Extra lives

Video game concept

Player character has multiple "lives", that are basically how many tries a player has before a Game Over.


Alternate names: Tries, Continues

The first video game about Extra lives was released in 1975.

Atari, Mastertronic and Sega has published most of these games

These usually don't have any mechanism to save your game progress as they originate from systems (arcade) where such things were impossible (and undesirable).

Continues are treated as lives in terms of this.

By default it can be assumed that depletion of lives forces player to restart the current level, except in case of arcade games where we can assume permadeath is the case. Otherwise permadeath tag should be used as appropriate to distinguish cases.

Parent group

Game-like elements

Child groups

Shared lives, Shared Death

compare with these groups


C64 886
ZX Spectrum 626
Amstrad CPC 566
MS-DOS 495
Amiga 434
Atari ST 316
NES 263
Arcade 224
MSX 211
Tandy Coco 210
Linux 156
Atari 400/800 155
Apple II E 133
GB 125
Windows 114
C16/Plus4 113
BBC 102
Memotech MTX 87
Mac OS Classic 87
Mega Drive 83
VIC-20 69
PCE 63
Atari 2600 62
Master System 61
Oric 56
Electron 47
GBC 46
Famicom Disk System 45
Atari 5200 43
Commodore PET 37

By year

757779818385878991939597990103050709111315171921 7641913825730

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