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Krazy Kobra
published by
UpTime
in 1987-07-01, developed by
Capitol Ideas Software
, running on
Apple II E
type
: action/reflex
genre
:
Snake
perspective
: bird's-eye
player options
: single player
languages
:
eng
Technical specs
display
: raster
Authors / Staff
design
John Romero
(design)
coding
John Romero
(programming)
graphics
John Romero
(graphics)
audio
John Romero
(sound)
Tags (9)
video game
commercial
lives
score
timelimit
other
license-proprietary
hardware
3.5disk
5.25disk
software
controlconfig
game genre
snakegame
Contributors (2)
AndreaD
zerothis
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Krazy Kobra in-game screen.
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