showing 1 - 50 of 73 gameschevron_leftchevron_right

name arrow_downwardpublisher(developer)yeardescription
Al-Qadim: The Genie's Curse SSI (Cyberlore Studios)1994[b]EXPLORE AN EXOTIC NEW WORLD![/b]

**As an outcast whose once mighty clan has been dishonored, you must face the all-powerful Genie Lords in a quest to restore your family honor - once and for all!

Experience the mysterious new AL-QADIM’ game world and prepare for fast real-time action, arcade-style combat, and heart-pounding role-playing - all in the style of the Arabian Nights!

THE GENIE'S CURSE is quick to set up and a breeze to play. Your character, a brave corsair, slashes his way through this incredible new AD&D® game world, where high magic and dark deeds reign!

* A simple interface guides you through encounters with genies, sinister sorcerers, wise hermits, and many more mysterious beings - each with their own secrets and challenges.
* Use magical items to face the challenge of real-time combat and puzzle solving.
* Explore an interactive world where you can push, pull, open, and close - even break things!
* Savor a tightly woven storyline that's enhanced by grand cinematic musical themes.
* Stunning 256-color VGA graphics and striking animation make this game a visual delight.
* Variable difficulty settings allow players of all skill levels to be challenged!***
[22]***
[37]
labelimagesubject
Aleshar: The World of Ice Hypothermia1997Originally shareware, but made freeware at some point. labelimageminimize
Alone in the Dark  Infogrames;Interplay (I-Motion Interactive)1992[media=youtube]9lWaQe8LPW0[/media]***A suspicious suicide. A chilling curse. A malevolent power. And a wicked dark secret. This is Derceto, legendary Louisiana mansion - where, against your better judgement, you're drawn into a world of shadows to explore the darker side of Jeremy Hartwood's imagination.

Despite a paralyzing sense of personal danger, your quest for truth drives you to investigate the old house. But, you didn't know that by entering Derceto, you'd be plunged into the daily nightmare that was Jeremy Hartwood's life. You weren't prepared for the torturous howls that resound from deep within its halls. You didn't foresee the shadowy corridors that seemingly have no end. You couldn't anticipate the brooding, gloom-filled rooms, the pervasive weight of dread, the heavy sense of evil that fills the atmosphere and the ver house itself.

Had you known, you might have refused your task. But alas, you accepted, and now you must make your way through this spine-tingling adventure alone ... and in the dark.
[Box blurb]
labelimagesubject
Amulets & Armor United Software Artists1997The game uses id Tech 1 (Doom engine) level format (.wad), but is supposedly otherwise unrelated to it. labelminimizeminimize
Anvil of Dawn New World Computing (DreamForge Intertainment)1995[b]Minimum[/b]
* DOS 5.0 or greater
* 486/33 CPU
* 4 MB RAM
* 5 MB free HD space
* 2X CD-ROM drive
* Mouse

[b]Recommended:[/b]
* 486/66 CPU
* 30 MB free HD space***The game's unusual in the manner that although you select one of the five heroes to play as in the beginning, you get to meet the other four in your travels.

The choice of hero mostly affects the voice-overs (and dialog with it) and appearance, attributes are freely customizable if you so desire.***The game was apparently re-released in 2007/01 with Windows XP support. Unable to verify this currently, though.
labelimageminimize
Baldur's Gate: Edition spéciale  Interplay Productions1998 labelminimizeminimize
Barbarian Melbourne House;Mastertronic (Psygnosis)1989 labelimageminimize
Barbarian II: The Dungeon of Drax  Palace Software1989 labelimageminimize
Barbarian: The Ultimate Warrior  Epyx;Palace Software (Designer Software)1988 labelimageminimize
Betrayal at Krondor Sierra (Dynamix)1993
[22]***
[59]***
[37]***Set about 10 years after the end of the Riftwar Saga by Raymond E. Feist.***Re-released in the [i]SierraOriginals[/i] line on single CD.***The game was available for a limited time as a promotion for Return to Krondor at no cost. After this promotion, the game was no longer available for free. The copyright has not expired, no permissions to copy or distribute this game are currently in effect.

"We [Vivendi Universal Games] have existing contracts with other companies that preclude us from being able to authorize this [redistribution by unlicensed third parties]."
[Zerothis]
labelimageminimize
Deathbringer  Empire1991 labelminimizeminimize
Descent To Undermountain  Interplay (Dragon Play)1997Latest version: 1.3 (as of ?) labelimageminimize
Dragon Engine Litmus Dragon2000This entry is for the unnamed sample game included with Dragon Engine. Dragon Engine an RPG maker specialized to create games in the style of Ultima 3-5. The game can take advantage of the advanced hardware of late model DOS systems. labelminimizeminimize
Dungeons & Dragons: Fantasy Empires SSI (Silicon Knights)1993
[59]***
[37]
labelimageminimize
Ecstatica Psygnosis1994Uses a rather unique rendering system via drawing many things using gouraud shaded ellipsoid polygon meshes.***Directly from the game box:

The young Ecstatica lies in a deep, trance-like coma, and her disturbing dreams are wreaking havoc on the once peaceful village of Tirich.

A solitary traveller has stumbled upon this deserted village, and what started as a simple quest for shelter turns into a horrific saga of death, torture and demonic possession.

Help to free Ecstatica in this terrifying, graphic adventure with a fully explorable 3D environment, stunning animation, and ground-breaking ellipsoid technology graphics. So lock your doors and check under your bed. Ecstatica is a nightmare like none you've experienced before.

Features:
- Ellipsoid Technology, creating a completetly controllable character with the ability to run, walk, creep, turn, fight, duck and use objects with a smooth and fluid motion.
- Over 200 Beatifully Animated sequences, incredibly detailed 3-D backgrounds, cinematic cuts and perspective, making this game a truly interactive experience.
- Choice of a Male or Female main character.
- Ground breaking user interface
labelimageminimize
El Capitán Trueno Dinamic1990 labelimageminimize
Eye of the Beholder SSI (Westwood Studios)1991
[22]***
[63]***
[52]***
[37]***You control a party of four heroes tasked by the lords of Waterdeep to investigate some foul stuff going on by entering the vast sewer system below the city.

Saved games can be loaded into a new game in the sequel ([game=#40320]EOB2[/game]); minus the special items.
[Zerothis]
labelimageminimize
Eye of the Beholder II: The Legend of Darkmoon  SSI (Westwood Associates)1991Saved games from the prequel ([game=#33382]EOB1[/game]) can be loaded into this game when starting; minus the special items.
Saved games can be loaded into a new game in the sequel ([game=#38757]EOB3[/game]); minus the special items.
[Zerothis]
labelimageminimize
Eye of the Beholder III: Assault on Myth Drannor  SSI1993Saved games from the prequel ([game=#40320]EOB2[/game]) can be loaded into this game when starting; minus the special items.
[Zerothis]
labelimageminimize
Ghosthunter author1988 labelimageminimize
Golden Axe Sega1991The unpatched game will indeed run in Hercules graphics mode but will not run on a Hercules card. The game checks for a CGA card when loading and goes crazy when it doesn't find it. A patch will fix it.***
[52]***
[37]***The game leaves an unused black band on the screen's right edge, this is likely an artifact of very basic platform conversion.***For 1-2 players simultaneously (cooperative or versus).***Supports EGA, 4 color CGA/MCGA/Tandy, Hercules, 16 color Tandy and VGA GPUs.***This has nearly picture-perfect graphics that are nearly on a par with those of the Genesis, but suffers from some slowdowns at times. Its sound is also limited to blips and chirps from the PC speaker and so music is not an option.

The year is either 1990 or 1991 as records vary.

[b]Trivia[/b] from Mame.dk Golden Axe page
'The kanji [Japanese character] on the title screen actually reads 'Senpu', meaning 'Fighting Axe'. This is an example of 'gikun', where Japanese artists use the phonetic value of a character to determine the game's name, and not the meaning of the character itself.'
[Garrett]
labelimageminimize
Heirs to Skull Crag  SSI (MicroMagic;SSI)1993Heirs to Skull Crag is the game, exclusively available in no other package game, real game, actual game, existing game, playable game, completable that comes the the Unlimited Adventures game creator which is in every other videogam database with tools to create AD&D based adventures, or even other types of adventures based on the Gold Box Engine.

The executable is "FRUA.EXE" and the letters stand for "Forgotten Realms Unlimited Adventures". But UA is by no means limited to the Forgotten Realms setting. Materials from other settings are included and players are free to create their own or download UGC from the aforementioned site.
labelimagesubject
Hexen  id Software;GT Interactive (Raven Software)1995Re-edited version with addons included
[84]***
[22]***1999-01-11 source code released under a restrictive license.
2008-09-04 source code was released under GPL compatible license***Has rather unique difficulty levels, the number of enemies gets inflated as is to be expected, but better weapons are located later on, forcing you to fight with old and "less efficient" ones much longer. But since each character has only 4 weapons total, including the starting weapon, this isn't such a big thing but does prove additional challenge early on. There are some differences in encountered enemies between the characters, too (or they're randomized, but I haven't verified that). There are only two types of "ammo" (mana, really), where the second weapon consumes blue, third weapon green, and fourth weapon both. Unlike some other games of the time, magic was not simply dispensed from some magical weapons, but the character actually seemed to have proficiency in magical arts, as witnessed by the mage classes use of lightning and ice and cleric's use of fire. Hexen is also one of the first (if not [i]the[/i] first) first-person games to implement jumping, as well as falling damage which is ignored in great many games even today.

[spoiler=Show weapons;Hide weapons]Baratus (Warrior):
* Spiked Gauntlets
* Timon's Axe
* Hammer of Retribution
* Quietus

Parias (Cleric):
* Mace of Contrition
* Serpent Staff
* Firestorm
* Wraithverge

Daedolon (Mage):
* Sapphire Wand
* Frost Shards
* Arc of Death (Lightning)
* Bloodscourge[/spoiler]***Raven Software's HeXen actually began development as an expansion for Heretic that was originally slated to hit the shelves as "Heretic II." However, the game design so expanded beyond the original game that this proposed the expansion of the Heretic universe took on a bold new identity of its own...HeXen: Beyond Heretic.

HeXen was developed over a period of 8 months, published by Id Software and distributed by GT Interactive in 1995. The game introduced the 3-D gaming world to the "hub system" of level progression, rotating polygonal brushes and multiple character classes that were available in both single player and multiplayer. All of this combined to help HeXen raise the bar for the first-person shooter genre. HeXen pushed Id Software's DooM engine to its absolute limits and surpassed Heretic as Raven Software's most popular, highly acclaimed title.

The success of HeXen prompted a mission pack, Deathkings of the Dark Citadel, and several ports to home console gaming systems including the Sega Saturn, Nintendo 64 and the Sony PlayStation. HeXen also became the first Raven Software game made available for the Macintosh.
[Raven]***[b]System requirements:[/b]
* 486 33 MHz CPU or better
* MS-DOS 5.0 or higher.
* 25 MB free HD space
* 8 MB RAM
* VGA graphics card
* Sound Blaster or 100% compatible sound card

Supports joystick and mouse.***~ Represeting a quantum leap in realism, bursting at the seams with playability and bulging interactivity, Hexen is a spellbinding and terrifying epic that pits its players as one of the three classes of hero and sets them on a nightmarish knife-edge quest to destroy the evil rulers who once controlled them. Every part of this colossal battle between horrific creatures is waged with one of the 12 death dealing weapons, either alone or in 'co-operative' or 'Deathmatch' networked play. Pretenders to the throne beware: - id Software and Raven have joined forces again to create this masterpiece of the 3D dynasty.
[Box blurb]***While you were battling the evil forces of D'Sparil, the other Serpent Riders were busy sowing the seeds of destruction in other dimensions. One such dimension is the decaying world where Hexen takes place. A world littered with the mangled corpses of nonbelievers and inhabited by the undead followers that executed them. Only three humans - a warrior, a mage and a cleric - have escaped the leaders' vicious spell. Now these brave souls have sworn to crush the evil regime that threatens to destroy the world forever. Separated upon entering the mystical portal, the three are forced to attempt on their own what they had hoped to do together: find Korax's stronghold, destroy him and restore order in the physical world.
[id Software]***A sort of sequel of Heretic, Hexen takes you to a new world to take the place of one of three heroes (A Fighter, a Cleric and a Mage) to stop the second of the Serpent Riders. The use of a "hub" system to travel back and forth through the levels is a very innovative idea. This is one of my all time favorite games, however some are turned away by the running around, collecting of puzzle pieces.
labelimagesubject
Hexen: Deathkings of the Dark Citadel id Software (Raven Software)1996Apparently the first expansion Raven Software ever did. labelimageminimize
J.R.R. Tolkien's Riders of Rohan Mirrorsoft;Konami (Beam Software;Papyrus)1991Are you hero enough to ride with Gandalf, Aragorn and the other Fellowship characters against the armies of the traitorous wizard Saruman?

Then experience Riders of Rohan, based on J.R.R. Tolkien's The Lord of the Rings, the greatest epic fantasy ever written. Riders of Rohan represents the most faithful re-creation of Tolkien's work yet developed for the microcomputer.

Command the elite cavalry of Rohan as the Riders battle to save their land from the wicked forces of darkness. Destiny lies in your hands as you race with Aragorn, Legolas, and Gimli while they attempt to save the captured Hobbits from a fate worse than death. Rohan's lush green grassland, soft rolling hills, and peaceful meadows blend with enchanting music to form a beautiful, inviting environment... a stark contrast to the clashing swords, thundering horses, and piercing battle cries that fill a land at war.

See Tolkien's world unfold before your eyes in this masterful blend of fantasy role-playing, arcade action, and tactical wargaming. Riders of Rohan is a game that will both challenge and entertain you -- a timeless addition to any software collection!

• Lead the elite cavalry of Rohan as they battle across realistic 3-D terrain using the sophisticated wargame system, or let the computer fight "quick" combat.

• Fight spectacular one-on-one duels with the evil Orcs and Dunlendings.

• Test your reflexes with the fully animated arcade sequences.

• Live out the traditional story line or build your own saga in true Tolkien flavor.

• Converse with characters who bring Tolkien's magical prose to life.

• View dazzling, detailed graphics in MCGA/VGA, EGA, and Tandy modes.

• Enjoy easy-to-use mouse or keyboard interface, with multiple levels of play.

• Includes a complete illustrated guidebook to the people and places of Middle Earth.***
[159]***
[22]***
[22]***
[37]
labelimagesubject
Knight Force Titus1989 labelimageminimize
Knight Games Mastertronic (English Software)1988Fight an human or computer opponent in Sword Fight 1, Sword Fight 2, Quarterstaff, Pikestaff, Ball and chain, or Axeman (Axe) as knights in one-on-one combat in the well known fighting game style. Take turns in Archery (Bow) or Crossbow shooting at targets using a cursor. Each player can choose is keyboard or joystick control independently. 'Difficulty' consists of choosing 4, 6, or 8 minute rounds. Players have hit points that can be exhausted for a score bonus to the winner. Hits score points. Score is not cumulative between game nor recorded.
The fighting is in the context of jousting matches. However the famous horse and lance matches are not present making it more of the general hastilude type games.
[Zerothis]
labelimagesubject
La Cueva del Dragon Ediciones Manali1990 labelimageminimize
Lands of Lore: Guardians of Destiny  Virgin Interactive (Westwood Studios)1997Latest version: 1.30 (as of 1998-02?)***Comes on 4 CDs. labelimageminimize
Lands of Lore: The Throne of Chaos  Virgin Interactive (Westwood Studios)1993
[59]***CD-ROM version
[37]***Floppy disk version
[37]***[media=youtube]DKdBs7Pc1JE[/media]***Latest version: 1.23 (as of 1994-04?), 1.02 for CD release

White Label CD release is pre-patched to "1.02D".***[b]Minimum:[/b]
* 386SX / 25 MHz CPU
* 4 MB RAM
* VGA or MCGA GPU
* 5 MB free HD space

For voices: Sound Blaster, Sound Blaster Pro, AdLib Gold, or AdLib Gold Standard.
For music: Sound Blaster, Sound Blaster Pro, AdLib Gold, AdLib Gold, Roland MT-32/LAPC-1 or General MIDI.

The CD-ROM (White Label) version mentions Win3.1, but this is only for compatibility info.***1993 original floppy release
1994 CD-ROM - full speech and additional narrative history of the lands by Patrick Stewart
1996 CD-ROM - "special" white label European release. No idea what's so special about it, even though I have this. Doesn't appear any different from the '94 release, except maybe the box art.***A Legend has been born...Lands of Lore: The Throne of Chaos is a fantasy, role playing adventure like no other.
"Scotia, the hideous hag wants it all... power... riches...lland...THE WORLD! Can she be stopped? The truth stone must be found before her evil can be defated"
The sheer scale, superb art animation and incredible special effects, will transport you through over thirty unique areas. As one of the seven characters that you can choose from, you will face over fifty intelligent and believable monsters in mortal combat. Fantasy and reality become one, in lands where the only law is survival.
[Box blurb]
labelimagesubject
Lord of The Rings: vol.II: The Two Towers Interplay1992The legendary tale lives on, as The Two Towers picks up where the critically acclaimed The Lord of the Rings, Vol. 1 left off. The wicked Lord Sauron persists in his quest to capture the one true ring of power. But now the Evil Wizard Saruman, with his insatiable lust for power, is after it as well.

You, the player, control a party of benevolent characters in this captivating, role-playing adventure as they battle orcs, trolls, wargs, ghosts, and oliphaunts. You'll travel through the dark and mysterious ghastly marsh of the eternal spirits and, ultimately, come face to face with the mysterious two towers.

All the color and imagery of Middle-earth comes to life with state-of-the-art, 256 color VGA graphics, a new and enhanced interface, full musical score, digitized speech, and colorful animations. The Two Towers is a stunning sequel that will involve you deeply in the Tolkien experience.***Sauron is incarnate in Middle-Earth in physical form even if he does not make a visible appearance in this game.[spoiler=and;Maiar]Gandolf and Radagast are Maiar (low ranking angels, choral singers) incarnated in the humble form of men[/spoiler]***
[22]***
[52]***
[37]***[b]data import[/b] - you need to run the save file through [code]convert.exe[/code]
labelimagesubject
Moonstone: A Hard Days Knight Mindscape (Images Software)1992For 1-4 players taking turns except for when fighting each other.***Images Software ported the game and are not the original developer.***Welcome weary travellers to The Moonstone Tavern, the only site on the Web dedicated to the 1991 Commodore Amiga and PC classic and pioneer of gore in computer and video games that is Moonstone: A Hard Days Knight. Contained within is a history of the quest, an extensive bestiary, battle tactics, ROMs, movies and wallpapers for download and tons and tons of gory screenshots that will no doubt bring the memories flooding back... So why not treat yourself to a flagon of frothing ale (on the house, naturally!), put your feet up and reminisce with me as I take you for a sojourn through Mindscape's magnificent and charnel-splattered world of knights, monsters and valiant derring-do.
[i d o r u]
labelimageminimize
Mysterious Song Darkness Ethereal2000 labelminimizeminimize
Nemesis: The Wizardry Adventure  Virgin Interactive (Sir-tech Software)1996Players control as an seemingly unremarkable peasant who was minding his own business when [spoiler=when someone;close spoiler]the society of Nitherin Mages[/spoiler] sent a fowl beast in an attempted kidnapping. A good wizard completely deck-out for battle just happened to be watching over the peasant while standing in a tiny boat in a nearby water (hmmm), and foiled the kidnapping. The High Council knows of the group responsible but not the reason, nor why they have such a specific target. The unremarkable present is charged to investigate and stop them.

Individual item skill is gained by using said item. Spells can be learned. For battle, commands are selected and the player then clicked on the target. There is a great deal of talking to be done to complete the investigation. There are many puzzle to be solved. All done with the mouse or keyboard shortcuts.

Conceived as a complex real-time adventure game with dialog and combat but with contrastingly simplified interface that is still "more than click-click-click". It does not take place in the same Universe as the main Wizardry series and gameplay has nothing in common with the main Wizardry series (even critics who loved the game gave it poor ratings for calling it "Wizardry").***
[84]***
[65]
labelimagesubject
Ninja Gaiden II: The Dark Sword of Chaos Tecmo1991 labelminimizeminimize
Prince of Evil Softstar Entertainment1993 labelimageminimize
Prince of Persia 2: The Shadow and the Flame Brøderbund1993Starts about 11 days after the return of the princess' father. labelimageminimize
Prophecy I: The Viking Child GameTek (Imagitec Design)1991 labelimageminimize
Quest for Glory: Shadows of Darkness  Sierra On-Line;BUG International (Sierra On-Line)1993Contains several references to H.P. Lovecraft's works.***The CD version has full voice overs and seems to have come with the Win3.1 version, although I'm unable to verify if the Win3.1 version is exactly the same as the DOS version with Win3.1 support (it can use the Windows audio drivers instead of being limited to few speicfic cards supported by the DOS version, etc.). labelimageminimize
Rastan  Taito (NovaLogic)1990 labelimageminimize
Realms of Chaos Apogee Software1995Lead the bravest couple of "Mysteria" through their biggest adventure. Free the people from vile creatures and destroy the source of all evil. The game features 26 levels, 4 Endbosses + 1 Extra-Boss.
The first part/episode of the game is shareware.
labelimageminimize
Red Crystal  Quantum Quality Productions1993Successfulness of an attack depends on the player knowing the height of the enemy.

Two players can complete a playthrough cooperatively using horizontal split-screen. The players can be local with non-shared keyboard and mouse or via modem.

During character creation, random stats can be re-rolled until, hopefully, a nearly perfect set is achived. This is almost required to play the game.

A character can use any spell or weapon with some degree of effectiveness. But specific weapon types or spells can be used more effectivly by certian character classes. Likewise, enemy types are strong or weak to certian spells or weapon types.

Charaters may carry up to 30 items. Items may be used, bought, sold, dropped, and picked-up. Equippable items are equiped when "USE"d. Plot items are carried and not useable (and occupy an inventory slot). Dropped items will remain where dropped for a limited time.

'the per-game look-up copy protection took Alen to Page 8, Line 1, Word 1: "bored"' - Petra Schlunk (Computer Gaming World Number 117, Page 66)
labelminimizeminimize
Shadow Warrior  GT Interactive;Devolver Digital (3D Realms)1997The game runs at 320x200 resolution by default, but for those with VESA 2.0 compatible GPU, the game can use up to 800x600 resolution.

Build engine renders pickups and some other objects like levers and buttons with voxels, though this can be disabled so they show up as regular sprites.
labelimageminimize
Shadow Warrior: Twin Dragon  (Level Infinity)1998 labelimageminimize
SpellCraft: Aspects Of Valor Brøderbund Software (Asciiware)1992 labelimageminimize
Stonekeep Interplay (Interplay Productions)1995Latest version: 1.2 (as of ?)***[b]sorcery[/b] - requires a magic staff onto which you inscribe combinations of magic runes that produce various effects, modified by meta runes and so forth (in the tag's grey area)

--- averted
ambidextrous - has no significant gameplay effect. simply determines which mouse button activates it and which hand on the screen uses it. ergo, this is primarily a graphical gimmick. no way to swap handedness without dragging and dropping the tools between hands.***The scan of the box art is flawed only because my scanner can't really scan the hologram on it (I'm not sure any scanner can). You can see this rainbowy thing behind and around the front skeleton and another skeleton in the rainbow, but in reality it should be silvery/chrome-white and the second skeleton barely visible.***Immerse yourself in an epic experience more powerful and realistic than anything you've imagined. Using innovative new technology, Stonekeep draws you into its dark reaches so completely you'll forget it's just a game. Your feet will walk the ancient corridors. Your hands will wield weapons of metal and magic. You'll battle disembodied foes, rescue your allies from evil, liberate a massive dragon from bondage and discover an experience more realistic than anything you've ever imagined. Step into the mystery of Stonekeep and begin a quest through dark corridors, treacherous sewers and subterranean realms of faeries, magic and the living dead. You'll discover a world where darkness reigns and where you become part of a detailed story line that unfolds to your commands. Defeat evil, reclaim your immortal soul and experience the adventure that is Stonekeep.

Concentrate on the experience, not the computer

* An epic production, Stonekeep is the result of nearly 30 man-years for a dedicated team of producers, designers, programmers, artists and other professionals.
* Hollywood special effects, state-of-the art sound effects and music, expert scriptwriting and stunning live action cinematic sequences... Stonekeep is an experience like nothing you have ever seen.
* 3-D rendered dungeons and creatures combine with live actors and amazing special effects to produce a game play environment of unparalled realism.
* Full-Screen graphics let you truly feel the full intensity of your quest. Without distracting menus and icons, you can conctentrate on the experience, not the keyboard.
* An intelligent Diary accompanies you in your travels, automatically mapping where you've been, the characters you've encountered and important clues you may have heard.
* Includes the first chapter in the Stonekeep saga - Thera Awakening, a limited edition hardbound novella from Steve Jackson and David Pulver.
[Box blurb]***The game came bundled with a small novella, Thera Awakening, coauthored by Steve Jackson and David Pulver.
labelimagesubject
Strider U.S. Gold (Tiertex)1989 labelimageminimize
Swords of Glass Keypunch Software1986 labelimageminimize
Targhan Silmarils1989 labelimageminimize
Teenage Mutant Hero Turtles: The Coin-Op!  Image Works (Probe Software)1992[b]THE RETURN OF THE AWESOME FOURSOME![/b]

Now two dudes or dudettes can join forces and double team Shredder™ and his turtle terminators in a bid to save April™ and Splinter™. Choose which lean, green turtle you control and haut shell around this fully scrolling version of the coin-op game and save April™ from a burning building. Meanwhile Splinter™ gets kidnapped and you must trash dodgy dudes Bebop™ and Rocksteady™ to set him free.
labelimagesubject
first_page chevron_left 1 of 2 chevron_right last_page
permalink