Persistent progression
Video game concept
Includes some kind of persistent progression where when one character, save, playthrough, etc. unlocks or enables content for all others, especially when this is something normally gained for a single character/playthrough.
11
games
6platforms
VITA 2014-07
VITA 2016-04-12
PS4 2014-07
OSX 2014-10-28
WIN 2013-06-27
WIN 2013-11
For example, unlocking +10 max health for all current games or allowing access a new item.
Popular tags
dungeoncrawler roguelite roguevaniaGames by year
The first Persistent progression video game was released on June 27, 2013.
Cellar Door Games and Chucklefish published most of these games.