showing 50 games
name arrow_upward | publisher(developer) | year | author(s) | platform | ||||||||||
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Zone of the Enders | Konami | 2001 | PS2 | labelimagesubject | ||||||||||
Zombie Hunters | D3 Publisher;505 Game Street (Tamsoft) | 2005 | PS2 | labelimageminimize | ||||||||||
World of Tanks: Xbox 360 Edition | Microsoft Game Studios (Wargaming.net) | 2014 | X360 | labelimageminimize | ||||||||||
World of Tanks | Wargaming.net | 2015 | Xbox One | labelimageminimize | ||||||||||
World of Tanks | Wargaming.net | 2010 | Windows | labelimagesubject | ||||||||||
World of Tanks | Wargaming.net | 2016 | PS4 | labelimageminimize | ||||||||||
Warp | EA Partners (Trapdoor) | 2012 | PS3 | labelminimizeminimize | ||||||||||
Warp | EA Partners (Trapdoor) | 2012 | X360 | labelminimizeminimize | ||||||||||
Warp | EA Partners (Trapdoor) | 2012 | Windows | labelimagesubject | ||||||||||
Transformers: War for Cybertron | Activision (High Moon Studios) | 2010 | Windows | labelimageminimize | ||||||||||
The Incredible Hulk | Sega (Edge of Reality) | 2008 | Windows | labelimageminimize | ||||||||||
The Flame in the Flood | The Molasses Flood | 2016 | Windows | labelminimizeminimize | ||||||||||
Terra Nova: Strike Force Centauri | Night Dive Studios (Looking Glass Studios) | 2015 | Linux | labelminimizeminimize | ||||||||||
Terra Nova: Strike Force Centauri | Virgin Interactive Entertainment (Looking Glass Technologies) | 1996 | MS-DOS | labelimageminimize | ||||||||||
Super Sanctum TD | Coffee Stain Studios | 2013 | Windows | labelimageminimize | ||||||||||
Super Meat Boy | Team Meat | 2010 | Edmund McMillen Tommy Refenes | Windows | labelimagesubject | |||||||||
Stonekeep | Interplay (Interplay Productions) | 1995 | Anthony Bowren (3d rendering artists) Arlene C. Somers (2d graphic artists) Brian Luzietti (music) Charles H. H. Weidman III (2d graphic artists) Cheryl Austin (2d graphic artists) Chris Christensen (programmer) Christian Taylor (designer) David A. Mosher (2d graphic artists) Helena Wickberg (2d graphic artists) Jason D. Anderson (3d rendering artists) Jayesh J. Patel (programmer) Jesse Reynolds (programmer) Jim Gardner (programmer) John Philip Britt (programmer) Kevin Beardslee (3d rendering artists) Kevin W. Bass (programmer) Leonard Boyarsky (2d graphic artists) LoQuan Seh (programmer) Michael Bernstein (programmer) Nick Kesting (programmer) Peter Oliphant (programmer) Spencer Kipe (art director) Spencer Kipe (2d graphic artists) | MS-DOS | labelimagesubject | |||||||||
Sacred: Citadel | Deep Silver (Southend) | 2013 | Windows | labelimagesubject | ||||||||||
Rochard: Hard Times | Recoil Games | 2012 | Linux | labelminimizeminimize | ||||||||||
Rochard | Recoil Games | 2012 | Linux | labelminimizeminimize | ||||||||||
Rochard | Recoil Games | 2011 | Windows | labelimagesubject | ||||||||||
Renegade Ops | Sega (Avalanche Studios) | 2011 | Windows | labelimagesubject | ||||||||||
Pound of Ground | Bohemia Interactive (Centauri Production) | 2010 | Windows | labelimagesubject | ||||||||||
Of Orcs and Men | Focus Home Interactive (Cyanide;Spiders) | 2012 | Windows | labelimageminimize | ||||||||||
Oddworld: Stranger's Wrath | Oddworld Inhabitants | 2010 | Windows | labelimageminimize | ||||||||||
Murdered: Soul Suspect | Square Enix;Eidos Interactive (Airtight Games) | 2014 | Yosuke Shiokawa (creative director) | Windows | labelimagesubject | |||||||||
Mars: War Logs | Focus Home Interactive (Spiders) | 2013 | Windows | labelimageminimize | ||||||||||
Haunted House | Atari (ImagineEngline) | 2010 | Windows | labelimageminimize | ||||||||||
Ghosthunter | Namco;SCEE (SCEE Studio Cambridge) | 2003 | Alex Jenyon (additional mapping) Andrew Ostler (programmer) Andy Ellis (programmer) Ben Hesketh (programmer) Dominic Cahalin (additional mapping) Gareth Hughes (design) Gareth Hughes (mapping) Gavin Clarke (programmer) Guillaume Raffy (programmer) James Shepherd (design) Jason Wilson (lead artist) Jason Wilson (additional design) Julian Rex (lead programmer) Julian Rex (additional design) Patrick O'Brien (programmer) Paul Crowder (programmer) Phil Mansell (design) Phil Mansell (mapping) Robert King (mapping) Sarah Hefford (mapping) Scott Naylor (additional mapping) Steven Tattersall (additional design) Steven Tattersall (programmer) Tony Pyle (programmer) | PS2 | labelimagesubject | |||||||||
Ghostbusters: Sanctum of Slime | Atari (Behavior Studios) | 2011 | Windows | labelimagesubject | ||||||||||
Every Day the Same Dream | Molleindustria | 2009 | Jesse Stiles (music) | Flash | labelimagesubject | |||||||||
Dungeons & Dragons: Daggerdale | Atari;Deep Silver (Bedlam Games) | 2011 | Windows | labelimagesubject | ||||||||||
Don't Look Back | Kongregate (Distractionware) | 2009 | Terry Cavanagh | Flash | labelimageminimize | |||||||||
Descent To Undermountain | Interplay (Dragon Play) | 1997 | MS-DOS | labelimageminimize | ||||||||||
Demon's Souls | Atlus USA;SCEI (From Software;SCE Japan Studio) | 2009 | Hidetaka Miyazaki | PS3 | labelimagesubject | |||||||||
Delve Deeper! | Lunar Giant Studios | 2010 | Windows | labelimagesubject | ||||||||||
Deadly 30 | Headup Games;Meridian4 (Headup Games) | 2013 | Gonzossm Ignatus Zuk | Mac OS X | labelminimizeminimize | |||||||||
Deadly 30 | Headup Games | 2012 | Linux | labelminimizeminimize | ||||||||||
Deadly 30 | Headup Games;Meridian4 (Headup Games) | 2012 | Gonzossm Ignatus Zuk | Windows | labelimagesubject | |||||||||
Dead Rising 2 | Capcom (Blue Castle Games) | 2010 | Windows | labelimagesubject | ||||||||||
CreaVures | Muse Games | 2011 | Windows | labelimagesubject | ||||||||||
Civilization V | 2K Games (Aspyr Media) | 2014 | Sid Meier (designer) | Linux | labelminimizeminimize | |||||||||
Civilization V | 2K Games (Firaxis Games) | 2010 | Sid Meier (designer) | Mac OS X | labelminimizeminimize | |||||||||
Civilization V | 2K Games (Firaxis Games) | 2010 | Sid Meier (designer) | Windows | labelimagesubject | |||||||||
Bunch of Heroes | NGD Studios | 2011 | Windows | labelimagesubject | ||||||||||
Blackthorne | Interplay Productions (Blizzard Entertainment) | 1994 | MS-DOS | labelimageminimize | ||||||||||
Blackguards 2 | Daedalic Entertainment | 2015 | Linux | labelminimizeminimize | ||||||||||
Blackguards | Daedalic Entertainment | 2014 | Windows | labelimageminimize | ||||||||||
Biolab Disaster | - | 2010 | Andreas Lösch (music) Dominic Szablewski (concept) graphics Niklas Jansson (artist) programming) | Internet Only | labelimageminimize | |||||||||
Backlash: A Turret Gunner Simulation | Sanctuary Software Studio | 1994 | MS-DOS | labelimageminimize | ||||||||||