Assault on the Mole Man

published by author in 1995, running on Apple II E
type: adventure
genre: Interactive fiction
series: Fantastic Four
setting: Marvel Universe
perspective: other
player options: single player
game engine: Eamon Engine
languages: eng

Personal review

[The following text is copyrighted by Eamon Adventurer's Guild Online and presented here word-for-word thanks to their generous terms]
#26 - Assault on the Mole Man by John Nelson



Reviewed by Tom Zuchowski



MAIN PGM Version: 5 Extra Commands: PUSH, DRINK Deleted Commands: None Special Features: None Playing Time: 30-90 min. Reviewer Rating: 5.0 Average Rating: 6.0/3



Description: "You decided to investigate some strange rumblings in the Marewood Forest. You found some tracks and started following them, and soon found yourself lost. Just as you were about to give up hope, you felt a hand grab you around the ankle and pull you into a pit. You were caught by surprise and had no chance to fight back. You lost consciousness when you got below ground level."



Comment: This is one of the many "just for fun" Eamons that John is rightly famous for. To give you an idea of the seriousness of this dungeon, the companions you acquire are none other than the Fantastic Four!

You'll find no quest other than simple escape. There isn't too much to figure out, apart from finding and pushing a bunch of buttons. The monsters are fairly mundane and usually not very interesting. There is one no-warning death trap in the form of a 1,000-man army.

Because of the army, and a couple of the button puzzles are a bit obscure, this otherwise easy romp gets a (7) for difficulty. One hint: a console is likely to have buttons on it.

# 2010-02-26 18:35:34 - source

Technical specs

software: Eamon Engine,
display: text

Authors / Staff

author

John Nelson (author)

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