Meta progression
Video game concept
Includes a method of progression tied to account, player profile, the game installation, or similar that affects all concurrent and/or subsequent playthroughs.
109
games
13platforms
Alternate names: Player progression, Player levels
Name variations: metaprogression
PS3 2011-03-25
WIN 2015-03-26
WIN 2013-03-05
WIN 2015-02-10
WIN 2019-05-29
WIN 2001-02-21
WIN 2015-11-19
X360 2013-07
WIN 2013-11-05
NDS 2008-10-21
WIN 2009-10-27
WIN 2011-09-30
See also: unlockable content
This may be limited to multiplayer, but not necessarily.
In case these do nothing, then they're nothing more than a way to show you've played the game a lot.
Most obvious indicator of this is an XP progression that is shared with all available characters, or characters of same class (player has progression in separate things). Generally means the progression can't be lost ever, not from dying, not from deleting characters, and there's no possibility of level drain or similar either (except maybe as punishment from game moderators).
In case these do nothing, then they're nothing more than a way to show you've played the game a lot.
Most obvious indicator of this is an XP progression that is shared with all available characters, or characters of same class (player has progression in separate things). Generally means the progression can't be lost ever, not from dying, not from deleting characters, and there's no possibility of level drain or similar either (except maybe as punishment from game moderators).
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Games by year
The first Meta progression video game was released in 1990.
Electronic Arts, Ubisoft and Atlus published most of these games.