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Retroactive continuity

Culture theme

*123*
18
games
7
platforms

Disregards or blatantly changes facts established in earlier games or related works.

Notable people involved: Kelly Bailey, Matsuzo Machida, Takamasa Ohsawa, Miyako Kato and Yoshitaka Hirota

More common with long running series but not exclusive to them. Reasons vary, but usually the makers either grew tired of the old, the makers aren't the same as for the old ones and didn't do their homework properly, authors just feel the original idea was bad or unconductive to continuation of the mythos, and so forth.

NOT applicable to mythos reboots.

Popular tags

circlingbirdies cliffhanger fascism firstpersonshooter livinglegend prologue rating-pegi-16 recurrence recurrence-character recurrence-creature recurrence-object

Parent group

Continuity variations

Games by year

99000102030405060708091011121314151617 41230

The first Retroactive continuity video game was released in 1999.

Feral Interactive, Pavonis Interactive, Valve Corporation and Vivendi Universal Games published most of these games.

Related site

Platforms

Windows9
Linux3
Mac OS X2
Xbox1
PS31
X3601
PS21

Most common companies