Quest of the Gem

published by The Dark Prophet, running on Apple II E
type: action/reflex
genre: Fantasy
perspective: side view
player options: single player
languages: eng

Description

The player must direct the protagonist character to take action at precise moments to avoid death. Such moments are marked with a beep. There is no fourth wall, the protagonist speaks directly to the player. The protagonist plainly states to the player that the player must guess which action to take for each event to learn how to avoid the protagonist's death to use for the next playthrough. 3 lives are provided to do so. Failure means restarting the game from the beginning. Again, this is stated to the player by the game's protagonist.

zerothis # 2018-03-11 21:45:41

Technical specs

hardware: Joystick,
display: raster

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uncooperativeprotagonist

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zerothis

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