RealTimeBattle
published by author in 2000, running on Linux
type: strategy, shooter
perspective: bird's-eye
player options: LAN, Internet
languages: eng
perspective: bird's-eye
player options: LAN, Internet
languages: eng
Description
It's the old robot programming arena game. Something that makes this one unique, however, is the ability to for each player to run the platform of there choosing and program their robots in the computer language of their choosing. The only limitations are hardware to connect to the server and a language that can speak and listen to that hardware.
zerothis # 2017-10-08 21:44:48
zerothis # 2017-10-08 21:44:48
Technical specs
hardware: x86-64 CPU,
display: raster
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zerothis
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