showing 1 - 50 of 56 gameschevron_right
name | publisher(developer) | year arrow_downward | author(s) | |
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Marathon 2: Durandal | Bungie Software | 1996 | Jason Jones | labelimageminimize |
Doom95 | Microsoft (id Software) | 1996 | Gabe Newell (porting) | labelminimizeminimize |
Turok: Dinosaur Hunter | Acclaim (Iguana Entertainment) | 1997 | David Dienstbier (designer) | labelminimizeminimize |
Turok 2: Seeds of Evil | Acclaim Entertainment;Nightdive Studios (Iguana Entertainment;Nightdive Studios ) | 1998 | labelimageminimize | |
Half-Life | Sierra On-Line (Valve) | 1998 | Andrew Coward Bill Van Buren Brett Johnson Cade Myers Chuck Jones Dario Casali Dave Lee Dave Riller Douglas R. Wood Erik Johnson Gabe Newell Greg Coomer Harry Teasley Jay Stelly (Sound effects) John Guthrie Julie Bazuzi Karen Laur Kate Powell Kelly Bailey (Composer) Ken Birdwell Ken Eaton Lisa Mennet Marc Laidlaw (Storyline) Matt Eslick Miene Lee Mike Harrington Mona Lisa Guthrie Monica Harrington Phil Kuhlmey Randy Lundeen Steve Bond Steve Theodore Ted Backman Torsten Reinl Wes Cumberland Yahn Bernier Yatsze Mark | labelimagesubject |
Blood II: The Chosen | GT Interactive (Monolith Productions) | 1998 | James Wilson III (designer) | labelimagesubject |
Unreal Mission Pack: Return to Na Pali | GT Interactive (Legend Entertainment) | 1999 | labelminimizeminimize | |
Unreal: Return to Na Pali | GT Interactive (Legend Entertainment) | 1999 | labelimageminimize | |
Half-Life: Opposing Force | Sierra On-Line (Gearbox Software) | 1999 | labelimagesubject | |
Unreal Tournament | GT Interactive (Epic Megagames) | 1999 | Peter 'Skaven' Hajba (music) | labelimagesubject |
Marathon | Bungie Software | 2000 | Alain Roy (programmer) Alexander Seropian (music) Alexander Seropian (sounds) Doug Zartman (scenario designer) Greg Kirkpatrick (story) Greg Kirkpatrick (scenario designer) J. Reginald Dujour (director) J. Reginald Dujour (graphics) J. Reginald Dujour (scenario designer) Jason Jones (product design) Jason Jones (programmer) Ryan Martell (programmer) | labelimageminimize |
Marathon Infinity | Bungie Software | 2000 | labelimageminimize | |
Star Trek Voyager: Elite Force | Activision (Raven Software) | 2000 | labelimagesubject | |
Gunman Chronicles | Havas Interactive (Rewolf Software) | 2000 | labelimagesubject | |
Gothic | Egmont Interactive;Xicat Interactive (Piranha Bytes) | 2001 | Alex Brüggemann (management) Alex Brüggemann (game design) Alex Brüggemann (character animations) André Hotz (character animations) André Hotz (intro) André Hotz (cutscene rendering) André Schrieber (additional programming) Andrzej Ruszczynski (voice recording) Anja Riehl (additional 2d graphics) Art Vedder (voice actor) Bert Speckels (programming) Björn Pankratz (additional game design) Björn Pankratz (administration programming) Björn Pankratz (additional sound effects) Björn Pankratz (lead qa) Bodo Henkel (voice actor) Carsten Edenfeld (programming) Carsten Kißlat (story design support) Christian Wewerker (voice actor) Claus Wohlgemuth (illustrations) Clemens Schmitz (ai scripting) Corinna Viel (voice recording) Dennis Lüsebrink (additional programming) Dieter Hildebrandt (engine programmer) Dieter Hildebrandt (lead programmer) Dieter Kling (voice actor) Florian Jacobi (story design support) Folko Streese (additional texturing) Frank Kahlfuss (additional 2d graphics) Hans-Jörg Karrenbrock (voice actor) Helge Heynold (voice actor) Helmut Winkelmann (voice actor) Holger Beisheim (tool programming) Horst Dworczak (additional game design) Horst Dworczak (lead artist) Joachim Pütz (voice actor) Jochen Peketz (ai scripting) Johannes Steck (voice actor) Jörg Bütow (story design support) Jürgen Alban (motion capture actor) Jürgen Bilstein (additional animations) Kai Rosenkranz (tool programming) Kai Rosenkranz (music) Kai Rosenkranz (sound effects) Kai Rosenkranz (visual special effects) Kai Rosenkranz (web design) Klaus Bauer (voice actor) Kritzelkratz 3000 (additional animations) Kurt Pelzer (additional programming) Laurenz Nolting (motion capture actor) Manuel Moos (additional programming) Marco Rademacher (sound effects) Marina Korin (motion capture actor) Mario Röske (modeling) Markus Kark (character modeling) Markus Kark (texturing) Markus Kark (character animations) Markus Kark (intro) Markus Kark (cutscene rendering) Markus Plewa (additional animations) Markus Plewa (intro) Markus Plewa (cutscene rendering) Martin Schäfer (voice recording) Martin Schäfer (voice actor) Mattias Filler (story) Mattias Filler (dialogues) Mattias Filler (missions) Mattias Filler (qa) Michael Deckner (voice actor) Michael Hoge (management) Michael Hoge (game design) Michael Hoge (art direction) Michael Hoge (story) Michael Hoge (dialogues) Michael Hoge (missions) Michael Hoge (ai scripting) Michael Rüve (technical support) Navid Vahdat (story design support) Pete Knorr (voice actor) Peter Heusch (voice actor) Peter Sabath (tool programming) Pit Krüger (voice actor) Ralf Marczinczik (illustrations) Roman Keskenti (additional programming) Sascha Henrichs (modeling) Stefan Kalveram (story design support) Stefan Kalveram (qa) Stefan Nyul (management) Stefan Nyul (game design) Stefan Nyul (story) Stefan Nyul (dialogues) Stefan Nyul (missions) Stefan Nyul (ai scripting) Steffen Rühl (story design support) Tobias Franz (2d artist) Tom Putzki (game design) Tom Putzki (marketing) Tom Putzki (pr) Torsten Dinkheller (2d artist) Torsten Dinkheller (marketing) Torsten Dinkheller (pr) Torsten Dinkheller (web design) Torsten Feld (story design support) Ulf Wohlers (programming) Uwe Kaschel (voice actor) Uwe Meier (character modeling) Uwe Meier (texturing) Vadim Pietrzynski (additional texturing) Vadim Pietrzynski (additional animations) Willy Rosenkranz (additional music) Willy Rosenkranz (recording) Zoey Hendley (voice actor) | labelimagesubject |
Serious Sam | Take 2 Interactive;Gathering of Developers (Croteam) | 2001 | labelimageminimize | |
Half-Life: Blue Shift | Sierra On-Line (Gearbox Software) | 2001 | labelimagesubject | |
Serious Sam: The Second Encounter | Gathering of Developers (CroTeam) | 2002 | labelminimizeminimize | |
Command & Conquer: Renegade | Electronic Arts (Westwood Pacific) | 2002 | labelimagesubject | |
Unreal Tournament 2003 | Infogrames;Atari Games (Digital Extremes) | 2002 | labelimagesubject | |
Hitman 2: Silent Assassin | Eidos (IO Interactive) | 2002 | Jesper Kyd (music composer) | labelimagesubject |
Gothic 2 | JoWood Productions (Piranha Bytes) | 2002 | labelimagesubject | |
Unreal II – The Awakening | Infogrames (Legend Entertainment) | 2003 | Glen Dahlgren Grayson Edge James Parkman Matthias Worch Michael Verdu Scott Dalton | labelimageminimize |
Postal² | Whiptail Interactive;Resi Network (Running With Scissors) | 2003 | labelimagesubject | |
Star Trek: Elite Force II | Activision (Ritual Entertainment) | 2003 | labelimageminimize | |
Gothic 2: The Night of the Raven | JoWooD Productions (Piranha Bytes) | 2003 | labelimagesubject | |
Unreal Tournament 2004 | Atari (Epic Games;Digital Extremes) | 2004 | labelimagesubject | |
Painkiller | Dreamcatcher (People Can Fly) | 2004 | labelimageminimize | |
Doom 3 | id Software | 2004 | Adrian Carmack (artist) Andy Chang Cam Clarke (voice actor) Christian Antkow (sound designer) Eric Webb (artist) Fredrik Nilsson (artist) James Houska (animator) Jerry Keehan (designer) Jim Dose John Carmack (technical director) Kenneth Scott (artist) Kevin Cloud (artist) Mal Blackwell (designer) Marty Stratton Matt Hooper (designer) Pat Duffy (artist) Patrick Thomas (artist) Robert Duffy Seneca Menard (artist) Steve Rescoe (designer) Steven Blum (voice actor) Tim Willits (lead designer) | labelimagesubject |
Half-Life 2: Deathmatch | Valve | 2004 | labelimageminimize | |
Half-Life 2 | Vivendi Universal Games;Valve Corporation (Valve) | 2004 | labelimagesubject | |
Painkiller: Battle out of Hell | Dreamcatcher (People Can Fly) | 2004 | labelimageminimize | |
Postal²: Share The Pain | Whiptail Interactive (Running With Scissors) | 2005 | labelimageminimize | |
Doom 3: Resurrection of Evil | Activision (id Software;Nerve Software) | 2005 | labelimageminimize | |
Postal²: Apocalypse Weekend | Running With Scissors;Resi Network (Running With Scissors) | 2005 | labelimageminimize | |
Serious Sam II | 2K Games (Croteam) | 2005 | labelimagesubject | |
Half-Life 2: Episode One | Sierra (Valve) | 2006 | labelimageminimize | |
Gothic 3 | JoWooD Productions;Deep Silver;Aspyr Media (Piranha Bytes) | 2006 | labelimagesubject | |
BioShock | 2K Games (2K Boston;2K Australia) | 2007 | labelimagesubject | |
Half-Life 2: Episode Two | Sierra (Valve) | 2007 | labelimagesubject | |
Painkiller: Overdose | DreamCatcher Interactive;JoWood Productions (Mindware Studios) | 2007 | labelimagesubject | |
Unreal Tournament 3: Black Edition | Midway Games (Epic Games) | 2007 | Jesper Kyd (music composer) Steve Polge | labelminimizeminimize |
Unreal Tournament III | Midway Games (Epic Games) | 2007 | Jesper Kyd (music composer) Steve Polge | labelimagesubject |
Saints Row 2 | THQ (Volition) | 2009 | labelimagesubject | |
Painkiller: Resurrection | DreamCatcher Interactive;JoWood Productions (Homegrown Games) | 2009 | labelimageminimize | |
Serious Sam HD: The First Encounter | Devolver Digital (Croteam) | 2009 | labelimageminimize | |
Serious Sam HD: The Second Encounter | Devolver Digital (Croteam) | 2010 | labelimageminimize | |
Painkiller: Redemption | JoWood Productions;DreamCatcher (Eggtooth Team) | 2011 | labelminimizesubject | |
Saints Row: The Third | THQ (Volition) | 2011 | labelimagesubject | |
Serious Sam 3: BFE | Devolver Digital (Croteam) | 2011 | labelimagesubject |