Retroactive continuity
Culture theme
18
games
7platforms
Disregards or blatantly changes facts established in earlier games or related works.
Notable people involved: Kelly Bailey, Matsuzo Machida, Takamasa Ohsawa, Miyako Kato and Yoshitaka Hirota
XBOX 2005-11-15
WIN 2012-05-15
WIN 2016-02-05
PS2 2004-09-28
OSX 2010-05-26
WIN 1999-10-31
WIN 2015-01
PS3 2007-12-12
WIN 2004-11-15
WIN 2009-05-05
WIN 2012-04-24
WIN 1999
More common with long running series but not exclusive to them. Reasons vary, but usually the makers either grew tired of the old, the makers aren't the same as for the old ones and didn't do their homework properly, authors just feel the original idea was bad or unconductive to continuation of the mythos, and so forth.
NOT applicable to mythos reboots.
NOT applicable to mythos reboots.
Popular tags
circlingbirdies cliffhanger fascism firstpersonshooter livinglegend prologue rating-pegi-16 recurrence recurrence-character recurrence-creature recurrence-objectParent group
Games by year
The first Retroactive continuity video game was released in 1999.
Feral Interactive, Pavonis Interactive, Valve Corporation and Vivendi Universal Games published most of these games.