Extra lives

Video game concept

Player character has multiple "lives", that are basically how many tries a player has before a Game Over.


Alternate names: Tries, Continues

The first video game about Extra lives was released in 1969.

Atari, Mastertronic and Sega has published most of these games

These usually don't have any mechanism to save your game progress as they originate from systems (arcade) where such things were impossible (and undesirable).

Continues are treated as lives in terms of this.

By default it can be assumed that depletion of lives forces player to restart the current level, except in case of arcade games where we can assume permadeath is the case. Otherwise permadeath tag should be used as appropriate to distinguish cases.

Parent group

Game-like elements

Child group

Shared lives

compare with these groups


C64 849
ZX Spectrum 607
Amstrad CPC 545
MS-DOS 488
Amiga 425
Atari ST 307
NES 261
Arcade 221
Tandy Coco 210
MSX 178
Linux 154
Atari 400/800 147
GB 125
Windows 113
Apple II E 108
C16/Plus4 106
BBC 93
Memotech MTX 89
Mac OS Classic 87
Mega Drive 82
VIC-20 68
PCE 63
Master System 61
Atari 2600 60
Oric 56
GBC 46
Famicom Disk System 45
Atari 5200 41
Electron 39
Commodore PET 37

By year

7577798183858789919395979901030507091113151719 7561893785670

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