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Angvik author2013 bodyarmor boomerangs bright construct2engine deadlydecor dualwielding harmfultouch hopandbop html5 humblewidget inventory itemdurability itempickup-normal loot-random meleeweapons nosaves permadeath potions steampowered thrownweapons labelimageminimize
ArcaniA - A Gothic Tale  JoWood Productions (Spellbound Entertainment)2010 1life 2hmeleeweapons achillesheelfoes acid adv-ptdistr adv-static anatomicdamage ancientenemy animals armyofone automap autosavepoints axes ballistics blocking bludgeons bodyarmor bows burrowers canyon capacity-unlimited castle cave changinggoals chargedattack chargers chargingweapons chemistry circadiancycle city civilianprotagonist compass containers cooking corpselooting cpplanguage crafting crepuscularrays crossbows cryokinesis crystalentities crystals cultists deadlywater demo demonicmenace demons difficulty difficulty-ingame directx9 dock dodging doors drm drm-activation dualism dvd dynamicweather electrokinesis energyregen eviloverlord falldamage forcefields forest giantbeetles gianthumanoids giants giantworms goblinoids goblins golems gothic-series graverobbing healingitems heathaze herbs hintsystem hive hostilewildlife inorganics insectoids interactivedialogs inventory invisiblewalls island itemglow jewelry jumping keys knockdown leveluprestoration lockpicking lunatics magic magicrings medieval meleeweapons mine minimap monsters mountain mystics namelessprotagonist necklaces neutralmonsters neutralnpcs nohealthregen objectiveindicator obstacletranslucification openended openworld optionaltasks orcs orphanprotagonist outlaws physx playerexposition polearms potions premadeprotagonist prophecy pyrokinesis quickkeys rain recurrence-character refugees revenge roadsigns ruins rural safeledges safepowers sauroids saveanywhere scavenging scientists securompa selfupdate sequelhook serialkey shadermodel3 shallowwater shields shore skeletons soldiers sorcery spectacularforce spectres splatter ssao steampowered subtitlediscrepancy swarmers sweepingstrikes swords targetlock tasktracker teleporters threatdisplay town tropic tutorial tutorial-integrated undead unusualprotagonist visionengine walking war weathereffects wetland wildlife winvista winxp woundless xp-deeds xp-kills youngadultprotagonist zombies [b]Minimum:[/b]
* Windows XP or Vista
* 3.2 GHz Pentium IV or Athlon 3500+ CPU
* 1 GB RAM
* 256 MB VRAM
* Radeon 1800XT or GeForce 6800 GPU
* 10 GB HD space***Working titles:
[*] Gothic 4: Arcania
[*] Gothic 4: Genesis
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Ardentryst  Project Ardentryst2007 actionchaining adv-perks adv-static aspectratio-16-10 aspectratio-4-3 axes bossbattles butterflies carnivorousplants chargedattack containers crossbows currency deathpits encounters-popup enemyhealthdisplay energyitems energyregen fantasyworld femaleprotagonist forest genderchoice giantinsects giantspiders giantwasps harmfultouch healingitems healthregen inventory jewelry jumping loot-random loot-unexpected magic maleprotagonist meleeweapons mollusk monsters netranking npcregen obsoletedassets optionaltasks polearms potions premadecharacters pygame pythonlanguage rapidmovementplants savepoints sdl shopping snails sorcery spiders summery swords teenprotagonist titlementioned town tutorial vorbis walking widescreen wintery xp-kills Online play is mentioned in the game, but this seems to refer to only online ranking. labelimageminimize
Arx Fatalis  JoWood Productions (Arkane Studios)2002 1life adv-ptdistr airlocks amnesia animateweapons antagonistawareness antimagiczones aristocrats attrbasedeq automap ballistics bludgeons bows capacity-slots castle cdrom cemetery charactercreation cheese chemistry chemistry-medicine chemistry-toxins chickens companyfirstgame cooking cultists dark deathfakers demo demons directx8 disguisedtriggers displacementfiction distracting divinechampion divinemenace doors draganddrop dragons drawing drm dungeon dungeoncrawler elevators energyregen fanpatch finiteopposition fromanotherworld fullbodyawareness gambling ghosts giantinsects giantspiders giantworms goblins gog golems graverobbing hazardouspowers healingitems hillland humanoidprotagonist humans immersivesim improvisedweapons ingamecinematics inventory itemdurability jumping ladders license-gpl liches limitedcapacity lockpicking magic magic-precast magic-sigils magicrings mediaindrive medieval meleeweapons minimap mummies murinoids mystics naga namelessprotagonist neutralmonsters neutralnpcs nohealthregen noinvpause nontolkienian ogres pointertoggle postapocalypse potions prophecy quake rating-esrb-m refillableliquidcontainers renegades repairing rescue rescuees saveanywhere screenshake search secrets secrets-mandatory securom securom1 serious shopping sidetracked skeletons skillbasedeq soldiers solomission sorcery sourcecodeavailable splatter stealing stealingnpcs stealth stealth-light stealth-sight stealth-sound steampowered subterranean subterraneanrealm subtitledeficient summoning swords systemsdriven toxins trapdisarming trespassing trolls uipointer undead visionenhancer voiceovers walking win2k win98 winxp xp-kills zombies Cast away from the surface of the Earth by the disappearance of the sun, Mankind lived hidden underground in the Fortress of Arx. Humans only have magic left to survive against Ratmen, Dragons and starvation...

But a much greater danger is hovering above the world of Arx Fatalis. Lurking in the eternal darkness of the mines, it feeds off the innocent souls of the city. It is not a monster. It is not human. It is pure evil.

The adventure has just started, and soon,
the fate of Arx, will be in your hands.

Arx Fatalis is a medieval heroic fantasy first person role playing game which places the accent on immersion, storyline and innovative magic system.

Arx Fatalis is intended for RPG and adventure players.

Dive into the universe of Arx

Arx Fatalis is an RPG that thrusts the player into an extremely complex fantastic world. Arx Fatalis combines a rich storyline with impressive medieval settings. The easy to use interface results in maximum interaction. The player is in an intense immersion state where he can feel how each one of his actions affects the surrounding world. The goal of the game is to reduce to nothing the cult of Akbaa, God of destruction and Chaos, and thus, prevent him from returning to the physical world. If the player fails, the demon will crush Arx under its rule of blood and terror.

The player, assuming the role of potential hero, fights in a large underground fortress, with wood clubs, swords, lances. and many magic artifacts, against the threat of multiple underground creatures (Goblins, Trolls, Ratmen and other vicious creatures.)

But rough power is not always the best road to victory. The hero may also use the new "screen magic" to advance. By using the mouse, magic runes have to be drawn and combined on screen in order to create powerful spells that will protect the player or give him the strength to defeat his enemies and to complete his quest.

In addition to the fight against demons and monsters, there is also a practically infinite number of interactions with the creatures and objects in the fortress, which enable the player to regain his memory, solve enigmas, and fulfill quests. By accumulating experience points, the player is able to lead his hero and train him any way he wants.

Dare to enter the world of Arx Fatalis. Explore the underground cities, secret temples, ancient mine tunnels, discover forgotten civilizations and dominate the magic of Arx Fatalis...***The game may suffer from severe [i]flickering[/i] and depth buffer issues under some circumstances. The actual cause is unknown as it fixed itself and I failed to reproduce it.

Bumb mapping used by the game is one of the earliest methods and causes some graphical glitching on at least NV's GPUs (buttons and doorways otherwise revealed by sufficiently high intuition are colored almost pitch black). Therefore it is recommended you disable it.

Forcing anti-aliasing causes some text to disappear, the game itself has no anti-aliasing options so this is only reminder not to do it in externally.***[b]Minimum:[/b]
* Windows 98, ME, 2000 or XP
* 500 MHz Pentium II CPU
* 64 MB RAM
* 16 MB VRAM
* 750 MB HD space
* 4X CD-ROM drive

[b]Recommended:[/b]
* 900 MHz Pentium III CPU
* 256 MB RAM
* 32 MB VRAM***Latest version: 1.21 (2011-01-14)

Version history:
* 1.18 (2007-10?)
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Avencast: Rise of the Mage Lighthouse Interactive;Stardock (ClockStone Software)2007 1life adv-ptdistr ancientenemy animals automap autosavepoints bodyarmor bossbattles burning burrowers capacity-slots castle cemetery cloakednpcs combomoves companyfirstgame containers cryokinesis crystals death demonicinvasion demonicmenace demonpact demons descriptivenames difficulty dimensionaltravel directionalforce-wind directx9 divinemenace dodging doors doors-autoclosing download drm enemyhealthdisplay energyitems energyregen ether faerierealm falseending flyingislands fog ghosts giantscorpions giantspiders glowingeyes gnomes healingitems healthregen healthregen-moderate heathaze identitycrisis illusionarywalls imps inorganics insects instantkillers interactivedialogs interactivetriggers interlinkedlevels interrupting inventory itemglow jewelry knockdown leveleditor leveluprestoration limitedcapacity loot-unexpected magic magic-delayed magic-innate magic-instant magic-physical magic-science magic-somatic magic-verbal magicartefacts magiccircles magicrings medieval mine minimap modifiable monsters mysticprotagonist narrator nontolkienian noports objectiveindicator obstacletranslucification oldskoolsecurity openal optionaltasks orphanprotagonist pandorasbox playerprofiles polearms polycephalids portals possessed potions premadeprotagonist pseudo3d pyrokinesis rain ruins saveanywhere school screenshake securom7 shopping sidestory skeletons slowbackpedal sorcery spawners sqlite staves steampowered summoning tasktracker titlementioned titularlocale treachery tutorial tutorial-noninteractive twitch vorbis walking warriormystics wasteland weefolk whirlwinds winvista winxp xp-deeds xp-kills youngadultprotagonist Although one of the magic disciplines available in the game is called blood magic, it's not suitable for the [gametag=bloodmagic]blood magic[/gametag] tag, as it seems to be completely unrelated type of magic.***Un RPG normal, sin nada que destacar.

Mediocre.

4 de 10***Latest version: 1.04[a] (as of 2008-07-25?)***US+CA 2007-11 (first week)
UK 2007-11-02
DE 2007-11-16

Scandinavia 2007-11
Southern Europe Q1 2008***[b]Minimum requirements:[/b]
* Windows XP or Vista
* 2.2 GHz CPU or equivalent
* 512 MB RAM (1 GB for Vista)
* GeForce FX 5700 or Radeon 9700
* 4.4 GB free HD space***"Avencast combines the sense of adventure and character development found in RPGs with fast-paced action in the vein of classic beat 'em ups, all set in a world where magic truly rules the day."

Key Features

* Challenging game play: Keyboard-and-mouse-based controls that enable skilful and dexterity-based special moves and combos
* 60 different combat moves and magic spells from three categories in two magic skill trees.
* More than 40 unique 3d models of monsters and characters
* A multitude of different enemies with a great variety of skills and strategies
* Equip your character with more than 120 unique items including magic weapons and armours
* Detailed, charming 3d graphics and special effects
* Atmospheric moods through real-time soft shadows
* Intriguing storyline in 3 Chapters
* Multifaceted game play through riddles and quests that demand brain and dexterity
* 360° free camera control without annoying auto adjustment
[ClockStone Software]
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Aztaka Citeremis2009 14thcentury adv-ptdistr apemen autosavepoints bossbattles cave centauroids city companion damageflicker damageinfo download earth fmod forest giantbeetles giantinsects godlingprotagonist harmfultouch harpies heads healthregen hive indie insectoids jewelry knockback loot-random loot-unexpected magic magicrings meleeweapons mesoamerican-theme mexico minibosses mountain mystics npcspawning obsoletedassets playerprofiles potions ruins savepoints search slowmotion sorcery spears spectres steampowered tropic tumbling wetland widescreen xp-kills youngadultprotagonist Un juego de acción/plataformas de ambientación precolombina.

Nada del otro mundo.

4 de 10***2009-11-05 on Steam, by Citeremis (lang: eng, fre)***Inspired by Aztec legend, Aztaka will casts you into the middle of a war between the Gods and Mankind. Who will prevail? As Huitzilo, heir of the Sun God, skilled in both the arts of combat and magic, only you can save your people from the wrath of the Aztec Gods.

Aztaka features graphics of a quality never before seen in a game of this type. Grand, richly-detailed backdrops and fluid character animations will plunge you into the legend of Huitzilo and his quest to collect the seven Phonograms.

With 21 levels, Aztaka provides a veritable new universe for Action/RPG fans to explore.

[b]Features[/b]
* Manipulate spiritual energy to solve mysteries and vanquish foes
* Enhance and customize your character by training skills and abilities, and acquiring ancient artifacts.
* Embark on optional side-quests to acquire valuable items and gold.
* Visit shops to buy and sell potions, rings, piercings and skills to aid in your travels.
* Challenging yet simple spell casting system
* Twenty-one unique and detailed levels
[Citeremis]
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Barony Turning Wheel2015 adv-static antagonistawareness axes blocking blocky bludgeons cpplanguage curseditems customengine dark doors doors-breakable draganddrop enemyhealthdisplay fmod genderchoice giantrats gog healthregen healthregen-slow humblewidget hunger inbuilttraps instantkillers itemdurability itemidentification lamp lamp-powered leveleditor license-gpl3 license-proprietary lowviolencemode magic mapgenerator meleeweapons mp-campaign mp-cooperative opengl permadeath polearms potions presetmaps screenshake sdl sdl2 shields skeletons sorcery spears steampowered swords undead vorbis winxp xp-kills xp-literal Barony is a 3D, first-person roguelike. The goal of the game is to descend to the bottom of a dark dungeon known as the Devil's Bastion and destroy an undead lich named Baron Herx, who terrorized the peaceful town of Hamlet in life and is now harboring a curse against the land from beyond the grave. To aid you in your quest are friendly humans who have been eeking out a rough life within the dungeon for generations, as well as any friends you can bring with you in real life: Barony is the first of its kind as a first-person roguelike in that it fully supports cooperative multiplayer for up to four players.

~ Features ~
* Gameplay inspired by RPG classics like Ultima Underworld, System Shock, & Daggerfall
* Roguelike mechanics such as perma-death, random dungeons, cryptic messages and more
* Complex but intuitive drag & drop interface for inventory and character management
* Cooperative multiplayer for up to 4 players over internet or LAN
* Hundreds of unique collectible items and loot
* Dozens of secret areas and developer easter eggs
* Bundled level editor, exposed assets, and simple formats for easy modding
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Bastard Bonds Bigfingers2016 achievements alcohol amoeboids automap axes bara bludgeons bows cave charactercreation combatmode commercial containers crafting currency demons doors download dragons dragons-western environmentalpuzzle exploration felinoids forest gargoyles genderchoice gianthumanoids goblins grid grid-square group harpies healing healingitems health hitchance homosexuals humanoidanimals humanoidprotagonist humanprotagonist indie initiative inventory itemglow keys knives limitedcapacity magic magicweapons maleprotagonist medieval meleeweapons mercenaries minimap monsters mouse multipleendings mycoids mystics neutralnpcs nudity nudity-inhuman openworld-restricted orcs outlawprotagonist outlaws potions prison prisonbreak recruiting ruins sasquatch sauroids scavenging serious shopping sorcery steampowered subterranean swords tacticalrpg turnbasedcombat undead vampires vendortrash walking werewolves xp-kills zombies labelminimizeminimize
Bonetown - The Power of Death CPSoft2015 chibi-sd crafting download glowingeyes indie inventory meleeweapons potions radar skeletons splatter steampowered swords undead undeadprotagonist unity-engine uvl-confusable labelminimizeminimize
Crusaders of Might and Magic 3DO1999 1life actionadventure adv-static ardon-mm aspectratio-4-3 blocking bludgeons capacity-slots castle cdrom chosenone controlconfig difficulty direct3d directx6 display-640x480 drm dwarves elementals energyregen forest gog hackandslash healingitems insectoids interlinkedlevels inventory jumping limitedcapacity magic magicartefacts map mapdeficient medieval meleeweapons mightandmagic milessound militantprotagonist mine nogps obsoletedassets ogres potions premadeprotagonist rating-esrb-t rewardingvandalism safedisc sciencefantasy shadowmaps shields skeletons sorcery subterranean swords swrender tutorial undead unknownpast uvl-imagequality uvl-missingimages voiceovers walking warriormystics warriorprotagonist weefolk win95 [b]Minimum:[/b]
* Windows 95
* 166 MHz Pentium CPU w/ MMX
* 32 MB RAM
* 175 MB HD space***[quote=Wikipedia]Numerous aspects of the storyline differ in the PC version. Before reaching the Citadel, Drake must pass through the small village of Cador-Sûl, which is not present in the PlayStation version. Also, Prince Dain must be rescued from the Ironpicks before he can be spoken to, and Tor is not present. Two dungeon-like locations, the Catacombs and the fallen Starship, are accessible only in the PC version. Ursan plays a larger role, Celestia does not flee Citadel and the final battle takes place on Necros' Battleship, with no mention of the Kreegan Gate.[/quote]
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Dark Souls  Namco Bandai (From Software)2012 actionadventure adv-intermediary adv-xpdistr amalgams antisavescumming apocalyptic armorupgrades attrbasedeq avianoids axes backtracking bleak blocking bludgeons bossarenas bossbattles bossmeter bows breakmeter cagetransport cave cemetery classless coffins corpselooting counterattacks crystals damageinfo damageovertime darkfantasy darkisnotevil darkness-theme darksouls-series dawnofanewage defensebreaking depthoffield destiny difficulty-single dilapidated dingy display-30fps dodging dragons driders encounters-seen enemyhealthdisplay equipmentupgrades exploration fallimpact fanpatch fasttravel-points fatties fmod forest fragileprotagonist framesynced genderchoice giantgastropods gianthumanoids giantmonsters giantmyriapods giantrats giants giantwolves grapplers greyvsgrey hackandslash handandahalfweapons heads healingitems healingstations humanity humanoids hydrae illusionarywalls immortalprotagonist intelligentanimals invincibilityframes invisibleplatforms itemcharges itemdurability itemglow itemrecharging jokecharacter knives knockbackwards lava legacydesign-controls library loadless lutris magic mandatoryloss mapdeficient medieval meleeweapons metagaming metroidvania mimics mixedresolution monstergirls monsters motionblur mp-cooperative mp-dropinpvp mp-lfg mp-undefined multipleendings mycoids mystics neutralmonsters noagenda noclearobjectives nofailstate npcenvironmentalvulnerability npchealing npcspawning openclassing openpvp openworld packagedenemies palace parrying phyreengine pinatacreatures plantcreatures polearms potions pressureplates prison prophecy pvpve quitsave ragdollphysics rating-cero-d rating-esrb-m rating-pegi-16 ravens recallportal restingreset retrypoints save-opportunistic save-suspend scenic seamlessworld secrets secrets-meta shieldbash shields shortcutopening sizeispower skeletons smaa sorcery soularts souls-series soulslike sparsemusic spellmemory srank stamina statuseffects steampowered steamworks swords tactical targetlock teleport temple thrownweapons titlementioned toxins tumbling tutorial tutorial-noninteractive undead undeadprotagonist undefinedelements undirected unlimitedlives unrestrictedviolence upgradesystem vaguestory volcano weaponsweetspots windowslive xp-kills xp-objects zombieapocalypse zonedgloballighting zoom Drift bags and vagrants are one of the most obscure mechanics of the game. Drift bags are dropped items that are randomly transported to another player's world where they can be picked up, if they aren't picked up they get transported again. Once the drift bag has been transported enough many times, it turns into a vagrant, a rare enemy that spawns in no other way. Vagrants if undefeated will be transported to other players' worlds much like the drift bags.***The game's story is about the waning Age of Fire which the player can help continue or end, the waning of the age also is the cause of the undead curse when Gwyn kindled the First Flame with his essence. Letting the Age of Fire end would bring about Age of Dark (a.k.a. Age of Humanity), but considering how Dark Souls (a.k.a. human souls) are prone to bad things and generally the world's bleak presentation of humans, this would probably be about as bad thing as the previous age or worse.

How bad humans and Dark Souls are or can be is especially shown in Artorias of the Abyss expansion (which is included in the Windows port of the game), though the information gained there can be somewhat misleading. The Abyss appeared because the pygmy went insane, not because it was natural thing to happen with Dark Souls, and the Abyss corrupted Artorias and the Oolacile. Many players seem to assume this is the natural progression for what happens with Dark Souls unfortunately.***With a moody and almost grimterror atmosphere and lore that would make even H.P.Lovecraft shiver a little, a simple but very customizable character development and a gameplay that is hard and "unfair", bringing back the "trial and error" progress system of classical arcade games, this game is simply a jewel of RPG-action goodness.

Sadly, this version is a poorly done port from the console version, almost forcing to be played by handheld control (keyboard + mouse is horribly designed and also missing keybinding for some actions), and the camera feels clunky, slow and very dependant of player panning/autolock.

8 of 10***Dark Souls is an upcoming action role-playing game from the developers who brought you Demon’s Souls, FromSoftware. Dark Souls will have many familiar features: A dark fantasy universe, tense dungeon crawling, fearsome enemy encounters and unique online interactions. Dark Souls is a spiritual successor to Demon’s, not a sequel. Prepare for a new, despair-inducing world, with a vast, fully-explorable horizon and vertically-oriented landforms. Prepare for a new, mysterious story, centered around the King’s Crowns and the original, now dying flame at the center of the world. But most of all, prepare to die. You will face countless murderous traps, countless darkly grotesque monsters and several gargantuan, supremely powerful demons and dragons. You must learn from death to persist through this unforgiving world. And you aren’t alone. Dark Souls allows the spirits of other players to show up in your world, so you can learn from their deaths and they can learn from yours. New to Dark Souls is Beacon Fire, where you can share the experiences of your adventure with the spirits of other players. Around the Beacon Fire, you may find the only warmth and calm that exists in this dark world. Beware: There is no place in Dark Souls that is truly safe. With days of game play and an even more punishing difficulty level, Dark Souls will be the most deeply challenging game you play this year. Can you live through a million deaths and earn your legacy?

[b]New Content[/b]
Dark Souls: Prepare to Die Edition will include an untold chapter in the world of Lordran where the player must stop the spread of darkness at all costs by facing and defeating the Dark Knight Artorias.

* New Bosses – Including Artorias of Abyss, Chimera of Tomb, and more
* PVP Online Matchmaking System – Quick matching for co-op or PVP
* New Areas – Including Oolacile Tomb, Old Ruins and more
* New Enemies – Including Abyss Guard, Chained Prisoner and more
* New NPCs – Including Hawkeye Gough and more
* New Weapons and Armor – Equip some from the new bosses, enemies, and NPCs

[b]Key features:[/b]
* Extremely Deep, Dark & Difficult – Unforgiving in its punishment, yet rewarding for the determined – learn to strategize freely and conquer seemingly impossible challenges.
* Fully Seamless World – Explore a completely integrated world of dark fantasy where dungeons are seamlessly intertwined, with great height.
* Mastery Earns Progression – Contains 60 hours of gameplay, with nearly 100 uniquely despair‐inducing monsters & an incredibly nuanced weaponry & magic spells system. Player success depends on their eventual mastery of how and when to use the magic spells, choice of armor, the number of weapons, the types of weapons, and the moves attached to the weapons.
* Network Play – Players may cross paths with one another, interacting with each other throughout the game even as each player plays their own game.
* Flexible Character Development & Role Play – As the player progresses, they must carefully choose which of their character’s abilities to enhance as this will determine their progression style.
* Community – See other real players and empathize with their journey, learn from seeing how others died, find and leave messages for your fellow players; helping them or leading them into death.
* Symbolic of Life & Hope – The Beacon Fire is an important feature of Dark Souls for many reasons. Though in gameplay it serves as a recovery and re‐spawn point for players whose health gets low and is the one place in the dark world where players can find a fleeting moment of warmth and calm.***[media=youtube]WlVBVKAFFg4[/media]
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Dark Souls: Remastered  Namco Bandai (From Software)2018 actionadventure adv-intermediary adv-xpdistr amalgams antisavescumming apocalyptic armorupgrades attrbasedeq avianoids axes backtracking bleak blocking bludgeons bossarenas bossbattles bossmeter bows breakmeter cagetransport cave cemetery classless coffins corpselooting counterattacks crystals damageinfo damageovertime darkfantasy darkisnotevil darkness-theme darksouls-series dawnofanewage defensebreaking depthoffield destiny difficulty-single dilapidated dingy dodging dragons driders encounters-seen enemyhealthdisplay equipmentupgrades exploration fallimpact fasttravel-points fatties forest fragileprotagonist genderchoice giantgastropods gianthumanoids giantmonsters giantmyriapods giantrats giants giantwolves grapplers greyvsgrey hackandslash handandahalfweapons heads healingitems healingstations humanity humanoids hydrae illusionarywalls immortalprotagonist intelligentanimals invincibilityframes invisibleplatforms itemcharges itemdurability itemglow itemrecharging jokecharacter knives knockbackwards lava library loadless magic mandatoryloss mapdeficient medieval meleeweapons metagaming metroidvania mimics monstergirls monsters mp-cooperative mp-dropinpvp multipleendings mycoids mystics neutralmonsters noagenda noclearobjectives nofailstate npcenvironmentalvulnerability npchealing npcspawning openclassing openpvp openworld palace parrying phyreengine pinatacreatures plantcreatures polearms potions pressureplates prison prophecy pvpve quitsave ragdollphysics rating-pegi-16 ravens recallportal restingreset retrypoints save-opportunistic save-suspend scenic seamlessworld secrets shieldbash shields shortcutopening sizeispower skeletons sorcery soularts souls-series soulslike sparsemusic spellmemory srank stamina statuseffects steampowered steamworks swords tactical targetlock teleport temple thrownweapons titlementioned toxins tumbling tutorial tutorial-noninteractive undead undeadprotagonist undefinedelements undirected unlimitedlives unrestrictedviolence upgradesystem vaguestory volcano weaponsweetspots xp-kills xp-objects zombieapocalypse zoom Embark upon an epic dark fantasy in a universe stricken by decline and the Curse. Explore its intricate world design - full of hidden passages, dungeons and secrets - and uncover its deeply rooted lore.***Has significant changes to the engine and certain parts of the gameplay. Some features from the sequels were ported over. This however is not redesign of original Dark Souls, so many of the problems of the original are still present. The assumed goal however of this product is to move support to unified game across all current supported platforms and allow players who never played the original to experience it.

There's been some severe outcry from PC Dark Souls fans for the remaster not doing "enough".
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Deliantra author2006 angels ants automap bees beholders birds bludgeons bows builders castle charactercreation chickens chiroptera circadiancycle classbased cpplanguage crafting crossbows demons disease dwarves elves energycreatures fantasyworld femaleprotagonist flyingislands fogofwar genderchoice ghosts giantspiders goblinoids goblins grid grid-square healthregen-moderate hunger interactivepurgatory inventory keys lineofsight magic maleprotagonist mmog monsters opengl pirates potions rats religion safepowers sheep shopping similliteracy sorcery spiders sprites stealing subterranean summoning swords swrender thieves tileblending toxins traps tutorial undead upgradesystem vampires walking weaponcustomization weaponupgrades weefolk x86 x86-32 xp-literal labelminimizeminimize
Delver Priority Interrupt2018 adv-static alphafunding ambientcreatures amoeboids automap blankprotagonist blood bludgeons bodyarmor bows chargedattack chiroptera damageovertime dark dissolvingcorpses doors draganddrop dungeon dungeoncrawler firstpersonshooter gianteyeball giantinsects giantspiders giantworms gibs healingitems inventory itemdurability itemgenerator java keys knives ladders leveluprestoration loot-random magic malfunctioning mapgenerator meleeweapons monsters mystics obsoletedassets opengl opengl-2-0 permadeath physics pixelated potions pressureplates randomstartgear retro roguelite shallowwater skeletons skulls spiders splatter steampowered subterranean swimming swords thrownweapons toxins undead undefinedelements vaporware wands xp-kills Delve into the shifting dungeons on your hunt for the Yithidian orb, but getting it might just be the easy part. Delver is a single player first-person action roguelike dungeon crawler, just like you wished they used to make. Slay monsters, blast wands, hoard potions, and loot everything. Features A silky smooth mix of 90s FPS combat with classic RPG mechanics. In these dungeons once you're dead you stay dead. Permadeath means that when you die, you begin each run into the dungeon anew. Tough as nails gameplay will test your skills, no grinding will save you here. A procedural dungeon that will keep you on your toes, no two runs will ever be the same. Delicious chunky pixels! Easy to pick up gameplay, but difficult to master. The dungeon has been waiting for you. labelimagesubject
Diablo Blizzard (Blizzard North)1996 actionrpg adv-ptdistr armyofone attrbasedeq automap battle.net bestsellerseries bleak bludgeons bossbattles bows cacophonicvoice capacity-slots caprinoids chargers classbased classlinkedgender cliffhanger cloakednpcs constrainedlocale crossworldcharacters dark-limited darkfantasy darkknights demonicinvasion demons diablo diablolike display-640x480 elitemobs endlessconflict energyitems evilwins fullscreen gameoftheyear gargoyles gloomy goblinoids gothic graverobbing hackandslash healingitems healingstations healthbuffer hell hellscape heroprotagonist humanoidanimals inorganics interrupting inventory ipx itemdurability itemgenerator itemidentification itempickup-instant jewelry knockback levelhub leveluprestoration limitedcapacity magic magic-instant mapgenerator meleeweapons minimap monsters mp-campaign mp-cooperative naga neutralmonsters nontolkienian npcspawning obstacletranslucification openclassing optionaltasks playerprofiles potions premadecharacters presetmaps pve pyrokinesis quitsave recallportal restorativegluttony safezone saveanywhere selfluminance sequelhook serious shopping singlesave skeletons socketables sorcery spawncopy subterranean summoning swords taskgenerator taxonomy teleporting titlementioned titularcharacter tooltips town tragicending twitch undead unknownpast uvl-missingimages voiceovers walking xp-kills zombies [b]Classes:[/b]
* Warrior
* Mage
* Rogue (archer)***The game is still available as part of the Diablo Battlechest (--2007/09) and through Blizzard's webstore.
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Diablo II  Blizzard2000 2hmeleeweapons actionrpg adv-ptdistr amazons arid armyofone attrbasedeq auras automap axes battle.net bestsellerseries bink bludgeons bossbattles bows cacophonicvoice capacity-slots caprinoids cdrom chapterreplay chapterreplay-cumulative classbased classlinkedgender cliffhanger compatiblewine containers corpseactions crossbows crossworldcharacters cryokinesis damagetypes dark-limited darkfantasy daylighthorror demonicinvasion demons diablo diablolike direct3d directdraw directx6 drm drm-removed druids dualwielding dungeon eax eax1 electrokinesis elitemobs endlessconflict energyitems energyregen ether evilwins fasttravel-points felinoids forest fullscreen gambling ghosts glide3d goblinoids graverobbing hackandslash healing-gradual healingitems healthbuffer heroprotagonist hive humanoidanimals humid insectoids interrupting inventory itemgenerator itemidentification itempickup-instant itemsets javelins jewelry jokelevel jungle leveluprestoration license-crossplatform limitedcapacity loot-random loot-unexpected lootemup magic magicrings manaburn mapgenerator mediacheck-removed mediaindrive meleeweapons minimap mode-hardcore monsters mp-campaign mp-cooperative mummies necromancers nontolkienian npcfleeing npcspawning obstacletranslucification oddappliances optionaltasks paladins paperdoll passivesynergy playerexpiration playerprofiles polearms potions premadecharacters presetmaps pve pygmies pyrokinesis quickkeys quicksets quitsave rating-pegi-16 reactos reanimators recallportal recurrence recurrence-character respec restorativegluttony rewardingvandalism ricochetingattacks safezone scrolls scythes selfluminance selfupdate sequelhook serious shieldbash shopping singlesave skeletons socketables sorcery souljar spears stamina stash staves summoning supportnpcs swords swrender tasktracker taxonomy teleporters theurgy thrownweapons titlementioned titularcharacter tooltips toxins tropic twitch undead unknownpast uvl-missingimages voiceovers walking wands wasteland win2k win95 win98 winnt4 xp-deeds xp-kills zombies [b]Classes:[/b]
* Barbarian
* Necromancer
* Paladin
* Sorceress
* Amazon***Latest version: 1.13c (2010-03-23)
History:
* 1.12a***EAN-13: [code]3348542160316[/code] (BSS)***[b]Minimum:[/b]
* Windows 95, 98, NT4 SP5, 2000 or XP
* 233 MHz Pentium CPU
* 32 MB RAM
* 650 MB HD space
* 4X CD-ROM drive

[b]Multiplayer:[/b]
* 64 MB RAM (for hosts: 128 MB, 256 MB with more than 4 players)
* 950 MB free HD space***Since the beginning of time, the forces of Order and Chaos have been engaged in an eternal struggle to decide the fate of all Creation. That struggle has now come to the Mortal Realm...and neither Man, Demon, nor Angel will be left unscathed...

After possessing the body of the hero who defeated him, Diablo resumes his nefarious scheme to shackle humanity into unholy slavery by joining forces with the other Prime Evils, Mephisto and Baal. Only you will be able to determine the outcome of this final encounter...

In Diablo II, return to a world of dark fantasy. As one of five distinct character types, explore the world of Diablo II -- journey across distant lands, fight new villains, discover new treasures, and uncover ancient mysteries, all in the quest to stop the Lord of Terror, once and for all...

Game Features

* Five all-new character classes with unique attributes and abilities
* Four different, fully populated towns complete with wilderness areas
* Multiple dungeons, caverns, and crypts in every town for players to explore
* Expanded world, filled with all-new quests, weapons, spells, armor, monsters, and non-player characters
* Advanced combat system, incorporating class-specific fighting techniques and spells
* Full Multiplayer support, including Internet play over Battle.net
* Optional 3Dfx and Direct3D support
[Blizzard]***If you're even thinking about buying Diablo 2, then say goodbye to family, friends, and your job. Run away to Mexico if you have to, because Diablo 2 is too good. It's one of those games that keep you awake at night. It makes you think about gold and magic items while your working. You'll miss entire meals for this game. It's so good it's scary.
That's right, folks, evil is back, and badder than ever. Your job, again, is to stop evil from destroying the world. You do it by hacking millions of demons and goblins to pieces, gaining experience, and finding magical items. Basically, this is the formula for the entire game, and it's more fun than should be allowed by law.
[Spiez]
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Diablo II: Lord of Destruction  Blizzard2001 2hmeleeweapons actionrpg adv-ptdistr armyofone attrbasedeq auras automap axes battle.net bestsellerseries bludgeons bossbattles bows caninoids capacity-slots cdrom chapterreplay chapterreplay-cumulative classbased classbasedeq classlinkedgender claws containers corpseactions crossworldcharacters damagetypes dark-limited darkfantasy demonicinvasion demons diablo diablolike directx6 drm drm-removed druids dualwielding dungeon elitemobs endlessconflict energyitems evilwins fasttravel-points fullscreen gambling hackandslash healing-gradual healingitems healthbuffer heroprotagonist inventory itemgenerator itemidentification itempickup-instant itemsets javelins jewelry katar leveluprestoration license-crossplatform limitedcapacity loot-random loot-unexpected lootemup mageslayers magic magic-instant mapgenerator mediacheck-removed mediaindrive meleeweapons minimap mode-hardcore mp-campaign mp-cooperative nontolkienian npcfleeing npcspawning obstacletranslucification optionaltasks paladins paperdoll passivesynergy playerexpiration playerprofiles polearms potions premadecharacters presetmaps pve quicksets quitsave rating-esrb-m rating-pegi-16 reanimators recallportal respec restorativegluttony rewardingvandalism ricochetingattacks safezone scrolls selfluminance selfupdate serious shapeshifters shapeshifting shopping singlesave socketables sorcery souljar spears stash staves summoning swords swrender tasktracker taxonomy teleporters therianthropes titularcharacter tooltips twitch voiceovers walking wands werewolves win2k win95 win98 winnt4 winxp xp-deeds xp-kills Since the Beginning of Time the forces of Order and Chaos have been engaged in an eternal struggle to decide the fate of all Creation. That struggle has now come to the Mortal Realm... And neither Man, Demon, nor Angel will be left unscathed... After possessing the body of the hero who defeated him, Diablo resumes his nefarious scheme to shackle humanity into unholy slavery by joining forces with the other Prime Evils, Mephisto and Baal. Only you will be able to determine the outcome of this final encounter. As one of five distinct character types, explore the world of Diablo II - journey across distant lands, fight new villains, discover new treasures and uncover ancient mysteries, all in the quest to stop the Lord of Terror, once and for all...***[b]Classes:[/b] (new)
* Druid
* Assassin***[b]Minimum:[/b]
* Windows 95, 98, ME, NT4 SP5, 2000 or XP
* 233 MHz Pentium CPU
* 64 MB RAM
* 800 MB HD space
* 4X CD-ROM drive

[b]Recommended:[/b]
* 3D accelerator
* 8 MB VRAM***Latest version: 1.13c (2010-03-23)***In Diablo II: Lord of Destruction, you will return to follow the path of Baal, the last of the Prime Evils, into the Barbarian Highlands of the north. Traveling with hordes of demonic minions, Baal intends to corrupt the powerful Worldstone, which protects the whole of the mortal plane from the forces of Hell.

You will face a new series of quests and challenges to prevent the vile minions of the underworld from destroying the world of Sanctuary.

[b]Expansion Set Features[/b]
* Two new character classes (the Assassin and the Druid) each with 30 unique skills/spells
* One new Act set in the Barbarian Highlands
* Many new monster types, including bosses and uniques
* Interactive environments, such as siege towers and fortified battlements
* Thousands of new weapons, armor, and magical items, including class-specific quest items
* New recipes for the Horadric Cube
* Increased Stash Size
* Supports 800x600 Resolution
[Blizzard]
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Diablo II: Resurrected Blizzard (Blizzard;Vicarious Visions)2021 2hmeleeweapons actionrpg adv-ptdistr amazons arid armyofone attrbasedeq auras automap axes bestsellerseries bludgeons bossbattles bows cacophonicvoice capacity-slots caprinoids chapterreplay chapterreplay-cumulative classbased classlinkedgender cliffhanger containers corpseactions crossbows crossworldcharacters cryokinesis damagetypes dark-limited darkfantasy daylighthorror demonicinvasion demons diablo diablolike druids dualwielding dungeon electrokinesis elitemobs endlessconflict energyitems energyregen ether evilwins fasttravel-points felinoids forest gambling ghosts goblinoids graverobbing hackandslash healing-gradual healingitems healthbuffer heroprotagonist hive humanoidanimals humid insectoids interrupting inventory itemgenerator itemidentification itempickup-instant itemsets javelins jewelry jokelevel jungle leveluprestoration limitedcapacity loot-random loot-unexpected lootemup magic magicrings manaburn mapgenerator meleeweapons minimap mode-hardcore monsters mp-campaign mp-cooperative mummies necromancers nontolkienian npcfleeing npcspawning obstacletranslucification oddappliances optionaltasks paladins paperdoll passivesynergy playerexpiration playerprofiles polearms potions premadecharacters presetmaps pygmies pyrokinesis quickkeys quicksets quitsave reanimators recallportal recurrence recurrence-character respec restorativegluttony rewardingvandalism ricochetingattacks safezone scrolls scythes selfluminance sequelhook serious shieldbash shopping skeletons socketables sorcery souljar spears stamina stash staves summoning supportnpcs swords tasktracker taxonomy teleporters theurgy thrownweapons titlementioned titularcharacter tooltips toxins tropic undead unknownpast voiceovers walking wands wasteland xp-deeds xp-kills zombies labelminimizeminimize
Dishonored Bethesda Softworks (Arkane Studios)2012 achievements aimassist airducts alarmers alcohol ambientcreatures antiheroprotagonist asphyxiation assassinprotagonist backstabbing bink bodydragging books brothel city combatanimals consequences containers controllablehelplessness cpplanguage crepuscularrays crossbows detector diaries dieselpunk difficulty dishonored-series distracting dock dogs doorpeep doors dualwielding dualwielding-asymmetric dystopian earlymodern-theme eliteprotagonist energyitems energyregen energyregen-stunted euthanasia explosiveobjects explosives-sticky falldamage fallimpact falselyaccused fictionaluniverse firstpersonshooter flood flyingislands fxaa grenadecooking grenades handguns healingitems healthregen healthregen-stunted humanism immersivesim indicator-threat industrial-setting industrialage intermissions jumping keycodes keys knives knockback ladders lawenforcers leaning ledges lighthouse lostequipment lutris magic mines missionbased mlaa multipleendings mystics nonlinear npcstrife objectiveindicator observer outbreak pacifism pagans palace parrying pawn pickpocketing playerstats politicalcorruption possession potions prison prologue prostitutes radialmenu rage rats restaurant revisitedlocales ruins scaleform scientists screenshake secrets sewers shopping slums smokes smudgefilter splatter stealth stealth-sight stealth-sound stealthmode steampowered steamworks stunning suicide summoning swarmers swimming teleport teleporting tower trapdisarming treachery tripwires underwaterdiving unnecessarykilling unrealengine unrealengine3 unvoicedprotagonist upgradesystem urbanfantasy vaulting walking weaponupgrades weirdvision This game is incorrectly categorized as Steampunk in various places, please do not spread that error here. Dieselpunk is much more appropriate as everything is powered with whale oil.***Dishonored is an immersive first-person action game that casts you as a supernatural assassin driven by revenge. With Dishonored’s flexible combat system, creatively eliminate your targets as you combine the supernatural abilities, weapons and unusual gadgets at your disposal. Pursue your enemies under the cover of darkness or ruthlessly attack them head on with weapons drawn. The outcome of each mission plays out based on the choices you make.

[b]Story:[/b]
Dishonored is set in Dunwall, an industrial whaling city where strange steampunk- inspired technology and otherworldly forces coexist in the shadows. You are the once-trusted bodyguard of the beloved Empress. Framed for her murder, you become an infamous assassin, known only by the disturbing mask that has become your calling card. In a time of uncertainty, when the city is besieged by plague and ruled by a corrupt government armed with industrial technologies, dark forces conspire to bestow upon you abilities beyond those of any common man – but at what cost? The truth behind your betrayal is as murky as the waters surrounding the city, and the life you once had is gone forever.

[b]Key features:[/b]
[b]Improvise and Innovate[/b]
Approach each assassination with your own style of play. Use shadow and sound to your advantage to make your way silently through levels unseen by foes, or attack enemies head-on as they respond to your aggression. The flexible combat system allows you to creatively combine your abilities, supernatural powers and gadgets as you make your way through the levels and dispatch your targets. Improvise and innovate to define your play style.
[b]Action with Meaning[/b]
The world of Dishonored reacts to how you play. Move like a ghost and resist corruption, or show no mercy and leave a path of destruction in your wake. Decide your approach for each mission, and the outcomes will change as a result.
[b]Supernatural Abilities[/b]
Teleport for stealth approaches, possess any living creature, or stop time itself to orchestrate unearthly executions! Combining your suite of supernatural abilities and weapons opens up even more ways to overcome obstacles and eliminate targets. The game’s upgrade system allows for the mastery of deadly new abilities and devious gadgets.
[b]A City Unlike Any Other[/b]
Enter an original world envisioned by Half-Life 2 art director Viktor Antonov. Arkane and Bethesda bring you a steampunk city where industry and the supernatural collide, creating an atmosphere thick with intrigue. The world is yours to discover.
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Divine Divinity  cdv Software Entertainment;Hit Interactive (Larian Studios)2002 1life activepause automap axes bees bodyarmor books bows capacity-weight castle cemetery chosenone city classbased classicwizards clergy containers dashing deceptivepackaging demons direct3d directx8 divinity-engine divinity-series download dragons-western drm dwarves elves energyitems fame fantasyworld fictionaluniverse forest genderchoice giantbeetles giantspiders glide3d goblinoids gog healingitems holstering inaccurateinfo insects inventory itemdurability itemgenerator itemidentification itempickup-instant itemsets loot-random lostequipment magic marriage meleeweapons monsters mystics neutralnpcs openclassing orcs outbreak overloading possessed potions rating-esrb-t rats resting rural safedisc sauroids scavenging sewers sex shopping skeletons snakes socketables sorcery spectres stamina succubi summoning swrender tasktracker teleport town traps trolls undead unknownpast uvl-workingtitle vampires walking wasteland wildboars wolves zombies Welcome to the world of Divine Divinity Warrior, Wizard or Survivor? Which fate is yours? It's your decision, one that will influence the gameplay of Divine Divinity - action RPG or classical RPG! In any case, you are the chosen one according to prophecy. As such, only you are able to save the legendary land of Rovellon from submission under the Lord of Chaos. But before you take on the fight against Evil you have to be discovered and blessed as the Divine Savior. And always remember one thing wherever you go: Caution is vital! The apostate magicians must not get hold of you - whatever happens! Which fate will be your first choice? Warrior, Wizard or Survivor?***2009-10-29 on GoG, by Larian Studios (lang: eng)***The game supports rendering through Glide, Direct3D, DirectDraw and software.

Although you can choose your gender in the game, there come small variations in the character classes with it.
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Divinity II: Ego Draconis  DTP Entertainment;Atari (Larian Studios)2009 1life achievements adv-ptdistr adv-static ancientenemy animals attrbasedeq axes bludgeons bodyarmor books bossbattles bows capacity-slots castle cemetery chemistry chickens classless comicrelief compass containers damagetypes demons depthoffield dialog-sentences directx9 divinity-series dodging doors download dragons dragons-western drm dvd elevators enemyhealthdisplay energyitems energyregen estate eviloverlord fantasyworld fasttravel-points fictionaluniverse flying forest gamebryoengine genderbender genderchoice ghosts hdrlighting healingitems healthregen healthregen-slow hillland impulsegoo interactivedialogs inventory jumping keys ladders levelbasedeq leveluprestoration limitedcapacity lockpicking magic map mapannotation medieval meleeweapons mindreading mine minions monsterhunters monsters moralchoices mountain neutralmonsters neutralnpcs nofalldamage objectiveindicator obsoletedassets optionaltasks outlaws physx portals potions protagonistredesigning puzzles quickkeys ruins saveanywhere secrets securom7 shallowwater shopping shore skeletons slowbackpedal sorcery subterranean summoning swords targetlock taskdelegation tasktracker town trash unarmedfighting undead unlimitedammo walking warriormystics wellcave winvista winxp xp-deeds xp-kills [b]comic relief[/b] - Bellegar at the very least, some mind reading does this too.***[b]Divinity II - Ego Draconis[/b] brings you back to Rivellon, a timeless world of awe and magic, torn and scarred by successions of apocalyptic wars. Ever since the Great War ended, the Order of the Dragon Slayers has had eyes only for their number one enemy: the Dragon Knights who killed their Divine hero.
But all the while the true enemy ? the Black Ring ? still festers beneath the surface, ready for its next move, poised to strike. For their leader Damian tirelessly plots silent schemes with utterly malign intent.
Then one day, an event takes place that will reshape the history of Rivellon: a dying Dragon Knight gives her powers to a member of the order that seeks to destroy her: you.

Perhaps you, blessed as you are with the powers of the Dragon, will be able to stop the black tides that threaten to engulf Rivellon. Many adventures await you, many mysteries yearn to be unravelled and all the world awaits the outcome of your new destiny.

* [i]Sequel to the award-winning Divine Divinity and Beyond Divinity Role Playing Games![/i]
Following the lineage of these two much-acclaimed RPGs, Divinity II: Ego Draconis has adapted many of the most famous elements that made these two original games classics. Divinity II: Ego Draconis makes use of the same classless system that was incorporated in Divine Divinity, which allows you to choose your own path as you become a Dragon Knight.

* [i]Fight as both a human and a dragon.[/i]
Don't settle for taming and riding a dragon when you can be the Dragon! For the first time, an RPG unleashes the very power of the Dragon on you! Climb high and vaporize all that stands in your way as you strategically use both your human and dragon forms to defeat Damian and become the ultimate Dragon Knight!

* [i]Dynamically unfolding storyline depending on your choices and skills.[/i]
Divinity II : Ego Draconis gives you a wide range of moral choices when deciding on how to act on quest objectives. When you make these choices, the consequences of your actions appear throughout game play. Consequences such as up to 20 possible quest solutions, new quest chains, NPC reactions, vendor pricing and other experience-altering consequences make Divinity II: Ego Draconis very interesting and engaging.

* [i]Use your powerful Battle Tower as base of operations.[/i]
Looming like a colossal stone claw over Sentinel Island, stands the Battle Tower, a vast citadel built many centuries ago by Maxos, the Dragon Mage. Become bound to the Battle Tower through a mystical relic known as the Dragon Stone. The Dragon Stone allows you to teleport to the Battle Tower at any moment so that you can utilize the powers within.

* [i]Build your very own ultimate fighting creature.[/i]
Conjure the spirits to bring to life a creature made from body parts you have collected during your battles. This creature?s power is literally the sum of its body parts; the composition of various limbs determines its strengths and abilities. Once you are able to assemble this abomination, you may summon it to support you in combat.
[Larian Studios]***[b]Minimum:[/b]
* Windows XP or Vista
* 2.4 GHz Pentium IV CPU
* 1 GB RAM
* 256 MB VRAM
* GeForce 6800GT GPU
* 7 GB HD space

[b]Recommended:[/b]
* 2.6 GHz Core 2 Duo E8200 CPU
* 2.5 GB RAM
* 512 MB VRAM
* GeForce 8800 GPU
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Divinity II: The Dragon Knight Saga  Focus Home Interactive (Larian Studios)2010 1life achievements adv-ptdistr adv-static aircontrol ancientenemy animals antagonistawareness attrbasedeq axes bioluminescence bludgeons bodyarmor books bossbattles bows canyon capacity-slots castle cemetery chemistry chickens classicwizards classless comicrelief compass containers crystals damagetypes dark-limited demons depthoffield dialog-sentences directx9 divinity-series dodging doors download dragons dragons-western drm drm-activation elevators elevators-multifloor enemyhealthdisplay energyitems energyregen estate eviloverlord extremists fantasyworld fasttravel-points fictionaluniverse flying forest gamebryoengine genderbender genderchoice ghosts glowingeyes hdrlighting healingitems healthregen healthregen-slow hillland interactivedialogs inventory island jumping keys ladders levelbasedeq leveluprestoration limitedcapacity lockpicking loot-random magic map mapannotation medieval meleeweapons mindreading mine minions monsterhunters monsters moralchoices mountain mysticprotagonist neutralmonsters neutralnpcs nochildren nofalldamage nomads objectiveindicator observer obsoletedassets optionaltasks outlaws physx polymathprotagonist portals potions pressureplates protagonistredesigning puzzles quickkeys randomdamage rating-pegi-12 ruins saveanywhere screenshake secrets securom securom7 selfluminance sellundo shallowwater shopping shore skeletons slowbackpedal sorcery speedtree steampowered subterranean summoning swords targetlock taskdelegation tasktracker teleporters temple tombstones tower town trash unarmedfighting undead unlimitedammo walking warriormystics warriorprotagonist wellcave winvista winxp wyverns xp-deeds xp-kills Live the entire adventures of the Dragon Knight, in a great RPG that includes the complete and re-mastered adventure Ego Draconis, and the brand new adventure Flames of Vengeance!

Explore Rivellon, a fantasy world ravaged by a secular war. As the last heir of the fearsome Dragon Knights, master your new powers to end the threat that lurks in the shadows above the kingdom!

Follow your path through a huge living world; its inhabitants' destiny depends on each one of your choices. Freely create and develop your character, specialize him and learn many powers of destruction to fulfil your destiny!

Key features:
* 2 complete adventures for over 100 hours of gameplay.
* Hundreds of equipment pieces including armour, swords, war hammers, bows, etc.
* Fight your enemies on the ground, or crush them from the sky using your Dragon form!***This is a "remastered" and expanded version of [game=#173049]Ego Dragonis[/game]. Essentially an enhanced re-release for Ego Dragonis, but includes Flames of Vengeance storyline too which is not available separately.

The content is NOT available in a free patch to the owners of the original, though some may be able to get a discount on DKS if they own the original (this discount is at least available on Steam, but only if you have the original on Steam too).
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Dragon Age: Origins EA International (BioWare)2009 aaa abilitycooldown abilitydependencies activepause adv-ptdistr altcharfates autoattack automap autosavepoints axes backstabbing blood-motif bloodmagic book bows camp castle cave characterbackground charactercreation chemistry classbased cloakednpcs combatanimals cpplanguage criticalchance damagetypes darkisevil darksecret day1dlc deadondisplay demons demonspirits dialog-sentences difficulty difficulty-charscaling directx9 divineabsence doomsayers download draganddrop dragonage-series dragons drm-login dvd dwarves ea-origin eaaccess elves encyclopedia energyitems energyregen energyupkeep epic fightfirewithfire fmod forest formerhumans fortress genderchoice golems graychoices group group-subset healingitems healthregen healthregen-moderate heroicfantasy hillland homosexuals injuries interactivedialogs interfacespoilers inventory itemglow jewelry knockback langhungarian lesbians lipsync logitech-g15 mageslayers magic manaburn meleeweapons militantprotagonist monsterhunters monsters mutagen neutralnpcs nudity-inhuman objectiveindicator ogres paperdoll perchararelations phlebotinum pickpocketing playerexposition potions priorities protagonistdesigning protagonistdesigning-face protagonistnaming quickkeys ragtaggang refugees romance rookieprotagonist ruins saveanywhere selfupdate serialkey serious sevendeadlysins shapeshifters shopping sidetracked slobbery sluts socketables sorcery specieschoice spectres staining statuseffects stunning summoning swords targetident tasktracker thesoulless threatsystem timeskip transformativecorruption voicechoice weefolk werewolves wintery winvista winxp witchhunters xp-deeds xp-kills xp-lockpicking xp-shared Un mundo muy detallado y con grandes diferencias según el personaje que escojas, se presenta como un RPG de grupo muy entretenido y variado.

7 de 10***Initial impression was quite good. Just didn't last past going outside the initial Grey Warden camp, the forest (The Wilds) outside just seemed so rudimentary compared to anything prior. Advancing through the game seems to be only fun if you're interested in learning about the world (the lore) as it offers very little besides that.***[b]Minimum:[/b]
* Windows XP or Vista
* 1.6GHz Core 2 Duo or 2.2 GHz Athlon 64
* 1 GB RAM
* 128 MB VRAM
* GeForce 6600 GT or Radeon X850 GPU
* 16 GB HD space***Latest version: 1.02 (as of 2009-12-07)***As the spiritual successor to BioWare's "Baldur's Gate", one of the most successful role-playing games in the industry, Dragon Age: Origins represents BioWare's return to its roots, delivering a fusion of the best elements of existing fantasy works with stunning visuals, emotionally-driven narrative, heart-pounding combat, powerful magic abilities and credible digital actors. The spirit of classic RPGs comes of age, as Dragon Age: Origins features a dark and mature story and gameplay. Epic Party-Based Combat – Dragon Age: Origins introduces an innovative, scalable combat system, as players face large-scale battles and use their party’s special abilities to destroy hordes of enemies and massive creatures. Powerful Magic – Raining down awesome destruction on enemies is even more compelling as players apply "spell combos," a way of combining together different spells to create emergent unique effects. Players develop their characters and gain powerful special abilities (spells, talents and skills) and discover ever-increasing weapons of destruction. With its emotionally compelling story, players choose with whom they wish to forge alliances or crush under their mighty fist, redefining the world with the choices they make and how they wield their power. Players select and play a unique prelude that provides the lens through which the player sees the world and how the world sees the player. The player's choice of Origin determines who they are and where they begin the adventure, as they play through a customized story opening that profoundly impacts the course of every adventure.***US 2009-11-03 on Steam, by Electronic Arts? (lang: eng, ...?)
EU 2009-11-05 on Steam, by Electronic Arts (lang: eng, spa, ita, cze, hun, fre, ger, pol, rus)
?? 2009-11-06 on Steam, by Electronic Arts? (lang: ??)***Working title: [i]Dragon Age[/i]

Spiritual successor to Baldur's Gate.
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Driftmoon Instant Kingdom2013 actionrpg alphafunding amoeboids autoattack automap bludgeons bodyarmor bows cave circadiancycle civilianprotagonist clothing compatiblewine criticalchance csharplanguage cultists dark-limited demo dialog-sentences diaries directx9 energyregen explosiveobjects fanfunding ghosts giantspiders graverobbing hands healthregen interactivedialogs inventory itemglow jewelry keys knives lamp lamp-powered leveleditor magic meleeweapons netframework neutralmonsters nofriendlyfire objectplot optionaltasks plotimmortality potions quickkeys sauroids selfupdate serialkey shields shopping skeletons steampowered suicideattackers timepiece titlementioned town tutorial undead walking xnaframework
[12]***This is Driftmoon. It is a roleplaying game that tells the story of the Pendant of Life, and how it was reforged. It is also a story about how Robert lost everything but his bones, but that didn’t stop him. And it is a story about the little firefly who wanted to be a big star, but was stuck in a crypt.

Driftmoon is an adventure-oriented roleplaying game, with focus on storytelling, exploring and quests. In Driftmoon there are always plenty of things to find and people to meet, and instead of killing all of your enemies, you can sometimes talk your way through.

Features:
* Filled with personality, wit and goodwill!
* Explore the dungeons, wilderness and villages of Driftmoon, you never know what you might discover!
* You can talk with the people you meet. You may make new friends, you may find quests to solve, or you may encounter a hostile cultist of Ixal.
* Driftmoon comes with the full editor tools used to create the game. We have our own easy scripting language, a great level editor, animation tools, the complete set!
* You can drag things around!
* You only need one hand to play! (Any one handed players out there?)
* Memorable and melodic music by the talented Gareth Meek.***[media=youtube]H_BPnS2_Dbg[/media]***Pre-order was made available on 2010-11-02 for €11.99 (supposedly 20% discount). No release date stated or estimated, but early alpha/beta access promised to those who pre-order. Makes one think you pay for the game to become beta tester as the author(s) promise also to take your feedback into account while developing.
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Dungeon Siege Microsoft (Gas Powered Games)2002 actionrpg attrbasedeq bossbattles bows canyon capacity-slots capacity-toolslots carts cave chasms chrysopoeia civilianprotagonist classbased classbasedeq crates doors dungeon dungeonsiege electrokinesis encounters-popup energyitems forest genderchoice group healingitems homelessprotagonist interactivetriggers inventory limitedcapacity magic magic-instant mediaindrive meleeweapons movie mp-campaign mp-cooperative multiclassing obstacletranslucification paperdoll partialconsumption polearms potions pressureplates pyrokinesis restorativegluttony rewardingvandalism rural sciencefantasy seamlessworld secrets selfupdate shopping skeletons sorcery spellbooks subterranean swords town tragicending tropic undead uvl-imagequality uvl-missingimages walking xp-literal zonematch You begin as a humble farmer, and as you travel through the world and gain new skills, you can gather a party of up to eight characters to aid you. Dungeon Siege impels the player into one over-the-top battle after the other as the storyline unfolds and a larger plot begins to reveal itself. A world of adventure where you can explore sprawling landscapes in a seamlessly unfolding story awaits...Your adventures take place in the Kingdom of Ehb is one of the youngest states bordering the Plain of Tears. Protected by a ring of superb fortifications and heir to the 10th Legion-arguably one of the best trained armies in the world, the Kingdom of Ehb has, so far, been shielded from the raids and invasions that have devastated many of its neighboring states on the Plain.Within Ehb's borders, there is an astonishing diversity in geography and cultures. Most inhabitants worship Azunai, an ancient god of the pre-Imperial Agallan Peaks. Dwarves and men live together in harmony and bow to the same king. Sorcerers are also more accepted than in other countries, thanks in large part to the efforts of Merik, Grand Mage and Warden of Shadows of the 10th Legion. And in the heart of the kingdom, a strange and often contrary race called the Droog is allowed a degree of autonomy, despite its sometimes-troublesome alliances.It is a country in search of an identity, caught between the glories of a fallen past and the potential for an even greater future. Despite several crises, Ehb has never fallen to an enemy. But at any time the course of events could turn down a bleaker path.***Latest version: 1.11.1462 (as of 2002-07) labelimagesubject
Dungeon Siege II  Microsoft Game Studios (Gas Powered Games)2005 abilitydependencies actionrpg aspectratio-4-3 automap bows canyon capacity-slots captives cdrom chasms classless compatiblewine directx9 dragons drm dryads dungeon dungeonsiege elves energyitems energyregen forest gamespy genderchoice gore group healingitems healthregen inventory limitedcapacity magic mediaindrive meleeweapons mercenaryprotagonist milessound mimics monsters mp-campaign mp-cooperative npcspawning obstacletranslucification outbreak paperdoll potions pygmies restorativegluttony ruins sciencefantasy serialkey shopping smarte sorcery specieschoice spellbooks stash subterranean swords teleport town tragicending treetoptown tropic unlimitedammo upnp walking winxp xp-literal Like the original, DS2 fails to be exciting in any manner, even though I'm usually fan of RPGS and games where creatures explode in a colorful shower of blood. The game is so very simple and unchallenging for the most part that I'm half-asleep when I try to play it and when I wake up, I'm seeing this teleport screen caused by death as I'm sent back to nearest village, from where I have to run back to where I died, collect my worn equipment that were conveniently left there and resume. There's little if any challenge besides some boss creatures, the rest of the mobs die from simplest touch in gory shower of gibs. Effectively it's a shmup in the guise of an RPG.***Latest version: 2.2 (as of 2005-10?)***Comes on 5 CDs***Minimum requirements:
* Windows XP SP1
* 1.0 GHz CPU
* 256 MB RAM
* 4 GB free HD space
* Radeon 7000
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Dungeon Souls Black Shell Media (Mike Studios)2016 adv-ptdistr alphafunding bossbattles bossmeter classbased dungeon encounters-popup endlessopposition gamemaker hackandslash harmfultouch itch.io magic mapgenerator monsters passivebonanza permadeath potions roguelite shopping singlefile sorcery steampowered timelimit-soft timeouthunter xp-kills 2015-07-02 Steam Early Access started***Goal of each level is to step on the magic circle-like marks scattered in each level to open the exit and proceed to the next level. labelimageminimize
Dungeons & Dragons: Daggerdale Atari;Deep Silver (Bedlam Games)2011 abilitycooldown achievements achievements-public axes bink bludgeons bodyarmor bows budget chosenone crossbows dark directx9 dnd dodging dwarves elves eviloverlord forgottenrealms gamespy goblins hackandslash halflings healingitems inorganics jewelry knives magicartefacts magicrings map medieval mine mp-campaign mp-cooperative mystics necklaces objectiveindicator obsoletedassets potions predefinedcontrols premadecharacters rating-esrb-t rating-pegi-16 reanimators rewardingvandalism sauroids shields skeletons sorcery stationaryattack staves steampowered steamworks subterranean supportnpcs swords temporarycompanions thrownweapons undead unlimitedammo uvl-tiein walking weefolk winvista winxp xp-kills Dungeons & Dragons: Daggerdale offers engaging "hack and slash" gameplay, bringing Dungeons & Dragons to life.

Travel to the Dalelands of the Forgotten Realms, where the journey begins in the remote Desertsmouth Mountains. From the sulfuric catacombs of the mines of Tethyamar, to the dizzying heights of the Tower of the Void, Dungeons & Dragons: Daggerdale delivers, action packed challenge that will satisfy the most seasoned of adventurers.

Key features:
* [b]Solo or Co-op Play[/b] – Whether you choose to do battle in the mines of Tethyamar or skirmish on the Tower of Rezlus, you can choose to fight solo or join with your friends. Four player online multiplayer, two player local.
* [b]Questing[/b] – Explore Daggerdale’s lore and mysteries to reveal an intriguing back story, mysterious characters, and a richly imagined world. Extended depth and experience reward the avid explorer.
* [b]Immersive Combat[/b] – Battle a wide range of enemies by engaging in intuitive pick-up-and-play melee, or try your hand at ranged combat.
* [b]Develop Your Character[/b] – Select a class, build your ultimate hero, collect loot, and earn experience! Select feats, powers, and skills to enhance and customize your hero as you level up.
* [b]Stunning Levels and Deep Exploration[/b] – A wide variety of perilous quests encourage you to explore Daggerdale’s richly detailed environments.
* [b]Authentic D&D Experience[/b] – The detailed world of the iconic Dungeons & Dragons franchise has been painstakingly recreated for a rich, complex, and thrilling game experience.
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Dungeons of Dredmor Gaslamp Games2011 1life achievements achievements-public adv-ptdistr alcohol amoeboids ancientenemy axes bludgeons bodyarmor bombs bows brittleabilities capacity-slots chemistry classbased colorblind constrainedlocale cpplanguage crafting crafting-tools crossbows customclass damageinfo damageovertime damagetypes derivedstatistics desura difficulty doors dualwielding dungeon earth effectcancellation enemyhealthdisplay energyitems energyregen extensible gaslampfiction genderchoice grid grid-square healingitems healthregen healthregen-slow hitchance interactivetriggers inventory inventory-supplies launcher leveluprestoration limitedcapacity magic mapgenerator meleeweapons mikmod modsupport monsters multiclassing openal optionaltasks permadeath physfs pixelartscaler polearms potions quickkeys quitsave randomchance robots roguelike save-suspend sdl sdl-mixer shopping sorcery statuseffects staves steampowered steamworks steamworkshop subterranean summoning swords thrownweapons trapdisarming traps ugc unarmedfighting vorbis walking wands xml xp-kills Un juego de RPG/exploración de mazmorras donde todo es estúpido.

Pros:
-Humor.
-Variedad (armas, lugares, enemigos...): tiene muchísima rejugabilidad.
-"Clases" y diferentes combinaciones.

Cons:
-No poder ver cuando tienes un muro por debajo.
-Las armas a distancia a veces son muy confusas de usar.

8 de 10***[b]Expansion DLC:[/b]
* Realm of the Diggle Gods (2011)
* You Have To Name The Expansion (2012-06-05)
* Conquest of Wizardlands (2012-08-01)***Battle Diggles, Find Loot, Sacrifice Lutefisk to the Lutefisk God!

Long ago, the Dark Lord Dredmor was bound in the darkest dungeons beneath the earth by great and mighty heroes. Centuries later, the magical bonds that hold him in place are loosening and his power grows ever stronger. The land cries out for a new hero, a powerful warrior or a mystic wizard like those spoken of in the prophecies of yore.

What they have, unfortunately, is you...

Step into the Dungeons of Dredmor! Embrace your destiny! Face evil of the likes the world has never known - the terrifying Swarmies, the undulating Thrusties, and the adoreable nest-building Diggles. Worship Inconsequentia, the Goddess of Pointless Sidequests, or try your luck as a devotee of the nameless Lutefisk God. Cast powerful magic learned from the dark business warlocks of the school of Necronomiconomics, or summon the Viking Runes of your ancestors to blast your foes with thunder and lightning! Discover the power that can be had by wielding a bizarre armament of devastating weaponry such as the Interdimensional Axe, the Plastic Ring, and the Invisible Shield (if you can remember where you left it). Wield shoes decorated by the Dwarven Glittersmiths, all of whom have now committed suicide because of their shame, and embrace the joys of destroying giant moustache-wielding brick demons with a mace decorated with tawdry, delicious bacon.

While you’re at it, be prepared to die. A lot. In hideous, screaming pain that makes you throw your keyboard out the window.

The Dungeons of Dredmor await. Are you ready for them?

Key features:
* Classic Roguelike gameplay with the sweet, refreshing taste of point-and-click interfaces. No longer must you press CTRL-ALT-SHIFT-x to drink a potion.
* Randomly generated dungeons entice you with the sweet, sweet promises of treasure and ... things.
* Old-school pixel goodness. Face lovingly hand-animated monsters and enjoy the great taste of beautiful, individually rendered items on top of a sea of gorgeous, potent tile-work.
* Wield the awesome power of the Anvil of Krong, lest it wield you!
* Incredibly complicated crafting system! Wield relics of the Great Elven/Dwarven conflict; grind down ingots to make powdered aluminum and shove it directly up your nostrils!
* Hordes of monsters never-before-seen in a video game!
* Deploy cunning traps to defeat your foes!
* Infinite replay value: choose from a selection of mind-boggling skills to create your character. A new gameplay experience awaits every time!
* Did we mention there’s lutefisk?
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Eschalon: Book II Basilisk Games2010 adv-ptdistr adv-static amnesia amoeboids animals aspectratio-4-3 automap axes blitzmax bludgeons bodyarmor bows capacity-weight cave characterbackground charactercreation chemistry circadiancycle civilianprotagonist color-16bit color-32bit combatstyles containers criminalactivity damagetypes dark-limited demo dialog-sentences directx7 directx9 discriminatingcustomers disease display-1024x768 dodgechance doors doors-breakable download dvd dwarves dynamicweather energyitems energyregen energyregen-slow episodic eschalonseries explosiveobjects fofindicator forest freeexpansions genderchoice genderdifference ghosts giantanimals giantinsects giantrats giantrodents giantspiders gog graverobbing grid grid-square healingitems healthregen healthregen-slow hitchance hunger ineptveteran insectoids interactivetriggers interrupting inventory itemdurability itemidentification jewelry keys knives lamp leveluprestoration limitedcapacity lockpicking magic magicrings meleeweapons mine minimap minotaurs monsters music-ambient music-orchestral neutralmonsters npcgenerators obscuredtime openal opengl optionaltasks outlaws overburdening passive polearms potions pressureplates protagonistnaming pyrokinesis randomchance randomdamage randomizedattributes repairing resting ruins saveanywhere scrolls secrets secretsociety shallowwater shopping skeletons sorcery staticresolution stealing stealth stealth-sound subterranean swords taskfailure tasktracker teleporters thirst thoroughfares thrownweapons titlementioned town toxins trapdisarming traps trespassing unarmedfighting undead vandalism variableabilitypower variableactionpower waiting walking weathereffects weefolk wolves xaudio xp-deeds xp-kills zombies The early story suggests you play as the same character you played in Book 1, the lost skills is explained, though if you play as female the gender swap was not covered (though may be later on).***Latest version: 1.05 (as of 2010-10-29)

Version history:
* 1.02 (2010-05-17)***2008-06-10 Announced
2009-01-?? Beta (postponed)
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Eternal War: Shadows of Light Two Guys Software (XrucifiX)2006 1life bodyarmor cerberi christian color-16bit crossbows demons difficulty doomwad download dreamworld drm eternalwarseries firstpersonshooter fullbodyawareness grenades hell jumping knives license-proprietary licensechange magical meleeweapons militantprotagonist monsters naturalweapons nodrm opengl potions powerups quakeengine rockets secondaryattack swimming unarmedfighting undead underwaterdiving walking wraith zombies [b]Minimum:[/b]
* Windows XP
* 166 MHz Pentium CPU
* 64 MB RAM

[b]Recommended:[/b]
* 500 MHz Pentium CPU
* 128 MB RAM***The target market for Eternal War will be adults specifically, we deal with a lot of heavy topics and keep real to the subject matter.***John Coronado is a desperate suicidal teen living in his own personal hell. Play as Mike intervening to save John's life and soul.
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Fable III  Microsoft Game Studios (Lionhead Studios)2011 aaa addons adoption animals antivillain arcanepunk blocking bloodlines bludgeons bodymorphing books capacity-toolslots cave chargedattack chickens circadiancycle city classless collectibles companion crates crepuscularrays crossworldcharacters difficulty dodging drm drm-activation earlymodern-theme emotes eviloverlord fable-series fascism fictionaluniverse firearms forest friendlyfire genderchoice glowingeyes glowingveins groupsex gunpowderfantasy handguns healingitems healthregen hero-theme highbornprotagonist highfantasy historicalfantasy homosexuals humanoids industrialage langchinesetrad langhungarian latestart library lightbloom limitlessenergy magic marriage meleeweapons mine minigames monsters moralchoices mp-campaign mp-cooperative mp-dropin namelessprotagonist naming-companions naming-objects naturalleader necessaryevil objectiveindicator optionaltasks outlaws playablemenu plotimmortality portals potions precisionrifles procreation pyrokinesis rebellion reflecteddeeds renting risetopower sciencefantasy secondaryantagonist secrets securom securompa selfcensorship sewers sex shadows shopping skeletons slimdx soldiers sorcery splatter stealing steampowered summery swimming swords tangibleabstracts tasktracker temporarycompanions tombstones town trophies undead unlimitedammo unrestrictedviolence walking werewolves wetland windowslive wintery wolves xbydifferentname xrayelectrocution zombies [b]DLC packs:[/b]
* Traitor's Keep Quest Pack
* Dog Breed Set
* Industrial Knight Outfit
* Dog Outfit
* Understone Quest Pack***[b]Minimum:[/b]
* Windows XP w/ SP3, Vista, or 7
* 2 GHz Core 2 Duo or Athlon X2 4000+ CPU
* 2 GB RAM
* GeForce 7600 GT or Radeon HD 2600 Pro GPU
* 12 GB HD space***[b]It's a Revolution![/b]

Fable III is the next blockbuster installment in the highly praised Fable franchise. Five decades have passed since Fable II, and Albion has matured into an industrial revolution. However, the fate of the kingdom is in peril. Lead a revolution to take control of Albion, fight alongside your people, and experience love and loss while defending the kingdom against a looming threat. Your choices as ruler will lead to consequences felt across the entire land.

Who will you become? A rebel without a cause, the tyrant you rebelled against, or the greatest ruler to ever live?

Game Features
* Exciting PC features: Built from the ground up for the PC gamer. Experience the "hardcore mode" option for greater difficulty, enjoy additional in-game content, and even play Fable 3 in stunning 3D, thanks to NVIDIA technology!
* Be the hero and forge your own destiny: Storytelling comes to life as "Fable III" puts you and your hero in the center of an epic journey that traces your rise from revolutionary to ruler.
* Where blockbuster action meets adventure: Your journey spans from the streets of a thriving and industrialized Albion to the surrounding battlefields.
* Choice and consequence: A core tenet of the "Fable" franchise, players are presented with infinite choices and consequences that impact the world.
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Gothic  Egmont Interactive;Xicat Interactive (Piranha Bytes)2001 1life 2hmeleeweapons abilitydependencies actionrpg adv-intermediary adv-ptdistr alcatraz alcohol asphyxiation autorun axes ballistics bartering bink blocking bloodless bludgeons books bows burning capacity-unlimited chapters chargedabilities chargers cheese circadiancycle clambering closedeconomy companyfirstgame containers cooking corpselooting coupdegrace crafting crazedsentients criticalchance crossbows currency damagetypes dark-limited demonicmenace demons dialog-sentences diaries directionalforce directionalforce-current download druggies dynamicweather eax2 enemyhealthdisplay energyitems factions falldamage falsegods finiteopposition foraging forest freezing fruits genderdiscrepancy glare goblinoids gog golems gothic-series graverobbing harpies healing-instant healingitems herbs holstering hostilewildlife idiots insectoids interactionhighlight interactivedialogs interrupting inventory isopods itemglow itempickup-normal jewelry jumping ladders lamp lighthouse lockpicking losemap magic magic-sigils magicrings maleprotagonist map meleeweapons middleagedprotagonist milessound mindcontrol mindcontrolling mine monsters mystics namelessprotagonist necromancers noenergyregen nohealthregen noinvpause noports npcdirections npcfleeing npcinventory npclooting npcschedules npcstrife nudity openended openworld optionaltasks orcs outlawprotagonist outlaws penalcolony persistentworld pickaxe pickpocketing plotimmortality possession potions powerups premadeprotagonist prerenderedingamecinematics prison projectilerecovery resting safepowers saveanywhere scavenging scrolls serious shapeshifting shopping skeletons skinning slowbackpedal smokes sorcery stealing stealth stealthmode stunlock subterranean summoning superalloy swimming swords targetident targetlock tasktracker telekinesis teleport temporarycompanions threatdisplay town trespassing trolls unarmedfighting undead underwaterdiving unfixedbugs unknownpast vendortrash versionvariations walking walkingarmory waterfalls wetland witnesses wolves woundless xp-deeds xp-kills zombies This nice German developed RPG adventure is set against the backdrop of a landscape savaged by war, the King of the human territories must find enough ore to forge weapons for his army to use in defence against the Orc Hordes. The King's mines are set in a large magical sphere and are worked by prisoners captured from across the kingdom. And it is into this sphere that you are thrown, charged with the task of delivering a letter – a letter that might just mark the turning point in the war against the Orcs. The Gothic world is constantly changing and evolving: events will occur that can alter the relationships between several groups of characters. NPCs are fully rounded with their own daily habits and relationships: they get up, work, go to bed, chat with each other and so on. More significantly, monsters cooperate with each other and are able to figure things out; they have individual perception. Some can be lured with food or noise, some will run away from bright light. Some can only hear or detect movement. Each character has the ability, with the correct training, to improve particular skills as the game progresses: training with the master of the sword, for example, will result in a character displaying noticeably more skilled swordsmanship. It is so much more satisfying to witness the effect of the skills you have learnt when they are visible in your character as oppose to a meaningless number rating, improving say, from 8 to 10. These 'optical' improvements are for the whole range of skills included in Gothic. The two different classes of magic (which are absolutely independent from each other) work along the same lines.***
[12]***
[53]
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Gothic 2  JoWood Productions (Piranha Bytes)2002 1life 2hmeleeweapons actionrpg adv-intermediary adv-ptdistr alcohol autorun axes ballistics blackpearls blocking bloodless bludgeons books bows burning capacity-unlimited castle cdrom chapters chargedabilities cheese chemistry chosenone circadiancycle clambering clergy containers cooking corpselooting coupdegrace crafting crepuscularrays criticalchance crossbows currency damagetypes dark-limited dialog-sentences divinechampion download dragons dragons-western dynamicweather eastereggs enemyhealthdisplay energyitems falldamage finiteopposition foraging forest fortunetelling freezing genderdiscrepancy giantrats glare goblinoids gog golems gothic-series healing-instant healingitems herbs holstering hostilewildlife illequipped ineptveteran insectoids interactionhighlight interactivedialogs interrupting inventory island isopods itempickup-normal jewelry jumping lamp lawenforcers lighthouse lockpicking losemap lostresources magic magic-ingredients magic-sigils magicrings maleprotagonist map meleeweapons middleagedprotagonist milessound monastery mystics namelessprotagonist necromancers nochildren noenergyregen nohealthregen noinvpause noports npcdirections npcinventory npclooting npcschedules npcstrife openended openworld optionaltasks orcs outlaws persistentworld pickaxe pickpocketing plotimmortality potions powerups premadeprotagonist projectilerecovery prostitutes recurrence-character resting rural safepowers sauroids saveanywhere scavenging scrolls serious sex shapeshifting sheep shopping skeletons skinning slowbackpedal smokes stealing stealth stealthmode summoning superalloy swimming swords targetident targetlock tasktracker teleport temporarycompanions threatdisplay tombstones town trespassing trolls unarmedfighting undead undeadanimals vendortrash walking walkingarmory waterfalls willowisps witnesses wolves woundless xp-deeds xp-kills zombies You have torn down the magical barrier and released the prisoners of the Mine Valley. Now the former criminals of the forests and mountains are causing trouble around the capital of Khorinis. The town militia is powerless due to their low amount of force–outside of the town, everyone is helpless against the attacks of the bandits.***Re-released together with the Night of the Raven expansion on 2005-11-29 as [i]Gothic 2 Gold Edition[/i]. labelimagesubject
Gothic 2: The Night of the Raven  JoWooD Productions (Piranha Bytes)2003 1life 2hmeleeweapons actionrpg adv-intermediary adv-ptdistr alcohol autorun axes ballistics beach blackpearls blocking bloodless bludgeons books bows burning canyon capacity-unlimited castle cdrom chapters chargedabilities cheese chemistry chosenone circadiancycle clambering clergy containers cooking corpselooting coupdegrace crafting crepuscularrays criticalchance crossbows currency damagetypes dark-limited dialog-sentences divinechampion download dragons dragons-western dynamicweather eastereggs enemyhealthdisplay energyitems falldamage finiteopposition foraging forest fortunetelling freezing genderdiscrepancy giantrats glare goblinoids gog golems gothic-series harpies healing-instant healingitems healthdraining herbs holstering hostilewildlife ineptveteran insectoids interactionhighlight interactivedialogs interrupting inventory island isopods itempickup-normal itemsets jewelry jumping karmiccreatures ladders lamp lawenforcers lighthouse livingfire lockpicking losemap lostcity magic magic-ingredients magic-sigils magicrings maleprotagonist map meleeweapons midastouch middleagedprotagonist monastery mystics namelessprotagonist necromancers nochildren noenergyregen nohealthregen noinvpause noports npcdirections npcinventory npclooting npcschedules npcstrife openworld optionaltasks orcs outlaws persistentworld pickaxe pickpocketing plotimmortality portals potions powerups premadeprotagonist projectilerecovery prostitutes recurrence-character resting rural safepowers sauroids saveanywhere scavenging screenshake scrolls secretsociety serious sex shapeshifting sheep shopping skeletons skinning slowbackpedal smokes spectres staves stealing stealth stealthmode summoning superalloy swimming swords targetident targetlock tasktracker teleport teleporters temporarycompanions threatdisplay tombstones town trespassing trolls unarmedfighting undead undeadanimals uvl-releases vendortrash walking walkingarmory waterfalls wetland wildboars willowisps willowtrees witnesses wolves woundless xp-deeds xp-kills zombies "When you're in need of something and don't know where to find it, go to Khorinis. There you can surely buy it." -- Saying (author unknown) The mine valley of Khorinis. The glorious days of the once productive mines in this small seaside region were long over. Surrounded by the impenetrable magical barrier, the slaves eked out their miserable existence in this apparently natural prison.
One brave man managed to burst the bonds of imprisonment. Following his own call to freedom, he ventured deep into the subterranean temples. Willing to do whatever was necessary, he went out to banish Evil and destroy the magical barrier forever. Spurred by the hatred of men long-suppressed, the prisoners streamed trough the only pass to freedom.
No one in Khorinis had been prepared for this. Too long had they lived under the deceptive notion of security granted by the apparently indestructible magical dome. The small militia garrison could not put up enough forces against the onrush. After numerous bloody clashes, many captives escaped and found safety in the woods or rugged mountains of the surrounding countryside.
The steadily escalating number of raids in the vicinity of the town wall and the bandits' ever-increasing boldness seemed to paralyze the whole town. Angered by the militia's inability to protect their farms, some of the farmers formed an alliance with the refugees, no longer willing to pay allegiance to the king.
Khorinis is facing an uncertain future. Due to the farmers' decreasing production, more and more of the food deliveries do not take place, and the stocks diminish continuously. The militia's might ends at the town gate. Outside the town wall, nobody is safe from the bandits' armed raids. There is war in Khorinis. A civil war.
But there is something else that could not be foreseen. Evil is not dead, rearing its ugly head again. But this time it is set on delivering the deathblow to humanity, and no one can stop it.
No one?***Adds one more area to the game as well as re-balances the gameplay otherwise. Pretty much like a huge patch.***English version was released as part of the Gothic 2 Gold combined re-release (2005-11-29), never sold in English separately.
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Gothic 3  JoWooD Productions;Deep Silver;Aspyr Media (Piranha Bytes)2006 1life 2hmeleeweapons actionrpg adv-intermediary adv-ptdistr aircontrol alcohol animals autorun axes backstabbing ballistics bananas bartering beach bison blocking bloodless bludgeons bodyarmor bows burning butterflies capacity-unlimited carrots castle cattle cave centauroids cervids chargedabilities chargedattack chemistry chickens chosenone circadiancycle classless closedeconomy compass containers controlconfig cooking corpselooting coupdegrace crafting crafting-sites crocodiles crocodilians crossbows currency damagetypes dark-limited dashing demons depthoffield dialog-sentences difficulty difficulty-ingame dinosaurs divinechampion dragons dragons-western druids dualwielding dvd dynamicweather eastereggs elementals enemyhealthdisplay energyitems energyregen environment-animate excavation factions falldamage fanpatch finiteopposition foraging forest freezing fruits genderdiscrepancy goblinoids gog goldnuggets golems gothic-series headswapping healing healing-instant healingitems healthregen healthwarning herbs holstering hostilewildlife hunting ineptveteran insectoids interactivedialogs interrupting inventory isopods itempickup-normal jewelry jumping lagomorphs lamp langhungarian lightbloom lions lockpicking losemap lostresources magic magic-somatic magicrings maleprotagonist map meleeweapons middleagedprotagonist monastery mummies mystics namelessprotagonist necromancers noantagonist nochildren noinvpause nomads nonlinear noshoprestocking novintfalcon npcinventory npclooting npcschedules npcstrife obscuredtime openworld optionaltasks orcs outlaws persistentworld physx pickaxe pickpocketing pigs plains postwarperiod potions powerups premadeprotagonist projectilerecovery quickkeys rating-esrb-t rebellion recipes recipes-mandatory recurrence-character resting rhinoceroses ruins safepowers saveanywhere scavenging scenic scrolls seamlessworld search serious shapeshifting shields shopping shore skeletons skinning slavery slowbackpedal smokes snakes sorcery speedtree stamina staves stealing stealth stealthmode stunlock summery summoning superalloy swimming swords taming targetident targetlock tasktracker telekinesis teleport temporarycompanions testudines thickvegetation threatdisplay timechange timecontrol town toxins trespassing trolls unarmedfighting undead uvl-missingimages vendortrash walking walkingarmory warriorprotagonist wasteland waterfalls wildboars wildlife wintery witnesses wolves woundless xp-deeds xp-kills zombies Also published by Game Factory Interactive (GFI) in Russia.***THE STORY

Players saved their home island Khorinis from the forces of evil in [[gameid:47040 Gothic]] and [[gameid:102172 Gothic 2]]. Now it is time to travel to the realms of the mainland, where invading Orcs have enslaved the human kingdom. There are only a few free humans living in the nearly uninhabitable icy northlands of Nordmar and in the southern desert of Varrant, and a handful of rebels hiding in the mountainous forests of the Middle Realm. Players can choose to join the rebellion and stay true to the deposed human king, serve the Orcish usurpers in their quest to topple the last remaining human stronghold, or choose a path that serves their own ends. Every decision made will have an impact on the game world and tip the balance of power. There is no simple linear story in Gothic 3 - every game will be different and unique, with the player ultimately deciding the fate of humankind.

FEATURES

* Huge free-roaming, hand-crafted world with no loading times once you are in the game
* All new combat system that allows unprecedented control over melee attacks
* Clear, non-linear objectives within the main story allow the player to influence the outcome of the narrative
* Living world where the player's interactions with characters have a dramatic impact on gameplay
* Engrossing storyline driven by the player's choices
* Countless side-quests for the player to explore
* More than 50 different monsters and dozens of human enemies
* A host of powerful spells and a huge variety of weapons
* Advanced and complex human behavior AI for hundreds of individual characters, all featuring high quality audio dialogues
* Unique class-free character development -- the absence of rigid character classes means players can choose to train their character with a wide variety of military and magical powers
* Soundtrack by the Bochum Symphony Orchestra, a world class orchestra from Bochum, Germany
[Aspyr]
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Guild Wars 2 NCSoft (ArenaNet)2012 abilitycooldown achievements axes beastmen bludgeons bodyarmor bossbattles bows capacity-slots circadiancycle clansystem classbased comboactions crafting damageovertime directx10 download dualwielding elitemobs enemyhealthdisplay falldamage fasttravel-points femaleprotagonist firearms free2play genderchoice groupactions guildwars handguns healing healingitems inventory itemglow jumping jumpingpuzzles limitlessenergy loginrewards loot-unexpected magic maleprotagonist matchmakingrating molemen monsters mp-cooperative npcspawning objectiveindicator payoncemmo potions protagonistdesigning pve pvp resuscitation ruins screenshake sorcery statuseffects statuseffects-stacking swords threatsystem umbra3 undead unlimitedammo upgradesystem walking wvw xp-deeds xp-kills labelminimizeminimize
Guise Of The Wolf FUN Creators (FUN Creators;Merge Games)2014 17thcentury actionadventure aristocrats autosavepoints axes castle curse depthfog doors download forest hoarding instantkillers inventory invisiblewalls keys map medieval mysticprotagonist pickpocketing potions splatter staticresolution stealthmode steampowered town walking walkingsimulator werewolves wintery labelimageminimize
Hammerwatch Crackshell 2013 3ormoreplayers actionrpg ambientocclusion amoeboids analoggamepad automap autosavepoints bonusstages bossbattles bossmeter classbased crates csharplanguage damageinfo damageovertime dandylike difficulty dragons dungeon dungeoncrawler energypickups energyregen fmod gamepad giantbeetles gianteyeball giantgastropods hackandslash hammerwatch-series hatchers healthpickups humblestore humblewidget illusionarywalls inbuilttraps indie interactivetriggers interlinkedlevels keys keys-disposable letterbox leveleditor lives loot-random loot-unexpected magic meleeweapons mode-survival mp-campaign mp-cooperative mystics nohealthregen npcgenerators openal opengl potions pressureplates rage rewardingvandalism secrets selfluminance shopping singlecontroller skeletons sorcery steampowered tileblending titularlocale undead unlimitedammo upgradesystem xml A hack and slash action adventure, set in a fantasy pixel art environment. Solo or cooperate in this adventure from bottom to top of Castle Hammerwatch. Kill hordes of enemies with varied looks and features through four unique enviroments with traps, hidden secrets and puzzles.

The game is inspired by the old Gauntlet-series, but adds a lot with online support, character development, complex levels, bosses, and much more. Like gauntlet, the focus is fast paced action, but with elements that forces you to think just a little bit more!

Features:
* 12 levels, divided between 4 acts
* 4 different classes, with unique features and skills
* Character development through unlocks and upgrades
* Several different monsters all with different skills and abilities
* 4 large bosses, which requires more strategy than just hacking
* Survival mode, on small arena levels with waves of enemies just charging
* Hardcore mode, also, hard, medium and easy of course
* Controller support, supports various different gamepads
* Multiplayer COOP, for up to four players, online, LAN and local
* PC, MAC and Linux support
* Mod and editing support, make your own levels and change other things to your liking
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Hazen – The Dark Whispers  Strategy First (Dagger Games)2010 actionrpg axes bodyarmor bows diablolike download episodic hackandslash healingitems healthregen inventory itemgenerator itemsets magic meleeweapons monsters mystics potions premadeprotagonist shadermodel2 shopping skeletons sorcery swords undead walking labelimageminimize
Heavy Bullets Devolver Digital (author)2014 1life abstract-location alphafunding bossbattles camouflagers download firearms firstpersonshooter fovoption fxaa genderneutral handguns healthwarning itemglow itempickup-attract limitedsupplies loot-unexpected magreloading mapgenerator monsters nfaa nohealthregen potions projectilerecovery reload-chambering reload-manual shopping ssaa stash-shared steampowered turrets unseenprotagonist labelimageminimize
Heroes of Hammerwatch Crackshell2018 3ormoreplayers actionrpg adv-objects adv-perks adv-static discordrichpresence download dungeon gog goggalaxy hackandslash hammerwatch-series healingitems indie inventory knives magic mapgenerator meleeweapons mp-cooperative potions roguelite shopping sorcery steampowered swords xp-kills labelimageminimize
Hexen II - Mission Pack: Portal of Praevus  Activision (Raven Software)1998 1life actionadventure alone bossbattles classbased classbasedeq classlinkedgender doomwad eviloverlord fantasyworld fictionaluniverse firstpersonshooter forcedpolymorph gibs healingitems heretichexen inventory jumping magic magicweapons meleeweapons minotaurs namelessprotagonist noingameintro nontolkienian opengl overkill personalquest potions premadecharacters quakeengine serious sickles slowexplosions sorcery touchactivation win2k win95 win98 winnt4 HeXen II: Portal of Praevus began production in late 1997, following the successful launch of the original game. The team decided to make the expansion much more than a pack of new levels for HeXen II. The goal was to make Portal of Praevus as close to an entirely new game as possible for buyers of the original HeXen II. To do this, the team made two new hubs, 15 new single player levels, three new enemies and added another character class...the Demoness.

HeXen II owners could play through Portal of Praevus as the former minion of Eidolon or as any of the original four characters. HeXen II: Portal of Praevus merged seamlessly with the Hexen II world and offered a wealth of new options and opportunities for mayhem in both single player and multiplayer gaming.

Hailed as one of the best mission packs ever, HeXen II: Portal of Praevus helped solidify Raven Software's ongoing relationship with Activision Inc, who published the game in 1998.
[Raven]***This mission pack for Hexen 2 takes place after the fall fo the last Serpent Rider. A new threat has taken the souls of the three serpent riders and is using their power. This game keeps with the detail of the original, plus adds a fith character class to play, a demoness. If you enjoied Hexen II, I highly reccoment getting this mission pack to continue the fun.
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Hexen II  Activision;id Software (Raven Software)1997 1life adv-static alone bludgeons bombs bossbattles cdrom classbased classbasedeq compatiblewine demo demonicmenace demons display-320x240 doomwad doors egyptian-theme energypickups eviloverlord fantasyworld felinoids fictionaluniverse forcedpolymorph fourhorsemen frameanimation giantspiders gibs golems grecoroman healingitems healthpickups heretichexen heroprotagonist humanoids inventory itemglow jumping katar magic magicweapons medieval meleeweapons mesoamerican-theme monsters mystics namelessprotagonist nocrosshair noenergyregen noingameintro nontolkienian opengl overkill personalquest potions premadecharacters pressureplates pyramid quakeengine randomizedattributes rating-esrb-t serious sickles slowexplosions sorcery splatter splittingcreatures swimming swrender touchactivation undead underwaterdiving uvl-missingimages walking win2k win95 win98 winnt4 xp-kills [b]Minimum:[/b]
* Windows 95, 98, ME, NT4 or 2000
* 90 MHz CPU
* 16 MB RAM on Win95 and 98 (24 MB on others)
* Quad-speed CD-ROM drive
* 120 MB free HD space

[b]Recommended:[/b]
* 133 MHz CPU

Note: I personally found the game ran best with 192 MB RAM total or more, as at 128 MB it occasionally stopped to load new data in some certain "load spots".***Id Software and Raven Software joined forces again to expand the Heretic and HeXen universe in a bold new direction. Powered by the Quake engine, HeXen II was developed from 1996 to 1997 on a brutal production schedule, published by Id Software and distributed by Activision Inc.

One of the most highly anticipated releases of 1997, HeXen II was the first game from an outside developer to ship with Quake engine technology. The game featured four single player hubs and deathmatch capabilities for 16 players while simultaneously offering four character classes, each with four weapons with dual fire modes for a total of 32 unique weapon effects. In addition, HeXen II was the first 3-D shooter to feature transparent water effects in both hardware and software rendering modes and one of the only fully 3-D games to feature single player cooperative gameplay.

HeXen II was a smash hit for Raven Software and was revered by many as one of the most artistically beautiful computer games ever made.
[Raven]***this is the only game aside from Quake that I know of that uses Quake 1's engine. It is a very worthy sequil of the original Hexen. This one takes you to yet another world to battle the third and final Serpent Rider as one of four heros (Paladin, Crusader, Assassin or Necromancer). The graphics are wonderful, espically the use of colors and the amazingly detailed maps. This is the game Quake should have been.
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Hinterland  Tilted Mill Entertainment2008 actionrpg adv-perks aspectratio-4-3 autosaves-periodic basebuilding bows caninoids construction-instant corpselooting difficulty directx8 disproportionalworld dragons dragons-western dwarves elves enemyhealthdisplay expenses-instant fame forest genderchoice gianthumanoids giantinsects goblins group group-leader healingitems illequipped leaderparticipation magic map mapgenerator meleeweapons minotaurs mystics obsoletedassets ogres openal orcs potions quitsave radar recruiting resourcegeneration ruins shadermodel1 shadermodel3 skeletons structureupgrades supervisorprotagonist swords teleport teleporters torque3d town trolls undead upkeep vorbis walking weefolk wilderness winvista winxp xaudio xml xp-literal [b]Recommended:[/b]
* Windows XP or Vista
* 1.8 GHz CPU
* 512 MB RAM (1 GB for Vista)
* 64 MB VRAM
* 350 MB HD space***Loot, level and build with fast paced RPG combat and strategic base building!

Your goal is to lead a handful of peasants to establish a small haven in the wild backcountry of a fantasy kingdom. Bring a diverse cast of followers to your settlement on the edge of the world and then carefully select members of your village to put down their ploughs, leave their comfortable homes, and take whatever weapon they may have at hand to join you on expeditions of exploration and conquest in the surrounding lands. There you'll encounter the characters and creatures of myth and folklore, and find much needed resources to expand your village whether it be iron to make weapons or a mystic tome to entice a great mage to join you. Should your forays meet with success, fame, fortune and prosperity await. But you must take care, for even the loss of a lowly farmer can spell disaster when harvest time comes.

Can you build a vibrant settlement, lead your people to prosperity, and tame the wild Hinterland?

Features

* Party-based RPG Action - A variety of characters, weapons, and strategies are at your disposal -- will you lead the charge with a devastating two-handed strike, or stand behind the herder in plate mail with your trusty bow?
* Town Building - Choose which of a huge cast of characters will settle in your town and arm them for defense, or give them tools for production.
* Character Development - Develop lowly farmers in to great warriors and customize your character with a variety of specializations to help adventure or improve life in your village.
* Random fantasy world - Each game of Hinterland takes place in a new location for maximum replay with different resources, items and sets of enemies and challenges from orc war camps, dark elf raiding parties, goblin infested mines, ruined cities filled with undead, and more.
* Customizable Gameplay - From a hardcore game to a world without raiders you make the choice about the type of game you want to play.
[Tilted Mill Entertainment]
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Hunted: The Demon's Forge Bethesda Softworks (inXile Entertainment)2011 actionadventure aimassist ancientenemy anticipatorysightings antiheroprotagonist autosavepoints axes bioluminescence bossbattles bows captives castle cave chargers chickens cinematicinconsistencies city constructionsite cooperation coversystem crossbows crystals damageindicator darkpast dedicatedclient demons depthoffield diaries dissolvingcorpses dragons elvenprotagonist elves encounters-popup ending-early energyitems explosiveobjects fallimpact fanservice femaleprotagonist floatingeyes forest formerhumans gamespy gianthumanoids giants hackandslash healingitems humanoidprotagonist humanoids humanprotagonist insectoids instantkillers itemdurability itemglow keys leveleditor loading-partial magic maleprotagonist meleeweapons mercenaryprotagonist mine minibosses minotaurs monsters mp-campaign mp-cooperative mpfocus multipleendings mutagen noenergyregen nofalldamage nohealthregen nojumping nplayers objectiveindicator objectplot obsoletedassets ogres pawn potions prerenderedcinematics prologue quake rage rain rating-cero-d rating-esrb-m rating-pegi-18 resuscitation rewardingvandalism ruins sequelhook sequence-escape shieldbreakers shields skeletons slavery sorcery spectres staining subterranean swords tentaclecreatures town tumbling unconvincingarmor undead unrealengine3 viciouscycle walking Powered by the Unreal 3 engine, Hunted: The Demon’s Forge™ is a fresh take on the classic fantasy game that delivers the intensity and action of a modern-day shooter. Taking control of either E’lara, a ranged weapon expert, or Caddoc, a master swordsman, you and your partner will descend into a dark and foreboding world for an unforgettable cooperative experience. As you travel deep within the world of Kala Moor, you will use a variety of deadly weapons, powerful spells, and cover tactics to face down wave after wave of vicious enemies. It will take the combined efforts of two great warriors to explore menacing dungeons, overgrown ruins, and downtrodden towns ... and discover the secrets of the Demon’s Forge.

Key Features:
* An Unreal Dark Fantasy: Powered by the Unreal 3 engine, the dark world of Hunted comes to life as a third-person fantasy game with the intensity and action of a modern-day shooter. Hunted boasts stunning visuals with breath-taking vistas and foreboding underground worlds.
* Co-op at a Distance: Combine E’lara’s ranged attacks with Caddoc’s melee expertise to pull off gruesome co-op kill moves, perform special attacks, and heal one another from anywhere on the battlefield. The characters’ differing combat expertise allows a player’s strategy to vary from one play through to the next.
* Descend into Dungeon Depths: Work with your co-op partner to discover hidden paths and solve the devious puzzles that block your way. Explore menacing dungeons, overgrown ruins, and terrorized towns to discover treasure and powerful upgrades.
* Two Ways to Fight: Wade into the thick of the fight using deadly melee skills, or tactically use cover to dispatch hordes of creatures with bows and spells. Use powerful magic to boost your partner’s combat effectiveness and even the odds against increasingly formidable enemies.
* Forge Your Own Levels: Create and share your own challenging dungeon designs with The Crucible, a powerful in-game editor that provides endless opportunities for exploration and battles for you and your friends.
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Inquisitor  Cinemax;Akella (Wooden Dragon)2006 automap chapters charactercreation classbased desura dialog-sentences gog interactivedialogs inventory itemglow magic maleprotagonist medieval meleeweapons potions protagonistnaming randomdamage scrolls sorcery steampowered titlementioned titularcharacter town labelimageminimize
Kingdoms of Amalur: Reckoning EA Partners (38 Studios;Big Huge Games)2012 actionrpg addons adv-ptdistr advancingattacks amnesia animehair automap backstabbing bighugeengine bink bioluminescence blocking bludgeons bodyarmor boomerangs bossbattles bows capacity-slots castle cave chakrams classbased classbasedeq compass crafting crystals damagetypes demo destiny diaries difficulty dodging drm drm-login drm-online ea-origin elves enemyhealthdisplay energyregen energyupkeep fae fasttravel fasttravel-points fateless forest fortress gems genderchoice giantspiders gnomes havokphysics immortals indicator-poi indicator-threat invisiblewalls itemdurability jewelry junkinventory knives laboratory lasso leveluprestoration limitedcapacity magic magical magicrings magicweapons magneticshoulders meleeweapons metafiction mine minimap monsters music-ballad neutralnpcs nohealthregen npcspawning npcstrife nudity-inhuman objectiveclairvoyance openclassing optionaltasks personalquest potions progressiveattacks protagonistdesigning radar rage rating-esrb-m rating-pegi-18 rebornprotagonist recastnavigation respec rewardingvandalism screenshake seers shields socketables sorcery specieschoice splatter staves stealing stealth stealthmode steampowered swords thrownweapons town trolls tutorial tutorial-forced tutorial-integrated uniqueprotagonist unlimitedammo unvoicedprotagonist uvl-missingimages vibrant viciouscycle walking wands war weefolk wellcave wellofsouls xinput xp-deeds xp-kills The minds of New York Times bestselling author R.A. Salvatore, Spawn creator Todd McFarlane, and Elder Scrolls IV: Oblivion lead designer Ken Rolston have combined to create Kingdoms of Amalur: Reckoning, a new role-playing game set in a world worth saving. Build the character you’ve always wanted and continuously evolve it to your style of play with the revolutionary Destiny system. Choose your path and battle through a master-crafted universe featuring some of the most intense, responsive, and customizable RPG combat ever.

Key Features:
* A Massive World to Explore, Filled with Epic Fiction and Rich Storytelling
* Uncover the secrets of Amalur in hundreds of hours of immersive gameplay, from the vibrant city of Rathir to the vast region of Dalentarth to the grim dungeons of the Brigand Hall Caverns.
* Rescue a world torn apart by a vicious war and control the keys to immortality as the first warrior ever to be resurrected from the grips of death. Turn your lack of a destiny to your advantage and harness fate as a weapon.
* Explore deep levels of lore in a universe steeped in 10,000 years of fiction created by New York Times bestselling author R.A. Salvatore.
* Intense Action Combat
* Customize your play in a dynamic combat system that delivers some of the most intense and responsive action ever seen in an RPG.
* Seamlessly integrate magical and melee attacks as you take on scores of enemies in grand fight sequences and finish them off with brutal Fateshift kills.
* Choose Your Destiny With Customizable Classes
* Build the character you’ve always wanted with the revolutionary new Destiny system that allows you to continuously evolve your character class to your style of play.
* Create and modify your hero with millions of combinations of skills, abilities, weapons and pieces of armor.
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Knight Online  Mgame;Egames;Terra Corp (MGame Corporation;Noah System)2004 adv-ptdistr adv-static bludgeons clansystem classbased directx8 energyregen factionlock free free2play healingitems healthregen healthregen-moderate inventory magic medieval meleeweapons mmog monsters potions quickkeys sorcery swords win2k win98 winxp xp-kills [b]health regen[/b] - works only when sitting.***[b]Minimum:[/b]
* Windows 98, ME, 2000 or XP
* 300 MHz Celeron CPU
* 128 MB RAM
* 16 MB VRAM
* 600 MB HD space

[b]Recommended:[/b]
* 400 MHz Pentium II CPU
* 256 MB RAM
* 32 MB VRAM***K2 Network publishes this game in North America for free and charges for premium game features.
Egames publishes this game in Malaysia for free and charges for premium game features.
Mgame publishes this game in Korea and charges to play.
Terra Corp publishes this game in Japan and charges to play.
SOHU publishes this game in China and charges to play.

There is an in-game piracy/counterfeiting problem whereby a few players can duplicate an item and sell it. When the game is patched or upgraded these duped items will vanish. Often the owner of these duped items had no idea of their origin until it disappeared.
[Zerothis]
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Labyrinthica: The Quest of Lima Pompi Pompi Entertainment2010 automap bossbattles colorful demo enemyhealthdisplay mapgenerator potions [media=youtube]7sg-PXf4nT4[/media]***It was just another ordinary day for Lima. Though unexpectedly, the routine chore of picking apples, will send Lima into a dangerous journey.
Labyrinthica: The Quest of Lima is a single player, melee focused action game. Labyrinthica have similarities to rogue games, but is a real time action game.
You move Lima with the keyboard and aim with the mouse. Unlike similar games, you will need to fight monsters face to face rather than shoot them from a safe distance. You use both your weapon and shield in battle, though using a sword is not always the only way to harm enemies!
Potions should be used wisely. Drinking that green potion might prove fatal. It might be poison! And throwing that bronze potion on the boar creature might make it go berserk. Potion colors are randomly assigned to each type. You will have to discover on your own what each potion color do.
4 boss battles and 16 randomly generated mazes. Labyrinthica awaits to test your wits and reflexes.
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