Vegetation

Locations concept

Any tags relating to plants, fungi, etc. especially how they are used, cultivated, or how they affect gameplay.

1
game
1
platform
The primary focus for this group is how player interacts with vegetation, or how the vegetation behaves, rather than what vegetation is there.

This is a container group; its children are:

AgriculturePlanting seeds, seedlings, etc. and nurturing them to grow until they're edible or otherwise usable, or form parts that are such (e.g. fruits).1981 / 202372 games
OvergrowthAny location that is overgrown with vegetation, mainly locations one would expect to be kept clear of such.2010 / 201416 games
Spreading vegetationPlants, fungi, etc. reproduce and spread where suitable conditions are present. (too short)2005 / 202317 games
Thick vegetationAbundant vegetation, brush and long grass, providing simple but efficient cover for both the player character and their opponents.2006 / 201816 games