Motion controllers
Hardware entity
1
game
1platform
Usually accelerometers and gyroscopes are used measure motion in the device itself. Varying types of cameras or sensors are used for other types of motion controllers.
Parent groups
Most common companies
This is a container group; its children are:
HTC Vive | Specifically supports the HTC Vive VR goggles, its companion dual motion controllers, and the roomscale sensors. | 2014 / 2019 | 10 games |
Kinect | A motion capture setup for Xbox 360 with a camera and infrared structured light scanner, originally intended for controller-free gaming. | 2010 / 2017 | 69 games |
Leap Motion controller | Supports or requires the Leap Motion controller. A hand and finger motion tracking peripheral primarily intended for use with VR headsets. | 1 game | |
Motion controller | Uses any form of motion controller for gameplay. (too short) | 2006 / 2017 | 25 games |
PlayStation Move | Motion-sensing game controller platform for the PlayStation 3. (too short) | 2010 / 2014 | 22 games |
Wiimote | (too short) | 2006 / 2014 | 14 games |