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namepublisher(developer)yearpersp.descriptionplatform arrow_downward
Space Crusade Gremlin Graphics (Rapier Design)1992a Amigalabelimageminimize
Space Crusade: The Voyage Beyond Gremlin Graphics (Rapier Design)1993a Amigalabelimageminimize
Baldur's Gate Runecraft (Bioware;Interplay)?aAnnounced but not released.
[Zerothis]***The bastards!
[Linux Geek]
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X-COM: Enemy Unknown  Microprose1995aOne of the most popular PC titles ever is now available for the PlayStation. X-COM: UFO Defense is a strategy game that begins with aliens invading Earth. You control a team of specialists that must gather materials, build bases, and fight back against the extraterrestrial terrorists. Following the normal strategy game formula, X-COM: UFO Defense is able to remain fresh by offering new elements like ancient alien artifacts that when found give special abilities, and a highly original storyline that will keep you enthralled and engaged until the Earth is safe.***European version
[29]***US version
[29]***
[27]***[b]missing images:[/b] geoscape, title screen, tactical mission, base management (of proper quality/resolution) and possibly some other screens
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X-COM: Terror from the Deep  Microprose1996a
[43]***
[27]
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Space Crusade Gremlin Graphics1992a Amstrad CPClabelimageminimize
Space Crusade Gremlin Graphics1992aAn expansion disk to this game was planned but as it seems never released. Atari STlabelimageminimize
Space Crusade Gremlin Graphics1992a C64labelimageminimize
Space Crusade Gremlin Graphics1992al4 ZX Spectrumlabelimageminimize
Baldur's Gate Graphic Simulations (BioWare)2000a Mac OS Classiclabelimageminimize
Baldur's Gate II: Shadows of Amn  MacPlay (Bioware;Black Isle Studios;MumboJumbo)2001a3 Mac OS Classiclabelimageminimize
Baldur's Gate: Tales of the Sword Coast Graphic Simulations2001a Mac OS Classiclabelminimizeminimize
X-COM: Terror from the Deep  ??a 3DOlabelminimizeminimize
Anvil of Dawn New World Computing (DreamForge Intertainment)1995c[b]Minimum[/b]
* DOS 5.0 or greater
* 486/33 CPU
* 4 MB RAM
* 5 MB free HD space
* 2X CD-ROM drive
* Mouse

[b]Recommended:[/b]
* 486/66 CPU
* 30 MB free HD space***The game's unusual in the manner that although you select one of the five heroes to play as in the beginning, you get to meet the other four in your travels.

The choice of hero mostly affects the voice-overs (and dialog with it) and appearance, attributes are freely customizable if you so desire.***The game was apparently re-released in 2007/01 with Windows XP support. Unable to verify this currently, though.
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Baldur's Gate: Edition spéciale  Interplay Productions1998a MS-DOSlabelminimizeminimize
Daggerfall  Bethesda Softworks1996cThe various demo various support sound hardware that the final version does not.***
[84]***[b]Minimum:[/b]
* DOS 6.0
* 66 MHz 486DX2 CPU
* 8 MB RAM
* 50 MB HD space
* mouse

[b]Recommended:[/b]
* 450 MB HD space

[b]Soundcards:[/b]
*Sound Blaster, Sound Blaster 16, AWE 32
* Pro Audio Spectrum
* Ensoniq Soundscape
* Gravis Ultrasound***2009-07-09 made temporarily available for free, on the 15th anniversary of the Elder Scrolls series.***Latest version: 1.07.213 (as of ?)***The control system for Daggerfall was surprisingly advanced for its time (in DOS game, anyway), I think. You could easily have mouse look in and practically use similar-ish control mechanism to what's in modern games (e.g. in Dark Messiah) to control which way or how you swung your weapons. The only difference was that instead of swinging in the direction you moved, it swung in the direction you dragged the mouse, which in effect prevented you from turning around with the mouse as long as you had the attack button pressed. The controls were also quite customizable, since you could easily configure them to resemble something similar to that time's control system. The game was also quite unique that you could scale any straight wall almost indefinitely, defying any laws of sensibility by dragging yourself across to heights that made no sense. Lack of this ability was one of the most disappointing factors in the sequels, I think (though I have to really blame the blatantly lighter mood of the other games for _really_ disappointing me.. honestly, the story description of both Morrowind and Oblivion is much darker, yet I feel like I'm playing in some kind of [[link:http://en.wikipedia.org/wiki/Teletubbies Teletubby]] land).***The Elder Scrolls: Daggerfall is the second chapter in the highly acclaimed Elder Scrolls role-playing series. Its predecessor, TES: Arena, won over twenty Best Role Playing Game of the Year awards and set a new level for computer role plating. TES: Daggerfall is the most ambitious CRPG ever created and surpasses the high standard set in Arena.

Daggerfall offers you an opportunity to adventure in total freedom within a world where your destiny is of your own making and consequence evolves from your decisions. A world of love and darkness, magic and sorcery. Whether you choose to follow a quest or to venture out alone, you will interact with thousands of people as you travel across an expansive land in a time of fantasy and imagination.

* The largest world ever created for a computer role-playing game. Adventure through thousands of cities, villages, dungeons, graveyards, ruins, castles, shrines and farms.
* Interact with thousands of characters, both in dialogue and action.
* Involve yourself in a complex world of constantly evolving political intrigue.
* Own property and ships, participate in the politics of guilds and other organisations and trade goods and services.
* Customise your character or even create a unique character class.
* Participate in numerous large-scale, complex quests or venture off on your own.
* A multiple path story, with several different endings. You decide how the game is played and won.
[Box blurb]***Daggerfall is the sequel to Arena. The world is HUGE, with litterally thousands of NPC's, hundreds of towns and dungeons, and a nearly infinate number of choices that can be made. You can spend time on side quests, or attempt your main goal of saving Daggerfall from the spirit of it's dead king.
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Jagged Alliance Sir-Tech (MadLab Software)1995a MS-DOSlabelimageminimize
Jagged Alliance: Deadly Games Sir-Tech (MadLab Software)1995a MS-DOSlabelminimizeminimize
Space Crusade Gremlin Graphics1993a MS-DOSlabelimageminimize
The Elder Scrolls: Arena  Bethesda Softworks1994c[b]Minimum:[/b]
* DOS 5.0
* 25 MHz 386 CPU
* 4 MB RAM
* 25 MB HD space
* VGA display
* mouse***The game was formerly commercial, but was released as freeware at some point.
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X-COM: Terror from the Deep  Paul Hibbard & Pete Moreland (Microprose Software)1995aLatest version: 2.0 (as of ?)***The war continues... X-COM: UFO Defense brought you to a galactic battlefield. X-COM: Terror from the Deep brings the alien terror into a totally new dimension.

Seeking to take advantage of a weakened Earth, X-COM's deep space foes unexpectedly change strategy and launch a powerful second front against planet Earth.

In the dark depths of vast oceans, long sleeping forces are awakened by reanimation signals sent out across the galactic silence by their interstellar brothers and sisters. Slowly but surely, an army of hibernating alien sea creatures awakens. Your combat now extends to the strange new worlds of the deep where superior alien technologies threaten the very survival of this planet - your planet - Earth.

* Sequel to the hugely successful X-COM: UFO Defense
* Actual undersea geoscape mapping system with rich topographic detail
* Full array of undersea military technology
* Rich graphics feature water coloration and wrecks
* Multilevel tactical maps featuring both underseascapes and buildings
* Alien encyclopedia features mutation technology and new watery denizens
[Valve?]***[b]Minimum requirements:[/b]
* MS-DOS 5.0
* 386 33 MHz CPU
* 520 kB free conventional memory
* 3 MB free RAM
* VGA display

[b]Recommended:[/b]
* 486 50 MHz CPU
* SVGA display
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X-COM: UFO Defense  Microprose (Mythos Games)1994aUn clásico de acción por turnos, que sigue manteniendo su inmensa dificultad (donde los enemigos muchas veces son más listos que tú y retirarse es una opción muy viable)
Visto desde hoy, peca de una interfaz complejísima e impracticable, en lo cual le supera el reciente XCOM: Enemy Unknown (a pesar de no tener las opciones de varias bases y su construcción en detalle)
Interesante desde el punto de vista histórico, pero a excepción del reto que supone no tiene nada que no se sienta anticuado y obsoleto.

5 de 10***CD-ROM version
[37]***Floppy disk version
[37]***Latest version: 1.4 (as of ?)***[i]UFO: Enemy Unknown[/i] was used in Russia and likely rest of the Europe as well.***[b]Minimum requirements:[/b]
* MS-DOS 5.0
* 386 20 MHz CPU
* 4 MB RAM (2 MB free)
* 560 kB free conventional memory

[b]Supported soundcards:[/b]
* SoundBlaster
* AdLib
* Roland LAPC-1
* PC Speaker***Two books were made of the game. One [url=http://en.wikipedia.org/wiki/X-COM_:_UFO_Defense_-_A_Novel]by Diane Duane[/url] in 1995 and another [url=http://en.wikipedia.org/wiki/X-COM:_UFO_Defense_Novel_%28Russian%29]by Vladimir Vasilyev[/url] in 1997, both bearing the name X-COM: UFO Defense.***You are in control of X-Com; an organisation formed by the world's governments to fight the ever-increasing alien menace.

- Command deadly close-combat battles:
Shooting down UFOs is just the beginning; you must the lead a squad of heavily-armed soldiers across different terrains as they investigate the UFO crash site. Tackle the aliens with automatic rifles, rocket launchers and even tanks in the struggle to retrieve useful technology, weapons or life forms.

- Research and manufacture alien technologies:
Successful ground assault missions will allow X-Com scientists to analyse alien items. Each new breakthrough brings you a little closer to understanding the technology and culture of the alien races. When your engineers have amassed sufficient research data on their superior weapons and craft, they'll be available for your troops to use.

- Develop a strategy to save the Earth:
You must make every crucial decision as you combat the powerful alien forces. But you'll also need to watch the world political situation; governments may be forced into secret pacts with the aliens and then begin to reduce X-Com funding.
[Box blurb]
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Agarest: Generations of War Ghostlight (Compile Heart)2013al Windowslabelimageminimize
Baldur's Gate  Interplay;Black Isle Studios (BioWare)1998aThis game can be played on HaikuOS using the GemRB replacement engine.***[b]Minimum:[/b]
* Windows 95
* 166 MHz Pentium CPU
* 16 MB RAM
* 2 MB VRAM
* 320 MB HD space

[b]Recommended:[/b]
* 200 MHz Pentium MMX CPU
* 32 MB RAM
* 4 MB VRAM
* 570 MB HD space***Latest version: 1.1.4315 (as of ?)***EAN-13: [code]3546430126868[/code] (Complete Compilation; 4 in 1 Boxset) - lang: eng, fre, ita, spa
... includes all games from the Bhaalspawn arc
... pre-patched to 1.1.4315***[b]companion[/b] - the familiar, if the player chooses a mage class (no other mages are allowed to have familiars for some reason).
[b]prophecy[/b] - in Candlekeep the chanters speak the prophecies of Alaundo.

--- averted (not worth tagging)
autoregen - characters with abnormally high constitution regenerate health automatically (and even then so slowly it hardly matters), most characters don't have it this high.***An attempt to perfectly reproduce the AD&D ruleset in a significant area of the AD&D world.
Up to 6 players can cooperate using TCP/IP, IPX, 1 player, 2 player, 3 player, 4 player, 5 player, or 6 player cooperative.
serial or modem connections.
The standard edition comes on no less than 5 CDs, The DVD edition contains the entire game on 1 DVD.

[b]Tags[/b]
Uses the AD&D ruleset. is set in Forgotten realms where Baldur's Gate is a location. This game begins the Baldur's Gate series. Players can create and name Human, Elf, Dwarf, Half-Elf, Halfling, and Gnome characters of either gender of the Fighter, Mage, Thief, Cleric, Ranger, Druid, or Paladin classes. Some classes can engage in sorcery according to the AD&D ruleset. Players can also dual-class or multi-class according the AD&D ruleset. In a 1-player game, the player controls an entire party, in multiplayer games, each player can control one or more characters (or none at all). Players must cooperate, there is no competitive options in the game. There are multiple ways for a character to summon underlings for temporary help. Characters must sleep or suffer the effects of fatigued. Characters can also become poisoned, confused,charmed, enfeebled, paralyzed, turned to stone, encumbered, impaired, or drunk if the character does avoid situations that lead to such effects. The detail of the fantasy world this game takes place in seems to qualify it as belonging to the high fantasy genre. Characters can use bows, crossbows, slings, knives, swords, axes, bludgeons, pole arms, whips, or fight unarmed (non-lethal). A vast number of items can be aquired from stashes in the world, on defeated foes, or purchased from shops or individuals. The AI of the player's characters can be programmed in a scriptable language. But this is highly optional as adequate AIs are provided or the player can pause constantly to direct everybody with point-n-click commands; then unpause for as long as those commands are helpfully being executed. (Documentation for Scripting can be found on the 1st CD. Users have created AIs that can be found online and loaded into an existing game). Many NPC can be joined to the party and left to retrieve later. Some will leave if they are unhappy with the main characters actions. Evil people prefer the main character to do evil, good characters prefer good. Some NPC have their on purposes for joining and will stay of leave depending on the changing conditions matching their goals or not. The experience system follows the AD&D ruleset. This includes XP awarded for defeating enemies and for completing quests (which are documented on-the-fly in an automated journal that also records some plot information). The XP required to level up are preset according the the AD&D ruleset. When leveling up (at the players initiation, once the require XP are collected), skill points are awarded that can be distributed to a subset of skills available to the character's class (not all AD&D skills are included in this game). Several small village/towns can be visited and Baldur's Gate is a massive 10+ levels (not counting interiors that include multistory buildings) of civilization that approaches the definition of a city. Several large keeps make up whole levels (again not counting interiors that include multistory buildings). Several tall towers can be explored. Many multilevel mines and dungeons can or must be explored. Developers comments can be read on some tombstones a cemetery. [spoiler=View spoiler;Close]Bauldur's Gate has a sewer system as a location.[/spoiler]. Books, scrolls, and documents in the game offer extraneous details about the Forgotten Realms and Bauldur's Gate area, plot background, plot information, and character advancement training (rare). This game is available in a 5 CD set (original), 3 CD set, or on a single DVD to save on disc swapping. The game can be configured to run from the various CD or have them installed to hard drive per CD. But, upon running the game will require CD 1 to be in the drive for copy egest.
[spoiler=plot similarities;Close]The plot shares some similarities to events in the Book of The Watchers (from the Book of Enoch, an apocryphal Jewish writing). In Baldur's Gate, an unearthly being came to the earthly realm and copulated with mortal females. The children of these unions have unusual and advanced traits and eventual fight with and kill each other. In the book of the watchers, unearthly beings came to the earth and copulated with mortal females. The children of these unions are giants and eventually fight with and kill each other.[/spoiler]
(needs descrition, hazardouspowers, inventory, limitedcapacity, randomencounters, titlementioned, containers, infinityengine, karma, ,magic , voiceovers, cdrom, basilisks, ,caninoids ,giantspiders ,goblins ,godlingprotagonist ,golems ,undead , wyverns, forest, sewers, camping, lockpicking, romance, sorcery)
[Zerothis]***A great RPG where the AD&D world is perfectly reproduced.
A huge world to explore and wonderful graphics are the main reasons to try it out.
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Baldur's Gate II: Enhanced Edition  Beamdog2013aIncludes both Shadows of Amn and Throne of Bhaal while also adding Black Pits II and variety of updates, fixes and added content. Windowslabelimageminimize
Baldur's Gate II: Shadows of Amn  Interplay;Black Isle Studios (BioWare)2000aThis game can be played on Linux, Android, Mac, iOS, HaikuOS, BSD, and newer versions of Windows using the GemRB replacement engine.***Latest version: x.x.23037 (as of ?)***EAN-13: [code]3546430126868[/code] (Complete Compilation; 4 in 1 Boxset)
... includes all games from the Bhaalspawn arc***Mixes some 3rd edition classes into the 2nd edition rule-set.***From official site:

'Every world has conflict. Good and evil. Friend and foe. Safety and danger. In Baldur's Gate II: Shadows of Amn?, you'll find yourself between these factions. This epic sequel will immerse you in a world of intrigue, adventure and fierce combat where your ability to discern the difference between these sides - with the assistance of steel and spell - determines your fate.

In Baldur's Gate I, you defeated your evil half-brother Sarevok and prevented your father Bhaal, the dead Lord of Murder, from returning to the Forgotten Realms. Now, in Baldur's Gate II: Shadows of Amn?, the stakes have become much higher. Will you resist the evil within you, and forge a legend of heroic proportions? Or will you embrace your monstrous inner nature, and carve a swath of destruction across the Realms?

Your story begins anew in the exotic southern kingdom of Amn, amidst the opulence of the sinister capital city of Athkatla. Journey through the fierce, unforgiving wilderness of Amn, and through the treacherous caverns of the Underdark, in your quest for artifacts of awesome power and treasure of inestimable wealth.. even challenge dragons, if you dare. Such is the life of a legend.'
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Baldur's Gate II: Throne of Bhaal  Interplay;Black Isle Studios (BioWare)2001aBALDUR's GATE: THRONE OF BHAAL is the add-on pack to BALDUR's GATE: SHADOWS OF AMN. It expands and enriches the game play experience by adding several new locations, high-level spells and powerful new characters. Set in the Forgotten Realms world, this is the ultimate conclusion of the Baldur's Gate legend. This game takes you through an all-new storyline rich with intrigue and treachery as you unravel the mysteries of the Dungeon of Watcher's Keep and explore other new areas such as the City of Saradush, the Fortified Monastery of Amkethran, Sendai's Underdark Fortress and your own Abyssal Stronghold.
Take part in the legend.***This game can be played on HaikuOS using the GemRB replacement engine.***[b]data import[/b] - if no character is imported, the player must create a new character that starts with 25,000,000 xp (level 16-19 depending on class).***Latest version: 2.5.26498 (as of ?)***EAN-13: [code]3546430126868[/code] (Complete Compilation; 4 in 1 Boxset)
... includes all games from the Bhaalspawn arc
... pre-patched to 2.5.26461
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Baldur's Gate: Enhanced Edition  Beamdog (Black Isle Studios;Beamdog)2013aIncludes both base game and Tales of the Sword Coast expansion along with extra content such as the Black Pits arena mode, various fixes and updates to make the game more modern. The engine is closer to BG2's along with various changes that were made in BG2 and weren't in the original BG1, including class choices that weren't available in the original BG1. BG1EE also includes new possible party members. Windowslabelimageminimize
Baldur's Gate: Siege of Dragonspear  Beamdog2016a Windowslabelimageminimize
Baldur's Gate: Tales of the Sword Coast  Interplay;Black Isle Studios (BioWare)1999aThis game can be played on HaikuOS using the GemRB replacement engine.***Latest version: 1.3.5512 (as of 1999-06-21?)***Adds Durlag's Tower, Werewolf Island and Ulgoth's Beard regions.***EAN-13: [code]3546430126868[/code] (Complete Compilation; 4 in 1 Boxset)
... includes all games from the Bhaalspawn arc
... pre-patched to 1.3.5508***Adds new areas, quests and dungeons to Baldur's Gate. Also raises the experience cap and fixes a few oversites in BG such as uknown magical items are colored blue and missle fly at more realistic speeds. All players must have the same version for network games the original BG and TotSC will not work together.
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Bastard Bonds Bigfingers20163 Windowslabelminimizeminimize
BattleTech Harebrained Schemes2018aAssume command of your own mercenary outfit of 'Mechs and the MechWarriors that pilot them, struggling to stay afloat as you find yourself drawn into a brutal interstellar civil war. Windowslabelimagesubject
Blackguards  Daedalic Entertainment2014a Windowslabelimageminimize
Breach & Clear Gambitious Digital Entertainment;Devolver Digital (Mighty Rabbit Studios;Gun Media)2014a Windowslabelminimizeminimize
Darkest Dungeon Red Hook Studios2016b Windowslabelimageminimize
Demon Master Chris  Nyaatrap;MangaGamer (Nyaatrap)2013c Windowslabelimageminimize
Divinity: Original Sin – Enhanced Edition  Larian Studios2015aEnhanced Edition has more content in general, more monsters, better AI, more skills and spells, split-screen multiplayer, etc. and most notably the game is now fully voiced. Windowslabelminimizeminimize
Divinity: Original Sin  Larian Studios;Daedalic Entertainment (Larian Studios)2014aDue to the way the mixed time works in this, combat can be stalled indefinitely while another player character works outside of the combat in real time, such as going back in town and fetching supplies, to wait out cooldowns before joining the fight, etc. Windowslabelimageminimize
Dungeon Dashers Jigxor2013aGame was quietly abandoned in Steam Early Access and hasn't been updated in a very long time. The developer has moved to developing iOS/Android ad powered games instead. Windowslabelimageminimize
Dungeons of Dredmor Gaslamp Games2011aUn juego de RPG/exploración de mazmorras donde todo es estúpido.

Pros:
-Humor.
-Variedad (armas, lugares, enemigos...): tiene muchísima rejugabilidad.
-"Clases" y diferentes combinaciones.

Cons:
-No poder ver cuando tienes un muro por debajo.
-Las armas a distancia a veces son muy confusas de usar.

8 de 10***[b]Expansion DLC:[/b]
* Realm of the Diggle Gods (2011)
* You Have To Name The Expansion (2012-06-05)
* Conquest of Wizardlands (2012-08-01)***Battle Diggles, Find Loot, Sacrifice Lutefisk to the Lutefisk God!

Long ago, the Dark Lord Dredmor was bound in the darkest dungeons beneath the earth by great and mighty heroes. Centuries later, the magical bonds that hold him in place are loosening and his power grows ever stronger. The land cries out for a new hero, a powerful warrior or a mystic wizard like those spoken of in the prophecies of yore.

What they have, unfortunately, is you...

Step into the Dungeons of Dredmor! Embrace your destiny! Face evil of the likes the world has never known - the terrifying Swarmies, the undulating Thrusties, and the adoreable nest-building Diggles. Worship Inconsequentia, the Goddess of Pointless Sidequests, or try your luck as a devotee of the nameless Lutefisk God. Cast powerful magic learned from the dark business warlocks of the school of Necronomiconomics, or summon the Viking Runes of your ancestors to blast your foes with thunder and lightning! Discover the power that can be had by wielding a bizarre armament of devastating weaponry such as the Interdimensional Axe, the Plastic Ring, and the Invisible Shield (if you can remember where you left it). Wield shoes decorated by the Dwarven Glittersmiths, all of whom have now committed suicide because of their shame, and embrace the joys of destroying giant moustache-wielding brick demons with a mace decorated with tawdry, delicious bacon.

While you’re at it, be prepared to die. A lot. In hideous, screaming pain that makes you throw your keyboard out the window.

The Dungeons of Dredmor await. Are you ready for them?

Key features:
* Classic Roguelike gameplay with the sweet, refreshing taste of point-and-click interfaces. No longer must you press CTRL-ALT-SHIFT-x to drink a potion.
* Randomly generated dungeons entice you with the sweet, sweet promises of treasure and ... things.
* Old-school pixel goodness. Face lovingly hand-animated monsters and enjoy the great taste of beautiful, individually rendered items on top of a sea of gorgeous, potent tile-work.
* Wield the awesome power of the Anvil of Krong, lest it wield you!
* Incredibly complicated crafting system! Wield relics of the Great Elven/Dwarven conflict; grind down ingots to make powdered aluminum and shove it directly up your nostrils!
* Hordes of monsters never-before-seen in a video game!
* Deploy cunning traps to defeat your foes!
* Infinite replay value: choose from a selection of mind-boggling skills to create your character. A new gameplay experience awaits every time!
* Did we mention there’s lutefisk?
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Eschalon: Book II Basilisk Games2010akThe early story suggests you play as the same character you played in Book 1, the lost skills is explained, though if you play as female the gender swap was not covered (though may be later on).***Latest version: 1.05 (as of 2010-10-29)

Version history:
* 1.02 (2010-05-17)***2008-06-10 Announced
2009-01-?? Beta (postponed)
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Expeditions: Conquistador bitComposer Entertainment (Logic Artists)2013a Windowslabelimageminimize
FTL: Faster Than Light Subset Games2012aUn gran juego de exploración y combate especial, donde la elección de mejoras y decisiones (dónde viajar, ciertas opciones en dentro de los sistemas) es clave y brutalmente inclemente a los errores, por muy inesperados que sean.
Aunque brilla en su apartado de lucha, hubiese estado bien algunas opciones más pacíficas (rescates de naves, aterrizaje en planetas, diplomacia), ya que casi todas tus acciones están enfocadas o en luchar o en mejorar tu nave para el combate (una nave huidiza o sigilosa no es tan buena opción como un arsenal con reactores), que posiblemente le hubiesen dado algo más de variedad y encanto al juego (que si presenta situaciones como lluvias de asteroides o rescates, pero casi siempre con un enfoque como variación del campo de batalla)

7 de 10***[media=vimeo]47066972[/media]
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GhostControl Inc. Application Systems Heidelberg (Bumblebee)2014aj Windowslabelminimizeminimize
Grim Dawn Crate Entertainment2016a Windowslabelimageminimize
Halfway Chucklefish (Robotality)2014a Windowslabelimageminimize
Hired Guns: The Jagged Edge  Game Factory Interactive;Kalypso Media;Matrix Games (GFI Russia)2007aThe Dark Continent, a playground for the cruel and corrupt, each with their own agenda...
Choose your friends wisely, buy an army of ruthless mercenaries and unleash mayhem on the African countryside.

Hired Guns: The Jagged Edge is a turn-based strategy that puts you in command of a squad of specialists for hire in the genre’s biggest game-world yet. Choose "jobs" from different factions and complete them for cash to upgrade weapons and hire elite mercenaries.

Tons of guns will let your team destroy anything standing, but smooth talk and a wad of bills can also go a long way towards ensuring success. With multiple story lines and endings, you’re in total control of your own fate.

Hey! It’s a jungle out there...on the Jagged Edge.

[b]Features:[/b]
* Ally with up to 4 different factions for unique bonuses
* Crush your enemies with over 150 upgradeable weapons
* Hire over 30 mercenaries with various specialties
* Destroy everything in your path with realistic physics
* Gain territory with brains, brawn or cold, hard cash
* Decide your own fate with multiple story lines and endings
[GFI]***[b]Minimum:[/b]
* Windows XP or Vista
* 1.8 GHz CPU
* 512 MB RAM
* 128 MB VRAM***2007-10-19 by GFI (lang: rus?)
2008-03-20 by Kalypso Media (lang: eng)
2009-05-27 on Steam, by Kalypso Media (lang: eng)
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Home Behind Coconut Island Games (TPP Studio)2016b Windowslabelminimizeminimize
Invisible, Inc.  Klei Entertainment2015aTake control of Invisible's agents in the field and infiltrate the world's most dangerous corporations. Stealth, precision, and teamwork are essential in high-stakes, high-profit missions, where every move may cost an agent their life.

[b]Game Features[/b]

[b]Character Selection:[/b]
Start with any of the 10 unlockable agents in the game, plus 6 agent variants, and 6 starting programs to crack corporate security.

[b]Deep customization of builds:[/b]
Each play through is different as you create your own strategy using agents, items, augments and programs, and adapt to your surroundings.

[b]Randomly generated world:[/b]
Locations, threats, and loot are randomly generated so each playthrough is vastly different and you’ll never get complacent.

[b]Choose your own game mode:[/b]
With 5 different game modes and extensive custom generation options, each player can play the way they prefer.

[b]Fully animated cutscenes and voice over:[/b]
With hundreds of lines of voice over, great animation, and fully animated cutscenes, we didn’t spare any expense to make an immersive experience.***[media=youtube]WZ8b_J7DS64[/media]***[media=youtube]6lYs_GE_q4E[/media]
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Jagged Alliance 2 Sir-Tech;TalonSoft;Strategy First (Sir-Tech Canada)1999aFrom official site:
"FIGHT FOR FREEDOM. KILL FOR CASH.
A ruthless dictator has taken control of the tiny nation of Arulco. The country's large army has a terrified population in its iron grip, its only opposition is a ragtag bunch of rebels. The bad news: you're in charge of the rebels. The good news: some of the world's best mercenaries will fight on your side...if you can afford them.

Ahead lies a savage struggle for freedom. To win, you'll need the negotiating skills of a diplomat, the strategic genius of a general, the battle tactics of a commando... And A Whole Lot Of Guts."
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