No reinforcements

Video game concept


Alternate name: No mid-battle recruitment

The first video game about No reinforcements was released in 1992.

Gremlin Graphics, Positech Games and Sega has published most of these games

It is fairly common for strategy games to offer ability to reinforce and recruit new units even in middle of battle.

Not so much for turn-based games where battles take single turn.

Combining this with recruiting essentially means that you can recruit new units or reinforce old between battles but not during.

This does not omit story-based reinforcements however, only those that the player can control/request.


Windows 39
Linux 5
PS 4
Mac OS X 3
X360 2
Amiga AGA 1
C64 1
Atari ST 1
Amstrad CPC 1
Amiga 1
WinCE 1
Mobile 1
Internet Only 1
Android 1
3DO 1
ZX Spectrum 128 1
Pandora 1

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