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namepublisher(developer)year arrow_downwarddescription
Sub Culture Ubi Soft (Criterion Studios)1997[b]Minimum:[/b]
* Pentium 90 MHz
* 16 MB RAM
* 90 MB free HD space
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Dope Wars Beermat Software1998 labelimageminimize
Battlecruiser 3000AD v2.0 Interplay;GT Interactive;Jack Of All Games (3000AD)1998 labelminimizeminimize
Alien Nations  JoWooD Productions;Infogrames (neo Software Produktions)1999Three interplanetary storks are travelling through space with the seed of life. Their objective is to reach three far-away, uninhabited planets on the edge of the universe. Flying over the planet Lukkat, one of the storks has an idea: "Listen," he says, "why don't we drop of our cargo here and then go for a drink?" - "But what if the Creator notices?" - "He'll never know"- "Don't tell me you are too scared!". Plop, and the first load falls towards the planet, followed by the other two. The storks then fly off to the inter-galactic bar. The three very different life forms they have left behind will now have to come to terms with each other on a planet they don't know and for which there were never destined...

* Advanced resources system
* Complex and idiosyncratic life forms
* Beautiful, richly detailed graphics
* Research over 100 undiscovered technologies
* School system to train inhabitants for individual duties
* Military units gain experience levels
* three campaigns with 20 missions each
* Easy to learn
* Multiple winning scenarios
* Trade & Diplomacy
* TCP/IP Multiplayer support
* Supports 3D cards
[JoWooD]
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Catan  Ravensburger Interactive (Funatics)1999 labelminimizeminimize
Daikōkai Jidai : Porto Estado  Koei1999 labelimageminimize
Land der Hoffnung Innonics1999 labelminimizeminimize
X: Beyond the Frontier  THQ (Egosoft)1999[b]meta proportional world[/b] - mostly space stations and production facilities; the game explains this by spatial/space compression technology. Also used to increase storage capacity of your own craft.***X: Beyond The Frontier is the first part in the X-Universe series of games developed by Egosoft.
It tells the story of mankind's rise and fall in the universe, and the attempt by Kyle Brennan to help repopulate the stars using a new ship called the Experimental Shuttle, and how he became trapped in a closed group of sectors linked by a series of jumpgates, owing credits to an alien for helping to save him, and hunted by several people. Unknowingly, a group of secret service people are after him, a group who have tried to hide their races secret, that they are the descendants of a group of Humans who saved earth from the Terraformer fleet they created to help colonise the universe.

Now with the Truth coming out, X: Beyond the Frontier allows the player to play as Kyle Brennan on his hunt to find a way home, whilst helping a group of people find the truth about their ancestry, and continue to help save earth from the Terraformers who are now known as the Xenon.

Trade
Trade in over 50 sectors, with over 50 different goods, upgrade you ships with dozens of upgrades available to you by 5 different races.

Fight
Find the location of the hostile pirates and survive against attacks by the Xenon.

Build
Construct stations to build your own production empire.

Think
Adapt your trading empire to suit the needs of each sectors local economy.
[Egosoft]
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Patrician II  Infogrames (Ascaron Entertainment)2000 labelminimizeminimize
Patrician III  FX Interactive;Encore (Ascaron Entertainment)20002000 Germany
2003 International (English)
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Terminus Vatical Entertainment2000 labelminimizeminimize
X-Tension  THQ (Egosoft)2000X-Tension is the eagerly awaited expansion pack to X: Beyond the Frontier. The expansion is not limited by a linear plot line but makes use of new ways to expand your empire. You can now take part in missions that are offered to you throughout the game.***
[53]
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Battlecruiser Millennium DreamCatcher Interactive (3000AD)2001 labelminimizeminimize
Daikōkai Jidai II  Koei2002 labelimageminimize
Space Rangers 1C Company;Micro Application (Elemental Games)2002 labelimageminimize
Tradewinds  WildTangent (Sandlot Games)2003Tradewinds® Classic, set in the 19th century Far East, takes you back to the very beginning where buying and selling exotic goods, or collecting bounties on previously thought-to-be-dead pirates, can lead to untold wealth...or ultimate doom. With enough wisdom, courage and luck you too can become a Tai-Pan!

* Buy low, sell high, and build your fortune
* Choose from 4 unique characters
* Buy more ships to dominate the seas
* Collect bounties by defeating villainous pirates
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Freelancer Microsoft (Digital Anvil)2003Was originally to be released in 2001, earning its former status as vaporware.***EAN-13: [code]5017783017663[/code] (Xplosiv budget re-release)
... SafeDisc copy protection causes read errors in sectors 844 through 10190.***Sequel to [i][game=StarLancer]StarLancer[/game][/i], set about 800 years after the events of the first game.***[b]Factions:[/b]
* Liberty ("U.S."-themed)
* Kusari (East Asian-themed)
* Rheinland (German-themed)
* Bretonia (British-themed)***Latest version: 1.1 (as of 2003-06-05)

Any patch after retail only addresses multiplayer/server issues and is unnecessary for singleplayer.***Experience a vast, open-ended universe filled with an infinite number of adventures. You are the freelancer Edison Trent, an intergalactic jack-of-all-trades. Your mission: whatever you want. Become a smuggler or a ruthless space thug, a naval hero or a trader. Dodge through asteroid fields while piloting elite spacecraft. The action is endless as you make your way through 48 known star systems. Greed, morality, compassion, anger... whatever motivates you, the dynamic universe will respond. Take the first step. The universe is waiting.
[Microsoft]
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EVE Online  CCP Games;CDC Games (CCP Games)2003[b]Free expansions:[/b] (major patches, really)
* Second Genesis (2003-05)
* Castor (2003-12-18)
* Exodus (2004-11-17)
* Exodus: Cold War (2005-06-29)
* Exodus: Red Moon Rising (2005-12-16)
* Bloodlines (2006-03-02)
* Revelations I (2006-11-29)
* Revelations II (2007-06-19)
* Trinity (2007-12-05)
* Empyrean Age (2008-06-10)
* Quantum Rise (2008-11-11)
* Apocrypha (2009-03-10)
* Dominion (2009-12-01)
* Tyrannis (2010-05-26)

For details on the expansions, see: [url]http://www.eveonline.com/features/[/url]***[b]Minimum:[/b]
* Windows 2000 SP2, XP or Vista
* Pentium III or Athlon 800 MHz CPU
* 512 MB RAM
* 32 MB VRAM
* GeForce 2 Series or Radeon 7200 or similar GPU
* 6.0 GB free HD space
* 56k modem or better Internet connection
* min. 1024x768 resolution

[b]Recommended:[/b]
* Pentium IV 1.5 GHz or Athlon XP 1500+ CPU
* 1 GB RAM
* 128 MB VRAM
* GeForce 6200 class or Radeon 9000 series or similar GPU
* Broadband internet connection
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Transcendence -2003Latest version: 0.99c (as of 2008-08-21)***[b]Alone[/b] at the edge of Human Space, a Viking-class gunship approaches. Mistaking you for a harmless craft, the Viking attacks, but its thin hull is no match for the blast of your slam cannon.

Looting the Viking's wreck, you consider your path. The next system is filled with Slavers and your armor needs repair. Push on towards the Core or backtrack to a safe port?

Domina awaits you at the Galactic Core and with her hangs the fate of the Galaxy. Will her powers be enough to overcome the ancient malevolence known as Oracus? And what role will you play?

Leaving the floating wreck behind, you thrust towards the stargate at the edge of the system. Your journey continues.

[b]Features[/b]

* Explore dozens of randomly generated star systems. No two games are ever the same.
* Fight over a hundred different kinds of enemy ships and stations, each with distinct abilities.
* Loot wreckage to obtains more powerful weapons, armor, and shields. Or purchase them at dozens of different friendly stations.
* Escort transports for Korolov Shipping, smuggle illegal items for the Black Market, or join the Commonwealth Fleet and fight against the Ares Orthodoxy.
[George Moromisato]
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X²: The Threat  QV Software International (Egosoft)2003X²: The Threat is of a new generation of space simulator games, you play the role of Julian Gardna who continues the story set by X: Beyond The Frontier. The updated graphics engine gives the universe a fresher feel with newly designed ships and stations adding to the complexity of the universe. labelimagesubject
X²: The Threat  Enlight Software (Egosoft)2003 labelminimizeminimize
Evochron Alliance StarWraith 3D Games2005 labelminimizeminimize
Luminary: Rise of the Goonzu  NDOORS;NHN USA (NDOORS)2005[b]Minimum:[/b]
* Windows 98 SE, ME, 2000 or XP
* 800 MHz Pentium III CPU
* 256 MB RAM
* 8 MB VRAM
* 1 GB HD space

[b]Recommended:[/b]
* 2 GHz Pentium IV CPU
* 512 MB RAM***[b]Luminary: Rise of the GoonZu[/b] takes you to a new world created out of the ashes of the old, and in this rebuilt civilization you create your own community. But this new Luminary world has drawn some lessons from human history, establishing a government based on democracy and an individual's right to free will. These principles have also led to an independent market economy, where you can freely trade stocks, real estate and other goods, as well as become an entrepreneur manufacturing new products. And if making money isn't enough, you can run for political office, and rise in the ranks to become the elected ruler of the Luminary world, the GoonZu.

[b]The World of Luminary[/b]
When humans' excessive reliance on technology went too far, the world crumbled. But as chaos ensued, humanity's will to survive persevered, as pockets of the world's population persisted amidst lands of ruin. And these hardy band of survivors would unite and then even thrive, establishing a new era of human civilization. Drawing from their history, groups of survivors organized to form towns, and these new villages would all become part of a new world called Luminary.
[?]
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X³: Reunion  Deep Silver (Egosoft)2005A game about the vastness of the space in a very big universe filled with all kinds of stuff (as ships, stations, asteroids...) and comprising a lot of different ways to play the game (militar, merchant, raider, police, transporter, salvager...) Its complexity and freedom are almost infinite, and has very clever features as speeding the time (for long travels) and very well-crafted reputation and market systems.

But there are 3 big issues with the game:
-The interface and controls are straight horrendous, forcing to employ the auto-pilot more than it should.
-The mission panel is very spartan and doesn´t records any indication of a possible mission (only points at already signed contracts, not featuring indications recieved in messages)
-Theres only 1 message log (important and worth-saving messages merge with a gigantic clutter of mundane conversations and tips)
These 3 problems make the in-game progress very difficult and immensely slow, and the game very boring/frustrating to play.

3 of 10***Greatest flaw in this that I see is that there's no task tracker. You're forced to remember and make notes yourself of what you agree to do and what others tell you to do, though you can review the message log as you like, it's hardly intuitive. This is especially bad considering the game's a sandbox.***Latest version: 2.5 (as of 2007)***[b]Minimum:[/b]
* Windows 98SE, ME, 2000 or XP
* 1.7 GHz Pentium IV CPU
* 512 MB RAM
* 128 MB VRAM
* 2 GB HD space

[b]Recommended:[/b]
* 2.4 GHz Pentium IV CPU
* 1 GB RAM
* 256 MB VRAM
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Hard Truck: Apocalypse  cdv Software Entertainment;Nival Interactive (Targem Games;Buka Entertainment)2005[b]Minimum:[/b]
* Windows 98, ME, 2000 or XP
* 2 GHz Pentium IV or equivalent Athlon XP CPU
* 512 MB RAM
* 128 MB VRAM
* 1 GB HD space

[b]Recommended:[/b]
* 3 GHz Pentium IV or equivalent CPU
* 1 GB RAM
* Radeon 9600 Pro or equivalent GPU
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Tradewinds Legends Sandlot Games;Take-Two Interactive (Sandlot Games)2006Sail, trade and battle with legendary heroes such as Sinbad in the mythical Far East. Enter a world of danger and intrigue as you complete over 100 unique tasks. Build a flotilla of ships armed with weaponry, both man-made and magic. Sail into the sky to discover new ports and engage in aerial combat with other magical sky ships.

Encounter a world of legend, play Tradewinds Legends today!

* Over 100 tasks to choose from
* Play as one of 4 unique characters, or build your own from scratch
* 10 beautiful ports to visit
* Build your fleet with 7 unique ships, weapons and magical attacks
* Hundreds of special items to customize your gameplay
* Interact with a limitless cast of characters on your adventures
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CivCity: Rome  2K Games (FireFly Studios;Firaxis Games)2006[b]Minimum:[/b]
* Windows 2000 or XP
* 1.6 GHz CPU
* 512 MB RAM
* 64 MB VRAM
* GPU w/ hardware T&L (such as GeForce 3 or Radeon 8500)
* 2.5 GB free HD space

[b]Recommended:[/b]
* 2.0 GHz CPU
* 128 MB RAM
* DX8-compatible GPU (Shader Model 1.x)
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DarkStar One  cdv Software Entertainment;Ubisoft;Strategy First (Ascaron Entertainment)2006[spoiler=Navigation key locations;Hide]+ is for side missions, available from trade stations. These usually unlock at least one system occupied by pirates.
? is for systems that I couldn't find a way to get access to, besides Bailebeag they probably don't even have artefacts in them.

Systems with free navigation keys that were visited as part of the story or had artefacts (the green crystalline icon) in them are not listed as they would be visited regardless.

Note that the early clusters before Klatok were not recorded, not sure if there's even need to.

[b]Klatok[/b]
* Fribeicon

[b]Raptor-Epsilon[/b]
* Khimtishy

[b]Sion'nach[/b]
* Abria'chan
+ Kill'ore

[b]Sirius[/b]
+ Wenee

[b]Madraimor[/b]
* Am'atn'atua
* Sliga'chan
* Dochgar'roch

[b]Hive-AC3[/b]
+ Tiamaung

[b]Gab'har[/b]
+ Bin'dal
? Linside'ore
? Lairg'uie

[b]Hive-B52[/b]
* Shanzeik

[b]Hive-CU7[/b]
* Ringhku

[b]Hive-DC[/b]
* Chanthagon
* Beinn

[b]Hive-ET9[/b]
+ Chondrha

[b]Communa[/b]
+ Pitcalnie
? Bailebeag

[b]Hyma[/b]
+ Dalchalm[/spoiler]
After level 17, ship upgrades require total of 10 artefacts per level (5 for most levels prior), slowing down upgrades significantly. There's supposedly total of 100 artefacts out there, so obviously you can't upgrade all 3 parts of the ship completely (20 levels out of 30 needed for that).***[b]Species:[/b]
* Terran (humans)
* Mortok (humanoids)
* Raptor (cat fish/eel-like humanoids)
* Oc'to (snail/slug-like tentacled things)
* Arrack (ant-like half-cyborgs; space stations modeled like bee hives)
* Thul (almost human humanoids; only females seen, males mentioned)
* S'kaa (humanoids)***[b]Minimum:[/b]
* 1.6 GHz CPU
* Windows 2000 or XP
* 512 MB RAM
* 128 MB VRAM
* GeForce 3 or Radeon 8500 GPU
* 6.5 GB HD space

[b]Recommended:[/b]
* 2.6 GHz CPU
* 1 GB RAM
* 256 MB VRAM
* GeForce 6 series or Radeon X800 GPU
* 7 GB HD space
* 5.1 surround sound
* mouse with mousewheel
[Ascaron]***"Darkstar One" is a game that is primarily story-based and therefore pre-defined; however, "Darkstar One" also offers a fantastic amount of freedom of choice for the players.

The story-based missions gradually lead the player deeper into the galaxy to new races, new technologies and ever stronger opponents. More and more solar systems will become available and may be visited. The artifacts of an ancient race, which are hidden in these solar systems, are essential to upgrade the player ship - the Darkstar One.

Additionally, our hero urgently requires credits in order to purchase better equipment such as weapons and shields. This is where the freedom of choice is applied as the player will be able to earn credits in many different ways: assignments, bounty hunting, piracy, smuggling, trading, escorting, transport, rewards ...

Key Features
* Elaborate story, related by more than fifty minutes of video sequences
* Upgradeable space ship "Darkstar One": The player decides which type of spacecraft he prefers - a fast attack ship with many light weapons or a near-invincible cruiser with heavy weaponry
* Over two hundred different weapons, shields and equipment items
* Rockets, torpedoes and mines feature special tactical uses: mines can tactically fire at opponents or distract approaching missiles
* The "Spell Weapon": the player will have a special weapon at his disposal that will have an area of effect similar to certain spells in role-playing games. This weapon will become increasingly versatile throughout the game and it will increase the tactical potential considerably.
* A vast, simulated universe with numerous, completely different races, space ships and battle tactics.
* Each race features distinctive weapon types with different functions that require different battle tactics. The player will be able to acquire these weapons in order to mount them on the "Darkstar One".
* Special missions, for example in canyons, on the surface of planets or inside of planets
* Freedom of choice: the player may earn his credits in many ways, i.e. fighting, piracy, assignments, smuggling, trading, escorting, transporting, rewards ...
* Follow your own path, be it "good" or "bad", and take advantage of political disputes.
* Compatible with mouse, joystick and gamepad.
[Ascaron]***[b]health warning[/b] — you start hearing a warning sound. when viewing the game from the cockpit you see the red warning light flashing on the 3D HUD and even being reflected on the canopy (though lack of the protagonist's reflection is a bit strange at these times.
[b]monster generators[/b] — cruisers spew forth an infinite number of fighters, so you can't kill their supports first and then the cruiser, you need to destroy the cruiser first or you have an endless and fruitless battle at your hands.***Belongs to the same family of spaceflight games as Elite, Freelancer and X. The basic controls are similar to Freelancer, which means the game plays great with mouse and keyboard alone with no need for joystick.

The game's story is odd as it states that the DarkStar One is an organic ship, but it is one of the most mechanical looking ones out there (with very out-of-place camo paintjob).***2008-02-14 on Steam, by Strategy First (lang: eng)***Reminded me of [[game:Wing Commander]], [[game:Tie Fighter]], etc. from the good old days, so I thought I'd pick it up. The game sounded pretty interesting, but I couldn't really play it for more than five minutes without encountering some major graphical errors or just outright crashes. Funny thing is, when the game crashes, it gives you an error report in German--how helpful!
[cjlee001]
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Anno 1701  Aspyr Media;Sunflowers (Related Designs)2006Included in Anno 1701 Gold Edition

2009-05-06 [i]1701 A.D. Gold Edition[/i] on Steam, by Aspyr (lang: eng)***Latest version: 1.04 (as of ?)***[b]Minimum:[/b]
* Wndows 2000 or XP
* Pentium IV 2.0 GHz or Athlon 3200+ CPU
* 512 MB RAM
* 64 MB VRAM
* 3.5 GB free HD space
* 4X DVD-ROM drive

[b]Recommended:[/b]
* Pentium IV 3 GHz or Athlon 64 3500+ CPU
* 1 GB RAM
* 128 MB VRAM
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Evochron Renegades StarWraith 3D Games2007 labelimageminimize
Recettear  EasyGameStation;Carpe Fulgur (EasyGameStation)2007A small girl is stuck with her father's debt and ends up running an "item shop" (familiar for people who play JRPGs). Gameplay involves dungeon crawling and/or trading, depending which you prefer though trading is pretty much mandatory. labelimageminimize
Space Trader  Meridian4 (Hermitworks Entertainment)2007In the far future, humanity is ruled by The Ministry of Accounts, an oppressive bureaucracy that tracks, records and taxes every transaction of daily life. From the depths of Red Tape, a new breed of marketeer arises to challenge the authority and make a profit: the Space Trader is born!

As a Trader, you will attempt to amass a fortune beyond your wildest imagination, buying and selling commodities and taking up arms against the oppressors or even accepting bounty missions, hunting down crime bosses and their thugs.

[b]Trader Campaign:[/b]
Start as a rookie trader and earn your way to Master Trader using shrewd trades, back alley deals, bribes, a well placed bullet and more through a challenging 5-level single-player campaign.

[b]Three Ways to Challenge:[/b]
Master your trading skills in three unique challenge missions; Moon Madness, Free Trade and Red Eye Trader.

[b]From Iron Ore to Organs:[/b]
Turn misfortune to profit. Buy low, sell high. Over 40 different commodities to supply the demand.

[b]Have Ship, Will Travel:[/b]
Visit seven planetary locations, their moons and stops along the way and interact with over 100 characters.

[b]Conflict Builds Character:[/b]
Using an assortment of unique weapons, bring dozens of crime bosses to justice and turn a tidy profit.

[b]Competitive Cooperative:[/b]
Challenge your friends and family, not just your peers. Working together has never been so competitive!
[Meridian4]***[b]Minimum:[/b]
* Windows XP or Vista
* 1.0 GHz CPU
* 512 MB RAM
* 128 MB VRAM
* 200 MB HD space
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Depths of Peril Soldak Entertainment2007Depths of Peril is a single player action RPG (role-playing game) with strong strategy elements. You play as a faction leader protecting the barbarian city, Jorvik, by destroying threatening monsters and completing quests. At the same time, you compete with rival factions to see who will rule the city. Barbarians choose their leaders by fighting to the death!

As a faction leader, you must deal with rival factions through diplomacy, trade, and in time, war. Between battles and raids against other barbarian factions, you build the most powerful faction possible, to withstand your enemies. Building the power of a faction involves exploring a fantasy world, slaying dangerous monsters, solving quests for the city, avoiding deadly traps, and plundering loot to share within your faction.

But in this world, actions actually have consequences, so take care. Annoying the powerful and aggressive Legion of Fear faction will cause them to declare war and destroy you. Ignored Orc uprisings in the Black Forest will cause even more trouble. Protect ally covenants that are being raided, because friends are hard to come by.
[Soldak]***DoP is a strange mixture of action-RPG and 4X strategy with focus on the former but the ultimate goals are that of the latter.***[b]Minimum:[/b]
* Windows 98, ME, 2000, XP or Vista
* 1.2 GHz Pentium IV CPU
* 128 MB RAM
* GeForce 2 GPU
* 150 MB HD space

[b]Recommended:[/b]
* 2.0 GHz Pentium IV CPU
* 256 MB RAM
* GeForce 3 GPU
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Anno 1701 - The Sunken Dragon  Aspyr Media;Sunflowers (Related Designs)2007Adds an actual story-based campaign mode to Anno 1701 which previously had only skirmish/sandbox mode.***[b]Minimum:[/b]
* Windows 2000 or XP
* 2.2 GHz Pentium IV CPU
* 512 MB RAM
* 64 MB VRAM
* 3.5 GB HD space

[b]Recommended:[/b]
* 3 GHz Pentium IV CPU
* 1 GB RAM
* 256 MB VRAM***Included in Anno 1701 Gold Edition re-release.
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Tradewinds Caravans WildTangent (Sandlot Games)2008 labelminimizeminimize
Dreamlords Resurrection  LockPick Entertainment2008[b]2009-06-24[/b] — [company=Lockpick Entertainment]Lockpick[/company] filed for bankruptcy; intentions are to keep Dreamlords running despite this.***Slightly more interesting than other browser-based strategy/management games, but only because you can fight real-time battles with the Windows client. The game has similar extremely slow pace other browser-based games have (unless you enjoy grinding items and such in battles, but ultimately you have to just wait). The in-game research takes hours if not days (in real-time) to complete, and gaining even one new follower takes 30 minutes (again in real-time) by default. Although you can spend real cash to speed up gaining of followers, the game world is reset occasionally (I have no idea how often, but I'd presume at least a month passes before such happens) which puts all your progress back to 0 and the battle begins anew (and research, and gaining followers, and killing the same things, etc.). I can't imagine anyone being interested in repeating that for more than 2-3 times at most, but I can't imagine people grinding their chars to level 70 or such in [game=World of Warcraft]WoW[/game] either on weekly basis, so I guess I'm not the person to ask.***[b]Factions:[/b]
* Covenant
* Thûl
* Nihilim***Although Lockpick Entertainment claims Dreamlords: The Reawakening is remake of Dreamlords, this is hardly true since Dreamlords was still in [i]closed[/i] beta late in 2008-01 (open beta sometime later), but Reawakening was released in 2008-06, leaving them only few months to remake it (I'd imagine they just fixed the bugs, renamed the game, and made a public non-beta release).
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Spore EA Games (Maxis)2008
[100]***
[12]***2011-08-27. Just found a copy of this at a Goodwill store where everything is overpriced (ie: Police Quest disk only in damaged box, $29.99). Spore is the cheepest game here, marked "SUCKS! $0.03"***[b]Add-on packs:[/b]
* Creepy & Cute Parts (2008-11-?)
ISBN:0-7845-4656-8
UPC: 014633190762

[b]Expansions:[/b]
* Galactic Adventures (2009-03-?)

The [i]Spore Creature Creator[/i] was released as standalone product in [i]2008-06[/i] for people to populate the [i]Sporepedia[/i] with (this turned out to be huge success). The creature creator is not a game in itself, but only the part that allows creating the creatures (like the name implies). Released as both free (with only fourth of the body parts available) and commercial version, the latter allowed people to get a discount on the final game when it got released.***[b]2008-06-25[/b] — "More than one million wild and wonderful lifeforms created using the Spore Creature Creator in the first week."
[Maxis]***[b]Minimum:[/b]
* Windows XP or Vista
* 2.0 GHz P4 or equivalent CPU
* 512 MB RAM (768 MB for Vista)
* A 128 MB VRAM
* GPU w/ Shader Model 2.0 support
* 6 GB free HD space

For computers using built-in graphics chipsets:
* Intel 945GM or better GPU
* 2.6 GHz Pentium D CPU, 1.8 GHz Core 2 Duo or equivalent CPU
* 768 MB RAM***From the mind of Will Wright, the creator of The Sims, comes SPORE , an epic journey that takes you from the origin and evolution of life through the development of civilization and technology and eventually all the way into the deepest reaches of outer space.

* Tide Pool Phase
Fight with other creatures and consume them to adjust the form and abilities of your creature. It's survival of the fittest at the most microscopic level.

* Creature Phase
Venture onto land and help your creature learn and evolve with forays away from your nest. The only way to grow is by taking chances!

* Tribal Phase
Instead of controlling an individual creature, you are now caring for an entire tribe. Give them tools and guide their interactions as you upgrade their state of existence.

* Civilization Phase
Once your city is established, your creatures begin seeking out and interacting with other cultures. Make contact with an olive branch or a war cry. The goal for your creatures is to conquer the planet.

* Space Phase
The time has come to move on to other worlds in your solar system. Make contact, colonise, or terraform, then venture further to find other solar systems. A 'mission' structure provides new goals in your quest for galactic dominance.
[EA]
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X³: Terran Conflict  Deep Silver (Egosoft)2008As a expansion/remake of X3: Reunion, improves a lot its interface and controls (now its a little complex but very user-friendly) and adds a few interesting campaigns (the previous game was heavily war-oriented in gameplay) Also, the graphics are nicer.
Nevertheless, it still features clunky message and mission systems, making it only a little better than the original game.

4 of 10***X³: Terran Conflict is a brand new, stand-alone game set in the universe of X³. It is the culmination of the X trilogy, with a grand finale that takes us all the way back to Earth's own solar system. Gamers can take on the roles of different characters in the X universe, or of a Terran military pilot, and experience a multitude of stories in the largest X universe ever featured - for X³: Terran Conflict will offer more missions than any other X game before. Meanwhile, X³: Terran Conflict will pose questions such as: How has Earth changed in all these years? And how will relations between Earth and its counterparts in the X universe develop?
[Egosoft]***Announced on 2008-02-03.
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Evochron Legends StarWraith 3D Games2009[b]Minimum:[/b]
* Windows XP, Vista or Windows 7
* 2 GHz CPU
* 1 GB RAM
* 128 MB VRAM
* 250 MB HD space

[b]Recommended:[/b]
* 2.4 GHz CPU
* 2 GB RAM
* 256 MB VRAM
* 500 MB HD space***[media=youtube]M-x4SdR_JMk[/media]
[spoiler= ; ]for broken media BBcode[/spoiler]
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Tradewinds Odyssey Sandlot Games;Big Fish Games (Sandlot Games)2009 labelminimizeminimize
Anno 1404  Ubisoft (Sunflowers;Related Designs)2009NA 2009-06-23 as boxed, and on Steam (lang: ?)
EU 2009-06-26 as boxed, and on Steam (lang: eng, ger, fre, ita, spa) - uses Tages copy protection with activation limit of 3
... note: the release date is officially reported as 25th, but for most of Europe it was 26th by the time it was actually released. This is common with Steam releases.
INT 2009-06-30 on Steam (lang. ?)

Released as [i]Anno 1404[/i] in Europe and [i]Dawn of Discovery[/i] in the rest of the world.
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East India Company  Paradox Interactive (Nitro Games)2009[b]Add-ons:[/b] (DLC)
* [i]Pirate Bay[/i] (2009-07-31) - player takes control of a pirate captain, controlling a single vessel plundering trading ships. Practically a minigame for those who want that.***In [i]East India Company[/i], players will enjoy building the World's most powerful trading empire and engaging in fierce battles in both single player and multiplayer modes, all within a breathtaking cinematic environment.

Players will fight, manage and rule their trading empires from Europe to the Far East with eight nationalities to choose from: British, Dutch, French, Danish, Portuguese, Swedish, Spanish or the Holy Roman Empire.

Starting modestly, you will build your fleet, establish connections to far away countries, and keep rival nations at bay. Choose from a wide array of ship classes, including a variety of transport and military vessels. Create diverse fleets and assign each of them specific trading routes. Control and upgrade well situated ports as you form your strategy for domination.

Conflicts and wars are inevitable. When hostile fleets engage each other, the spectacular naval battles are fought on a real-time tactical level. Devastating broadsides are fired with a deafening roar and cannon balls tear through enemy ships and their crew. For greater tactical depth, you can, at any point, take direct command of any of your ships and feel the battle close up!

[i]Fight against the other European powers to create a trading empire that will rule above all others in this groundbreaking strategy game![/i]
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Cities XL  Monte Cristo Multimedia;Namco Bandai Games;Focus Home Interactive (Monte Cristo)2009CITIES XL allows gamers to develop cities on realistic 3D maps using an incredible collection of unique structures and monuments based on American, Asian and European-influenced architectural styles. The maps feature a variety of environments: mountains, hills, canyons, beaches and islands, all set in different climates from tropical to desert, Mediterranean to temperate. Players must create the right combinations of social services, leisure activities, special events and other job opportunities within their cities in order to feed, clothe, employ and entertain their citizens. Be it planning and building a new zoo, public park, residential neighbourhood or transit system - there's always a fresh and exciting challenge for would-be city managers and mayors in CITIES XL. The game's online features and services allow players to create interconnected cities on virtual and persistent planets. Mayors can share and trade with one another, specialize their economy and team up with befriended cities to create sprawling metropolises. Life on the planet is punctuated by events and competitions - a concert held in one town may, for example, be attended by visitors from other areas who can also enjoy a walk around the city to admire the urban creations of multiple players. By combining a fantastic single-player game with the social and multiplayer aspects of an MMO, CITIES XL shapes the future of the genre by offering more variety, bigger cities and multiple gameplay layers. labelimagesubject
The Precursors  Russobit-M;Game Factory Interactive (Deep Shadows)2009There's an unofficial patch for the western release that replaces a lot of the sounds with the ones from Russian release (also thus "adding" voices [rather, restoring their Russian voice-overs] for all characters rather than only very few of them) as well as fixing certain issues.

This patch is also available [url=http://www.beamdog.com/products/the-precursors-fan-improvement-pack]as free DLC[/url] on Beamdog in case you got the game from them.***Precursors, predecessors, the legend of the galaxy... Who among the existing races are carrying their genes?
The worlds of the galaxy are beautiful, unique and dangerous. Some of them are inhabited, some are deserted, some lie in ruins, others are just smugglers trans-shipment stations.
Some worlds are at the beginning of their evolution, other are falling into decay. Only when you'll pass through all of these worlds, when you'll feel the heat of blazing lava-seas and the chilling cold of dark abysses, when you'll see stark heavens and red skies, you will realize the real power of nature. Only when you'll meet corrupt judges, mendacious politicians, unselfish protectors and cruel tyrants, you'll understand the passions of society. Only when you'll reach unexplored sectors of the galaxy and come across wonderful natural phenomenons, when you'll fly through the tail of a comet or dive into a mysterious portal, then you'll perceive the infinite depth and diversity of the universe.
Nobody knows what exactly this journey will comprise, but we can assure you that it will be unforgettable...

"Precursors" is a new project of Deep Shadows. The game action takes place in space and on the surface of various planets. The genre of the game is freeplay RPG with FPS and space sim combat elements.

"Precursors" and "White Gold: War In Paradise" are developed using the Vital Engine 3. It has shader 3.0 support and features various post rendering effects like HDR, motion blur and others. In comparison with the Vital Engine 2 the physics system has been improved and moreover, two of the main features of the engine are destructible objects, which will be found everywhere in the games, and support of one huge unified playing area.

You will fight your enemies in space as well as on the surface of various planets. You will be able to work for different factions and carry out their quests to earn money, which is quite essential for your hero. The money will give you the opportunity to buy new weapons, make technical upgrades or repair your damaged spaceship.

You can explore a planet's surface using a wide choice of different vehicles, but in space you will use only one ship which will be given to you at the beginning of the game. RPG stats will allows you to upgrade not only the personal characteristics of your hero but the technical abilities of your spaceship as well.
[Deep Shadows]
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Commander: Conquest of the Americas  Paradox Interactive (Nitro Games)2010Combining elements from both trading and strategy games, Commander: Conquest of the Americas will appeal to wide range of players.

Players take charge of one of the many European powers aiming to conquer the New World. Starting from 16th century, players can choose form many different nations, each with their own unique strengths and weaknesses.

Founding new colonies and then making them thrive is key to success. In order to accomplish this, players need to manage and optimize resources and production in their colonies, before transporting the goods to other colonies or back to Europe.

Rival powers and native Americans can prove to be allies or enemies, depending on the player decisions. Hostile fleets engage each other in highly detailed tactical level. Players can command their ships in RTS fashion or take direct control themselves.

[b]Features:[/b]
* Conquer the New World.
* Choose from 7 different European factions.
* Manage your colonies: their resources, production, military and much more.
* Game world spanning from Caribbean to Hudson Bay.
* Naval battles with as many as 30 ships in varied environments and 2 different control modes.
* Interact with both the European powers and the natives.
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Patrician IV  Kalypso Media Digital (Gaming Minds Studios)2010Patrician IV is the sequel to the historical trading simulation and strategy series. You are a merchant in northern Europe in the late Middle Ages when the Hanseatic League was flourishing. Your goal is to rise to the most successful and influential member of the Hanse, ultimately being elected Elderman, leader of the trading league. You start bargaining with common goods, build up your own production and establish a merchant fleet. Later on, you will gain more and more political influence and even found new towns.
However, a Hanse merchant's life can also have its dark sides. On your way to power you have to hold your ground against fierce rivals, whom you have to fight with economic competition, price wars or impure means such as sabotage. Will you even engage in piracy?

Features:
* Complex trade system with trade routes between 32 towns.
* All towns are displayed in impressive and detailed 3D graphics.
* Intelligent rivals, dynamic weather and seasons influence gameplay.
* Be elected mayor of your home town in order to control construction projects like the city wall or special buildings.
* Compose your own merchant fleet from historical ship models and research new types.
* Arm your fleet with convoy ships and fight in impressive naval battles against pirates and rivals.
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Cities XL 2011 Focus Home Interactive (Focus Home Interactive;Monte Cristo)2010El juego que se ocupó de llenar el vacío que tantos años provocó el parón de la saga SimCity.

Tiene un enfoque más realista que la susodicha referencia, con entornos de geografías creíbles y trazados más libres y adaptados al paisaje.

Y aunque es difícil mantenerse a flote econonómicamente, no es tan imposible como para tener al asesor de economía, a la Maxis, todo el rato chillando.

Como contra nombraría la imposibilidad de conectar ciudades de la forma en la cual se podía en el SimCity 4 (se pueden conectar, pero su cercanía no es relevante), y una interfaz algo compleja.

7 de 10***A non-free large update to the original Cities XL, though through some channels owners of the original could get significant (50%) discount on the 2011 edition.***Imagine and Conceive cities of all types and sizes on Cities XL planet. From a several million citizens megalopolis to a hyped seaside resort, to an industrial city, everything is allowed in Cities XL 2011!

Take advantage of an incredible collection of more than 700 buildings and structures, 47 different types of maps featuring realistic environments. Enjoy never seen before freedom in a city-builder!

As a virtual mayor, find the right balance between economic development of your cities, attractiveness, transportation (road traffic, bus, metro...), pollution, social services, taxes and even leisure activities. For the first time in this kind of game, Cities XL 2011 finally let you go beyond the simple creation of a city! Connect every city that you build in a trade network, specialize some of them so that they can provide for others, thus creating a large-scale economy balance.

Key features:
* More than 700 buildings, structures and monuments inspired by various architectural styles.
* 47 incredibly detailed and diverse 3D maps: mountains, hills, canyons, islands, cliffs, as well as famous places: Hollywood, Manhattan, Paris, Hong Kong, the Krakatoa volcano...
* Connect cities that you build in a trade network, specialize some of them so that they can provide for others, and create a large-scale economy balance!
* A sophisticated public transportation system: manage in detail the road network, as well as bus lines, and the underground and elevated railway.
* Take profiles of your citizens into account to provide the services and the entertainment they need.
* A self-sufficient global economy, controlled by price variation and by citizen’s needs in the game.
* An all new tax management system allows you to refine the city's administration.
* A very high quality graphic engine which provides nearly photorealistic visuals.***[b]Minimum:[/b]
* Windows XP w/ SP3, Vista w/ SP1, or 7
* 2.5 GHz Core 2 Duo CPU
* 1 GB RAM
* 512 MB VRAM
* GeForce 8800 or Radeon HD 3850 GPU
* 8 GB HD space
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Anno 2070 Ubisoft (Blue Byte;Related Designs)2011[b]2070[/b]. Our world has changed. The rising level of the ocean has harmed the coastal cities and climate change has made large stretches of land inhospitable.

The latest in the award-winning strategy series, Anno 2070™ offers a new world full of challenges, where you will need to master resources, diplomacy, and trade in the most comprehensive economic management system in the Anno series.

Build your society of the future, colonize islands, and create sprawling megacities with multitudes of buildings, vehicles, and resources to manage. Engineer production chains such as Robot Factories, Oil Refineries, and Diamond Mines, and trade with a variety of goods and commodities.

[b]Key Features:[/b]
[b]A New Era[/b]
While adhering to the fundamentals that made the Anno franchise a success, the near-future setting will bring numerous new gameplay mechanics, architectural breakthroughs, and all-new challenges. Additionally, players will be able to build massive cities, the scope of which has never been seen in prior Anno games!

[b]Become an Architect of the Future[/b]
Face the current world’s challenges to shape the world of tomorrow. You can either join the Tycoons to pursue an industrial and efficient course, or side with the Ecos to create a more sustainable and environmentally friendly direction.

[b]An Evolving, Dynamic World[/b]
Decisions will have an impact on the environment, the architectural look of the world, and the needs of the population.

[b]Discover Hidden Depths and New Resources[/b]
The mysteries of the sea and the sky are waiting to be discovered. Take advantage of the transport systems of the future and develop a powerful economy.

[b]The Enhanced Anno with New Features to Master[/b]
Smuggle wares between harbors without being detected by the coastal patrols, or forge alliances with powerful figures to expand your influence.
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X³: Albion Prelude  Egosoft2011As the expansion of X3: Terran Conflict, it improves the merge between war, market and diplomatic systems, making factions weaker if its economy becomes stagnant or making easier to get the help of the enemy of your enemy, and many other new ways to interact with the different species. Also includes a lot of new items, ships, etc...
Sadly, the game is still very slow and frustrating because not only the mission system (almost the same, but with more chained missions that "hide" this radical flaw), but because the uncareness of the game for the player when you finish the tutorial (its difficult to encounter feasible missions or even something relevant to do)

4 of 10***X3: Albion Prelude is the latest game in the X3 space game series. TRADE, FIGHT, BUILD, THINK in a living and breathing universe. A new plot and many additions to the open free-form gameplay.
[Steam Store]
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Cities XL 2012 Focus Home Interactive2012 labelminimizeminimize
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