Groups

 

Spatial audio

Software concept

1
game
1
platform

The first video game about Spatial audio was released on November 30, 1998.

Sound being blocked off or muted by objects, echo making locating actual source direction harder (e.g. sound comes from a door to the left even when the sound source is actually more directly in front of you), etc. are basic features of this.

Parent group

Audio

Child group

Aureal 3D

Platforms

Windows 1

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