Pyramid
a.k.a. Pyramid: Cleopatra Kiki Ippatsu / 金字塔方塊 / 金字塔1 / ピラミッド クレオパトラ危機一髪 /
published by American Video Entertainment / Milmar Indústria / Sachen in 1990-07-10, developed by Thin Chen Enterprise / Hacker International, running on Nintendo Entertainment System
type: puzzle
genre: Falling blocks
perspective: side view fixed camera
player options: single player
languages: eng
genre: Falling blocks
perspective: side view fixed camera
player options: single player
languages: eng
Official description
......................................W e
....................................h a v e
..................................known for
................................decades that
..............................the ancient Egyp-
............................tians were the first
..........................to play games, but who
........................would have ever guessed they
......................could create a game that was this
....................much fun to play. With bombs, hidden
..................surprises and game play that requires both
................planning and quick reflexes this is truly the most
..............challenging game of its kind. ▲ There is just one
............rule to playing PYRAMID, don't let the pit fill up with
..........stones. As each stone falls from the sky it must be turned,
........twisted and carefully fit together perfectly. Like the great pyramids,
......the stones must fit together so precisely that not even a feather
....could slide between the cracks. ▲ How much mind-bending video game
..excitement can modern game players handle? There is only one way to
find out. Play PYRAMID, the ancient Egyptian game from the Queen of Fun.
Zerothis - # 2008-08-12 03:26:49 - official description - back of box
....................................h a v e
..................................known for
................................decades that
..............................the ancient Egyp-
............................tians were the first
..........................to play games, but who
........................would have ever guessed they
......................could create a game that was this
....................much fun to play. With bombs, hidden
..................surprises and game play that requires both
................planning and quick reflexes this is truly the most
..............challenging game of its kind. ▲ There is just one
............rule to playing PYRAMID, don't let the pit fill up with
..........stones. As each stone falls from the sky it must be turned,
........twisted and carefully fit together perfectly. Like the great pyramids,
......the stones must fit together so precisely that not even a feather
....could slide between the cracks. ▲ How much mind-bending video game
..excitement can modern game players handle? There is only one way to
find out. Play PYRAMID, the ancient Egyptian game from the Queen of Fun.
Zerothis - # 2008-08-12 03:26:49 - official description - back of box
Description
Published 1990 in USA by AVE
Published 1990-07-10 in USA by Sachen (according to the patent)
Published 1990 by Sachen
Published 1990 by Hacker International with additional development (porn version)
Published 1991 in Brazil by Milmar Indústria
Published by HES in Australia
The premise of this game is that it was invented by the ancient Egyptians. Its a Tetris like game that includes shapes with bricks cut in half diagonally. This makes it extremely difficult to build a row. It could have been better titled "Curse of the Bricks". The description of the game on the back of the box is uniquely laid out in the shape of a triangle. Despite the official description, pieces function like the original Tetris bricks and cannot be "twisted" into place.
While there is proof that AVE published this game in the USA, its possible Thin Chen Enterprise did so also. There are 72-pin NES carts in NTSC format of this game marked Sachen, but no proof they were sold in the USA. Thin Chen Enterprise did however, file a US patent for the game, which makes a US release much more likely. Also, Thin Chen Enterprise Company, Ltd (Sachen) registered a US copyright (TX-3-038-106) 1990-06-16 for "Pyramid I" and recorded that the work was published on 1990-07-10 (the Japanese publishing date)
The Hacker International version includes nudity but is not immediately distinguishable from the other famicom versions. Usually they have a blue & gold label.
(Zerothis) - # 2008-08-12 02:59:03
Published 1990-07-10 in USA by Sachen (according to the patent)
Published 1990 by Sachen
Published 1990 by Hacker International with additional development (porn version)
Published 1991 in Brazil by Milmar Indústria
Published by HES in Australia
The premise of this game is that it was invented by the ancient Egyptians. Its a Tetris like game that includes shapes with bricks cut in half diagonally. This makes it extremely difficult to build a row. It could have been better titled "Curse of the Bricks". The description of the game on the back of the box is uniquely laid out in the shape of a triangle. Despite the official description, pieces function like the original Tetris bricks and cannot be "twisted" into place.
While there is proof that AVE published this game in the USA, its possible Thin Chen Enterprise did so also. There are 72-pin NES carts in NTSC format of this game marked Sachen, but no proof they were sold in the USA. Thin Chen Enterprise did however, file a US patent for the game, which makes a US release much more likely. Also, Thin Chen Enterprise Company, Ltd (Sachen) registered a US copyright (TX-3-038-106) 1990-06-16 for "Pyramid I" and recorded that the work was published on 1990-07-10 (the Japanese publishing date)
The Hacker International version includes nudity but is not immediately distinguishable from the other famicom versions. Usually they have a blue & gold label.
(Zerothis) - # 2008-08-12 02:59:03
Technical specs
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AndreaD
teran01
zerothis
Sanguine
teran01
zerothis
Sanguine