Equipment-based
Video game concept
Character effectiveness is largely based on the equipment used rather than their skill (not counting player skill) or other abilities.
49
games
12platforms
X360 2012-08-14
FLA 2008
WIIU 2014-08-28
WIN 2012-08-14
WIIU 2016-10-20
WIN 2009-06-25
WIN 2015-07-14
WIN 2012-09-30
WIN 2006-12
WIN 2014-07-22
WIN 2010-03-11
WIN 2014-08-26
Think of it this way, a character's attack rating at max level is 120 with a basic sword. However, give him a holy sword +1 and his attack rating jumps to 800. Even at say level 5 his attack rating would be at whopping 600 with this weapon. This is applicable to all or most usable items out there.
Most MMORPGs are equipment-based.
Most MMORPGs are equipment-based.
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The first Equipment-based video game was released on December 3, 2001.
Image & Form, THQ and Image&Form published most of these games.