Groups

 

Self-censorship

Culture concept

Contains certain potentially offensive material, but has been "sufficiently" obscured, such as through mosaic blur or only hearing the sounds of the activity rather than seeing it.

24
games
6
platforms

The first video game about Self-censorship was released on October 1991.

Microsoft Game Studios, Telltale Games and THQ has published most of these games

Should only be used when this is apparent to players at the time of playing without having prior knowledge what some other versions had or what was supposed to be in the game.

Therefore, this includes obvious censorship usage, such as:
* Mosaic blurs and black boxes covering the subjects
* Events happening just off-screen that you're obviously supposed to follow
* Cursing or similar obscured by noise, whether artificial or conveniently timed external noises