Extra lives

Video game concept

Player character has multiple "lives".


Alternate names: Tries, Continues

The first video game about Extra lives was released in 1969.

Atari, Mastertronic and Sega has published most of these games

These usually don't have any mechanism to save your game progress as they originate from systems (arcade) where such things were impossible (and undesirable).

Continues are treated as lives in terms of this.

By default it can be assumed that depletion of lives forces player to restart the current level, except in case of arcade games where we can assume permadeath is the case. Otherwise permadeath tag should be used as appropriate to distinguish cases.

Parent group

Game-like elements

Child group

Shared lives


C64 812
ZX Spectrum 577
Amstrad CPC 529
MS-DOS 449
Amiga 406
Atari ST 283
NES 243
Tandy Coco 209
Arcade 199
MSX 171
Linux 152
Atari 400/800 130
GB 116
Windows 112
C16/Plus4 105
Memotech MTX 89
Mac OS Classic 84
BBC 67
Mega Drive 67
VIC-20 63
Apple II E 62
Master System 59
Atari 2600 59
Oric 56
PCE 51
GBC 46
Famicom Disk System 44
Atari 5200 41
Electron 39
Commodore PET 37

By year

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