Vehicle simulation

Game genre concept

Simulation sub-genre focusing on vehicle operation and physics.

7
games
5
platforms
# Missing concepts #

Generic:
* Coping with damaged systems, especially with alternate methods of achieving the old. (e.g. Steel Beasts)
* Commanding vehicles that need large crew, such as watercraft and tanks. (delegated tasks)
* Steering and anything that affects it
* No backwards movement on certain vehicles

Landcraft:
* Ability to push the vehicles on foot

Aircraft:
* Airbrakes
* Helicopter flight
* Pilot stress (too high G-forces)

Watercraft:
* Leaks
* Depth (submarines, especially with military submarines battling surface vessels)
* Sonar stealth?

Spacecraft:
* ...?

... and anything else.

Parent groups

Interaction: Vehicles, Simulation

Most common companies

This is a container group; its children are:

DriftingAbility to maintain momentum while turning, with the turning not affecting direction of the drift (much). Such as a car with which the driver intentionally loses traction for.1998 / 202037 games
Engine shutdownPlayer can shutdown their vehicle's engine for whatever reason. (too short)1989 / 201545 games
Flap controlPlayer can or must manually control aircraft flaps. (too short)2012 / 20153 games
FuelPlayer must deal with their vehicle's fuel supply. (too short)1975 / 2024701 games
Internal repairRepairing smaller parts of a larger system, such as individual parts of a vehicle. (too short)1992 / 201614 games
LandingPlayer must manually land some aircraft, spacecraft or any other flying vehicle. (too short)1971 / 2018148 games
Landing gear controlPlayer can or must manually control landing gear. (too short)2012 / 20153 games
MalfunctioningTools, vehicles, and whatever else have a possibility to malfunction under certain conditions, though usually only when they become too worn down.1978 / 201855 games
Multi-seater vehiclesIncludes vehicles with multiple seats or other places for passengers or vehicle operators. (too short)2002 / 201538 games
OverheatingDevices overheat and the player must deal with them either by waiting for them to cool down or forcibly cooling them somehow.1984 / 201969 games
StallingSimulates aircraft (engine) stalling. (too short)1996 / 20156 games
Structural damageLocation-based damage on vehicles, usually involves disabling and even completely destroying specific components.1985 / 201523 games
Vehicle crewSome or all vehicles require 2 or more personnel to operate fully, such as a driver and a gunner (one person can not be both without leaving one of their original crew position empty).2003 / 201843 games