Platforms

 

Commodore 128

Made in USA by Commodore in 1985
280
games
1
unreleased
Can be launched in C64 mode slowing down the 8502 to 1 MHz for compatibility.
Basic V7.0 by Microsoft. In C64 mode, certain bits of the 128 specific hardware can still be accessed, such as the sound hardware.
The 128D model was its direct successor, the external case contained a Commodore 1571 floppy disk unit and a built-in PSU.

Trivia:
Although never used (or thought of) when first sold, the C128 is capable of practical multitasking by using multiple CPU stack and zero page locations.

Can be seen in the Sci-Fi film, Crash and Burn (Robot Jox 2), where it is used as a terminal to operate a mech. This would be entirely an realistic use if the computer were plugged into anything (a network, a monitor, a source of power) and if there were mechs.
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tech info

resolution: 320 x 200 x 16 colors
memory: 128K RAM, 32K ROM
CPU: 8510, Z80
GFX: VIC II
sound: 6581 SID, 3 voices, 6 octaves

Related systems

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Commodore 1281985
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