Extra lives

Video game concept

Player character has multiple "lives", that are basically how many tries a player has before a Game Over.


Alternate names: Tries, Continues

The first video game about Extra lives was released in 1969.

Atari, Mastertronic and Sega has published most of these games

These usually don't have any mechanism to save your game progress as they originate from systems (arcade) where such things were impossible (and undesirable).

Continues are treated as lives in terms of this.

By default it can be assumed that depletion of lives forces player to restart the current level, except in case of arcade games where we can assume permadeath is the case. Otherwise permadeath tag should be used as appropriate to distinguish cases.

Parent group

Game-like elements

Child group

Shared lives


C64 825
ZX Spectrum 583
Amstrad CPC 536
MS-DOS 467
Amiga 414
Atari ST 294
NES 245
Arcade 212
Tandy Coco 210
MSX 173
Linux 153
Atari 400/800 137
GB 121
Windows 112
C16/Plus4 106
Apple II E 97
Memotech MTX 89
Mac OS Classic 85
Mega Drive 77
VIC-20 68
BBC 67
Atari 2600 60
Master System 60
PCE 58
Oric 56
GBC 46
Famicom Disk System 44
Atari 5200 41
Electron 39
Commodore PET 37

By year

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