No HUD
Video game concept
Any information the player may want is integrated into the gameworld instead of represented in a head-up display.
84
games
27platforms
Name variations: hudless
WIN 2010-12-20
WIN 2013-09-03
X360 2010-07-21
LIN 2013-09-16
WIN 2014-05-28
WIN 2015-07-23
WIN 2006-03-27
WIN 2012-11-28
X360 2009-02-13
WIN 2011-08-02
WIN 2014-09-25
PS3 2009-02-13
Obviously this should not be used with games you wouldn't expect a HUD in anyway (whatever games those are).
These may still have separate stats and inventory screens and/or dialog UIs that resemble HUD.
Any pop-up windows or tooltip like elements count as HUD elements but less so than static display of health and status of some worn items.
These may still have separate stats and inventory screens and/or dialog UIs that resemble HUD.
Any pop-up windows or tooltip like elements count as HUD elements but less so than static display of health and status of some worn items.
Popular tags
aloneinthedark anotherworld shellshock-series silenthillParent group
Games by year
The first No HUD video game was released in 1991.
Playdead, Polytron and Interplay published most of these games.