Worldscale is smaller
Video game concept
The player can interact with the game world in a scale relatively and significantly different from human. In this case, as if they were smaller.
51
games
20platforms
WIN 2008-09-05
IIE 1982
WIN 2018-03-13
LIN TBA
N64 1997
DOS 1995
WIN 2012-04-19
PS4 2017-04-28
IIE 1981
WIN 2017-04-28
IIE 1984
IIE 1982
Note that there may not actually be any shrinking or expanding involved. For instance, a player is just small by nature and placed in a large world. For example: insectprotagonist.
Related:
Smaller World Scale
Larger World Scale
Shrinking Protagonist
Growing protagonist
Insect Protagonist
Amphibian protagonist
Baby protagonist (only if the game empasises the baby's point of view)
Crustacean protagonist (if small)
Fae protagonist (if small)
Fish protagonist (if smaller than a dolphin)
Rabbit protagonist The protagonist is a hare, rabbit or pika. 24 games Creatures themes
animal protagonist (if small)
Mouse protagonist
Rodent protagonist
Spider protagonist
Worm protagonist
See also: lilliputian
Related:
Smaller World Scale
Larger World Scale
Shrinking Protagonist
Growing protagonist
Insect Protagonist
Amphibian protagonist
Baby protagonist (only if the game empasises the baby's point of view)
Crustacean protagonist (if small)
Fae protagonist (if small)
Fish protagonist (if smaller than a dolphin)
Rabbit protagonist The protagonist is a hare, rabbit or pika. 24 games Creatures themes
animal protagonist (if small)
Mouse protagonist
Rodent protagonist
Spider protagonist
Worm protagonist
See also: lilliputian
Popular tags
biologicalsimulation fixedshooter godgame interactivefiction lifesimulation mario mario-universe metaproportionalworld micromachines notutorial pacifisthorrorParent group
Games by year
The first Worldscale is smaller video game was released in 1980.
Usborne Publishing, Nintendo and Amanita Design published most of these games.