Commercial
Video game concept
A notably commercial product despite copyrights (or lack thereof) and/or licensing agreements (or lack thereof) that many perceive as incompatible with commercial sales.
9824
games
106platforms

C64 1986

DOS 1985

ST 1986

DOS 1984

SPC 1983

BBC 1983

A800 1983

LIN 2013

IIE 1978

VIC 1984

DOS 1984

SPC 1983
The first video game about Commercial was released in 1947.
Tandy, Infocom and Choice of Games has published most of these games
Examples:
Game is widely perceived as free but isn't.
Game or game content is freely copyable and officially sold as a download or in retail outlets.
Code is freely copyable and game or game content is officially sold as download or in retail outlets.
Code is freely copyable but online activation is required before the game or game content will run (note, this feature can easily and legally removed from the code and the game compiled)
Game engine/code is freely copyable and content is proprietary.
Content is freely copyable and game engine/code is proprietary.
Game or game content is fully public domain yet notably being sold.
Game or game content is sold commercially while being designed to be used in conjunture with a primarily non-proprietary or non-commercial platform or collection of software.
Game is widely perceived as free but isn't.
Game or game content is freely copyable and officially sold as a download or in retail outlets.
Code is freely copyable and game or game content is officially sold as download or in retail outlets.
Code is freely copyable but online activation is required before the game or game content will run (note, this feature can easily and legally removed from the code and the game compiled)
Game engine/code is freely copyable and content is proprietary.
Content is freely copyable and game engine/code is proprietary.
Game or game content is fully public domain yet notably being sold.
Game or game content is sold commercially while being designed to be used in conjunture with a primarily non-proprietary or non-commercial platform or collection of software.
Parent group
Financial and business modelsChild groups
Qt framework, ShiVa 3Dcompare with these groups
Platforms
Linux | ![]() | 6781 | |
---|---|---|---|
Tandy Coco | ![]() | 532 | |
Windows | ![]() | 350 | |
MS-DOS | ![]() | 299 | |
Mac OS X | ![]() | 216 | |
C64 | ![]() | 145 | |
Apple II E | ![]() | 140 | |
Mac OS Classic | ![]() | 128 | |
ZX Spectrum | ![]() | 113 | |
Amstrad PCW | ![]() | 86 | |
Atari 400/800 | ![]() | 80 | |
Tomy Tutor | ![]() | 63 | |
BBC | ![]() | 53 | |
Win3.1 | ![]() | 51 | |
TRS-80 | ![]() | 44 | |
Amiga | ![]() | 43 | |
Atari ST | ![]() | 39 | |
VIC-20 | ![]() | 35 | |
Amstrad CPC | ![]() | 30 | |
Apple IIGS | ![]() | 29 | |
MSX | ![]() | 28 | |
Memotech MTX | ![]() | 26 | |
Electron | ![]() | 26 | |
QL | ![]() | 25 | |
Android | ![]() | 25 | |
Tatung Einstein | ![]() | 25 | |
Dragon32 | ![]() | 22 | |
Atom | ![]() | 19 | |
DEC PDP-1 | ![]() | 17 | |
C16/Plus4 | ![]() | 16 |