Dirtie Trix's Mad Maze
created and published by EAG in 1989-06, running on Apple II E
type: adventure
perspective: other
player options: single player
game engine: Eamon Engine
languages: eng
perspective: other
player options: single player
game engine: Eamon Engine
languages: eng
Personal review
[The following text is copyrighted by Eamon Adventurer's Guild Online and presented here word-for-word thanks to their generous terms]
#176 - Dirtie Trix's Mad Maze by Robert Parker
Reviewed by Tom Zuchowski
MAIN PGM Version: 5 Extra Commands: None Deleted Commands: None Special Features: None Playing Time: 15-45 min. Reviewer Rating: 3.0
Description: "Greetings, you fools. I am the Games-Master, Dirtie Trix. So you thought my other games were easy? Well, it's safe to say you've never gone to my fun house ...
"... up till now you've had it easy ..."
Comment: This is a straight mapping exercise with no combat. It's not even much of a maze, by Eamon standards, with no diabolical twists that I saw, although the room names tend to be very, very similar.
The drill here is to wander around until you find the exit. If there is anything else, I missed it, although I must admit that I only saw about half of the 96 rooms before stumbling onto the exit. Difficulty of (2) for the large map.
zerothis # 2010-02-25 19:41:20 - source
#176 - Dirtie Trix's Mad Maze by Robert Parker
Reviewed by Tom Zuchowski
MAIN PGM Version: 5 Extra Commands: None Deleted Commands: None Special Features: None Playing Time: 15-45 min. Reviewer Rating: 3.0
Description: "Greetings, you fools. I am the Games-Master, Dirtie Trix. So you thought my other games were easy? Well, it's safe to say you've never gone to my fun house ...
"... up till now you've had it easy ..."
Comment: This is a straight mapping exercise with no combat. It's not even much of a maze, by Eamon standards, with no diabolical twists that I saw, although the room names tend to be very, very similar.
The drill here is to wander around until you find the exit. If there is anything else, I missed it, although I must admit that I only saw about half of the 96 rooms before stumbling onto the exit. Difficulty of (2) for the large map.
zerothis # 2010-02-25 19:41:20 - source
Technical specs
software: Eamon Engine,
display: text
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