Random encounters
Video game concept
A random encounter is a feature commonly used in various role-playing games whereby combat encounters with enemies at random, usually without the enemy being physically detected beforehand.
196
games
51platforms
WIN 2007-08
IIE 1981
MSX2 1988
X68K 1989-08
9801 1992-01
C64 1983
X68K 1992
IIE 1989
SNES 1993-12-18
NES 1987-12-15
MSX2 1988
NDS 2008-10-15
Preset encounters commonly coexist with random ones. General enemies are random. Bosses and minibosses are set.
This is mostly for the kind of encounters that appear out of nowhere, usually when traveling on the world map.
Especially common in old console RPGs.
More modern games have these cleverly guised by spawning the encounter just outside your visibility radius or behind other visual blocks, making them almost seem scripted or part of some grand simulation.
Especially common in old console RPGs.
More modern games have these cleverly guised by spawning the encounter just outside your visibility radius or behind other visual blocks, making them almost seem scripted or part of some grand simulation.
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Games by year
The first Random encounters video game was released on August 1979.
Platforms
Linux | 25 | ||
---|---|---|---|
Windows | 19 | ||
MS-DOS | 13 | ||
NES | 11 | ||
Apple II E | 9 | ||
NEC PC9801 | 6 | ||
PS2 | 6 | ||
MICRO 7 - FM7 | 5 | ||
PS3 | 5 | ||
NEC PC8801 | 5 | ||
MSX2 | 5 | ||
Sharp X1 | 5 | ||
Mac OS X | 5 | ||
Nintendo DS | 4 | ||
SNES | 4 | ||
X68000 | 4 | ||
PS | 4 | ||
C64 | 4 | ||
Atari ST | 4 | ||
Mac OS Classic | 3 | ||
Switch | 3 | ||
MSX | 3 | ||
Atari 400/800 | 3 | ||
Mega Drive | 3 | ||
Famicom Disk System | 3 | ||
TRS-80 | 2 | ||
Tandy Coco | 2 | ||
OS/2 | 2 | ||
GBC | 2 | ||
Master System | 2 |