Thick vegetation

Locations theme

Abundant vegetation, brush and long grass, providing simple but efficient cover for both the player character and their opponents.


The first video game about Thick vegetation was released on October 13, 2006.

Activision Blizzard, Ubisoft and Deep Silver has published most of these games

Commonly allows hiding in, tends to catch fire and spread it rapidly, and so forth.

NOT for thickets or such that prevent player from going through (see trivial barriers).
NOT for trees (see forest).