showing 23 games
name | publisher(developer) | year arrow_downward | language | |
---|---|---|---|---|
Ultima IV: Quest of the Avatar | Origin (Origin Systems) | 1985 | en | labelimagesubject |
Swords of Glass | Keypunch Software | 1986 | en | labelimageminimize |
Rush'n Attack | Konami (Banana Development) | 1989 | en | labelimageminimize |
The Dark Heart of Uukrul | Brøderbund (Digital Studios) | 1990 | en | labelimageminimize |
Vampyr: The Talisman of Invocation | author | 1990 | en | labelimageminimize |
The Punisher | MicroProse (Paragon Software) | 1990 | en, de | labelimageminimize |
Eye of the Beholder | SSI (Westwood Studios) | 1991 | en | labelimageminimize |
The Gold of the Aztecs | U.S. Gold (Kinetica) | 1991 | en | labelimageminimize |
The Summoning | SSI;Softgold Computerspiele (Event Horizon Software) | 1992 | en, de, sp | labelimageminimize |
The UnReal World | Enormous Elk | 1992 | en | labelminimizeminimize |
Ultima Underworld: The Stygian Abyss | Origin (Blue Sky Productions) | 1992 | en | labelimagesubject |
Ultima VII: The Black Gate | Origin | 1992 | en, fr, de, sp | labelimagesubject |
Eye of the Beholder III: Assault on Myth Drannor | SSI | 1993 | en | labelimageminimize |
Heirs to Skull Crag | SSI (MicroMagic;SSI) | 1993 | en, de | labelimagesubject |
Lands of Lore: The Throne of Chaos | Virgin Interactive (Westwood Studios) | 1993 | en, fr, de, pl | labelimagesubject |
Red Crystal | Quantum Quality Productions | 1993 | en | labelminimizeminimize |
Veil of Darkness | SSI (Event Horizon Software) | 1993 | en | labelimageminimize |
The Elder Scrolls: Arena | Bethesda Softworks | 1994 | en | labelimageminimize |
Stonekeep | Interplay (Interplay Productions) | 1995 | en | labelimagesubject |
Deus | ReadySoft (Silmarils) | 1996 | en, fr | labelminimizeminimize |
Aleshar: The World of Ice | Hypothermia | 1997 | en | labelimageminimize |
Descent To Undermountain | Interplay (Dragon Play) | 1997 | en | labelimageminimize |
Baldur's Gate: Edition spéciale | Interplay Productions | 1998 | fr | labelminimizeminimize |