Equipment-based

Video game concept

Character effectiveness is largely based on the equipment used rather than their skill (not counting player skill) or other abilities.

49
games
12
platforms
Think of it this way, a character's attack rating at max level is 120 with a basic sword. However, give him a holy sword +1 and his attack rating jumps to 800. Even at say level 5 his attack rating would be at whopping 600 with this weapon. This is applicable to all or most usable items out there.

Most MMORPGs are equipment-based.
Implied:
* Obsoleted assets

Related:
* Random drops
* Shopping

See also: equipment abilities

Popular tags

actionrpg baldursgate cardbattle collectiblecardgame darksiders-series dawnofwar dungeoncrawler hackandslash lootemup metroidvania steamworld-series tactical tenno-series terraria torchlight-series wargame

Games by year

010203040506070809101112131415161718192021 123690

The first Equipment-based video game was released on December 3, 2001.

Image & Form, THQ and Image&Form published most of these games.

Related sites

Platforms

Windows 18
Linux 13
Mac OS X 3
PS Vita 3
Wii U 3
PS2 2
PS4 2
X360 1
PS3 1
Flash 1
Internet Only 1
Stadia 1

Most common companies