Video Games

 

Trigger

a.k.a. Trigger Rally

published by author in 2004-09, running on Linux
type: racing/driving
perspective: 3rd person
player options: single player
other: Free OpenSource Software
languages: eng
4.2/5

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Description
A simple racing game where the object is to make it to the next checkpoint before time runs out. Highly customizable, tracks are constructed as black and white bitmaps that represent height, a color bitmap overlay, and an xml file to place objects and checkpoints.
(Zerothis) - # 2009-02-03 09:30:17
Technical specs
display: textured polygons
Authors / Staff

coding

Chuck Sites (stereo support)
Coleman Nitroy (mac os x port)
Jasmine Langridge 'jaz' (coding)
Tim Douglas (mac os x port)

graphics

Jasmine Langridge 'jaz' (art)
Richard Langridge (art)

level designer

Andreas Rosdal (more levels)
David Pagnier (more levels)
Ivan (more levels)
Jared Buckner (more levels)
Pierre-Alexis (more levels)
Tim Wintle (more levels)
Viktor Radnai (more levels)

audio

Jasmine Langridge 'jaz' (sound fx)
Richard Langridge (sound fx)

other

Alex (splash screens)
Bernhard Kaindl (fixes)
LavaPunk (fixes)
Matze Braun (build system)
Matze Braun (jamrules)
Roberto D�ez Gonz�lez (splash screens)
Stefan Potyra (debian package)
Contributors (2)
AndreaD
zerothis

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Trigger in-game screen.
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