showing 50 games
name | publisher(developer) | year arrow_downward | author(s) | platform | |
---|---|---|---|---|---|
Backlash: A Turret Gunner Simulation | Sanctuary Software Studio | 1994 | MS-DOS | labelimageminimize | |
Blackthorne | Interplay Productions (Blizzard Entertainment) | 1994 | MS-DOS | labelimageminimize | |
Stonekeep | Interplay (Interplay Productions) | 1995 | Anthony Bowren (3d rendering artists) Arlene C. Somers (2d graphic artists) Brian Luzietti (music) Charles H. H. Weidman III (2d graphic artists) Cheryl Austin (2d graphic artists) Chris Christensen (programmer) Christian Taylor (designer) David A. Mosher (2d graphic artists) Helena Wickberg (2d graphic artists) Jason D. Anderson (3d rendering artists) Jayesh J. Patel (programmer) Jesse Reynolds (programmer) Jim Gardner (programmer) John Philip Britt (programmer) Kevin Beardslee (3d rendering artists) Kevin W. Bass (programmer) Leonard Boyarsky (2d graphic artists) LoQuan Seh (programmer) Michael Bernstein (programmer) Nick Kesting (programmer) Peter Oliphant (programmer) Spencer Kipe (art director) Spencer Kipe (2d graphic artists) | MS-DOS | labelimagesubject |
Terra Nova: Strike Force Centauri | Virgin Interactive Entertainment (Looking Glass Technologies) | 1996 | MS-DOS | labelimageminimize | |
Descent To Undermountain | Interplay (Dragon Play) | 1997 | MS-DOS | labelimageminimize | |
Zone of the Enders | Konami | 2001 | PS2 | labelimagesubject | |
Ghosthunter | Namco;SCEE (SCEE Studio Cambridge) | 2003 | Alex Jenyon (additional mapping) Andrew Ostler (programmer) Andy Ellis (programmer) Ben Hesketh (programmer) Dominic Cahalin (additional mapping) Gareth Hughes (design) Gareth Hughes (mapping) Gavin Clarke (programmer) Guillaume Raffy (programmer) James Shepherd (design) Jason Wilson (lead artist) Jason Wilson (additional design) Julian Rex (lead programmer) Julian Rex (additional design) Patrick O'Brien (programmer) Paul Crowder (programmer) Phil Mansell (design) Phil Mansell (mapping) Robert King (mapping) Sarah Hefford (mapping) Scott Naylor (additional mapping) Steven Tattersall (additional design) Steven Tattersall (programmer) Tony Pyle (programmer) | PS2 | labelimagesubject |
Zombie Hunters | D3 Publisher;505 Game Street (Tamsoft) | 2005 | PS2 | labelimageminimize | |
The Incredible Hulk | Sega (Edge of Reality) | 2008 | Windows | labelimageminimize | |
Demon's Souls | Atlus USA;SCEI (From Software;SCE Japan Studio) | 2009 | Hidetaka Miyazaki | PS3 | labelimagesubject |
Don't Look Back | Kongregate (Distractionware) | 2009 | Terry Cavanagh | Flash | labelimageminimize |
Every Day the Same Dream | Molleindustria | 2009 | Jesse Stiles (music) | Flash | labelimagesubject |
Biolab Disaster | - | 2010 | Andreas Lösch (music) Dominic Szablewski (concept) graphics Niklas Jansson (artist) programming) | Internet Only | labelimageminimize |
World of Tanks | Wargaming.net | 2010 | Windows | labelimagesubject | |
Transformers: War for Cybertron | Activision (High Moon Studios) | 2010 | Windows | labelimageminimize | |
Delve Deeper! | Lunar Giant Studios | 2010 | Windows | labelimagesubject | |
Super Meat Boy | Team Meat | 2010 | Edmund McMillen Tommy Refenes | Windows | labelimagesubject |
Civilization V | 2K Games (Firaxis Games) | 2010 | Sid Meier (designer) | Windows | labelimagesubject |
Dead Rising 2 | Capcom (Blue Castle Games) | 2010 | Windows | labelimagesubject | |
Haunted House | Atari (ImagineEngline) | 2010 | Windows | labelimageminimize | |
Pound of Ground | Bohemia Interactive (Centauri Production) | 2010 | Windows | labelimagesubject | |
Civilization V | 2K Games (Firaxis Games) | 2010 | Sid Meier (designer) | Mac OS X | labelminimizeminimize |
Oddworld: Stranger's Wrath | Oddworld Inhabitants | 2010 | Windows | labelimageminimize | |
CreaVures | Muse Games | 2011 | Windows | labelimagesubject | |
Ghostbusters: Sanctum of Slime | Atari (Behavior Studios) | 2011 | Windows | labelimagesubject | |
Dungeons & Dragons: Daggerdale | Atari;Deep Silver (Bedlam Games) | 2011 | Windows | labelimagesubject | |
Bunch of Heroes | NGD Studios | 2011 | Windows | labelimagesubject | |
Renegade Ops | Sega (Avalanche Studios) | 2011 | Windows | labelimagesubject | |
Rochard | Recoil Games | 2011 | Windows | labelimagesubject | |
Rochard | Recoil Games | 2012 | Linux | labelminimizeminimize | |
Rochard: Hard Times | Recoil Games | 2012 | Linux | labelminimizeminimize | |
Warp | EA Partners (Trapdoor) | 2012 | X360 | labelminimizeminimize | |
Warp | EA Partners (Trapdoor) | 2012 | PS3 | labelminimizeminimize | |
Warp | EA Partners (Trapdoor) | 2012 | Windows | labelimagesubject | |
Deadly 30 | Headup Games;Meridian4 (Headup Games) | 2012 | Gonzossm Ignatus Zuk | Windows | labelimagesubject |
Deadly 30 | Headup Games | 2012 | Linux | labelminimizeminimize | |
Of Orcs and Men | Focus Home Interactive (Cyanide;Spiders) | 2012 | Windows | labelimageminimize | |
Deadly 30 | Headup Games;Meridian4 (Headup Games) | 2013 | Gonzossm Ignatus Zuk | Mac OS X | labelminimizeminimize |
Sacred: Citadel | Deep Silver (Southend) | 2013 | Windows | labelimagesubject | |
Mars: War Logs | Focus Home Interactive (Spiders) | 2013 | Windows | labelimageminimize | |
Super Sanctum TD | Coffee Stain Studios | 2013 | Windows | labelimageminimize | |
Blackguards | Daedalic Entertainment | 2014 | Windows | labelimageminimize | |
Murdered: Soul Suspect | Square Enix;Eidos Interactive (Airtight Games) | 2014 | Yosuke Shiokawa (creative director) | Windows | labelimagesubject |
Civilization V | 2K Games (Aspyr Media) | 2014 | Sid Meier (designer) | Linux | labelminimizeminimize |
World of Tanks: Xbox 360 Edition | Microsoft Game Studios (Wargaming.net) | 2014 | X360 | labelimageminimize | |
Blackguards 2 | Daedalic Entertainment | 2015 | Linux | labelminimizeminimize | |
Terra Nova: Strike Force Centauri | Night Dive Studios (Looking Glass Studios) | 2015 | Linux | labelminimizeminimize | |
World of Tanks | Wargaming.net | 2015 | Xbox One | labelimageminimize | |
World of Tanks | Wargaming.net | 2016 | PS4 | labelimageminimize | |
The Flame in the Flood | The Molasses Flood | 2016 | Windows | labelminimizeminimize |