Creatorcentrism
Culture concept
Something the creator associates with (race, nation, city, type of government, religion or philosophy, etc.) is brought into much more important role than it actually is or should be.
10
games
5platforms
Alternate names: Creator nationalism, Creator provincialism
PS2 2004-01-29
WIN 2011-12-14
WIN 2008-09-05
PS3 2011-07
WIN 2007-03-20
WIN 2009-11-05
WIN 2012-06-29
X360 2011-07
PS2 2003-02-20
For example, creator is Japanese, so the alien invasion starts in Japan (or that's where their mothership lands), or is the last place not already claimed by the invaders.
Or, as a lesser example, something that is supposed to be foreign to them (a city in some far off country or even in an alien world) is actually depicted as something far more local. Or something local to them is depicted in greater numbers than they realistically should. Such as for international sports event there's mostly participants from their own nation.
Note that the protagonist being of the same nationality as the creator is insufficient for this, or that the events take place in their home country or such. The type of events depicted are much greater factor in this.
Or, as a lesser example, something that is supposed to be foreign to them (a city in some far off country or even in an alien world) is actually depicted as something far more local. Or something local to them is depicted in greater numbers than they realistically should. Such as for international sports event there's mostly participants from their own nation.
Note that the protagonist being of the same nationality as the creator is insufficient for this, or that the events take place in their home country or such. The type of events depicted are much greater factor in this.
Popular tags
characterdriven mystery seriousGames by year
The first Creatorcentrism video game was released on February 20, 2003.
D3 Publisher and 2K Games published most of these games.