No modal pause

Video game concept

Opening gameplay menus or similar modal elements (such as inventory screen) does not automatically pause the game.

8
games
3
platforms
See also: no inventory pause, no pause menu

Modal elements in general refer to things that block out previous gameplay method until the modal element is discarded. For example, movement, attacking, interacting with people and objects, etc. are blocked while inventory is open in many games.

Popular tags

corridorshooter doom-series dungeoncrawler grimrock-series metroidvania

Games by year

0405060708091011121314151617 41230

The first No modal pause video game was released on August 3, 2004.

Almost Human Games published all these games.

Platforms

Windows 5
Mac OS X 2
PS3 1

Most common companies