Ri-Li

published by author in 2006-06-23, running on Linux
type: simulation, maze
genre: Snake
perspective: bird's-eye
player options: single player
languages: chi dut eng fre ger ita jpn kor pol por rus spa swe other

Description

This is a toy train simulation where the object it to collect all the extra cars on the track which are then added to the train. Avoid hitting the cars attached to your train. Control consists of choosing which way to turn at the upcoming switch. Powerups can speed up the train, shorten the connectors between cars (shorten the train), or lengthen the connectors. In practice this is a snake game with the snake confined to a maze.

Other languages: Arabic, Breton, Esperanto, Turkish, Hungarian, and Slovak

(Zerothis) - # 2009-04-21 05:22:54

Technical specs

display: raster

Authors / Staff

design

Dominique Roux-Serret (design)

coding

Dominique Roux-Serret (programming)

graphics

Dominique Roux-Serret (graphics)

audio

'Maf464' (music)

localization

An Sanggap (korean translation)
Doruk Fisek (turkish translation)
J. JORGE (portuguese translation)
K. TONNELLE (breton translation)
L. Serafinowski (polish translation)
S. Etienne (hungarian translation)
T. Gustavsson (swedish translation)
V. Búr (esperanto translation)
V. Búr (slovak translation)
W. Bas (dutch translation)

other

'N. Y.' (japanese advice)
An Sanggap (korean version)
Bao (italian advice)
Christian H. (german advice)
David B.M. (spanish advice)
David R. (spanish advice)
E. Hikory (end points patch)
J.C. Duponq (alien tutorial)
M. Juhasz (hungarian advice)
Mike ')| (yk' (russian advice)
R. Claudio (italian advice)

Tags (8)

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version of
Ri-Li (BeOS)

Contributors (2)

zerothis
Sanguine

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Ri-Li in-game screen.
Ri+Li
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