Resource denial
Video game concept
Player and their opponents can somehow deny resources from one another in more ways than simply blocking the path to the resource or harming those that gather or generate it.
7
games
3platforms
WIN 2010-03-30
OSX 2010-03-30
WIN 2013-07-09
LIN 2010-03-30
For example, destroying or disabling environmental elements that are the source of those resources. Or disabling resource generators.
If each side is paid for defeating characters, structures, etc. the owner of them can somewhat trivially destroy them themselves (friendly fire), denying the bounty.
Destroying the other persons built resource structures or harvesters is not included in this as that we assume can be done always if such exist. Destroying the actual resource however is included.
If each side is paid for defeating characters, structures, etc. the owner of them can somewhat trivially destroy them themselves (friendly fire), denying the bounty.
Destroying the other persons built resource structures or harvesters is not included in this as that we assume can be done always if such exist. Destroying the actual resource however is included.