Platform exclusive
Video game concept
Originally released as platform exclusive, especially if marketed as such. May not hold true later on (e.g. timed exclusivity).
150
games
20platforms
MAC 1986
MAC 1994
X360 2008-11
MAC 1985-02-21
MAC 1984
LIN 2015
MAC 1988
MAC 1988
MAC 1994
MAC 1989
MAC 1992
WIN 2012-07-11
See also: no ports (when there simply aren't any ports of the game to other platforms with no claims of platform exclusivity)
Commonly done by contract from the platform manufacturer/designer rather than because the publisher/developer wants it (as it reduces sales). Likely involves the platform manufacturer/designer contributing funding to the game development/advertisement in exchange. If the developer is not first party, then the exclusivity is likely timed exclusivity contract of 6 to 12 months.
The platform manufacturer/designer functioning as the publisher may cause this to happen as a matter of course (as often seen with Sony, Nintendo and Microsoft for example).
The platform manufacturer/designer functioning as the publisher may cause this to happen as a matter of course (as often seen with Sony, Nintendo and Microsoft for example).
Popular tags
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Games by year
The first Platform exclusive video game was released in 1980.
Microsoft Game Studios, xojoc and Sony Computer Entertainment published most of these games.