showing 1 - 50 of 59 gameschevron_right
name arrow_downward | publisher(developer) | year | author(s) | |
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Alice: Madness Returns | Electronic Arts (Spicy Horse) | 2011 | American McGee | labelimagesubject |
Alien Swarm | Valve (Black Cat Games;Valve) | 2010 | labelimagesubject | |
Aliens: Colonial Marines | Sega (Gearbox Software;TimeGate Studios;Nerve Software) | 2013 | labelimageminimize | |
Alone in the Dark | Atari;Akella (Eden Games;Hydravision Entertainment) | 2008 | labelimagesubject | |
Assassin's Creed | Ubisoft Entertainment (Ubisoft Montreal) | 2008 | Jesper Kyd (music composer) | labelimagesubject |
Battlefield Heroes | Electronic Arts (EA Digital Illusions CE) | 2009 | labelimageminimize | |
Black & White | Electronic Arts (Lionhead Studios) | 2001 | Peter Molyneux | labelimagesubject |
Blacklight: Tango Down | Ignition Entertainment (Zombie Studios) | 2010 | labelimagesubject | |
BorderZone | 1C Company (Orion Games;Saturn Plus) | 2005 | labelimagesubject | |
Castlevania: Lords of Shadow | Konami (MercurySteam Entertainment;Kojima Productions) | 2013 | Patrick Stewart (voice actor) | labelimageminimize |
Castlevania: Lords of Shadow 2 | Konami (MercurySteam) | 2014 | labelimageminimize | |
Dark Messiah | Ubisoft (Arkane Studios;Floodgate Entertainment;Kuju Entertainment) | 2006 | labelimagesubject | |
Darksiders II | THQ (Vigil Games) | 2012 | labelimageminimize | |
Deadlight | Microsoft Studios (Tequila Works) | 2012 | labelimageminimize | |
Demon Stone | Atari (Stormfront Studios;Zono) | 2004 | labelimageminimize | |
Desert Law | Cenega;1C Company (ARISE) | 2005 | Alexander Gorokh (sound) Alexey Novikov (graphics) Denis Rybakov (graphics) Dmitriy Novitskiy (tester) Dmitriy Savin (programmer) Fyodor Mukin (designer) Gennadiy Ryzhkin (graphics) Igor Khomich (graphics) Inessa Morova (graphics) Ivan Gergalov (tester) Mikhail Sotnikov (programmer) Mikhail Zhivets (programmer) Natalie Sidorevich (graphics) Pavel Ananiev (designer) Pavel Stasevich (graphics) Peter Mukin (designer) Tatyana Devyatkina (tester) | labelimagesubject |
Diablo II | Blizzard | 2000 | David Thomas (voice acting) Jessica Straus (voice acting) Larry B. Scott (voice acting) Liana Young (voice acting) Michael McConnohie (voice acting) | labelimagesubject |
Disciples III: Renaissance | Akella;Strategy First;Kalypso Media Digital (.dat) | 2009 | labelimagesubject | |
Dishonored | Bethesda Softworks (Arkane Studios) | 2012 | Viktor Antonov | labelimagesubject |
Dragonshard | Atari (Liquid Entertainment) | 2005 | labelimagesubject | |
Duke Nukem Forever | Take-Two Interactive (Gearbox Software;Piranha Games;Triptych Games) | 2011 | George Broussard | labelimagesubject |
Dungeons & Dragons: Daggerdale | Atari;Deep Silver (Bedlam Games) | 2011 | labelimagesubject | |
EVE Online | CCP Games;CDC Games (CCP Games) | 2003 | labelimageminimize | |
Fallout: New Vegas | Bethesda Softworks (Obsidian Entertainment) | 2010 | labelimagesubject | |
From Dust | Ubisoft (Ubisoft Montpellier) | 2011 | Eric Chahi | labelimagesubject |
Ghost Recon Phantoms | Ubisoft (Ubisoft Singapore) | 2014 | labelimageminimize | |
Global Agenda | Hi-Rez Studios | 2010 | labelimagesubject | |
Gothic | Egmont Interactive;Xicat Interactive (Piranha Bytes) | 2001 | Alex Brüggemann (management) Alex Brüggemann (game design) Alex Brüggemann (character animations) André Hotz (character animations) André Hotz (intro) André Hotz (cutscene rendering) André Schrieber (additional programming) Andrzej Ruszczynski (voice recording) Anja Riehl (additional 2d graphics) Art Vedder (voice actor) Bert Speckels (programming) Björn Pankratz (additional game design) Björn Pankratz (administration programming) Björn Pankratz (additional sound effects) Björn Pankratz (lead qa) Bodo Henkel (voice actor) Carsten Edenfeld (programming) Carsten Kißlat (story design support) Christian Wewerker (voice actor) Claus Wohlgemuth (illustrations) Clemens Schmitz (ai scripting) Corinna Viel (voice recording) Dennis Lüsebrink (additional programming) Dieter Hildebrandt (engine programmer) Dieter Hildebrandt (lead programmer) Dieter Kling (voice actor) Florian Jacobi (story design support) Folko Streese (additional texturing) Frank Kahlfuss (additional 2d graphics) Hans-Jörg Karrenbrock (voice actor) Helge Heynold (voice actor) Helmut Winkelmann (voice actor) Holger Beisheim (tool programming) Horst Dworczak (additional game design) Horst Dworczak (lead artist) Joachim Pütz (voice actor) Jochen Peketz (ai scripting) Johannes Steck (voice actor) Jörg Bütow (story design support) Jürgen Alban (motion capture actor) Jürgen Bilstein (additional animations) Kai Rosenkranz (tool programming) Kai Rosenkranz (music) Kai Rosenkranz (sound effects) Kai Rosenkranz (visual special effects) Kai Rosenkranz (web design) Klaus Bauer (voice actor) Kritzelkratz 3000 (additional animations) Kurt Pelzer (additional programming) Laurenz Nolting (motion capture actor) Manuel Moos (additional programming) Marco Rademacher (sound effects) Marina Korin (motion capture actor) Mario Röske (modeling) Markus Kark (character modeling) Markus Kark (texturing) Markus Kark (character animations) Markus Kark (intro) Markus Kark (cutscene rendering) Markus Plewa (additional animations) Markus Plewa (intro) Markus Plewa (cutscene rendering) Martin Schäfer (voice recording) Martin Schäfer (voice actor) Mattias Filler (story) Mattias Filler (dialogues) Mattias Filler (missions) Mattias Filler (qa) Michael Deckner (voice actor) Michael Hoge (management) Michael Hoge (game design) Michael Hoge (art direction) Michael Hoge (story) Michael Hoge (dialogues) Michael Hoge (missions) Michael Hoge (ai scripting) Michael Rüve (technical support) Navid Vahdat (story design support) Pete Knorr (voice actor) Peter Heusch (voice actor) Peter Sabath (tool programming) Pit Krüger (voice actor) Ralf Marczinczik (illustrations) Roman Keskenti (additional programming) Sascha Henrichs (modeling) Stefan Kalveram (story design support) Stefan Kalveram (qa) Stefan Nyul (management) Stefan Nyul (game design) Stefan Nyul (story) Stefan Nyul (dialogues) Stefan Nyul (missions) Stefan Nyul (ai scripting) Steffen Rühl (story design support) Tobias Franz (2d artist) Tom Putzki (game design) Tom Putzki (marketing) Tom Putzki (pr) Torsten Dinkheller (2d artist) Torsten Dinkheller (marketing) Torsten Dinkheller (pr) Torsten Dinkheller (web design) Torsten Feld (story design support) Ulf Wohlers (programming) Uwe Kaschel (voice actor) Uwe Meier (character modeling) Uwe Meier (texturing) Vadim Pietrzynski (additional texturing) Vadim Pietrzynski (additional animations) Willy Rosenkranz (additional music) Willy Rosenkranz (recording) Zoey Hendley (voice actor) | labelimagesubject |
Hawken | Meteor Entertainment (Adhesive Games) | 2012 | labelimagesubject | |
Homefront | THQ;Spike (Kaos Studios;Digital Extremes) | 2010 | John Milius (story) | labelimagesubject |
Iron Brigade | Microsoft Studios (Double Fine Productions) | 2012 | labelimageminimize | |
Kane & Lynch 2: Dog Days | Square Enix;Eidos Interactive (Io Interactive) | 2010 | labelimageminimize | |
Kingdoms of Amalur: Reckoning | EA Partners (38 Studios;Big Huge Games) | 2012 | Ken Rolston R.A. Salvatore Todd McFarlane | labelimagesubject |
Lord of the Rings Online | Turbine;Midway Games;Codemasters (Turbine) | 2007 | labelimageminimize | |
Mafia | Gathering of Developers;Take 2 Interactive (Illusion Softworks) | 2002 | labelimagesubject | |
Manhunt 2 | Rockstar Games (Rockstar London) | 2009 | labelimageminimize | |
Middle-earth: Shadow of Mordor | WB Games (Monolith Productions) | 2014 | labelimagesubject | |
Might & Magic X - Legacy | Ubisoft (Limbic Entertainment) | 2014 | labelimageminimize | |
Order of War | Square Enix (Wargaming.net) | 2009 | labelimagesubject | |
Planet Alcatraz | 1C Company | 2006 | Dmitry Puchkov (original author) | labelimagesubject |
Planet Alcatraz 2 | 1C Company | 2008 | labelimageminimize | |
Planet of the Apes | Ubi Soft (Visiware) | 2001 | labelimagesubject | |
Red Faction: Armageddon | THQ;Syfy Games (Volition) | 2011 | labelimagesubject | |
Resident Evil: Operation Raccoon City | Capcom (Slant Six Games) | 2012 | labelimageminimize | |
Sanctum | Coffee Stain Studios;Lace Mamba (Coffee Stain Studios) | 2011 | labelimagesubject | |
Scooby Doo 2: Monsters Unleashed | THQ (AWE Games) | 2004 | labelminimizeminimize | |
Section 8 | SouthPeak Games (TimeGate Studios) | 2009 | labelimagesubject | |
Shadow Warrior | Devolver Digital (Flying Wild Hog) | 2013 | labelimageminimize | |
Singularity | Activision (Raven Software) | 2010 | labelimageminimize | |
SpongeBob SquarePants: Employee of the Month | THQ;1C-SoftClub;Snowball Studios (AWE Productions) | 2002 | labelminimizeminimize |