showing 1 - 50 of 97 gameschevron_leftchevron_right

namepublisher(developer) arrow_downwardyeardescriptionplatform
You Are Empty  1C Company;Atari (Digital Spray Studios;Mandel ArtPlains)2006Releases
* 2006-10-27 in Russia
* 2007-09-11 in Poland
* 2007-10-16 in North America***The Shader Model 2 requirement is only guess. The only real new feature added in the two min spec cards is Shader Model 2 support, so that would be the only real reason to have them as the min spec.***[b]Minimum:[/b]
* Windows 2000 or XP
* Pentium 2.4 GHz or Athlon/Sempron 2500+ CPU
* 512 MB RAM
* 128 MB VRAM
* GeForce FX 5600 or Radeon 9600 GPU
* 4 GB HD space

[b]Recommended:[/b]
* Pentium 3.2 GHz or Athlon/Sempron 3000+ CPU
* 1 GB RAM
* 256 MB VRAM
* GeForce 6600 or Radeon X800 GPU***You Are Empty offers players an alternative approach to the history of the late fifties of the XX century. Scene of action is the Soviet Union. Leading Soviet scientists start a big experiment that alter human physiology and mentality in order to create super humans capable of building bright future and communism all over the world. But something goes wrong...
As a result the whole city, where that experiment took place, goes on a rampage. The majority of citizens died, and those who survived turned into hideous mutants - the only inhabitants of deserted streets.
You Are Empty immerses you in an exaggerated dark and obscure atmosphere of Soviet totalitarianism. Fighting against mutants, that obtained super power after the experiment was carried out, the main hero tries to gain an understanding of what's happening around and save the day.

Game world

The game takes place in a big Soviet town with beautiful Stalin architecture and colossal monuments dedicated to the communist future. The inhabitants fell prey to a huge experiment carried out by a group of scientists. Most of the people died, but the ones that survived lost their human appearance and control of their deeds and behavior. Moreover there are a lot of plants and factories inside the town and in the outskirts. A part of them is still functioning.

Enemies

Original and vivid enemies are one of the features of the game. In You Are Empty players will face strange and weird monsters - former Soviet citizens which mutated and gained super powers after the experiment.
Distinctive and vivid characters that you will remember long after are one of the game's key features. You can meet them in our Bestiary section.

Game features

* Unique conventionalized environment of the Soviet totalitarian society.
* Fascinating and unusual storyline.
* Superb visual effects, including post-effects.
* Distinctive and lively characters.
* Due to new DS2 Engine the game introduces a high level of details and realism.
* Realistic physics engine and sophisticated AI system.
[?]
Windowslabelimagesubject
BioShock 2K Games (2K Boston;2K Australia)2007Una ambientación y estética únicas en una especie ciudad sumergida art decó, que presenta una acción directa con el doble uso de armas y plásmidos y una historia que baila entre la nostalgia y lo grotesco.
Además tiene una dosis de elección muy superior a un juego de acción al uso.

8 de 10***[b]flash[/b] - used for the map at least.***2007-08-21 as boxed
2007-08-24 on Steam***Both the full game and the demo use SecuROM 7.x copy protection. SecuROM is used to enforce CD-in-drive, enforce an online activation, to damage the data on the CD to try to prevent coping it, and was for a much hated "installation limit" that prevented more than 3 install [i][b]attempts[/b][/i]. The geniuses at 2k game didn't want people installing the product on multiple PCs simultaneously and figured that limiting attempts would do the trick. Ingoring the fact that the CD-in-drive restriction already prevents multiple installations from running simultaneously. In reality, it caused the game to be uninstallable if the install process was abandon 3 times (due to errors, or failed requirements such as HD space, or just someone changing their mind). It also forbid reinstallation in cases of a crashed PC or transfer to new computer or in cases of system restore. Any finally, it was possible to successfully install 3 copies on 3 PCs simultaneously, this restriction failed in its purpose! After much complaint, 2k games announced, "Good news! As promised, all activation restrictions, including install limits, have been removed from BioShock PC as of today. You don't have to patch or install anything for this to go into effect for your copy of BioShock – it's already done! " [b]This is NOT and announcement of removal of SecuROM![/b] 2kgames later said "Our other methods of copy protection remain. You will still have to activate your copy, and you will still need to keep the disc in the drive. SecuROM has not been removed" So the cpremoved tag does not yet apply.
[Zerothis]***[quote]No encounter ever plays out the same way twice. No two gamers will ever play BioShock the same way.[/quote]
This is because the game has quite rapid respawn rate (enough rapid to be irritating and making the game into forced slugfest), causing encounters to happen even if not wanted and the creatures wander around aimlessly through the levels with apparently nothing to do. They sometimes huddle over corpses as if there was something interesting there, but there really isn't (I had scavenged all valuables from those corpses long ago).

Though I have to admit that I [i]did[/i] play it on the hardest difficulty, so maybe that's (the rapid respawn) the only way they could think of how to make it more difficult. Didn't have much chance for stealth or alternative approaches when the guys were running everywhere.

Although it was advertized that munitions were supposedly scarce, I never really ran out of them, actually I was almost constantly maxed, except in the particular weapon I had taken a liking of and after fighting swarms and swarms of suddenly script-spawning enemies or after fighting a Big Daddy (they really can take a beating).

The only ways this game is better than Quake 4, Doom 3 or the like is that it's more free roaming (though there's very little use for it), has conversations and some sort of plot twists as well as the light RPG-ness in form of weapon and plasmid upgrades.

The number of choices of approach are quite limited actually, either you shoot them or you.. well.. shoot them. Sneaking past them is usually impossible, or simply just ridiculously difficult opposed to just shooting them and the game has too many scripted sequences where you have to shoot them regardless of how you wanted to do it.

The reliance on scripted sequences for variance is too old, but gives stronger story (scripted sequences are required to have a story, but the use of them outside it is not very good). Some of the things that happened were also very retro FPS-like, for example the one case where I picked up a new gun and swarms of new Mobs were spawned so I could "test it out".

Sad little game in that regard, but can be fun if you ignore all that.

On the confrontation with Ryan, I heard a rather poor explanation for it once (if I remember it correctly, they simply assumed Ryan was raving mad). My own interpretation of it, however, is different.
[spoiler=Show;Hide]Ryan first demonstrates the protagonist's dilemma, he's been "programmed" to follow orders of others, with key words activating certain behaviour and in this case, simple "please" would force the protagonist to do as was asked. Protagonist ridiculously follows Ryan's brief orders ("turn around", "run", etc.) followed by "please", until finally Ryan gives him a golf club and tells the protagonist to "kill" (please), while the protagonist is beating him to death, Ryan solemnly repeats a motto: "Man chooses, slave obeys." which he had said earlier (IIRC). This is where some might think Ryan is insane, however, to me he seems idealistic or something that the protagonist is not a slave as he was made to be (which he also demonstrated with his earlier commands), but a free man, able to choose his own actions. Unfortunately, the protagonist is unable to break through the "programming" (mind control) and finally kills Ryan.[/spoiler]***BioShock is a shooter unlike any you've ever played, loaded with weapons and tactics never seen. You'll have a complete arsenal at your disposal from simple revolvers to grenade launchers and chemical throwers, but you'll also be forced to genetically modify your DNA to create an even more deadly weapon: you. Injectable plasmids give you super human powers: blast electrical currents into water to electrocute multiple enemies, or freeze them solid and obliterate them with the swing of a wrench.

No encounter ever plays out the same, and no two gamers will play the game the same way.

* Biologically modify your body: send fire storming from your fingertips and unleash a swarm of killer hornets hatched from the veins in your arms.
* Hack devices and systems, upgrade your weapons and craft new ammo variants.
* Turn everything into a weapon: the environment, your body, fire and water, and even your worst enemies.
* Explore an incredible and unique art deco world hidden deep under the ocean.
[Valve]***[b]Minimum requirements:[/b]
* Windows XP or Vista
* 2.4 GHz Pentium IV CPU
* 1 GB RAM
* 128 MB VRAM (GeForce 6600 or Radeon X1300)
* 8 GB free HD space

[i]Note: Game requires Internet connection for activation[/i]

[b]Recommended:[/b]
* Core 2 Duo CPU
* 2 GB RAM
* 512 MB VRAM (GeForce 7900 GT for DX9, GeForce 8600 for DX10)***BioShock is the "genetically enhanced" first person shooter that lets you do things never before possible in the genre: turn everything into a weapon, biologically mod your body with plasmids, hack devices and systems, upgrade your weapons and craft new ammo variants, and experiment with different battle techniques in an incredible and unique underwater city.

You are a cast-away in Rapture, an underwater Utopia torn apart by civil war. Caught between powerful forces, and hunted down by genetically modified "splicers" and deadly security systems, you have to come to grips with a deadly, mysterious world filled with powerful technology and fascinating characters. No encounter ever plays out the same, and no two gamers will play the game the same way.

BioShock is loaded with some of greatest, most modifiable weapons to ever blast their way into a shooter. But guns alone won't be enough to defeat the devious AIs of Rapture. There are literally hundreds of other strategies players can use to take out his enemies. Here's just a few things you can do a foe:

* Catch his Grenades in Mid Air and Toss Them Back at Him
* Freeze Him Solid and Shatter Him with Smack of your Wrench
* Lead him and his comrades to water and Zap them all with 1000 Volts
* Burn Him Up With Home-Made Molotov Cocktails
* Booby Trap Healing Machines and Watch Them Blow up IN his Face
* Brainwash Him to Become Your Personal BodyGuard
* Invent your own Ammo Types to Prey on his Vulnerabilities
* Turn his own Security System Against Him
* Light Him on Fire and Launch Heat Seeking Missiles At him
* Torment Him with Plagues of Insects
* Take Research Photos of Him to Learn his Weaknesses
* Send Him Flying into the Ceiling to Knock him Senseless

No encounter ever plays out the same way twice. No two gamers will ever play BioShock the same way.
[2K Games]***In the middle of the north Atlantic, a lighthouse juts out of the water. Inside waits a rusted bathysphere, which takes you deep under the ocean to Rapture, a city sprawling along the sea floor.

A man named Andrew Ryan, a former Soviet citizen, built the city in 1946, and the society was envisioned as the ultimate capitalistic and individualist paradise, with the elite achieving for themselves, rather than for the whole. Protected by a network of giant sea walls and consisting of a cluster of enormous skyscraper-shaped hive towers, Rapture was designed to be entirely self-supporting, with all of its electricity, food production, water purification and defense systems powered by volcanic vents at the bottom of the ocean.

At one point Rapture's population numbered several thousand at its peak during the early 1960s, composed of those people Ryan viewed as the best examples of mankind. A large and tiered economy grew among the people, with different quality products catering to different levels of the society.

The grand Art Deco architecture is at once futuristic and archaic, but as you step into Rapture, you find the city a shell of itself. The walls are crumbling and the ocean is seeping in. The hallways are littered with corpses, those who were once the best and brightest of the world above are now mutated and mad, roaming the corridors and waiting to ambush you at every turn.
[2K Games]
Windowslabelimagesubject
Transformers: Rise of the Dark Spark Activision (Edge of Reality )2014 Windowslabelminimizeminimize
Tarr Chronicles  Akella;cdv Software Entertainment USA;Paradox Interactive (Quazar Studio;Akella)2007US 2007-09-24 by cdv
RU 2007-07-03 by Akella
EU 2007-09-28 by Paradox Interactive

Russian release had StarForce protection.***Game world is a unique universe called Tarr. In Tarr there is no light and dark sides, no right and guilty. It is the world where all the races have united against one enemy, where the struggle is not for resources, but for life. For the life of the dying galaxy.

Battlecruiser Talestra – the flagship of Aliiance Forces – was sent in a remote star system to guard some science groups exploring a long ago abandoned city of ancient race. But owing to a break down in its hyperengine Talestra comes in the wrong part of galaxy. And now the crew has to make a long way to their home: through the worlds populated with alien races, through deserted, desolate systems and sectors controlled by the main enemy of the galaxy - De'Khete.

The main character is a pilot of elite fighters squad, which is a part of Talestra's combatant forces. Together with other crew members player will have to overcome all the severities fallen to the lost cruiser's lot. All the pilots of player's squad are controlled by AI: they follow the player's ship and help in battles. Moreover companions report about their maneuvers and give advice on combat tactics. But companions aren't just soulless dummies but self-dependent persons every of which has its own point of view on life and fights. Only acting as a part of a team you can reach your goal.

Between missions player can change its ship's equipment. For this needs it is provided with a set of various blocks and subsystems – hulls, engines, cannons, rocket launchers. For the services in battle player gets new ranks and opportunities to serve in other Talestra departments, what gives player an access to the hangars with new equipment and weaponry.

Interesting and diverse missions, detailed storyline with intrigues and unexpected turns, dynamic battles in deep space and in planetary orbits, dizzy flights – all this creates an unforgettable feeling of presence in game. This project is not people play, it's a whole world you will live and fight within to break away from the depths of hostile space and to come back to your native land.

Game features:

* Beautiful surrealistic space and spectacular battles
* 9 unique missions, connected by a deeply detailed storyline
* Create your own spaceship, combining various parts and equipment: more than 150 unique wings, engines, cannons, rockets and other subsystems
* Companions which give helpful advice and fighting together with you
[Akella]
Windowslabelimagesubject
Kublox Alpine Studios? Windowslabelminimizeminimize
Demise: Rise of The Ku'tan  Artifact Entertainment;Decklin's Domain2000Demise - Rise of the Ku'Tan is a Huge, Non-linear Fantasy Role Playing game (dungeon crawl/hack type) that features 3D graphics, great sound, and fantastic play in single and/or multiplayer modes, and enough races, guilds, items, monsters, magic, spells, traps, environments, dungeon and story line to keep avid FRPers playing for hundreds of hours.

The game also includes a Free game server, so you can host your own multiplayer game via LAN or over the Internet.

Demise takes place in Dejenol, where the city has just been attacked and nearly destroyed by creatures.

As you join the adventure, you will need to choose your race, the guild you wish to belong to, and then start your training to explore the dungeons below and find and destroy the marauders of the city and the source of their power.

Along the way you will encounter creatures from all manner of life, learn magic spells, increase in strenght and knowledge, find items of interest, build wealth, encounter traps and hazards, die once of twice, and have a rousing good time.

FEATURES OF DEMISE

* Challenging non-linear play
* Great 3D graphics
* Great Single Player action
* Multiplayer action via TCP/IP connection
* Real-time action and combat
* Rich musical soundtrack
* Exciting sound FX
* Fantastic Visual Spell FX
* 65K color graphics
* Hundreds of unique monsters
* Hundreds of unique items
* A rich collection of magical spells
* Nine character races to choose from
* Twelve guilds with specialized skills and weapons
* Advanced game environment with great replayability
* Auto mapping
[?]***[b]Minimum:[/b]
* Windows 95, 98, 2000 or XP
* 166 MHz CPU
* 32 MB RAM
* 300 MB HD space
* 2 MB VRAM

[b]Recommended:[/b]
* 300 MHz CPU
* 64 MB RAM
* 3D accelerator***Latest version: "Ascension" (as of 2011-04)

Version history:
* 1.2 "The Revelation" (2004-05-09)
* 1.03 (200x)

On 2006-01-05 Decklin's Domain announced they had acquired Mordor and Demise and have continued supporting and selling the games since.***Was originally called "Mordor II: Darkness Awakening", but it was changed before official release. You can probably still find the old Mordor 2 beta/shareware version out there which is [i]much[/i] more like the original game.***Demise is a new game from makers of Mordor [roguelike dungeon crawler], it's almost the same game, but with modern graphics, sound and music.
Windowslabelimagesubject
Sacred 2: Fallen Angel  Ascaron Entertainment;cdv Software Entertainment USA;Akella (Ascaron Entertainment)2008Latest version: 2.43 (as of 2009-07-20)

Version history:
* 2.40 (2009-04-02)***In SACRED 2 - FALLEN ANGEL you assume the role of a character and delve into a thrilling story full of side quests and secrets that you will have to unravel. Breathtaking combat arts and sophisticated spells are waiting to be learned. A multitude of weapons and items will be available, and you will choose which of your character's attributes you will enhance with these items in order to create a unique and distinct hero.

The fast 3-D action, a multitude of effects, realistic physical features and beautiful animations of the intricate Hi-Res models create a huge and realistic game world, which does not require any reloading.

An innovative emotional system and the depiction of an authentic world give life to both friend and foe. A further striking component of the graphic presentation is the unique Gore Feedback, which displays the strength and power of the player's own game character.

* A massive, seamless and dynamic world delivering hundreds of hours of free-form exploration.
* Two campaigns: play as the "Light" or "Shadow" side, complete with distinct skills, rewards and story-elements tailored to the chosen path.
* Six exceptional, playable characters, each with a distinct look, capabilities and in-game motivation.
* Modifiable combat arts: change, upgrade and link together your alter ego's combat skills to match your playing style.
* Fight effectively from the back of a number of mounts under your control; equip and upgrade your character's unlockable special mount.
* Deities offer unique combat disciplines and unlock additional quests.
* The ultimate multiplayer experience — seamless transition between single — and multiplayer gaming modes via LAN, the Internet, or Xbox Live.
* Captivating online modes of play challenge gamers in cooperative, PvP and PvE play.
* Extraordinary, cutting-edge graphics and Dolby 5.1 channel surround sound utilize the latest technologies for a truly immersive experience.
[Valve?]***2008-11-11 on Steam
2009-04-14 Ascaron announces Sacred 2 has sold 400,000 copies worldwide (100,000 in Germany)***The demo is limited to one of the 12 regions seen in the final game with only light campaign and the Seraphim character available for play.***[b]Minimum:[/b]
* Windows XP w/ SP3 or Vista w/ SP1
* 2.4 GHz CPU
* 1 GB RAM
* 256 MB VRAM
* GeForce 6800 or Radeon X800 GPU
* 20 GB HD space
* DVD-drive
* LAN or internet connection for multiplayer

[b]Recommended:[/b]
* 2 GHz Dual Core CPU
* 2 GB RAM
* 512 MB VRAM
* GeForce 8800 GTS or Radeon HD3870 GPU
* 25 GB HD space***The fast 3-D action, a multitude of effects, realistic physical features and beautiful animations of the intricate HiRes models create a huge, realistic game world, which does not require any reloading.

An innovative emotional system and the depiction of an authentic world give life to both friend and foe. A further striking component of the graphic presentation is the unique Gore Feedback, which displays the strength and power of the player's own game character.

"Sacred 2" is the superb 3D enhancement of the original Sacred and provides more action, more monsters, more scenes, more weapons and combos, and feedback for even more fun.
[Ascaron]
Windowslabelimagesubject
Alone in the Dark  Atari;Akella (Eden Games;Hydravision Entertainment)2008Latest version: retail***THEY SAID CENTRAL PARK WAS FOR THE PEOPLE... THEY LIED.

Central Park was not built as a haven for the people of New York, but for something else entirely. Now the truth can no longer be contained.

In one apocalyptic night, Edward Carnby must fight the unimaginable to reveal the earth-shattering secret of Central Park.

Intense story: Told in thrilling episodes of action, plot twists and cliff-hangers
Improvise to survive: Use your imagination to create devastating new weapons
Exhilarating gameplay: Blockbuster action, tense exploration, dangerous driving, vicious fights
Pyromania: Play with fire but don't get burned
Never Get Stuck: DVD-style chapter select lets everyone reach the game's climax

NEW YORK WILL NEVER BE THE SAME AGAIN.
[Box blurb]***UPC: [code]742725273887[/code]***[b]Minimum:[/b]
* Windows XP w/ SP2 or Vista
* Pentium D 2.6 GHz or Athlon X2 3800+
* 1 GB RAM
* 7.7 GB HD space

[b]Recommended[/b]
* 2.2 GHz Core 2 CPU
* 2 GB RAM***This is the most bugged game I've seen in ages, and have to wonder how they manage to sell any copies of it out at all.

Besides that, the concepts and gameplay elements they've invented up are quite refreshing, but don't do much in the light of the bugs that prevent you from enjoying it.

After crashing or otherwise exhibiting bugs, it is good idea to exit the game and delete Alone_Data_DFE folder and possibly drm_dyndata_*.dll file in the system temp folder. Removing these seems to at least temporarily fix any bugging, until Eden Games releases a patch for the issues.***EU 2008-06-20
NA 2008-06-24
RU 2008-06-?? by Akella (possibly only distribution)
Windowslabelimagesubject
The Witcher  Atari;CD Projekt (CD Projekt RED)2007Andrzej Sapkowski, the creator of the Witcher universe, stated that he would not play the game since he has no interest in video games in general. However, he praised the game's opening cinematic, which (partially) tells the story of Sapkowski's very first short story, called simply Witcher (Wiedźmin). The Polish version of the game also comes with this short story.***The original (Polish) version of the game features some allusions to the Polish national-conservative party Law and Justice (Polish: Prawo i Sprawiedliwość). The party's name is mentioned by NPCs in the game in connection with corruption and discrimination against non-humans. Also at some point Geralt may dismiss an NPC saying "Spieprzaj, dziadu!" (approximately "Piss off, old man!"). The cofounder of Law and Justice and president (at the time the game was released) of Poland Lech Kaczyński once famously said those words to a heckler.***Un juego curioso, ya que su manejo e historía son de corte clásico (control en combate "por turnos", inventario complejo e historia de decisiones vinculantes)
Algo complejo de manejar de primeras, pero de todas formas una gran adaptación de las novelas del Tolkien del este.
8 de 10***Latest version: 1.5.0.1304 (as of 2009-07-31)

There's also a separate patch ("[url=http://www.thewitcher.com/community/en/news/920.html]Director's Cut[/url]") that restores the North American version to the same uncensored level that the original European release is. Works on any version from Enhanced Edition onwards.***Although the game has endurance meter, this is only used for casting the magic signs and therefore not eligible for [url=/groups/info/stamina]stamina/endurance[/url] tagging.***Chinese is the only one without voice-overs in that language, all the others have both voice-overs and subtitles.***[b]Enhanced Edition comes with:[/b]
* Game disc
* Game guide
* Manual
* Soundtrack CD
* CD with music inspired by The Witcher
* Bonus game content disc (adventure editor and two new adventures)
* Behind the scenes DVD
* Hard copy of "The Witcher" story by Andrzej Sapkowski
* World map***[b]Minimum:[/b]
* Windows XP SP2 or Vista
* Pentium 4 2.4 GHz or Athlon 64 +2800
* 1 GB RAM (1.5 GB for Vista)
* 128 MB VRAM
* 8.5 GB free HD space

[b]Recommended:[/b]
* Core 2 Duo 2.13 GHz or Athlon X2 5600+
* 2 GB RAM
* GeForce 7900 GTX or Radeon X1950 PRO

Those with less than the min specs need to run the game with [code]-dontForceMinReqs[/code] command-line option passed to the game or it'll refuse to run (though I'd imagine it's quite unplayable for them at some points). This also needs at least v1.2 patch to have been applied (preferably newer, but 1.2 introduced the option).***[code]EU[/code] 2007-10-26
[code]PL[/code] 2007-10-26 by CD Projekt
[code]NA[/code] 2007-10-30 (censored)
[code]NA[/code] 2008-09-19 [i]The Witcher: Enhanced Edition[/i] - a partial remake and re-release, available as massive patch for the owners of the original.
[code]EU[/code]? 2009-10-28 on Steam, by Atari (lang: eng, fre, ger, spa, ita, cze, rus, hun, pol, *trad. chi)
* text-only language(s)

Atari handled worldwide publishing, CD Projekt only the Polish.

The censoring (in NA release) is associated with all the instances where you have sex with the gals. This shows only a very scantily clad art piece of the person and nothing else, so it isn't really that explicit even. More like extremely suggestive. The art pieces were re-touched to make them more modest (such as bare breasts being covered). The dryad NPC was made to have more cover as well in-game (the dryad is fully nude in European releases, though the textures are blurry and don't show any great detail).

The Enhanced Edition is available for free as downloadable update for the owners of the original, although it is worth 909 MB of data so expect it to take a while.***The Witcher represents the pinnacle of storytelling in role-playing games, shattering the line between good and evil with a world where moral ambiguity reigns. In a beautiful, rich game universe created by artists first, technology second, the player becomes his own hero in an epic, action-packed narrative uniquely defined by his actions. Returning to the roots of the role-playing genre with a fresh and modern approach, The Witcher emphasizes story and character development in a vibrant world, while incorporating tactically-deep real-time combat like no game before it.

Immersed in a vivid but harsh fantasy world, the player assumes the role of a white-haired witcher named Geralt, a renowned monster-slayer-for-hire and master swordsman with superhuman strength and reflexes. While trying to regain his lost memory, Geralt unwillingly becomes involved in a world-shaking power struggle. Created to provide entertainment for both fans of role-playing games and those seeking fast-paced action, The Witcher brings together epic storytelling and dynamic, visually stunning, and tactically deep action.

Characteristics:

* Geralt of Rivia: a one-of-a-kind protagonist
* A charismatic and unique character, Geralt is a mutant swordmaster and professional monster slayer.
* Choose from over 250 special abilities correlated to attributes, combat skills and magical powers to build the character in a way best suited to tactical needs and style of play.
* Original fantasy world drawn from literature
* Inspired by the writings of renowned Polish author Andrzej Sapkowski.
* Featuring adult themes, less fairy-tale than typical fantasy, with mature social issues like racism, political intrigue and genocide.
* It is a harsh world where nothing is black or white, right or wrong, often forcing players to choose between the lesser of two evils to advance.
* Non-linear and captivating storyline
* Full of turns, twists and ambiguous moral decisions which have real impact on the storyline.
* All quests can be accomplished in several ways and the game has three different endings depending on the player's actions and choices throughout the adventure.
* Visually stunning tactical action
* Engage in complex yet intuitive real-time combat based on real medieval sword-fighting techniques.
* Motion capture performed by medieval fighting experts at Frankfurt's renowned Metric Minds studio, resulting in 600 spectacular and authentic in-game combat animations.
* Six combat styles, dozens of potions, complex alchemy system, modifiable weapons and powerful magic add tactical depth to the fluid real-time experience.
[Atari]***The Game

„The Witcher" returns to the tradition of the role-playing genre with a fresh and modern approach, emphasizing story and character development in a vibrant world, while incorporating spectacular and well developed combat system like no game before it. The story is set in the world described in five books - giving additional credibility and depth of the background of the story.

The game features the player as a „Witcher", a warrior who has been trained to fight since childhood, subjected to mutations and trials that transformed him. He earns his living killing monsters and is a member of a brotherhood founded long ago to protect people from werewolves, the undead, and a host of other beasts.

The Vision

Our vision of the game can be described as: A modern story-driven RPG with unique hero, stunning visuals and easy-to-use, yet complex combat system. Perfect both for fans of storytelling and admirers of vigorous action.

Main Features

Deep and intriguing storyline
* Interesting story full of twists and turns in a complex and coherent setting.
* Most quests can be accomplished in several ways.
* Three different endings that depend on player's actions and choices throughout the whole adventure.

Dynamic and visually spectacular action
* Real time combat with motion captured animations performed by a master of medieval sword combat.
* Ragdoll and rigid body physics, powered by Criterion's Karma Engine to simulate interaction with opponents as well as elements of surrounding.

Original character concept and fantasy world
* The main character is a professional swordmaster and monster slayer.
* Game world which is more „adult" and less „fairy-tale" than typical fantasy.
* The world which is not black and white and is inhabited by believable characters.

Easy to use
* Thanks to transparent and intuitive controls, players are able to enjoy the game right after beginning without a long learning curve. During the game the complexity of the system will be gradually uncovered.
* All actions can be done using the mouse only, however shortcuts for all of them are fully configurable.
[CD Projekt]
Windowslabelimagesubject
UnEpic author2011Daniel was just an average guy. He was a great videogame player, a big fan of sci-fi movies, and a novice RPG player. In the midst of an RPG, he was teleported to a castle. At first, Daniel believed that he was having a massive hallucination. Eager to keep playing within the RPG to create his own adventure, he decides to go along for te ride until his delirium comes to an end.
Once inside the castle, Daniel is inhabited by a mysterious shadow. This dark spirit can communicate with Daniel, but not control him. The shadow has a simple goal: to escape from the prison of Daniel's body. There's a catch, though-- the dark spirit can only escape if Daniel perishes.
Struggling against enemies in the castle, with the dark spirit attempting to murder him at every turn. Daniel finally discovers his goal: to kill Harnakon, the master of the castle, and free the Pure-Spirits who are trapped within. While the stage seems set for a typical role-playing adventure, Daniel will soon discover that everything is not what it seems...

RPG 2D platform game
200 rooms to explore
7 bosses to kill
70 spells to learn
100 different weapons
More than 2000 lines of clever dialogue and pop-culture references
Full RPG character sheet, including upgradeable skills
Quests
Potions, Scrolls, Rings, Magical weapons and artifacts
Pets
Achievements
Statistics, including a worldwide leaderboard
Multiple endings and difficulty settings
Interactive Castle Map, which can be written on and altered
...and hidden treasures galore!***Un dungeon crawler bastante corriente, que sólo destaca por las trampas y algunos elementos narrativos.
Su nombre le describe bastante bien, carece de nada que lo convierta en épico, sin embargo su humor tan friki, castizo y chabacano lo convierten en entretenido y simpático, y digno de ser probado.

5 de 10***[media=youtube]Qr5dCc7_xqM[/media]
Windowslabelimagesubject
UnEpic author2014 Mac OS Xlabelminimizeminimize
Starcraft II: Heart of the Swarm  Blizzard Entertainment2013Requires Wings of Liberty to function in US and EU versions at least, Chinese version is possibly standalone. Windowslabelimageminimize
Starcraft II: Heart of the Swarm  Blizzard Entertainment2013 Mac OS Xlabelminimizeminimize
StarCraft II: Wings of Liberty  Blizzard Entertainment2010[M]SRP £44.99 / €59.99 for standard edition, £69.99 / €89.99 for collector's edition.***[b]Minimum:[/b]
* Windows XP, Vista or 7
* 2.6 GHz Pentium IV CPU
* 1 GB RAM
* 128 MB VRAM
* GeForce 6600 GT or Radeon 9800 Pro GPU
* 12 GB HD space
* 1024 x 720

[b]Recommended:[/b]
* 2.4 GHz dual-core CPU
* 2 GB RAM
* 512 MB VRAM
* GeForce 8800 GTX or Radeon HD 3870 GPU***Collector's Edition content:[quote]* The Art of StarCraft II: Wings of Liberty, a 176-page book featuring artwork from the game
* An exclusive 2GB USB flash drive replica of Jim Raynor's dog tag, which comes preloaded with the original StarCraft and the StarCraft: Brood War® expansion set
* A behind-the-scenes DVD containing over an hour of developer interviews, cinematics with director’s commentary, and more
* The official StarCraft II: Wings of Liberty soundtrack CD, containing 14 epic tracks from the game along with exclusive bonus tracks
* StarCraft comic book issue #0, a prequel to the comic series
* A World of Warcraft® mini Thor in-game pet that can be applied to all World of Warcraft characters on a single Battle.net account
* Exclusive Battle.net downloadable content, including special portraits for your Battle.net profile, decals to customize your units in-game, and a visually unique version of the terran Thor unit[/quote]***SC2 is episodic, with the first game (Wings of Liberty) containing the Terran episode followed by "Heart of the Swarm" for Zerg and "Legacy of the Void" for Protoss later on.***StarCraft II continues the epic saga of the Protoss, Terran, and Zerg. These three distinct and powerful races will clash once again in the fast-paced real-time strategy sequel to the legendary original, [game=#16956]StarCraft[/game]. Legions of veteran, upgraded, and brand-new unit types will do battle across the galaxy, as each faction struggles for survival.

Featuring a unique single-player campaign that picks up where StarCraft: Brood War left off, StarCraft II will present a cast of new heroes and familiar faces in an edgy sci-fi story filled with adventure and intrigue. In addition, Blizzard will again offer unparalleled online play through Battle.net, the company's world-renowned gaming service, with several enhancements and new features to make StarCraft II the ultimate competitive real-time strategy game.

Features:

* Fast-paced, hard-hitting, tightly balanced competitive real-time strategy gameplay that recaptures and improves on the magic of the original game
* Three completely distinct races: Protoss, Terran, and Zerg
* New units and gameplay mechanics further distinguish each race
* Groundbreaking single-player "story-mode" campaign
* Vibrant new 3D-graphics engine with support for dazzling visual effects and massive unit and army sizes
* Full multiplayer support, with new competitive features and matchmaking utilities available through Battle.net
* Full map-making and scripting tools to give players incredible freedom in customizing and personalizing their gameplay experience
[Blizzard]
Windowslabelimagesubject
StarCraft II: Wings of Liberty  Blizzard Entertainment2010 Mac OS Xlabelimageminimize
Dark Void Capcom (Airtight Games)2010[b]infinigun[/b] - the machine gun attached to the rocket pack. doesn't have ammo magazines either like the other weapons.***[b]Minimum:[/b]
* Windows XP or Vista
* Pentium D or Athlon 64 X2 CPU
* 512 MB RAM
* 256 MB VRAM
* GeForce 7900 or Radeon HD 3850 GPU
* 800x600 display
* 8 GB HD space

[b]Recommended:[/b]
* Core 2 Quad or Phenom X4 CPU
* 2 GB RAM
* 512 MB VRAM
* GeForce 9800 or Radeon HD 4800 GPU
* 1280×720 display
Windowslabelimageminimize
Dark Void Zero Capcom (Other Ocean Interactive)2010Un juego retro interesante, especilamente por el cambio entre modo jetpack y modo a pata, además el obligarte a llevar un sólo arma (obligándote a elegir entre velocidad, rango, poder...) le añade cierta variedad.

Por lo demás, nada nuevo bajo el sol.

5 de 10
Windowslabelimageminimize
Dead Rising 2 Capcom (Blue Castle Games)2010[b]Minimum:[/b]
* Windows XP, Vista or 7
* 2.4 GHz Core 2 Duo or Athlon X2 2.2 GHz CPU
* 2 GB RAM
* GeForce 8800 GTS or Radeon HD 3850 GPU
* 8.5 GB HD space***The sequel to the million-plus selling Dead Rising, Dead Rising 2 takes the zombie survival horror to Fortune City, America’s latest and greatest entertainment playground. Featuring a new story, two online multiplayer modes (2-player co-op campaign and a 4-player "TV show" themed Pay-Per-View event that pits humans against zombies), thousands of on-screen zombies and more, Dead Rising 2 takes zombie survival horror to a whole new level.

As Chuck Greene, you have 72 hours to save your infected daughter, clear your name and survive the hordes of hungry zombies before the military comes in and nukes the city. To ensure your survival, you can combine everyday objects to create numerous deadly combo weapons and slaughter the ravenous zombies. Dead Rising 2, it’s where Creativity Kills.

Key Features
* Sequel to the critically acclaimed and 1 million+ selling Dead Rising: Dead Rising 2 is bigger and better in every way, adding new custom combo weapons, multiplayer and thousands of zombies on-screen at once!
* Thousands of Zombies On Screen: The undead are everywhere creating a dynamic and challenging zombie-killing experience for the player as weapons will be created to kill massive amounts of zombies at one time!
* Combo Weapons: Players can combine two everyday items using duct tape to create the ultimate zombie killing creations such as the Portamower and Paddlesaw. Unlocking combo cards along the way will give players the advantage as the helpful cards will show you what items are best for combining.
* New Storyline and Characters: A new protagonist, Chuck Greene, must save his infected daughter, clear his name, and survive 72 hours in Fortune City.
* 2-Player Co-Op: Online co-op play is introduced to the Dead Rising universe for the first time as players can invite their friends to partner up with them at any time to take on the zombie massacre- tag-team style! Killing zombies with a friend is always more fun!
* 4-Player Terror is Reality: 4 players compete in a gladiator type TV show named Terror Is Reality that pits zombies against a group of players in the ultimate Vs. multiplayer blood bath
Windowslabelimagesubject
Flock! Capcom (Proper Games)20072009-04-07 on Steam; securompa & activation limit applies to even this release Windowslabelimageminimize
Lost Planet: Extreme Condition Capcom2007[b]dying[/b] - Thermal Energy (T-ENG) functions as both the protagonist's health as their capacity for surviving in the cold environment, whenever they're not in a VS or indoors (which is rare) their T-ENG rapidbly drains. On "extreme" difficulty this seems to drain regardless.
[b]undefined healing[/b] - the T-ENG reserves are depleted to restore health automatically, no T-ENG means no healing. T-ENG is gained from destroyed Akrid and from the remains of any object that managed to explode, except for grenades, rockets and your piloted VS.***[b]Minimum:[/b]
* Windows XP
* Pentium IV CPU w/ HTT
* 512 MB RAM
* 256 MB VRAM
* GeForce 6600 GPU
* 8 GB HD space

[b]Recommended:[/b]
* Windows Vista
* Core 2 Duo CPU
* 1 GB RAM (2 GB for Vista)
* 512 MB VRAM
* GeForce 8600 GPU
* X360 controller***Gameplay
For the most part it was fun, the levels were extremely small except for the vast expanses of nothing in some places. Fighting medium sized Akrid was especially fun when you didn't have a VS warming your buttocks. The largest variety were just tedious, especially the giant worm that I just avoided after trying to kill it for the fourtieth time (really, are all console games (Lost Planet is console game first and foremost) about repeating the same boss battle for half the whole playing time?) The best parts of the game were usually outdoors, indoors being mostly dull corridors or large halls (cities?) where you're most of the time stomping around with your VS. You seem to play most of the time in VS indoors and as Wayne outdoors, which is kinda funny since anyone with half-a-mind would expect this to be the otherway around. Caves were a bit of an exception for this, but caves are caves. Fighting NEVEC was the part I hated most, and it was the least sensical of it all.

Controls
Since I can configure them as I see fit, I can't really give an opinion on how good they were or not. Everything I could think of had separate button for it and nothing else. The only gripe I have is that the control instructions for the VS (there's two special buttons for VS) had this huge X360 controller showing how to use the different things on it. The problem is, I was playing with keyboard and mouse, and I had to learn them by trial and error since I couldn't make connections between the xbox controller config and my keyboard and mouse configuration (What were they thinking? That everyone has innate understanding of X360 controllers? Or even have them? I'm playing the game on PC so it's far more likely I have a keyboard and mouse in front of me than that blasted thing between my thumbs). Everything worked out well in the end, since trial-and-error works well usually. There were some issues of the controls not being responsive, or there were several different actions made to happen from the same button (only for some VS, not when running around naked with Wayne, our protagonist), this was the most obvious in the final boss battle.

Story
During the cut-scenes, I constantly got this nagging feeling that I've missed part of the story somewhere, but I couldn't figure out where. So it was greatly disjointed and oddly hurried. Quality wise the beginning started nicely, but degraded seriously over time and it was not much of a help that you had the feeling that there's parts of the story missing. The characters weren't developed much, but I don't think that was necessary, and even their own background info was only to clarify why they were there in the first place and nudge the plot forward a bit in a bit awkward manner. Of course there was also the "must" romantic affair, too. Also, the characters were awfully stereotypical, but since the game was so short, there was little chance of them being much else. There was also this strange part that you were alone running through every single Akrid hive and NEVEC base to get to some distant location while your friends lazily used alternative route on their huge ass truck / mobile base, until you joined them at the destinaton. This was never even explained, and in some cases where there was some reason to do it, they could've hauled you closer to the final target before letting you off running and gunning everything in sight. And finally, the ending was disappointing, but sadly this is the norm for almost anything except books.

Major gripes
The game suffers from the usual console game features: ridiculously over-powered boss fights compared to everything else and all too linear story/gameplay. Thermal energy meter gave nothing but another reason to die suddenly when you just happen to use some energy based weapon too much or take too many whacks to your head (Wayne regenerates to full health in seconds by taking a large dose out of your energy reserves). Really, it's just a health reserve that keeps draining itself slowly and sometimes faster (I couldn't figure out what this was based on, some articles have said it's based on the temperature of the surroundings, but that should've meant it shouldn't drop at all or maybe even increase when around volcanic actiivity, lava flow or a smelting pool in some factory). The only thing I did notice to actually cause difference was the use of energy weapons and the special abilities of the VS. Honestly speaking, the game went downhill sometime around the middle of the game when you started fighting NEVEC as much or even more than the Akrid.

Summary
Overall, I'll give it 2 out of 5. The game's emphasis is on graphics, besides that it is horribly lacking.***Supported videocards:
http://www.capcom.com/BBS/showthread.php?t=15043

Game manual:
http://static.capcom.com/lostplanet/LostPlanet_PC_manual.pdf

Firewall port configuration:
UDP in/out: 3075, 27215
UDP out: 27000-27015, 27216
TCP out: 27030-27050***ON A LOST PLANET FIGHT FOR SURVIVAL, HUNT FOR REVENGE

Your memory lies in pieces, like shattered glass... Green Eye... your father... lying dead on the ground. These memories continue to haunt your steps. But now is not the time for quiet contemplation. The Akrid are attacking! It's time to put it al on the line, avenge your father and save the tattered remnants of humanity. Find Thermal Energy, destroy the Akrid menace. On a lost planet, your destiny will unfold...

BLOOD. RUNS. COLD.

Extreme conditions
Battle enemies and the environment. Conserve heat from enemy bodies and keep killing, before your temperature drops.

Survival tools
Defeat giant Akrid using numerous weapons and "Vital Suits" that can upgrade into fast-moving vehicles and heavy tanks.

Band together
Beyond the 12 epic single-player missions, take the battle for survival online with unique 16-player multi-player action.
[Box blurb]
Windowslabelimagesubject
Resident Evil 5  Capcom2009In Resident Evil 5, returning hero Chris Redfield is sent to Africa to investigate a biological weapon that is transforming the populace into aggressive and disturbing creatures. Joined by another local BSAA agent, Sheva Alomar, the two must work together to solve the truth behind the frightening turn of events. Featuring a revolutionary new co-op mode of gameplay, Resident Evil 5 will let players experience fear together as terror moves out of the shadows and into the light of day. The PC version of Resident Evil 5 features online play for co-operative play sessions over the internet and will also take advantage of NVIDIA’s new GeForce 3D Vision technology.***RE5 sees the return of Las Plagas and some even older monsters as well as some completely new.***[b]cooperation[/b] - minimal; most commonly you just have to wait for the other player at the exit if they're far away. Seen with Chris helping Sheva reach higher ground, or one of the characters holding a door open while the other goes through and unblocks another route for the first character (happens several times). Besides those there's very little.
[b]newgame+[/b] - unlocks mercenaries mode (survival mode) and allows playing the story as Sheva, possibly some other changes as well.
[b]limited capacity[/b] - 9 item slots per character, only ammo and grenades can be stacked (and even them in very limited manner), body armor peculiarly takes item slots and stacking is limited vaguely by item usefulness, not size.
[b]distorted vision[/b] - getting caught in your own flash grenades has this effect at least***?? 2009-09-?? as boxed, by Capcom (lang: ??)
N&S America 2009-09-15 on Steam, by Capcom (lang: eng, ...?)
INT 2009-09-18 on Steam, by Capcom (lang: eng, fre, ger, ita, jap, spa)
Windowslabelimagesubject
Resident Evil: Operation Raccoon City  Capcom (Slant Six Games)2012 Windowslabelimageminimize
The Witcher  CD Projekt (CD Projekt RED)2012 Mac OS Xlabelimageminimize
Alien Shooter: Vengeance  cdv Software Entertainment;1C Company;Strategy First (Sigma Team)2007[b]Minimum:[/b]
* Windows 98, ME, 2000 or XP
* 1.7 GHz CPU
* 256 MB RAM
* 32 MB VRAM
* GeForce2 or Radeon 8500 GPU
* 2.5 GB HD space

[b]Recommended:[/b]
* 2.4 GHz CPU
* 512 MB RAM
* 128 MB VRAM
* GeForce FX 5700 or Radeon 9600 GPU***[b]activation limit[/b] - only applies to Strategy First's release, where you can activate the game only twice on separate hardware configurations.
[b]21st century[/b] - in-game the date is stated to be June 2030.***1C will publish the game on 26th October 2007
Strategy First published the game on 2007-10-18***For the first half of the 21st century, the war on terror became a global phenomena as more blatant and frenzied attacks struck deeper into the lives of common people. Inevitably, the pressure from public outcry to stop the madness grew to an irresistible level; the military forces of the world slowly but steadily retooled their outlooks, weapons, and tactics to combat people who were willing to die for their cause.

By 2100, the world was more or less at peace, with continued discord in some regions as modernized military forces sought to track down and destroy the remaining terrorist cells that continued to fight and harass civilian and military alike. Regardless, as this war began to wane, it slowly moved out of the public's eye, and they began to pick up the pieces and try to make better lives for themselves. Not since the years following World War II had such prosperity been felt across the planet; even war-ravaged regions received a "Marshall Plan" of sorts, having their infrastructures built up far beyond what they ever were before.

As prosperity grew, so too did the ventures of capitalism. In this day and age, science was the 'new capitalism,' fueling the growth of amazing new technologies. The first high-profile ventures into the creation of a viable fusion energy source, an offshoot of the efforts of the aging multinational oil companies, began in 2105 in the United States, with the backing of billions of dollars in venture and government capital. The International Power Initiative of 2112, an agreement among nations investing in the fusion power project, but eventually including many hundreds of other projects based on energy, radically restructured how science was to approach new energy sources. The level of freedom granted to a group of corporations might have been dangerous one hundred years ago, but it was felt that today since there was not a rivalry in the race to find the secrets of fusion power first, that giving a corporation autonomy to do what it needed to do would foster creativity and growth on an unheard-of scale.

It didn't.
[Sigma Team]
Windowslabelimagesubject
Age of Barbarian Crian Soft2012 Windowslabelminimizeminimize
Spore EA Games (Maxis)2008
[100]***
[12]***2011-08-27. Just found a copy of this at a Goodwill store where everything is overpriced (ie: Police Quest disk only in damaged box, $29.99). Spore is the cheepest game here, marked "SUCKS! $0.03"***[b]Add-on packs:[/b]
* Creepy & Cute Parts (2008-11-?)
ISBN:0-7845-4656-8
UPC: 014633190762

[b]Expansions:[/b]
* Galactic Adventures (2009-03-?)

The [i]Spore Creature Creator[/i] was released as standalone product in [i]2008-06[/i] for people to populate the [i]Sporepedia[/i] with (this turned out to be huge success). The creature creator is not a game in itself, but only the part that allows creating the creatures (like the name implies). Released as both free (with only fourth of the body parts available) and commercial version, the latter allowed people to get a discount on the final game when it got released.***[b]2008-06-25[/b] — "More than one million wild and wonderful lifeforms created using the Spore Creature Creator in the first week."
[Maxis]***[b]Minimum:[/b]
* Windows XP or Vista
* 2.0 GHz P4 or equivalent CPU
* 512 MB RAM (768 MB for Vista)
* A 128 MB VRAM
* GPU w/ Shader Model 2.0 support
* 6 GB free HD space

For computers using built-in graphics chipsets:
* Intel 945GM or better GPU
* 2.6 GHz Pentium D CPU, 1.8 GHz Core 2 Duo or equivalent CPU
* 768 MB RAM***From the mind of Will Wright, the creator of The Sims, comes SPORE , an epic journey that takes you from the origin and evolution of life through the development of civilization and technology and eventually all the way into the deepest reaches of outer space.

* Tide Pool Phase
Fight with other creatures and consume them to adjust the form and abilities of your creature. It's survival of the fittest at the most microscopic level.

* Creature Phase
Venture onto land and help your creature learn and evolve with forays away from your nest. The only way to grow is by taking chances!

* Tribal Phase
Instead of controlling an individual creature, you are now caring for an entire tribe. Give them tools and guide their interactions as you upgrade their state of existence.

* Civilization Phase
Once your city is established, your creatures begin seeking out and interacting with other cultures. Make contact with an olive branch or a war cry. The goal for your creatures is to conquer the planet.

* Space Phase
The time has come to move on to other worlds in your solar system. Make contact, colonise, or terraform, then venture further to find other solar systems. A 'mission' structure provides new goals in your quest for galactic dominance.
[EA]
Windowslabelimagesubject
Medal of Honor: Airborne  EA Los Angeles (Electronic Arts)2007There seems to be a common issue with the installer that you can get around by uninstalling Ageia PhysX from your machine, installing the game and then upgrading PhysX back to newest version if so desired. Windowslabelimageminimize
Bulletstorm EA Partners (People Can Fly;Epic Games)2011As Grayson Hunt, players wield an arsenal of over-the-top combat moves and outrageously large guns that feed into distinct ‘skillshot’ system producing unprecedented levels of frantic gameplay and yell-inducing satisfaction.

Key features:
* Incredible New "Skillshot" System: Combine outrageous gunplay with unique kick, slide and leash mechanics as you Kill with Skill. Every enemy presents a new opportunity for stylish, over-the-top and ever increasingly bloody ways to take them down.
* The Circle of Awesome: Kill with skill to rack up the points. Cash in these points for upgrades. Use these upgrades to pull off even bigger and better "skillshots" and earn even more points... the upgrade system truly is a circle of awesome that rewards players who kill in the most creative ways.
* Badass Weaponry: From your trusty Peace Maker Carbine to the explosive Flail Gun, Bulletstorm™ delivers an arsenal of the most inventive, death-dealing weapons ever seen that truly put the fun back into the First Person Shooter.
* Echoes and Anarchy Modes: Challenge your friends in Echo mode, an arcade, offline experience where gamers play their favorite sections of the campaign mode and compete for highest score. Or team-up with up to three of your friends in Anarchy mode, a co-op high octane multiplayer experience.
Windowslabelimagesubject
Crysis 2 EA Partners (Crytek)2011[b]Minimum:[/b]
* Windows XP, Vista or 7
* 2 GHz Core 2 Duo or Athlon 64 X2 3800+ CPU
* 2 GB RAM
* 512 MB VRAM
* GeForce 8800 GT, Radeon 2900 GT, or RadeonHD 3850 GPU
* 8 GB HD space

[b]Multiplayer:[/b]
* 512 Kpbs internet connection***It’s 2023, terrifying alien invaders stalk the New York City streets. Only you can prevail, wielding the supersoldier enhancements of the Nanosuit 2.

* BE STRONG – Take on multiple enemies with Armor mode, mince them with heavy weapons or squash them by kicking cars.
* BE FAST – Get to the action quickly, then powerjump, ledgegrab and slide round the environment with amazing agility.
* BE INVISIBLE – Use Stealth mode to set traps or hit and run your enemies, or snipe from a concealed position.
* BE THE WEAPON – With the Nanosuit, you choose how you want to play.
Windowslabelimagesubject
Crysis Warhead  EA Partners (Crytek Studios - Budapest)2008Aunque su forma de juego de soldado futurista con poderes es similar al Crysis original, la falta total de suspense en pos de una acción continua desvirtúa un poco el juego, compensando ligeramente este problema con la inclusión del Crysis Wars (multijugador)

7 de 10***Tagline/Slogan: Adapt, Engage, Dominate!***Officially the game is "Crysis Warhead" although all graphical representations of the title imply "Crysis: Warhead" to be correct. The lack of subtitle separation is somewhat unusual.***Comes on 2 DVDs, with Warhead on the first and Crysis Wars (the multiplayer part) on the second. Both require separate installation.***Catalog number: [code]EAE07706196[/code]***[b]Minimum:[/b]
* Windows XP SP2 or Vista
* 2.8 GHz Pentium IV, 2 GHz Core 2 Duo, or Athlon 2800+ CPU
* 1 GB RAM
* 256 MB VRAM
* GeForce 6800 GT or Radeon 9800 Pro GPU
* 15 GB HD space***Adapt. Engage. Dominate!

Take on the fight as the volatile Sergeant "Psycho" Sykes in a new parallel story taking place during the events of Crysis. Psycho's secret mission will take him to the other side of the island on a ruthless pursuit of a North Korean general hell-bent on obtaining powerful technology. With the versatile powers of his Nanosuit and an arsenal of fully customizable weapons & vehicles at his disposal, Sykes will do whatever it takes to carry out his top-secret objective.

Action on the other side of the island is more intense, the battles are fierce, and the mission protocol is no longer "Adapt to Survive". As Sergeant Sykes, now you must adapt to dominate the battle. Twin SMG's blazing, seizing new vehicles, or going stealth, the action and the victory is on your terms.

* Pulse-racing new installment from 2007's PC Game of the Year*: Play as Sergeant Sykes and experience a whole new side of the battle. A standard combat mission behind enemy lines becomes critical when you discover your enemies have captured something of vital importance to the ensuing war. It's down to you to retrieve the cargo, at any cost.
* More explosive and dynamic minute to minute game play: new customizable weapons, new vehicles, new photorealistic locations to explore, and a fully interactive war zone to dominate.
* Enhanced human and alien AI: Intelligent enemies, bigger challenges, and all-new ally squad support.
* Includes Crysis Wars , an expanded new multiplayer experience with new online modes and 21 maps including seven all-new maps to battle it out against other players.
* Crysis Warhead is a standalone release and does not require ownership of Crysis to play.
[EA]***Announced on June 5, 2008.
Windowslabelimagesubject
Batman: Arkham Asylum Eidos Interactive;Konami;Warner Bros. Interactive Entertainment (Rocksteady Studios)2009Probablemente el mejor juego de Batman sino fuese porque su secuela es aún mejor.

No es jugar a ser Batman, es ser Batman.

9 de 10.***[b]Minimum:[/b]
* Windows XP or Vista
* 3 GHz Pentium IV or Athlon 64 3500+ CPU
* 1 GB RAM
* GeForce 6600 or Radeon 1300 GPU
* 9 GB HD space

[b]Recommended:[/b]
* Core 2 Duo E6600 or Athlon 64 X2 4600+ CPU
* 2 GB RAM
* GeForce 9800GTX or Radeon 3870 GPU***In Batman: Arkham Asylum, the player assumes the role of Batman as he delivers The Joker to Arkham Asylum. There, the imprisoned super-villains have set a trap and an immersive combat gaming experience unfolds. With an original script penned by Emmy Award-winning Batman writer Paul Dini, the game brings the universe of DC Comics' detective to life with stunning graphics. Batman: Arkham Asylum offers players the chance to battle Gotham's worst villains with Batman's physical and psychological strength in a graphically distinct and story-driven game.
Windowslabelimagesubject
Command & Conquer: Red Alert 3  Electronic Arts (EA Los Angeles)2008In Command & Conquer: Red Alert 3 hopeless leaders of a doomed Soviet Union travels back in time so that they can change history. A new alternate timeline appears where the Soviets now find themselves as the leading superpower but also discover something else has gone terribly wrong. World War III is raging, the Japanese Empire of the Rising Sun has risen in the east challenging the Soviet bid for world domination. A three-way war now emerges between the Soviet Union, the Allies, and a new Empire of the Rising Sun faction.

The game follows the tradition of the Command & Conquer series where the player must build up bases and produce a massive attack force to destroy all enemies. The player may choose any one of the three factions, each with a different array of infantry, armored vehicles, aircraft, ships to fight with, as well as buildings with new technologies, upgrades, and the all-powerful super weapons. Players do all their building from a sidebar, this allows them to create production queues and deploy structures fast and easily.***
[100]***
[12]***[b]grid[/b] - although it's fairly common for buildings to be limited to a grid in modern RTS games, RA3 manages to use it for units as well. mostly noticeable when you attempt to move a unit by smallest amounts and the movement "snaps" to the same grid you see when placing buildings.***Latest version: 1.12 (as of 2009-07-15)***[b]Minimum:[/b]
* Windows XP or Vista
* Core Duo or 2.2 GHz Pentium IV or Athlon 2100+ CPU
* 1 GB RAM
* GeForce 6800 or Radeon X800 GPU
* 8X DVD-ROM drive
* 10 GB HD space
* Internet connection for multiplayer (no LAN support)***2008-07-29 public beta testing started
2008-10-28 released as boxed
2009-01-08 released on Steam
Windowslabelimagesubject
Dead Space Electronic Arts (EA Redwood Shores)2008Un survival horror soberbio, donde tus recursos son limitadísimo y temerás hasta el titileo de la luz de la nave.

8 de 10***Only the Dead Survive.

A massive deep-space mining ship goes dark after unearthing a strange artifact on a distant planet. Engineer Isaac Clarke embarks on the repair mission, only to uncover a nightmarish blood bath — the ship's crew horribly slaughtered and infected by alien scourge. Now Isaac is cut off, trapped, and engaged in a desperate fight for survival.

* Strategically dismember the Necromorph enemies limb by bloody limb.
* Zero gravity combat means terror can strike from anywhere.
* Uncover the horrific truth of this shocking thriller.***Finishing the game on [i]hard[/i] difficulty unlocks [i]impossible[/i] difficulty (as well as giving 50k credits, 10 power nodes and military suit). What that entails, however, is unknown.***2009-01-09 on Steam (lang: eng, fre, ita, spa, ger)***[b]Launch trailer[/b]
[media=youtube]S7VvKGlVZu8[/media]***There has been several animated comics and apparently they're making a direct-to-DVD/Bluray animated film as well to cover the back story (and so far it seems like they're selling the movie separately). I truly hope these are included in the final game, I hate to miss out on the plot simply because the people want to make more money out of it.***[b]achillesheelfoes[/b] / [b]dismemberment[/b] — this is the only way you can defeat the necromorphs, by shooting or otherwise ripping off all their limbs. Just shooting at their head or torso won't help much (much like with zombies).
[b]technomagic[/b] — (tele)kinesis and stasis devices, the latter of which literally creates a temporal distortion that significantly slows down the passge of time for the targeted object or creature (ergo, slowing their movements down to crawl).

# averted tags #
[b]limited supplies[/b] — happens only with ammo in case you use single weapon exclusively (you can carry 4). Otherwise you have plenty of ammo around.
[b]faceless protagonist[/b] — you can rotate the camera early on in the in-game cinematic portion to point towards the back of the ship when Isaac hasn't donned his helmet yet, showing his face clearly.
Windowslabelimagesubject
Gatling Gears Electronic Arts (Vanguard Entertainment)2011When the Empire begins its reign of destruction in a thirst for natural resources, it’s up to Max Brawley, a retired Gatling Gear pilot, to stop them. Together with his niece and his trusty Gatling Gear unit he must fight his way to the heart of the Empire and eliminate the destruction at its source.

Key Features:
* Fight the Empire with a Friend - Battle evil with a friend by your side or online through an in-depth campaign spanning multiple environments and enemies. See who can last the longest against wave after wave of enemies in "Survival Mode."
* Take On Epic Bosses - Blast your way through six incredibly challenging boss battles against enemies several times your size.
* Shoot Everything In Sight - Destroy the hordes of enemies that stand in your way in intense action gameplay across six unique environments. Lay waste to buildings and trees as you push forward on a journey of revenge and SHOOT EVERYTHING IN SIGHT!
* Pick-Up-And-Play Destruction - Easy twin-stick, pick-up-and-play controls get you right into the game and blowing things to smithereens, but complex nuances let you hone your skills and keep you coming back for more.
Windowslabelimagesubject
Mercenaries 2: World in Flames  Electronic Arts (Pandemic Studios)2008Latest version: 1.1 (as of 2008-09-28?)***[b]Minimum:[/b]
* Windows XP or Vista
* Pentium IV HT or Athlon X2 CPU
* 1 GB RAM
* 256 MB VRAM
* GeForce 6800 GT or Radeon X1600 GPU
* 10 GB HD space

[b]Recommended:[/b]
* 2.66 GHz Core 2 Duo or Athlon X2 4600+ CPU
* 2 GB RAM
* 512 MB VRAM

[b]Ports:[/b]
* UDP: 8123, 9000, 10000, 18715, 55123
* TCP: 13505, 18710, 18715
Windowslabelimageminimize
Mirror's Edge Electronic Arts (EA Digital Illusions CE)2009Un juego único en su especie, muy inmersivo, que podrías ser descrito como una mezcla entre acción de melee y plataformas, una banda sonora adecuada y una estética pulidísima y memorable.

De los mejores juegos que pasaron por mi disco duro, verdadero imprescindible. Y con una canción de cierre que compite en título e impresión con el Portal.

Esperando la segunda entrega... Y recuerda: el rojo es tu amigo.

9 de 10***[b]Minimum:[/b]
* Windows XP SP2 or Vista
* 3 GHz Pentium IV CPU
* 1 GB RAM
* 256 MB VRAM
* 8 GB HD space***[b]E3 2008 trailer[/b]
[media=youtube]KLwKMjUxvQQ[/media]
Windowslabelimageminimize
The Lord of the Rings: Conquest Electronic Arts (Pandemic Studios;XPEC Entertainment;d.inc design)2009[b]Minimum:[/b]
* Windows XP or Vista
* 2.4 GHz Core 2 Duo CPU
* 1 GB RAM
* 256 MB VRAM
* GeForce 7800 GPU
* 6.5 GB HD space

Firewall/router ports:
* UDP: 11900
Windowslabelimageminimize
The Sims Medieval  Electronic Arts (The Sims Studio)2011[b]Minimum:[/b]
* Windows XP, Vista or 7
* 2 GHz Pentium IV CPU
* 1 GB RAM
* 256 MB VRAM
* 6.3 GB HD space***The Sims go back in time and get medieval! The Sims Medieval™ takes The Sims into the Middle Ages with all new features, new graphics and new ways to play. For the first time, players can create heroes, venture on quests, and build up a kingdom. In an ancient land of adventure, drama and romance, players will be able to get medieval like never before.

FEATURES
* A living world of Sims in an age of adventure, drama, and romance
* Enhanced graphics, lighting, animations, and more lifelike Sims
* Create heroes, build up their skills and send them on epic quests
* Quests drive your kingdom’s story - Good or evil, cruel or kind, romantic or warlike
* Kingdom Ambitions – Choose a ambitious goal for your kingdom and work to achieve it. Will you kingdom be the most wealthy, most enlightened, a conqueror or a peacemaker? The choice is yours.
Windowslabelimagesubject
The Sims Medieval  Electronic Arts (The Sims Studio)2011 Mac OS Xlabelminimizeminimize
The Surge Focus Home Interactive (Deck13 )2017 Windowslabelminimizeminimize
Cities XL 2011 Focus Home Interactive (Focus Home Interactive;Monte Cristo)2010El juego que se ocupó de llenar el vacío que tantos años provocó el parón de la saga SimCity.

Tiene un enfoque más realista que la susodicha referencia, con entornos de geografías creíbles y trazados más libres y adaptados al paisaje.

Y aunque es difícil mantenerse a flote econonómicamente, no es tan imposible como para tener al asesor de economía, a la Maxis, todo el rato chillando.

Como contra nombraría la imposibilidad de conectar ciudades de la forma en la cual se podía en el SimCity 4 (se pueden conectar, pero su cercanía no es relevante), y una interfaz algo compleja.

7 de 10***A non-free large update to the original Cities XL, though through some channels owners of the original could get significant (50%) discount on the 2011 edition.***Imagine and Conceive cities of all types and sizes on Cities XL planet. From a several million citizens megalopolis to a hyped seaside resort, to an industrial city, everything is allowed in Cities XL 2011!

Take advantage of an incredible collection of more than 700 buildings and structures, 47 different types of maps featuring realistic environments. Enjoy never seen before freedom in a city-builder!

As a virtual mayor, find the right balance between economic development of your cities, attractiveness, transportation (road traffic, bus, metro...), pollution, social services, taxes and even leisure activities. For the first time in this kind of game, Cities XL 2011 finally let you go beyond the simple creation of a city! Connect every city that you build in a trade network, specialize some of them so that they can provide for others, thus creating a large-scale economy balance.

Key features:
* More than 700 buildings, structures and monuments inspired by various architectural styles.
* 47 incredibly detailed and diverse 3D maps: mountains, hills, canyons, islands, cliffs, as well as famous places: Hollywood, Manhattan, Paris, Hong Kong, the Krakatoa volcano...
* Connect cities that you build in a trade network, specialize some of them so that they can provide for others, and create a large-scale economy balance!
* A sophisticated public transportation system: manage in detail the road network, as well as bus lines, and the underground and elevated railway.
* Take profiles of your citizens into account to provide the services and the entertainment they need.
* A self-sufficient global economy, controlled by price variation and by citizen’s needs in the game.
* An all new tax management system allows you to refine the city's administration.
* A very high quality graphic engine which provides nearly photorealistic visuals.***[b]Minimum:[/b]
* Windows XP w/ SP3, Vista w/ SP1, or 7
* 2.5 GHz Core 2 Duo CPU
* 1 GB RAM
* 512 MB VRAM
* GeForce 8800 or Radeon HD 3850 GPU
* 8 GB HD space
Windowslabelimagesubject
Cities XL 2012 Focus Home Interactive2012 Windowslabelminimizeminimize
Cities XL Platinum Focus Home Interactive2013Es muy similar al Cities XL 2011, del cual se puede considerar un remake/expansión.
Sin embargo, algunos de los edificios nuevos rellenan nichos muy necesarios (evitan ciertos saltos que había) y el ayudante es mucho menos insistente, más eficaz y sobretodo mucho más presente (anteriormente pecaba de decirte problemas ya solucionados hasta que se actualizaba)

En resumen, un simulador de ciudades en el cual puedes tratar de crear una población y no fallar en los 10 primeros intentos, y además muy fluido.

8 de 10***Build cities, shape a world.

Cities XL Platinum lets you design, build and link up cities of all shapes and sizes around the Cities XL planet!

Build more impressive cities than ever before! Cities XL Platinum offers a huge variety of over 1,000 buildings and constructions (including 50 brand new structures), that you can freely place on more than 60 gigantic maps, offering varied terrain and an incredible level of detail.

Take on the role of virtual mayor and find solutions to the problems faced by modern city planners like energy shortages and public transportation. Answer the growing needs of your citizens and find the perfect balance between various services such as housing, recreation, and employment. Specialize your cities and set up a trade network with neighboring towns to ensure large-scale financial success with an increasingly complex network of cities!
[Steam Store]***Is a standalone expansion of Cities XL 2012
Windowslabelimagesubject
Divinity II: The Dragon Knight Saga  Focus Home Interactive (Larian Studios)2010Live the entire adventures of the Dragon Knight, in a great RPG that includes the complete and re-mastered adventure Ego Draconis, and the brand new adventure Flames of Vengeance!

Explore Rivellon, a fantasy world ravaged by a secular war. As the last heir of the fearsome Dragon Knights, master your new powers to end the threat that lurks in the shadows above the kingdom!

Follow your path through a huge living world; its inhabitants' destiny depends on each one of your choices. Freely create and develop your character, specialize him and learn many powers of destruction to fulfil your destiny!

Key features:
* 2 complete adventures for over 100 hours of gameplay.
* Hundreds of equipment pieces including armour, swords, war hammers, bows, etc.
* Fight your enemies on the ground, or crush them from the sky using your Dragon form!***This is a "remastered" and expanded version of [game=#173049]Ego Dragonis[/game]. Essentially an enhanced re-release for Ego Dragonis, but includes Flames of Vengeance storyline too which is not available separately.

The content is NOT available in a free patch to the owners of the original, though some may be able to get a discount on DKS if they own the original (this discount is at least available on Steam, but only if you have the original on Steam too).
Windowslabelimagesubject
Mars: War Logs Focus Home Interactive (Spiders)2013 Windowslabelimageminimize
Masters of Anima Focus Home Interactive (Passtech Games)2018 Windowslabelimageminimize
Legendary  Gamecock;Atari (Spark Unlimited)2008Latest version: retail***[b]Minimum:[/b]
* Windows XP SP2 or Vista
* 2.6 GHz Pentium D or Athlon X2 3800+ CPU
* 2 GB RAM
* Radeon X1600 or GeForce 7600 GT GPU
* 9.5 GB HD space

[b]Recommended:[/b]
* 2 GHz Dual Core CPU
* 4 GB RAM
* GeForce 8800 GT or Radeon HD3850 GPU***All creatures of ancient myth, legend and lore are real — they've just been sealed away for thousands of years inside Pandora's Box, waiting...

When a thief named Deckard is hired to steal an ancient artifact, he unwittingly triggers a war between man and myth.

Griffons rule the skies, Werewolves tear the innocent limb from limb and cities are held under siege as creatures we'd dismissed as imaginings of our ancestors prove to be very real and very angry for being held prisoner for untold millennia.

As the only person able to return these creatures to the box, Deckard finds that he must work with a shadowy secret society to save civilization before it is torn apart by tooth and claw.

* A mythical first person shooter set in an unprepared, modern world.
* A massive blockbuster movie experience — society collapses around you as man and machine take on beasts of legend in spectacular battle.
* Awe-inspiring fire-fights where high caliber ordinance meets beak, talon, fang and claw.
* Dynamic environments crumble around you as you and your enemies tear a living, breathing environment apart in your battle to stay alive.
* Devastation realized on an unprecedented scale. See London burn to the ground and witness New York torn apart through spectacular supernatural destruction.
* The enemy of your enemy is your enemy — witness and take part in three way battles as you combat the supernatural as well as the militant arm of an age old clandestine organization who prove to be a formidable opponent and adequate prey for the armies of mythical beasts.
* Take the battle online with multiplayer combat.
[?]
Windowslabelimagesubject
Adam's Venture II: Solomon's Secret  Iceberg Entertainment (Vertigo Games)2011After the earth-shattering events in Eden's caverns, Adam and Evelyn find themselves in a Clairvaux aircraft with a whole lot of explaining to do. Soon, events take a dramatic turn for the worse, and once again Adam finds himself holding the faith of the world in his hands.

And this time, in more ways than he could ever imagine...
Windowslabelimagesubject
Cartagra ~Affliction of the Soul~ InnocentGrey2014 Linuxlabelminimizeminimize
ArcaniA - A Gothic Tale  JoWood Productions (Spellbound Entertainment)2010[b]Minimum:[/b]
* Windows XP or Vista
* 3.2 GHz Pentium IV or Athlon 3500+ CPU
* 1 GB RAM
* 256 MB VRAM
* Radeon 1800XT or GeForce 6800 GPU
* 10 GB HD space***Working titles:
[*] Gothic 4: Arcania
[*] Gothic 4: Genesis
Windowslabelimagesubject
first_page chevron_left 1 of 2 chevron_right last_page
permalink