Hex-a-hop

published by author in 2010, running on Open Pandora
type: puzzle
perspective: bird's-eye (dimetric)
player options: single player
languages: eng other

Technical specs

display: raster

Authors / Staff

author

Tom Beaumont (original designer)
Tom Beaumont (original director)
Tom Beaumont (original programmer)
Tom Beaumont (original graphics)

coding

Ari Mustonen (programmer)

audio

Bram (sound samples)
DoKashiteru (sound samples)
Freesound.org (sound samples)
HerbertBoland (sound samples)
Independent.nu (sound samples)
Iwan Gabovitch (sound samples)
jaimedaniel (sound samples)
Lokif (sound samples)
martian (sound samples)
Michel Baradari (sound editing)
OpenGameArt.org (sound samples)
remaxim (music)
remaxim (sound editing)
rockwehrmann (sound samples)
Sound editing (sound editing)
Stephen Cameron (sound editing)
THC-1138 (sound samples)
Tomasz Mazurek (sound editing)

web

Bart Kelsey for remaxim (web design)

thanks

Bart Kelsey for remaxim (special thanks)
Freesound.org (special thanks)
Kris Beaumont (special thanks)
OpenGameArt.org (special thanks)

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zerothis

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