|Agriculture||Planting seeds, seedlings, etc. and nurturing them to grow until they're edible or otherwise usable, or form parts that are such (e.g. fruits).||1994 / 2019||50 games|
|Overgrowth||Any location that is overgrown with vegetation, mainly locations one would expect to be kept clear of such.||2010 / 2014||16 games|
|Spreading vegetation||Plants, fungi, etc. reproduce and spread where suitable conditions are present.||2005 / 2015||16 games|
|Thick vegetation||Abundant vegetation, brush and long grass, providing simple but efficient cover for both the player character and their opponents.||2006 / 2018||16 games|
Any tags relating to plants, fungi, etc. especially how they are used, cultivated, or how they affect gameplay.
The primary focus for this group is how player interacts with vegetation, or how the vegetation behaves, rather than what vegetation is there.