Vegetation
Locations concept
Any tags relating to plants, fungi, etc. especially how they are used, cultivated, or how they affect gameplay.
1
game
1platform
The primary focus for this group is how player interacts with vegetation, or how the vegetation behaves, rather than what vegetation is there.
This is a container group; its children are:
Agriculture | Planting seeds, seedlings, etc. and nurturing them to grow until they're edible or otherwise usable, or form parts that are such (e.g. fruits). | 1981 / 2023 | 72 games |
Overgrowth | Any location that is overgrown with vegetation, mainly locations one would expect to be kept clear of such. | 2010 / 2014 | 16 games |
Spreading vegetation | Plants, fungi, etc. reproduce and spread where suitable conditions are present. (too short) | 2005 / 2023 | 17 games |
Thick vegetation | Abundant vegetation, brush and long grass, providing simple but efficient cover for both the player character and their opponents. | 2006 / 2018 | 16 games |