Commercial

Video game concept

A notably commercial product despite copyrights (or lack thereof) and/or licensing agreements (or lack thereof) that many perceive as incompatible with commercial sales.

11386
games
116
platforms

The first video game about Commercial was released on August 1078.

UpTime, Creative Computing and Tandy has published most of these games

Examples:
Game is widely perceived as free but isn't.
Game or game content is freely copyable and officially sold as a download or in retail outlets.
Code is freely copyable and game or game content is officially sold as download or in retail outlets.
Code is freely copyable but online activation is required before the game or game content will run (note, this feature can easily and legally removed from the code and the game compiled)
Game engine/code is freely copyable and content is proprietary.
Content is freely copyable and game engine/code is proprietary.
Game or game content is fully public domain yet notably being sold.
Game or game content is sold commercially while being designed to be used in conjunture with a primarily non-proprietary or non-commercial platform or collection of software.

Parent group

Financial and business models

Child groups

Qt framework, ShiVa 3D

compare with these groups

Platforms

Linux 6888
Apple II E 769
Tandy Coco 532
MS-DOS 391
Windows 375
Mac OS X 217
C64 212
TRS-80 183
Mac OS Classic 145
ZX Spectrum 135
Atari 400/800 124
Commodore PET 119
Ohio Scientific 111
Amstrad PCW 87
Win3.1 73
Amiga 71
Tomy Tutor 63
BBC 58
Atari ST 52
VIC-20 43
North Star Computers 43
Apple IIGS 38
Amstrad CPC 33
Electron 31
MSX 31
Memotech MTX 27
QL 25
Tatung Einstein 25
Android 25
Dragon32 24

By year

7072747678808284868890929496980002040608101214161820 163640981812270

Popular tags

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