Krazy Kobra

published by UpTime in 1987-07-01, developed by Capitol Ideas Software, running on Apple II E
type: action/reflex
genre: Snake
perspective: bird's-eye
player options: single player
languages: eng

Technical specs

display: raster

Authors / Staff

design

John Romero (design)

coding

John Romero (programming)

graphics

John Romero (graphics)

audio

John Romero (sound)

Tags (9)

Contributors (2)

AndreaD
zerothis

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Krazy Kobra in-game screen.
Krazy+Kobra
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