Extra lives

Video game concept

Player character has multiple "lives", that are basically how many tries a player has before a Game Over.


Alternate names: Tries, Continues

The first video game about Extra lives was released in 1969.

Atari, Mastertronic and Sega has published most of these games

These usually don't have any mechanism to save your game progress as they originate from systems (arcade) where such things were impossible (and undesirable).

Continues are treated as lives in terms of this.

By default it can be assumed that depletion of lives forces player to restart the current level, except in case of arcade games where we can assume permadeath is the case. Otherwise permadeath tag should be used as appropriate to distinguish cases.

Parent group

Game-like elements

Child group

Shared lives


C64 834
ZX Spectrum 590
Amstrad CPC 538
MS-DOS 478
Amiga 419
Atari ST 300
NES 254
Arcade 214
Tandy Coco 210
MSX 175
Linux 154
Atari 400/800 140
GB 123
Windows 113
Apple II E 107
C16/Plus4 106
Memotech MTX 89
Mac OS Classic 86
Mega Drive 80
VIC-20 68
BBC 67
Atari 2600 60
PCE 60
Master System 60
Oric 56
GBC 46
Famicom Disk System 45
Atari 5200 41
Electron 39
Commodore PET 37

By year

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