Gamma 1
a.k.a. Eamon 180 - Gamma 1
created and published by EAG in 1989-09, running on Apple II E
type: adventure
perspective: other
player options: single player
game engine: Eamon Engine
languages: eng
perspective: other
player options: single player
game engine: Eamon Engine
languages: eng
Personal review
[The following text is copyrighted by Eamon Adventurer's Guild Online and presented here word-for-word thanks to their generous terms]
#180 - Gamma 1 by Robert Parker
Reviewed by Tom Zuchowski
MAIN PGM Version: 5 Extra Commands: RADIATION COUNTER, READ Deleted Commands: None Special Features: Sound effect when enemy dies Playing Time: 30-45 min. Reviewer Rating: 3.0 Average Rating: 3.5/2
Description: Dr. Hoosenfire hires you to test his time machine. It will send you into a parallel dimension. You will be paid 1000 GP if you survive.
Comment: Apparently where you are sent is Earth after a nuclear war. You find lots of mutant zombies and a few refugees and friendly guards.
The entire adventure takes place in some kind of underground bunker, so you have your standard indoors dungeon-type map to check out. I found a couple of keys laying in corridors, and if they did anything they did it transparently.
Straight Hack'n'Slash fare, with no secret passages and no puzzles. Difficulty of (3).
zerothis # 2010-02-25 19:44:24 - source
#180 - Gamma 1 by Robert Parker
Reviewed by Tom Zuchowski
MAIN PGM Version: 5 Extra Commands: RADIATION COUNTER, READ Deleted Commands: None Special Features: Sound effect when enemy dies Playing Time: 30-45 min. Reviewer Rating: 3.0 Average Rating: 3.5/2
Description: Dr. Hoosenfire hires you to test his time machine. It will send you into a parallel dimension. You will be paid 1000 GP if you survive.
Comment: Apparently where you are sent is Earth after a nuclear war. You find lots of mutant zombies and a few refugees and friendly guards.
The entire adventure takes place in some kind of underground bunker, so you have your standard indoors dungeon-type map to check out. I found a couple of keys laying in corridors, and if they did anything they did it transparently.
Straight Hack'n'Slash fare, with no secret passages and no puzzles. Difficulty of (3).
zerothis # 2010-02-25 19:44:24 - source
Technical specs
software: Eamon Engine,
display: text
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zerothis
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