Video game concept

A notably commercial product despite copyrights (or lack thereof) and/or licensing agreements (or lack thereof) that many perceive as incompatible with commercial sales.


The first video game about Commercial was released in 1950.

Tandy, Infocom and Choice of Games has published most of these games

Game is widely perceived as free but isn't.
Game or game content is freely copyable and officially sold as a download or in retail outlets.
Code is freely copyable and game or game content is officially sold as download or in retail outlets.
Code is freely copyable but online activation is required before the game or game content will run (note, this feature can easily and legally removed from the code and the game compiled)
Game engine/code is freely copyable and content is proprietary.
Content is freely copyable and game engine/code is proprietary.
Game or game content is fully public domain yet notably being sold.
Game or game content is sold commercially while being designed to be used in conjunture with a primarily non-proprietary or non-commercial platform or collection of software.

Parent group

Financial and business models

Child groups

Qt framework, ShiVa 3D

compare with these groups


Linux 6777
Tandy Coco 532
Windows 330
MS-DOS 289
Mac OS X 215
C64 138
Mac OS Classic 125
ZX Spectrum 111
Apple II E 107
Amstrad PCW 86
Atari 400/800 75
Tomy Tutor 63
Win3.1 51
BBC 50
Amiga 42
Atari ST 38
TRS-80 36
VIC-20 35
Apple IIGS 29
Amstrad CPC 29
MSX 27
Memotech MTX 27
Electron 26
QL 26
Tatung Einstein 25
Android 24
Dragon32 22
Atom 19
DEC PDP-1 17
C16/Plus4 16

By year

7072747678808284868890929496980002040608101214161820 162440681212180

Popular tags

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