Commercial

Video game concept

A notably commercial product despite copyrights (or lack thereof) and/or licensing agreements (or lack thereof) that many perceive as incompatible with commercial sales.

10169
games
107
platforms

The first video game about Commercial was released in 1947.

Tandy, Infocom and Creative Computing has published most of these games

Examples:
Game is widely perceived as free but isn't.
Game or game content is freely copyable and officially sold as a download or in retail outlets.
Code is freely copyable and game or game content is officially sold as download or in retail outlets.
Code is freely copyable but online activation is required before the game or game content will run (note, this feature can easily and legally removed from the code and the game compiled)
Game engine/code is freely copyable and content is proprietary.
Content is freely copyable and game engine/code is proprietary.
Game or game content is fully public domain yet notably being sold.
Game or game content is sold commercially while being designed to be used in conjunture with a primarily non-proprietary or non-commercial platform or collection of software.

Parent group

Financial and business models

Child groups

Qt framework, ShiVa 3D

compare with these groups

Platforms

Linux 6827
Tandy Coco 532
Windows 359
MS-DOS 312
Apple II E 228
Mac OS X 216
C64 150
Mac OS Classic 135
ZX Spectrum 117
Ohio Scientific 111
Amstrad PCW 86
Atari 400/800 82
Tomy Tutor 63
TRS-80 61
Win3.1 59
BBC 54
Amiga 47
Atari ST 42
VIC-20 35
North Star Computers 30
Amstrad CPC 30
Apple IIGS 29
MSX 28
Electron 27
Memotech MTX 27
Tatung Einstein 25
Android 25
QL 25
Dragon32 22
DEC PDP-1 19

By year

7072747678808284868890929496980002040608101214161820 163640981812270

Popular tags

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