Groups

 

Extra lives

Video game concept

Player character has multiple "lives", that are basically how many tries a player has before a Game Over.

6249
games
140
platforms

Alternate names: Tries, Continues

The first video game about Extra lives was released in 1969.

Atari, Mastertronic and Sega has published most of these games

These usually don't have any mechanism to save your game progress as they originate from systems (arcade) where such things were impossible (and undesirable).

Continues are treated as lives in terms of this.

By default it can be assumed that depletion of lives forces player to restart the current level, except in case of arcade games where we can assume permadeath is the case. Otherwise permadeath tag should be used as appropriate to distinguish cases.

Parent group

Game-like elements

Child group

Shared lives

Platforms

C64 821
ZX Spectrum 582
Amstrad CPC 536
MS-DOS 452
Amiga 414
Atari ST 292
NES 244
Tandy Coco 209
Arcade 208
MSX 172
Linux 152
Atari 400/800 130
GB 120
Windows 112
C16/Plus4 106
Memotech MTX 89
Mac OS Classic 85
Mega Drive 73
BBC 67
Apple II E 63
VIC-20 63
Atari 2600 60
Master System 59
Oric 56
PCE 55
GBC 46
Famicom Disk System 44
Atari 5200 41
Electron 39
Commodore PET 37

By year

Popular tags

arenashooter arkanoid boulderdashlike breakoutlike bubblebobble caveflyer centipede comicalaction defender-series digdug dizzy donkeykong fixedshooter frogger froggerlike gradius knightlorelike loderunner mario mario-universe pacman pacmanlike qbert qixlike r-type runandgun scrollingshooter spaceharrier tubeshooter verticalplatformer willyminer xevious ystop100