showing 17 games

namepublisher(developer)year arrow_downwardtagsdescription
Moria  author? 1life 2hmeleeweapons 68k adv-static alarmers alcohol alpha amoeboids amphibians ants armel armhf automap axes beetles beggars bludgeons bodyarmor bossbattles bows capacity-slots capacity-stacks capacity-toolslots capacity-weight centipedes charactercreation chiroptera circadiancycle clanguage classbased containers creatureidentification crossbows currency curseditems dark debian digging doors doors-breakable download dragonflies elementals elves encounters-literal encounters-random encounters-seen encounters-unseen eviloverlord explosives femaleprotagonist floatingeyes fogofwar frog fuel fungi gems genderchoice ghosts giantbeetles giantinsects giants giantscorpions gnomes golems haggling halflings harpies healingitems healthregen hppa humans hunger indoors inventory invisiblefoes itemidentification itempickup-auto itempickup-ignore itempickup-instant javelins jewelry knives lamp license-gpl liches limitedcapacity lineofsight lockpicking magic magicrings magicweapons maingauche maleprotagonist mapgenerator meleeweapons mips mipsel monsters mummies mycoids mystics naga ncurses ninja npcteleporting orcs outdoors outlaws perchararelations permadeath pickaxe platformreference polearms ppc ppcspe prospecting protagonistnaming quitsave racechoice randomdamage randomizedattributes resting roguelike s390 s390x sasquatch saveanywhere scorpions secrets secrets-invisible sh4 shields shopping skeletons slings snakes sorcery sparc sparc-64 spears specieschoice stealingnpcs stealth subterranean summoning swords taxonomy teleport teleporting tilebased town traps trolls unarmedfighting undead uvl-confusable vagrants vampires walking weefolk whips worms x86 x86-64 xp-kills zombies While moria is in Ubuntu repositories, this version often fails to run on older Ubuntu based distributions. Compiling from the sources in the Ubuntu repositories seems to have the same result. But the moria package from the Debian repos runs and compiles fine. moria from Ubuntu 14.04 Trusty repos works.***Deep Within the Mines of Moria the Balrog awaits. You are tasked with defeating it. Moria is obviously based on Tolkien's works. Moria has other Tolkien creatures and characters and some Dungeon's & Dragons inspired content also (D&D itself was heavily inspired by Tolkien's works). The player may choose a Human, Half-Elf, Elf, Halfling, Gnome, Dwarf, Half-Orc, or Half-Troll character and a Warrior, Mage, Priest, Rogue, Ranger, or Paladin class (note some races cannot choose some classes). Delve deeper for the best treasures, but going deeper is riskier; one slip and the protagonist dies, permanently, no resurrections, savegame deleted. No going back to an earlier save either, doing so marks your file and all records of your character will vanish on game over or winning.

Moria is based on the design of Rogue (it is a clone that shares no code or data with Rogue) but has notable variations in gameplay. Most significant is the 6 shops on the surface that the protagonist may visit to buy [i]and sell[/i] equipment, supplies, armor, weapons, scrolls, books, potions, and magical items. The surface is only one screen in size, not really an 'overworld' like in Angband and other roguelikes based on this game. UNIX Moria also served as inspiration for the design of Diablo. Moria was created using VMS Pascal ("Moria") when Robert Alan Koeneke and Jimmey Wayne Todd found that Rogue, their addiction at the time, was not available on VAX-11/780 minicomputers. UNIX Moria (umoria) is a port of "Moria" written in C language. Many subsequent ports and forks of "Moria" were based on umoria. The original license permitting sharing and modification but not commercial use. At some point, an agreement was reached by every person who ever maintained Moria to release its source code under the GPL license. Linux umoria has since become the standard version of sorts and is even called "Moria" by the current maintainer. Although, it is still a actively maintained VAX/VMS game.
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Tibia CipSoft1997 automap axes beach bludgeons bodyarmor capacity-stacks capacity-weight cervids circadiancycle containers corpselooting digging domesticcats femaleprotagonist fungi genderchoice giantbirds healingitems healthregen-slow insects inventory knives ladders lagomorphs lamp limitedcapacity magic maleprotagonist meleeweapons minotaurs mmog monsters orcs pigs potions prospecting protagonistdesigning protagonistnaming pve pvp rats scavenging sheep shields shopping snakes spears spiders subterranean swords town trading trees trolls tutorial ubuntu ursines walking wolves xp-deeds xp-kills xp-literal xp-multi The idea of writing an online role-playing game emerged during autumn 1995. Unlike the text based multi-user-dungeons at that time, Tibia should have a graphical user-interface, thus giving players a better impression of the world they live in. Concrete plannings started in the Easter holidays 1996, and by January 7th, 1997, a permanent public server was ready to be launched. Since then, the game has continuously been developed further, and the number of players grew steadily. Now tens of thousands of players visit Tibia every day, thus making it one of Europe's largest online role-playing games.
[From official site]***Requires Internet access.
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Ultima VII: The Black Gate  author (Origin)2001 ♫flightofthebumblebee ♫rulebritannia 3.5disk alcohol aliens apples axes ballistics bees blackpearls bludgeons bows capacity-stacks capacity-volume capacity-weight captives carts cdrom chapel cheese chosenone city cooking cpplanguage crafting crates crteffects dancepad demons domesticcats download drills-rig drugs engineremake eviloverlord femaleprotagonist fictionalelement firearms firearms-early forest fromanotherworld garlic genderchoice giantinsects goldbars goldnuggets group group-subset hypocrites ineptveteran jewelry juggernauts knives lagomorphs license-gpl license-proprietary limitedcapacity lockpicking magic magicrings magicweapons mandriva meleeweapons mice monsters multipleendings npcschedules nudism opengl otherworld parrots pirates polearms present prostitutes pumpkin refwizardofoz riding ruins sdl seamlessworld sheep shopping sorcery subterranean svgalib swords thrownweapons town trash ubuntu ultima ultima7-engine ultimaageofarmageddon unicorns virtualglitching whips willowisps x11 x86 x86-64 xp-deeds xp-kills Thanks to a game engine called Exult, Ultima VII: The Black Gate and its addon The Forge of Virtue can be played on a variety of platforms. Plus a few enhancements.

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The character can move seamlessly from above ground to under ground, up or down stars, in and out of buildings, on and off of rooftops, in and out of ships, and take to the air and land. Various magical transportation occurs.
The 8th canonical game in the Ultima series and the first game in Ultima's Age of Armageddon. (Ultima Underworld is canonical, prequil of this game, and the 7th in the series). But, it was never intended to run on Linux. This, and other exult enhancements are sufficient to mark this game as uncanonical. Exult uses SDL for the Linux version with an OpenGL option. The player and party can use crossbows and bows. Ingredients can be mixed to bake bread and other things. Cheese is available as food. A variety of items can be crafted into other items. There are pumpkin fields in the game, from which pumpkins can be harvested. Flight of the Bumblebee is played at one point, Rule Britannia is overplayed. There are several prisoners in the game and this plays into the plot more than once. An addictive medicine in the game is abused by characters and can be abused by the player's character and party, with consequences. Unicorns are mentioned by in-game books and by characters[spoiler=and;and]one can be found by the player also.[/spoiler]. And some coder with nothing better to do has given the engine dance mat compatibility.
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CrossFire author2001 acid adv-static alternatesolutions amoeboids angels animateobjects animateweapons antipk ants axes basilisks bees beggars beholders bigcats birds bludgeons bodyarmor bows capacity-stacks capacity-weight captives charactercreation cheapdeath chickens children chiroptera city currency currency-split cyclopes dancers dedicatedclient demons dialog-keywords dialog-progressive discriminatingcustomers disproportionalworld dogs doors dragons dragons-eastern dragons-other dragons-western dungeoncrawler dwarves earth elementals elites elves encounters-literal encounters-respawn encounters-seen europeanfae femaleprotagonist fungi gargoyles genderchoice genderneutral ghosts ghouls giantinsects giantrats giants giantsnakes giantwolves giantworms gnolls gnomes goblinoids goblins golems gryphons gtk heads healthregen-moderate hirelings host-dedicated humans hunger imps insects interactivedialogs inventory itemidentification itemlock keys keys-disposable knights knives kobolds larvae license-gpl liches limitedcapacity lockpicking loot-random lunatics magic maleprotagonist mapgenerator medieval meleeweapons mice mmog mollusk monsters mycoids mystics neutralmonsters neutralnpcs ninja nofailstate noncombpenalty nonlinear nudity nudity-inhuman ogres opengl openworld-restricted orcs pirates presetmaps primates protagonistnaming pve pvp racechoice rats rpm safezone scavenging scorpions sdl serverbrowser shopping skeletons snakes spawners specieschoice spectres stonecreatures swords tangibleabstracts theunnamed thieves trading treants trees trolls ubuntu undead unicorns unlimitedlives ursines vagrants vampires weefolk witches wolves worms wyverns x11 x86 x86-64 xp-deeds xp-kills xp-literal zombies A fantasy medieval themed MORPG with a set of races and classes similar to angband and nethack. There are multiple graphical clients to chose from that will show more information than text based clients (stacks of objects on the floor for instance). Use of text remains heavy in all clients and more closely follows a the example of text adventure interpreters than simple commands. Players will need to converse with NPCs. But many typed commands are simple as well and players can bind any command to a keystroke. Also, there are a variety of shortcuts that can be preformed with the mouse. The adventures provided really depend on which server the player chooses to play on. Most servers allow multiple characters and they remain attached to the server where they were created. Initially there was no gender option provided but version 1.10 added this option. Many servers continue to use the monogender mode. Generally servers include a tutorial map, several interlinked preset maps, and attached maps that are randomly generated within a set or constrictions (themed dungeons). Players find a public bed (or buy their own real estate to place a bed in) to sleep until they want to return to the game, which is a quit-save. Any items they left lying around may be stolen, but their inventory and their character are safe when sleeping. A variety of locked storage, security systems, guard animals, or guard NPCs are available for things that just won't fit into inventory. Maid NPCs are also an option. Player vs player is decided per server. The game allows for servers to have PvP zones and for players to mutually agree to PvP (outside of zones). But absolute prevention of PvP is apparently technically impossible for anyone determined to circumvent the safeguards as sings repeatedly warn players that PvP is forbidden in places where technical limitation are already in place. There is an extensive skills system as well. Skills increase by using them. For instance, read a book that is within your literacy skill level and you will ear literacy experience points. This only works once per book, btw. There is no combat mode. Attacks are in real time. While characters can have all manor of attacks at their disposal, all melee attacks are done without visual feedback. Text feedback is given instead. Ranged attacks show the projectile, but are otherwise identical to each other as melee attacks are.

Find towers and dungeons. Hack up monsters. Gather loot. Sell loot. Practice skills. Repeat.

For POSIX/X11 and/or GTK systems. Confirmed to run on Ubuntu and IRIX. RPM available.
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Eschalon: Book I My Game Company;Basilisk Games (Basilisk Games)2007 adv-ptdistr adv-static amnesia amoeboids aspectratio-4-3 automap axes blitzmax bludgeons bows capacity-weight castle cdrom cemetery chemistry circadiancycle commercial dark-limited demo desura disease doors doors-breakable download encounters-random endlessopposition energyregen energyregen-slow episodic eschalonseries fasttravel fasttravel-points floatingeyes forest fortress free2play giantinsects goblins gog graverobbing grid grid-square healthregen healthregen-slow illusionarywalls indie interactivedialogs inventory itemdurability lamp license-proprietary licensechange limitedcapacity lockpicking magic maleprotagonist medieval meleeweapons minimap minotaurs mintlinux monsters multipleendings nodrm npcstrife openal opengl outlaws passive resting ruins saveanywhere sequelhook shopping skeletons sorcery stealing stealth subterranean suicideattackers swords thrownweapons tileblending town ubuntu undead variableabilitypower waiting wasteland wetland x86 zombies This is a proprietary game.

The creator advertises that gameplay is, "the result of absolutely every action is rolled, calculated or statistically determined ", and it has a "combination of randomly generated treasure and carefully hidden goodies". The difficulty of the game is determined by the development of a character's skills and the adeptness of the player's using them. The story is not linear.

Originally only available as a download. Since 2008-01-14, all Eschalon CD packages have the Windows, Linux and Mac OS X versions. Released as Free-to-Play on its 10th year anniversary.

Requires a 1.8 GHz CPU, 256 MB RAM, and a 3D card.
(Note, the game runs fine on a 1.0GHz CPU. I suspect this is the Windows requirements)
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Atrinik Atrinik Developer Team2009 2hmeleeweapons archaicweapons axes bludgeons bodyarmor bows capacity-weight charactercreation classbased containers corpselooting crossbows currency currency-split demons dialog-stance dualwielding healthregen-slow hunger inventory jewelry keys knives leveleditor library license-gpl magic magicrings meleeweapons mmog monsters morale optionaltasks polearms pvp rangedweapons realisticranges roguelike scythes sdl shields shopping slings sorcery spears staves swords swordstaffs teleporters throwingknives thrownweapons tutorial unarmedfighting walking whips xp-kills Atrinik is a free open source Multiplayer Online Role Playing Game (MORPG) with 2D isometric graphics based on Daimonin and Crossfire. All the content and code is released under GNU GPL.

Feature Highlights

* Guilds
* PvP arenas
* Many maps to explore, and quests to complete
* Player shops
* And a lot more!
* You can help out with the game development!
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Eschalon: Book II  My Game Company;Basilisk Games (Basilisk Games)2010 adv-ptdistr adv-static amnesia amoeboids animals aspectratio-4-3 automap axes blitzmax bludgeons bodyarmor bows capacity-weight cave characterbackground charactercreation chemistry circadiancycle civilianprotagonist color-16bit color-32bit combatstyles commercial containers criminalactivity customengine damagetypes dark-limited demo desura dialog-sentences discriminatingcustomers disease display-1024x768 doors doors-breakable download dwarves dynamicweather energyitems energyregen energyregen-slow episodic eschalonseries explosiveobjects femaleprotagonist fofindicator forest freeexpansions genderchoice genderdifference ghosts giantanimals giantinsects giantrats giantrodents giantspiders gog graverobbing grid grid-square healingitems healthregen healthregen-slow hunger indie ineptveteran insectoids interactivetriggers interrupting inventory itemdurability itemidentification jewelry keys knives lamp leveluprestoration license-proprietary limitedcapacity lockpicking magic magicrings maleprotagonist meleeweapons mine minimap minotaurs mintlinux monsters music-ambient music-orchestral neutralmonsters nodrm npcgenerators obscuredtime openal opengl optionaltasks outlaws overburdening passive polearms potions pressureplates protagonistnaming pyrokinesis randomdamage randomizedattributes repairing resting ruins saveanywhere scrolls secrets secretsociety shallowwater shopping skeletons sorcery staticresolution stealing stealth stealth-sound steampowered subterranean swords taskfailure tasktracker teleporters thirst thoroughfares thrownweapons titlementioned town toxins trapdisarming traps trespassing ubuntu unarmedfighting undead vandalism variableabilitypower variableactionpower waiting walking weathereffects weefolk wolves x86 xaudio xp-deeds xp-kills zombies Secret of Fathamurk is a free content expansion that was added with patch version 1.05.***Latest version: 1.06 (as of 2010-09-02)
[quote=Basilisk Games]1.06 is compiled with the latest libraries on Ubuntu 10.04. This might make the game incompatible with your system.[/quote]
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Legend of Grimrock Almost Human Games2012 achillesheelfoes adv-ptdistr amoeboids automap axes bludgeons bodyarmor bossbattles bows capacity-slots capacity-weight chargers chemistry classbased classbasedeq commercial constrainedlocale containers cpplanguage criticalchance crossbows crystals damageinfo damageovertime dark-limited difficulty dinosaurs disguisedtriggers dissolvingcorpses draganddrop dualwielding dungeon dungeoncrawler endlessopposition falldamage femaleprotagonist formations freelook genderchoice giantcrustaceans giantgastropods giantspiders gloomy gog golems grenades gridmove grimrock-series group healingstations hitchance humanoids humblebundle hunger idlenoise inbuilttraps indie insectoids inventory jewelry juggernauts katar keys knives lamp lamp-powered limitedcapacity lua luggage lutris magic magic-precast magic-sigils mapannotation meleeweapons minotaurs mycoids mystics namegenerator noantagonist nodrm npcspawning ogres outlawprotagonist overburdening overloading polearms potions powerthrow pressureplates prison projectilerecovery randomchance randomdamage resting resuscitation robots sauroids screenshake secrets singularlocale skillbasedeq sorcery spears specieschoice splatter steampowered swordandsorcery swords teleport teleportmaze tentaclecreatures throwanything throwback throwingknives throwingstars thrownweapons titularlocale toxins ugc uipointer unarmedfighting undead walking xp-kills labelimageminimize
Avernum: Escape from the Pit Spiderweb Software2012 acid adv-perks adv-ptdistr amoeboids automap autosaves-periodic avernum boating bodyarmor bows capacity-slots capacity-weight cave cemetery charactercreation combatmode commercial crystals damageovertime dialog-sentences difficulty doors download dragons dualwielding encounters-seen enemyhealthdisplay energystations exile fame felinoids forcefields freelancing ghosts giantfungi gianthumanoids giantrats giantspiders giantworms goblins graverobbing grid grid-square group groupcreation healingstations hellhounds interactivedialogs interactivetriggers inventory karmiccreatures knives knockback license-crossplatform license-proprietary limitedcapacity lineofsight lockpicking magic meleeweapons mine mystics neutralmonsters ogres openworld optionaltasks outlaws overworld penalcolony persistentworld polearms priceinfo protagonistnaming randomchance randomdamage rebellion river safepowers sauroids saveanywhere secrets shopping skeletons soldiers sorcery statuseffects stealing steampowered subterranean subterraneanrealm summoning swords tasktracker thrownweapons timeunits titlementioned titularlocale town toxins trapdisarming trash undead vaguegoal volcanic vorbis walking wands war worlddomination xp-deeds xp-kills zombies labelminimizeminimize
Tales of Illyria Little Killerz2013 autumnal axes bludgeons bows capacity-weight combatmode commercial crowdfunded disease download dragons dualwielding encounters-allies encounters-neutral episodic forest grid grid-square group horses hunger inventory license-proprietary limitedcapacity magic meleeweapons monsters mystics outlaws overworld resting riding seasons spears subterranean summery swords temple trolls undead vernal walking weathereffects wintery wolves xp-kills labelminimizeminimize
The Witcher 2: Assassins of Kings  Namco Bandai Games (CD Projekt)2014 adv-objects adv-ptdistr amnesia book capacity-weight chapters consequences counterattacks crepuscularrays depthoffield dicephysics dodging download drm duplicateweapons dvd dwarves elves falselyaccused fmod gamesrepublic giantmonsters giants gog graychoices havokphysics homosexuals interactivedialogs inventory launcher lightbloom limitedcapacity loading-partial lutris medieval meleeweapons middleagedprotagonist mindcontrol minigames monsterhunters monsters motionblur mutantprotagonist nodrm nudity optionaltasks overburdening overloading parrying pathengine playerexposition premadeprotagonist prison prologue rating-acb-ma15 rating-bbfc-18 rating-esrb-m rating-pegi-18 rating-usk-16 redengine scaleform sequence-stealth sex slowmotion speedtree ssao statuseffects stippletransparency swordandsorcery swords tasktracker tentaclecreatures thewitcher torture town trash walking warriorprotagonist wetland xinput xp-kills Initially gog.com provided the Windows version of this game bundle with WINE. As of 2014, september 5th, a native Linux version is available. labelminimizeminimize
NEO Scavenger Blue Bottle Games2014 alphafunding ambienttemperature capacity-slots capacity-weight commercial crafting demo desura download firearms flash foraging gog grid grid-hex haxeflixel hiddenitemstats hunger hypothermia inventory license-proprietary limitedcapacity luggage openworldsurvivalcrafting steampowered survivalsimulation temperaturechanges thirst ubuntu labelimageminimize
Blackguards 2 Daedalic Entertainment2015 adv-xpdistr attackdefenseadjust axes bludgeons bodyarmor bows capacity-weight charactercreation classbased commercial coversystem damageinfo dodgechance download dwarves enemyhealthdisplay eventlog falselyaccused genderchoice grid grid-hex group hitchance indevelopment initiative insectoids inventory inventory-shared license-proprietary limitedcapacity limitedshopstock loot-random magic meleeweapons monsters netframework nopointercapture outlaws outofturnactions overburdening polearms predefinedcontrols prison radialmenu randomdamage shields shopping skeletons sorcery spears spellchance steampowered swords tacticalrpg thedarkeye thrownweapons ttrpgtiein turndelay ubuntu undead undefinedelements unity-engine variableabilitypower xp-encounters xp-kills labelminimizeminimize
Jagged Alliance: Back in Action Kalypso Media;bybitComposer Entertainment (BigMoon Interactive Studios)2015 achievements achievements-public activepause adv-ptdistr alarmers alcohol amrifles assaultrifles autopause bleeding bodyarmor bombs camouflage capacity-weight children circadiancycle city commercial damageovertime depthfog doors download draganddrop earth endlessopposition eviloverlord facing fatigue fictionallocation fieldofvision firearms firstaid friendlyfire grenadelaunchers grenades handguns healing healingitems hirelings hitchance hospital house indicator-noise indicator-visibility injuries interrupting inventory inventory-supplies island itemdurability jaggedalliance keys knives ladders license-proprietary limitedcapacity lineofsight lockpicking mailorder malfunctioning mansion meleeweapons mercenaries mercenaryprotagonist minefield mines morale multinationalorganization naturalistic neutralnpcs npcfriendlyfire npchealing optionaltasks overburdening overworld pain parttargeting persistentminions postures precisionrifles present privatemilitarycompanies prostitutes rebellion rebelprotagonist redlightdistrict reload-auto reload-manual remotedetonators rockets scavenging school searchedindicator secrets selectivefire sexindustry shallowwater shopping shotguns skillbasedeq smokegrenades smokes soldiers stamina stealth stealth-sight stealth-sound steampowered strayfire stungrenades supportnpcs tactical taskqueuing tasksyncing tasktracker timecompression tips town trapdisarming trash tutorial tutorial-interactive tyrant ubuntu unloading visualizedtrajectory walking wilderness xp-kills xp-undefined labelminimizeminimize
The Witcher III: Wild Hunt  CD Projekt (CD Projekt RED)2015 adv-objects adv-ptdistr amnesia book capacity-weight chapters commercial consequences counterattacks crepuscularrays depthoffield dodging duplicateweapons dwarves elves falselyaccused fmod giantmonsters giants graychoices havokphysics interactivedialogs inventory launcher license-proprietary lightbloom limitedcapacity loading-partial medieval meleeweapons middleagedprotagonist mindcontrol minigames monsterhunters monsters motionblur mutantprotagonist nudity optionaltasks overburdening overloading parrying pathengine playerexposition premadeprotagonist prison prologue redengine scaleform sequence-stealth sex slowmotion speedtree ssao statuseffects stippletransparency swordandsorcery swords tasktracker tentaclecreatures thewitcher torture town trash walking warriorprotagonist wetland xp-kills labelminimizeminimize
Shroud of the Avatar: Forsaken Virtues  Portalarium2018 ♫rulebritannia abilitycharges abilitycooldown abilitydependencies actionrpg agriculture airship alcohol alphafunding animals applemetal arbitraryrewards archers arid assemblylang autumnal axes backstabbing baseofoperations bittorrent blackpearls bludgeons boat bodyarmor bossbattles bows boxed buildingdesigning capacity-stacks capacity-weight castle cattle cave cemetery cervids chargedactions chemistry chickens circadiancycle city citybuilding cliff cloaking clockworkcreatures commercial compass constructing containers controlmalfunction cooking corpselooting cover crafting crafting-ammo criminalactivity crossbows crowdfunded csharplanguage defensebreaking demo derelictgraveyard dirigibles disguisedtriggers distracting dodging doors download dragons drm ducks dungeon eagles eavesdropping electricweapons elevators elves espionage estate explainedthirdperson exploration facing fantasyworld farming fasttravel femaleprotagonist fictionalelement fictionallocation fictionaluniverse fishing flanking fmod fog foraging forcedvariety forcefields forest fortress fromanotherworld furnishing garlic genderchoice genrechange ghosts giantinsects giantscorpions giantspiders group groupbuffs groupfocus groupsizepowerscaling healingitems healthregen healthregen-activitylevel healthregen-moderate healthregen-slow healthwarning hiding hillland home horses humanoids humid hunting illequipped indoors infravision interactivefiction interactivetriggers interrupting inventory invisiblewalls involuntaryactions island isolatedlocale itemdurability jewelry jumping jungle keyboard knives kobolds ladders lagomorphs lamp license-proprietary lightdousing localsystemfiles lockpicking logging magic magicweapons maleprotagonist map medieval meleeweapons mine mines mmog monastery monsters mountain mouse mp-cooperative mp-crossplatform music-custom music-orchestral music-vocal musicalinstruments naturalweapons neutralnpcs nodrm npchealing npcregen npcschedules npcstunning openworld otherworld outdoors outlaws overworld pickpocketing pigs pirates plains polearms powernegation projectilerecovery prophecy prospecting pvp rain recallportal refillableliquidcontainers refugees repairing researching resourceharvesting resting resuscitation rewardingvandalism riding river robots rooftops rookieprotagonist ruins rural safeledges scavenging scrolls secrets serious sewers shallowwater shantytown sheep shields shopping shore silviculture sorcery spears stealing stealth stealth-motion stealth-range stealth-sight stealth-sound steamos steampowered stunning subterranean subtropic summery summoning surreal swimming swords taxes teaching teleport teleporters temple teslacoils thickvegetation thoroughfareconstruction thoroughfares thrownweapons town trackermusic treants trees trespassing trivialresearch tropic tunnels ubuntu ultima unarmedfighting undead unity-engine ursines vagrants vegetation volcanic walking wasteland watercraft watercraft-large watercraft-small weaponcustomization weaponupgrades weathereffects wetland wilderness wintery wolves x86 x86-64 xp-deeds xp-kills xp-literal xp-multi xp-unliteral zombies The game includes an offline mode. A classic Ultima style story by Tracy Hickman (no involvement by EA). 5 guaranteed episodes (there probably be more eventually)

Online modes are "open", "friends", and interestingly, "solo". It seems one can experience the online world version populated only by AI players and opponents or with only a select group of friends (together or verses, it would seem).

It seems to be shaping up to be a [s]direct competitor[/s] superior replacement to Ultima Online, period[s]by offering all the UO features plus many more[/s]. Also, I've been playing beta content and seeing some content that seems vaguely familiar. I'm gonna go out on a limb and say that among the vast amount of worlds and content a small subset of it is [game=#38049]Ultima IX[/game] done right.

"Vendors sell vendors.. Its obscene" -redfish***[media=youtube]gSZLrF657yo[/media]
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Baldur's Gate: Dark Alliance Interplay Entertainment (Square One Games)2021 1life 2hmeleeweapons adv-ptdistr adv-static amoeboids automap axes baldursgate beholders bludgeons bodyarmor bossbattles bows caninoids capacity-weight cave cemetery classbased classbasedeq cliffhanger cloakednpcs commercial containers deathpits dialog-sentences difficulty disappearingplatforms dnd dnd3 doors download dragons dragons-western dungeon dungeoncrawler dwarves elementals elves encounters-popup energyregen energyregen-slow equipmentbased eviloverlord explosiveobjects femaleprotagonist forest forgottenrealms gamepad gargoyles gelatinouscubes ghosts giantanimals gianthumanoids giantinsects giantspiders gog golems greatesthits healingitems healthregen healthregen-slow heroprotagonist humanoidanimals illusionarywalls interactivedialogs inventory itemgenerator itempickup-instant jumping karmiccreatures keyboard keys knives license-proprietary limitedcapacity magic magicartefacts maleprotagonist medieval meleeweapons mine minotaurs monsters mountain mouse mp-cooperative multiverse mystics neutralmonsters npcfriendlyfire obsoletedassets openal openended opengl opengl-2-0 optionaltasks outlaws pain pentium4 polearms portals potions premadecharacters randomdamage rats rewardingvandalism rodents ruins safezone sasquatch sauroids savepoints sewers shallowwater sharedsetting shopping skeletons snowblind-engine sorcery speciespenalty steampowered subterranean suicideattackers swords teleport tutorial ubuntu undead universallanguage unknownpast uvl-tiein voiceovers vorbis walking weefolk wetland willowisps wintery wolves x86 x86-64 xp-deeds xp-kills xp-shared zombies Requires a 64-bit CPU and 32-bit libraries intalled. Because wine developers make bad Linux developers? Bad Linux developers are better than none at all; this game is native. labelminimizeminimize
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