Controllers
Hardware theme
This is a container group; its children are:
Sega Activator Ring controller | The Activator is a sensor ring the player stands in. Feet or hands at various heights equate buttons. Some games have a specific Activator mode. | 1993 / 1994 | 4 games |
BatterUp motion sensing baseball bat controller | (too short) | 1992 / 1996 | 13 games |
Boomerang controller | A wireless, motion sensing controller for Zeebo. (too short) | 2009 / 2010 | 12 games |
Dataglove | Supports any type of dataglove, or a specific model. (too short) | 2001 / 2002 | 3 games |
Driving Controllers | Games that use the Atari Driving Controllers. They are rotary spinners can turn infinitely in either direction and have one button. | 1977 / 2000 | 4 games |
Dual-analog gamepad | Supports a dual-analog gamepad. (too short) | 1997 / 2007 | 4 games |
Foot Craz controller | Games that use the Foot Craz controller. (too short) | 2 games | |
Gamepad | Supports basic gamepad controller with 4 directional buttons and 4 action buttons, possibly includes start and select buttons not used in normal play. | 1978 / 2022 | 312 games |
Joyboard controller | The Joyboard controller was made to stand on. The player would lean to control the action onscreen. It was notoriously inaccurate. | 3 games | |
Joystick | Uses a joystick. (too short) | 1976 / 2022 | 1782 games |
Keyboard | Requires or supports any type of a keyboard type controller. (too short) | 1970 / 2022 | 4198 games |
Keypad Controller | Game uses Atari CX-23 Kids Controller, CX-50 Keyboard Controllers, CX-21 Video Touch Pad, or compatible pads. Layout is same on all, overlays incompatible | 1978 / 1988 | 18 games |
Light gun controller | Interchangeable with a lightpen controller on some systems. (too short) | 1972 / 2012 | 116 games |
Mindlink controller | A headband that can sense nerve impulses under the skin. Basically works by twitching eyebrows. Atari claimed it read the player's thoughts. | 1983 / 1984 | 2 games |
Motion controllers | (too short) | container group | |
Mouse | Requires or supports mouse type pointer devices or anything that mimics it, such as trackballs and tablets in mouse mode. | 1972 / 2022 | 1529 games |
Multi keyboard | Supports multiple keyboards simultaneously. (too short) | 1979 / 2011 | 9 games |
Multi pointer | Supports multiple pointer devices, such as mice, simultaneously. (too short) | 2007 / 2012 | 11 games |
Multi-touch screen | Supports or requires a multi-touch screen. A screen that tracks multiple touch signals on its surface instead of just one. | 2010 / 2012 | 6 games |
Paddle coltrollers | Games using paddles. A type of steering wheel. Many came in sets of two 1-button paddles per port. Some paddles are compatible with many systems | 1977 / 2021 | 191 games |
Power Glove | The Power Glove was a budget version of a VR dataglove for the NES. It tracked the players hand in 3D space (XYZ), roll, yaw, and bend of 2 fingers. | 1989 / 1990 | 3 games |
Puffer exercise bike controller | The Puffer was an exercise bike that worked with certain Atari 5200 games. (too short) | 1982 / 1983 | 4 games |
Radio Controller | Interfaces with RC controllers designed for real-world RC vehicles. (too short) | 2000 / 2021 | 4 games |
A wheel like controller with unlimited spin | (too short) | 1976 / 2012 | 6 games |
Voice control | Uses voices or speech to completely or partially control the game. (too short) | 1978 / 2016 | 25 games |
Wheel controller | Supports or requires a wheel controller. (too short) | 1975 / 2016 | 10 games |
Wii Balance Board | (too short) | 2007 / 2013 | 18 games |
Wii Classic Controller | A dual-analog, d-pad, 10-button gamepad connected to the Wii Remote. And, 2 Analog triggers. (too short) | 2 games | |
Wiimote | (too short) | 2006 / 2014 | 14 games |
Wii MotionPlus | MotionPlus Wiimotes have expanded motion sensing functionality. A plugin adapter can be used to add MotionPlus to older Wiimotes. | 2009 / 2014 | 12 games |
Wii Nunchuk | (too short) | 2006 / 2010 | 17 games |
Wii Speak | (too short) | 2008 / 2011 | 2 games |
Wii Wheel | At least 1 control mode intends the wiimote to be wielded & tilted horizontally. Normally, but not required, it is inserted into a wheel shaped shell. | 2008 / 2013 | 4 games |
Wii Zapper | (too short) | 2007 / 2010 | 8 games |