Extra lives

Video game concept

Player character has multiple "lives", that are basically how many tries a player has before a Game Over.


Alternate names: Tries, Continues

These usually don't have any mechanism to save your game progress as they originate from systems (arcade) where such things were impossible (and undesirable).

Continues are treated as lives in terms of this.

By default it can be assumed that depletion of lives forces player to restart the current level, except in case of arcade games where we can assume permadeath is the case. Otherwise permadeath tag should be used as appropriate to distinguish cases.

The first Extra lives video game was released on September 1954.

Atari, Mastertronic and Sega published most of these games.

Parent group

Game-like elements

Child groups

Shared lives, Shared Death


C64 1125
ZX Spectrum 856
Amstrad CPC 621
MS-DOS 517
Amiga 451
Apple II E 343
Atari ST 323
Atari 400/800 282
Arcade 274
NES 266
Tandy Coco 265
MSX 242
VIC-20 180
BBC 173
Linux 161
C16/Plus4 161
GB 126
Atari 2600 117
Windows 117
Electron 93
Memotech MTX 85
Mac OS Classic 85
Mega Drive 84
Oric 72
Dragon32 69
PC Engine 64
Master System 62
Atari 5200 55
ColecoVision 53
GBC 46

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