Video game concept

Player character and others may stagger or otherwise be caused to lose steady footing. In first person games this likely involves the view and aim swaying somewhat uncontrollably.


The first video game about Staggering was released on November 11, 2011.

Bethesda Softworks and THQ has published most of these games

For example, the player character may be punched hard enough that they step backwards from the force of the blow while becoming unable to respond for a second or so as they reel from the shock of the blow. Thus causing a more or less significant displacement as well as incapability to defend or counter effectively or at all.

Knockback does not imply any loss in controls. Staggering implies either complete loss of controls for a moment or them working in somewhat different manner that prevent normal operation (or simply make it exceptionally hard to function normally).

This may overlap with stunning if player loses complete control during the stagger though it would be preferable to tag only stunning in such cases.

Parent groups

Control loss, Control malfunction, Loss of player agency

Related group

Break meter

compare with these groups


Windows 7
X360 3
PS3 3
PS4 1
Linux 1

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