Extra lives

Video game concept

Player character has multiple "lives", that are basically how many tries a player has before a Game Over.


Alternate names: Tries, Continues

These usually don't have any mechanism to save your game progress as they originate from systems (arcade) where such things were impossible (and undesirable).

Continues are treated as lives in terms of this.

By default it can be assumed that depletion of lives forces player to restart the current level, except in case of arcade games where we can assume permadeath is the case. Otherwise permadeath tag should be used as appropriate to distinguish cases.

The first Extra lives video game was released in 1975.

Atari, Mastertronic and Sega published most of these games.

Parent group

Game-like elements

Child groups

Shared lives, Shared Death

compare with these groups


C64 947
ZX Spectrum 679
Amstrad CPC 611
MS-DOS 510
Amiga 435
Atari ST 318
Apple II E 296
NES 266
Arcade 232
MSX 220
Tandy Coco 213
Atari 400/800 196
Linux 159
BBC 139
GB 126
C16/Plus4 122
Windows 116
VIC-20 90
Mac OS Classic 87
Memotech MTX 86
Mega Drive 84
Atari 2600 70
Electron 68
PC Engine 63
Master System 62
Oric 58
Atari 5200 48
GBC 46
Famicom Disk System 45
Commodore PET 38

By year

757779818385878991939597990103050709111315171921 7801953905850

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