showing 1 - 50 of 66 gameschevron_leftchevron_right

name arrow_downwardpublisher(developer)yeardescriptionplatform
ArcaniA - A Gothic Tale  JoWood Productions (Spellbound Entertainment)2010[b]Minimum:[/b]
* Windows XP or Vista
* 3.2 GHz Pentium IV or Athlon 3500+ CPU
* 1 GB RAM
* 256 MB VRAM
* Radeon 1800XT or GeForce 6800 GPU
* 10 GB HD space***Working titles:
[*] Gothic 4: Arcania
[*] Gothic 4: Genesis
Windowslabelimagesubject
Condemned  Sega (Monolith Productions)2005[b]crazed sentients[/b] — [spoiler=Show spoiler;Hide spoiler]almost all humans you see have been driven insane by some infrasound that has been killing the birds.[/spoiler]
[b]achievements[/b] — Unlocks concept art and videos. Granted for completing levels, finding and collecting dead birds and metal plates (the metal plates especially are well hidden) and some special objects, from performing some feats in either firearm or melee combat, and one for playing the game through with only melee weapons.***The game was banned in Germany and all copies confiscated on basis of [url=http://www.iuscomp.org/gla/statutes/StGB.htm#131]StGB §131[/url].***[spoiler=Birds;Hide bird tip]Birds can be found by following either the buzzing of flies or the squawking/flapping of live ones. Usually few birds are found by the help of a cinematic showing them - during conversation or just the camera passing by an angle from which they're visible - or the game allowing you to use the smell-o-detector (or whatever) to locate them.[/spoiler]
[spoiler=Metal plates;Hide metal plate tip]Metal plates are surrounded by black scribbles of eyes and the occasional bird, but mostly just eyes.[/spoiler]
[spoiler=Special;Hide special item tip]There's also one special item in each(?) level in the form of a TV with VCR nearby. These are usually in some side room or similar which easily go unnoticed and have no clear markers to guide you there (than perhaps the static sound coming from the TV).[/spoiler]
Effectively all these challenge your ability to investigate and explore the levels to the fullest taking cues from audio and visual stimuli which the game uses quite brilliantly.***Working title: The Dark
Windowslabelimageminimize
Condemned  Sega (Monolith Productions)2005The Japanese title reads approximately: [i]kondemudo saiko kuraimu[/i] ([i]Condemned Psycho Crime[/i]).***Developed by award-winning Monolith Productions for the next-generation consoles and PC, Condemned allows players to experience an unnatural level of psychological tension as they use their instincts, forensic tools, and melee combat to track serial killers and bring them to justice. Gamers will play as Ethan Thomas, an FBI agent in the Serial Crimes Unit (SCU), whose pursuit of relentless serial killers leads him through detailed urban environments filled with socio-paths who lurk on the periphery of humanity.

Presented in a first-person view for maximum visceral effect, this atmospheric thriller is best played with the surround-sound up and the lights off. Given the power of next-generation hardware, Condemned is able to feature photo-realistic backdrops, life-like physics, and highly sophisticated artificial intelligence. Weapons and ammunition are scarce, leaving the player vulnerable to the game's gallery of mentally deranged criminals. Careful detective work and precision reflexes are a player's primary means of survival. Inspired in part by the films of the psychological thriller sub-genre, Condemned maintains an intense, focused pace. Players can never be sure what waits around each corner.

Features
* Next-generation lighting, mapping, and filtering techniques provide for environments of unprecedented detail and visual quality.
* Intelligent enemies respond strategically to your offensive and defensive maneuvers.
* High-level physics allow players to manipulate background items, which respond realistically when picked up, kicked, or bumped.
* A tightly wound story is backed with strong character development and major plot twists.
* Meticulously crafted 5.1 surround-sound will cue players to the location of offscreen enemies.***Released 2005-11-15 in North America and 2005-12-02 in Europe.
Uses the [[gametag:lithtechengine Lithtech Jupiter EX]] game engine.
X360labelimagesubject
D.i.R.T. Origin of the Species  Tri Synergy (Nu Generation Games)2006[b]Minimum:[/b]
* 1 GHz Pentium III CPU
* 512 MB RAM
* 64 MB RAM
* 4 GB HD space***An innocent camping trip into the Nevada desert takes a deadly turn when military black operations test a new viral weapon codename Project G.I.Ants, designed to create battle field infantry by mutating commonly found insects and parasites. When this test run goes horribly wrong the lives of 8 friends and a desert community is altered irrevocably.

Waking up in a jail appearing to be in New York the player, an urban girl in her late teens, must remember what happened and set off to find her friends and save them from the madness. There is of course a couple of problems....

The presence of the virus "Triton-76" used by "Project G.I.Ants" in the surrounding air starts to trigger powerful and frightening mutations in the player and a standard order for the elimination of any witness.

Features
* Hardcore action meets RPG featuring Nu Generation's RPG Lite technology to produce an unobtrusive, straight forward and ultimately rewarding character enhancement system.
* RPG Lite "Play as you want" system applies 'Style Points' to the action genre by allowing the player to choose the way they want to play each level of the game.
* Over 10 special offensive and defensive moves to choose. Use these on their own or combine them with traditional blasting to produce wild new emergent game play styles and innovative new combos.
* Traditional blasting fans will not be disappointed either, with close to 20 traditional weapons from 9mms to S.M.G to R.P.G to Rail Gun, Pheromone gun and Graviton beam.
* Fast and flexible movement system tailored for combat game play. The game features compact and dynamic dodge moves as well as traditional jump and double jump.
* Interact and save the NPCs in the game world with compelling risk Vs reward stakes to earn extra information and abilities.
* Rigid body dynamics, rag doll and vehicles are all accounted for in the realistic physics engine that drives the "D.i.R.T. Origin Of The Species" game world.
* Introducing a new and exciting main Character, "Dirt," the urban rock chick, g-string wearing girl and 'Mr Boo,' her emotive bear backpack that conveys information about the surrounding game world.
* Fight a vast array of mutated abominations, as well as Black Op Marines and their arsenal of weapons.
[Tri Synergy]
Windowslabelimagesubject
Darkest of Days Phantom EFX (8Monkey Labs)2009[b]Minimum:[/b]
* Windows XP or Vista
* 2 GHz CPU
* 768 MB RAM
* 128 MB VRAM
* GeForce 6600 or Radeon 9800 GPU
* 5 GB HD space

[b]Recommended:[/b]
* 2 GHz dual-core CPU
* 2 GB RAM
* GeForce 8800 or Radeon HD 3000 GPU***Story

What if history was not supposed to play out the way it has? What if people from the future are playing with us; making us do the things to make the future world a ‘better place' - what is a ‘better place' anyway? Should History ever be changed, even the most traumatic times? Doesn't History shape who we are?

Gameplay

In Darkest of Days, you get to experience some of the most varied gameplay ever released in one title. Things will never get stale as you travel to distant times, and fight alongside people from that time period. Fighting in Antietam (the bloodiest day of the American Civil War) feels much different than fighting on the side of the Russians at Tannenberg (where the Russians withstood 140,000 casualties in WW I).

* Fight In FIVE Distinct Different Time Periods
Whether its in Pompeii, Antietam, WW I, or two other unannounced time periods, you will fight with weapons of the time period. You will fight against enemies that fight in different ways, all reflective of how fighting was done at that time.

* Participate In EPIC Battle Scenes
. .* You will fight against the Confederates (and the Union at times), facing a staggering number of troops, all fighting in unison. Ready, aim . . . steady men . . . FIRE!
. .* You will jump from the trenches in WW I to lead an attack against the Huns. You will man artillery to hit distant targets. You will defend to the last man!
. .* You will Fight in Pompeii, while Mt. Vesuvius is spewing ash and fire into the atmosphere. You will fight amongst a frightened population, fleeing for their lives.

* Play From Opposing Sides Of Conflicts
Nearly every time-period offers game-play from each side of the conflict. In trying to keep History pure, you have to undo mistakes you make, which may require fighting from the other perspective to ‘mend'.

* Unleash Hell With Futuristic Weaponry
What could you have done with a automatic rifle during the Civil War, or some futuristic laser sighted pulse cannon in the Trenches of WW I? There are times where you have no other choice but to bust out the big guns.
[Phantom EFX]
Windowslabelimagesubject
Darkest of Days Phantom EFX (8Monkey Labs)2009 X360labelimageminimize
darkSector  D3 Publisher (Digital Extremes)2008Dark Sector blends finesse and brutality into a fast-action game. It mixes first-person shooter control schemes with a third-person perspective. Your suit can 'morph.' This morphing is central to creating the new possibilities for our combative and non-combative game mechanics. Enemy guard shows off effective, believable facial expressions. The polygon count on each character is incredibly high, and the texture work is gorgeous. The characters move with smooth motion, and the special effects, from the particles, smoke, and fire, are all top-quality. X360labelimagesubject
darkSector  D3 Publisher (Digital Extremes)2008 PS3labelimageminimize
darkSector  ND Games;Aspyr (Digital Extremes)2009Sci-fi Cold War technologies are involved in the story, especially the Technocyte virus that produces hordes of mutants, gives Hayden his Glaive and other things. The walking robots are likely one type of Cold War technology as well.***[b]Minimal:[/b]
* Windows XP w/ SP3 or Vista w/ SP1
* 2 GHz Dual Core CPU
* 1 GB RAM
* 128 MB VRAM
* Radeon X1600 or GeForce 7600 GPU
* 6.1 GB HD Space

[b]Recommended:[/b]
* 2.4 GHz Core 2 Duo or Athlon X2 5200+ CPU
* 2 GB RAM
* 256 MB VRAM
* Radeon HD 2900 or GeForce 8800 GT GPU***2009-??-?? by Aspyr, as boxed (lang: eng, fre)
2009-03-23 by ND Games, as boxed (lang: eng, fre)
2009-03-24 by ND Games, on Steam (lang: eng, fre)
Windowslabelimageminimize
Dead Space Electronic Arts (EA Redwood Shores)2008Set in the cold blackness of deep space, the atmosphere is soaked with a feeling of tension, dread and sheer terror. In Dead Space , players step into the role of engineer Isaac Clarke – an ordinary man on a seemingly routine mission to fix the communications systems aboard a deep space mining ship. It is not long before Isaac awakes to a living nightmare when he learns that the ship's crew has been ravaged by a vicious alien infestation. He must fight through the dead silence and darkness of deep space to stay alive.
[EA [newsletter]]
X360labelimagesubject
Dead Space Electronic Arts (EA Redwood Shores)2008Set in the cold blackness of deep space, the atmosphere is soaked with a feeling of tension, dread and sheer terror. In Dead Space , players step into the role of engineer Isaac Clarke – an ordinary man on a seemingly routine mission to fix the communications systems aboard a deep space mining ship. It is not long before Isaac awakes to a living nightmare when he learns that the ship's crew has been ravaged by a vicious alien infestation. He must fight through the dead silence and darkness of deep space to stay alive.
[EA [newsletter]]
PS3labelimagesubject
Dead Space Electronic Arts (EA Redwood Shores)2008Un survival horror soberbio, donde tus recursos son limitadísimo y temerás hasta el titileo de la luz de la nave.

8 de 10***Only the Dead Survive.

A massive deep-space mining ship goes dark after unearthing a strange artifact on a distant planet. Engineer Isaac Clarke embarks on the repair mission, only to uncover a nightmarish blood bath — the ship's crew horribly slaughtered and infected by alien scourge. Now Isaac is cut off, trapped, and engaged in a desperate fight for survival.

* Strategically dismember the Necromorph enemies limb by bloody limb.
* Zero gravity combat means terror can strike from anywhere.
* Uncover the horrific truth of this shocking thriller.***Finishing the game on [i]hard[/i] difficulty unlocks [i]impossible[/i] difficulty (as well as giving 50k credits, 10 power nodes and military suit). What that entails, however, is unknown.***2009-01-09 on Steam (lang: eng, fre, ita, spa, ger)***[b]Launch trailer[/b]
[media=youtube]S7VvKGlVZu8[/media]***There has been several animated comics and apparently they're making a direct-to-DVD/Bluray animated film as well to cover the back story (and so far it seems like they're selling the movie separately). I truly hope these are included in the final game, I hate to miss out on the plot simply because the people want to make more money out of it.***[b]achillesheelfoes[/b] / [b]dismemberment[/b] — this is the only way you can defeat the necromorphs, by shooting or otherwise ripping off all their limbs. Just shooting at their head or torso won't help much (much like with zombies).
[b]technomagic[/b] — (tele)kinesis and stasis devices, the latter of which literally creates a temporal distortion that significantly slows down the passge of time for the targeted object or creature (ergo, slowing their movements down to crawl).

# averted tags #
[b]limited supplies[/b] — happens only with ammo in case you use single weapon exclusively (you can carry 4). Otherwise you have plenty of ammo around.
[b]faceless protagonist[/b] — you can rotate the camera early on in the in-game cinematic portion to point towards the back of the ship when Isaac hasn't donned his helmet yet, showing his face clearly.
Windowslabelimagesubject
Die by the Sword  Interplay;Tantrum Entertainment (Treyarch Invention)1998[b]Minimum:[/b]
* Windows 95
* Pentium 100 MHz CPU
* 16 MB RAM
* 115 MB free HD space
* 2X CD-ROM drive

[b]Recommended:[/b]
* Pentium 166 MHz CPU
* 32 MB RAM
* 3D accelerator
* 480 MB free HD space
* 4X CD-ROM Drive

Refuses to install on modern Windows, but this can be circumvented by just copying the [code]die[/code] folder from the CD and starting the game through [code]windie.exe[/code].***Exploration, strategizing opponents, dismemberment, customised moves with VSIM motion technology, 1-4 multiplayer mode and a touch of dark humor. For mature players.
Requires Pentium 100-166MHz, Windows 9x, 16-32MB, 80-300MB disk space, 4-8x CD-ROM, DirectX compatible Sound and Video Cards, Keyboard, 100% compatible Microsoft Mouse, 3Dfx Rendition ready, DirectX 5.0 included. modem and IPX required for multiplayer
Windowslabelimageminimize
Die by the Sword: Limb from Limb  Interplay (Treyarch Invention)1998 Windowslabelminimizeminimize
Drakan: Order of the Flame  Psygnosis (Surreal Software)1999[b]Crash on start:[/b] (with newer display devices)
See [url]http://www.arokhslair.net/forum/topic.asp?TOPIC_ID=2712[/url] for unofficial patch that fixes it. Otherwise enable developer console by starting the game while pressing shift and select ruined village from the level list.***Latest version: 445 (as of 2000-02-08?), 444 for Korean release***[b]Minimum:[/b]
* Windows 95 or 98
* 166 MHz Pentium CPU
* 32 MB RAM
* 300 MB HD space
* 3D accelerator

[b]Recommended:[/b]
* 233 MHz Pentium CPU
* 400 MB HD space
* Voodoo 2 or TNT GPU
* Soundcard with Aureal 3D or EAX support***In Drakan: Order of the Flame, you play Rynn, a warrior-heroine who teams up with a wise and powerful dragon named Arokh. With their souls bonded as one, Rynn and Arokh embark on an epic quest to rescue Rynn's younger brother from the clutches of an evil sorcerer. This gorgeous 3D adventure seamlessly blends aerial and ground-based combat, challenging puzzles, and a host of bizarre creatures as you battle it out in the stunning fantasy world of Drakan.
[Surreal]
Windowslabelimagesubject
Epilogue Kraflab2012 Linuxlabelminimizeminimize
Fallout 3 Bethesda Softworks (Bethesda Game Studios)2008 X360labelimageminimize
Fallout 3 Bethesda Softworks (Bethesda Game Studios)2008 PS3labelimageminimize
Fallout 3  Bethesda Softworks (Bethesda Game Studios)2008A spin and rebirth of the saga, brings back a desolate atmosphere but in FPS-packed-action; neverless, the VATS compensates incredibly for the turn-system action.
Sadly, the story empowers epicness over good story, with immortal characters an black/white characters in general (there are exceptions)
But is important for being the predecessor of Fallout: New Vegas, who is better in every way possible and retakes the old developers of Fallout 1 and 2.

8 de 10***[b]Non-free add-ons:[/b] (DLC)
* [url=http://fallout.bethsoft.com/eng/info/opanc.html]Operation: Anchorage[/url] (2009-01-27)
* [url=http://fallout.bethsoft.com/eng/info/thepitt.html]The Pitt[/url] (2009-03-24)
* Broken Steel (2009-05-05)
* Point Lookout (2009-06-23)
* Mothership Zeta (2009-07-29?)

Available only through the Microsoft LIVE service (for both Windows and X360). GOTY edition of the game comes with all five DLCs included.***Bethesda decided, without anyone asking them to (or being required to do so by anything), to censor the Japanese release. This includes changes such as removing NPC Burke from the Power of the Atom side-quest and the option to detonate the a-bomb in the city of Megaton.

Kotaku: [url]http://kotaku.com/5082637/bethesda-censors-fallout-3-for-japan[/url]
Bethesda: [url]http://www.bethsoft.com/jpn/news/20081110a.html[/url]***Latest version: 1.1.0.35 (as of 2009-01-13)***[b]Minimum:[/b]
* Windows XP or Vista
* 1GB RAM (2 GB for Vista)
* 2.4 Ghz Pentium IV CPU
* 256 MB VRAM
* GeForce 6800 or Radeon X850 GPU
* 6 GB HD space

[b]Recommended:[/b]
* Core 2 Duo CPU
* 2 GB RAM
* 512 MB VRAM***[b]active pause[/b] — VATS functions like active pause even if it isn't [i]exactly[/i] that; using the PipBoy also effectively pauses the game.
[b]cannibalism[/b] — you meet current and "former" cannibals and can become one yourself by picking the "cannibal" perk.
[b]auto-regen[/b] — there are at least two perks that give this under certain conditions, normally not present.
[b]growing protagonist[/b] — goes through from birth to ages of 1, 10, 16 and 19. This effectively covers character creation completely and offers some backstory.
[b]slavery[/b] — besides being somewhat common topic, player can also partake in this activity by stunning and collaring people (the collar will cause the slave's head to explode if they try to escape).

[b]variable ending[/b] — the ending is constructed of 3 things: karma and two choices near the end that form total of around 10 "unique" endings (if minor details are ignored) constructed out of 28 video segments (see breakdown at [url=http://fallout.wikia.com/wiki/Fallout_3_endings]Fallout wiki[/url]). Only around 4 endings if you play them out in very archetypical manner.

[b]thx-1138[/b] — the number is encountered at least in [i]The Republic of Dave[/i], unconfirmed reference.***Project started in 2004***Description:

Vault-Tec engineers have worked around the clock on an interactive reproduction of Wasteland life for you to enjoy from the comfort of your own vault. Included is an expansive world, unique combat, shockingly realistic visuals, tons of player choice, and an incredible cast of dynamic characters. Every minute is a fight for survival against the terrors of the outside world – radiation, Super Mutants, and hostile mutated creatures. From Vault-Tec, America's First Choice in Post Nuclear Simulation.

Story:

Vault 101 – Jewel of the Wastes. For 200 years, Vault 101 has faithfully served the surviving residents of Washington DC and its environs, now known as the Capital Wasteland. Though the global atomic war of 2077 left the US all but destroyed, the residents of Vault 101 enjoy a life free from the constant stress of the outside world. Giant Insects, Raiders, Slavers, and yes, even Super Mutants are all no match for superior Vault-Tec engineering. Yet one fateful morning, you awake to find that your father has defied the Overseer and left the comfort and security afforded by Vault 101 for reasons unknown. Leaving the only home you've ever known, you emerge from the Vault into the harsh Wasteland sun to search for your father, and the truth.

Key Features:

* Limitless Freedom! – Take in the sights and sounds of the vast Capital Wasteland! See the great monuments of the United States lying in post-apocalyptic ruin! You make the choices that define you and change the world. Just keep an eye on your Rad Meter!
* Experience S.P.E.C.I.A.L.! – Vault-Tec engineers bring you the latest in human ability simulation – the SPECIAL Character System! Utilizing new breakthroughs in points-based ability representation, SPECIAL affords unlimited customization of your character. Also included are dozens of unique skills and perks to choose from, each with a dazzling variety of effects!
* Fantastic New Views! – The wizards at Vault-Tec have done it again! No longer constrained to just one view, experience the world from 1st or 3rd person perspective. Customize your view with the touch of a button!
* The Power of Choice! – Feeling like a dastardly villain today, or a Good Samaritan? Pick a side or walk the line, as every situation can be dealt with in many different ways. Talk out your problems in a civilized fashion, or just flash your Plasma Rifle.
* Blast ‘Em Away With V.A.T.S.! – Even the odds in combat with the Vault-Tec Assisted Targeting System for your Pip-Boy Model 3000! V.A.T.S. allows you to pause time in combat, target specific body parts on your target, queue up attacks, and let Vault-Tec take out your aggression for you. Rain death and destruction in an all-new cinematic presentation.
* Mind-Blowing Artificial Intelligence! – At Vault-Tec, we realize that the key to reviving civilization after a global nuclear war is people. Our best minds pooled their efforts to produce an advanced version of Radiant AI, America's First Choice in Human Interaction Simulation. Facial expressions, gestures, unique dialog, and lifelike behavior are brought together with stunning results by the latest in Vault-Tec technology.
* Eye-Popping Prettiness! – Witness the harsh realities of nuclear fallout rendered like never before in modern super-deluxe HD graphics. From the barren Wasteland, to the danger-filled offices and metro tunnels of DC, to the hideous rotten flesh of a mutant's face.
[Bethesda]
Windowslabelimagesubject
Far Cry 2  Ubisoft (Ubisoft Montréal)2008Con un entorno mucho más abierto que la anterior entrega, manejas a un futuro queso gruyere con patas y malaria en un entorno africano muy interesante.

Juego muy completo, la misión de la plantación no tiene pérdida.

P.D: Odiarás el proceso conocido como oxidación.

7 de 10***[b]Fortunes[/b] DLC features:
Single player additional content:
* Three brand-new weapons: Silenced shotgun, Sawed-off shotgun, Crossbow
* Two new vehicles: Unimog, Quad
Multiplayer additional content:
* Additional weapons and four new exciting maps: Cheap Labor, Last Resort, Lake Smear, Fort Fury***[b]lives[/b] - this is almost the same as [url=/groups/info/deathless]deathless[/url]; you have 1 extra life which is used when you "die" and your partner arrives to drag you off to relative safety. However, if you die again before your partner is ready to save you (gain 1 up, so to speak), you die for good. You meet your partner in one of the safe houses when she's ready to do it again.***[b]Minimum:[/b]
* Windows XP w/ SP2 or Vista w/ SP1
* 3.2 GHz Pentium IV, 2.66 GHz Pentium D or Athlon 64 3500+ CPU
* 1 GB RAM (2 GB for Vista)
* 256 MB VRAM
* GeForce 6800 or Radeon X1650 GPU
* 6 GB HD space

[b]Recommended:[/b]
* Intel Core 2 Duo, AMD 64 X2 5200+ or AMD Phenom CPU
* 2 GB RAM
* 512 Mb VRAM
* GeForce 8600 GTS or Radeon X1900 GPU
* 5.1 soundcard***Far Cry 2, the next-generation first-person shooter from Ubisoft, will take you deep into the most beautiful but also most hostile environments in the world: Africa! More than just a visual and technological achievement, Far Cry 2, the true sequel to the award-winning PC game, will provide you with an unprecedented gaming experience.

Caught between two rival factions in war-torn Africa, you are sent to take out "The Jackal", a mysterious character who has rekindled the conflict between the warlords, jeopardizing thousands of lives. In order to fulfil your mission you will have to play the factions against each other, identify and exploit their weaknesses, and neutralise their superior numbers and firepower with surprise, subversion, cunning and, of course, brute force.

OPEN WORLD

The extensive artistic research combined with the next-gen engine will allow you to explore over 50Km2 of seamlessly rendered African landscape. No game has ever provided such freedom of movement!

DUNIA ENGINE

The Dunia Engine was built specifically for Far Cry 2 by the award-winning Ubisoft Montréal development team. It delivers the most realistic destructible environments, amazing special effects such as dynamic fire propagation and storm effects, real-time night-and-day cycle, dynamic music system, non-scripted enemy A.I. and so much more...

REAL-TIME IMMERSION

Real-time story telling, systemic auto-healing, minimal in-game interface are just few of the features that will make you feel the tension of being alone against barbarous warlords that threaten thousands of innocent lives.

WEAPONS OF CHOICE

Choose from a wide range of weapons to make your way to your primary target. Meet the fight head-on with your machine-gun, go berserk with your machete or make stealth kills as a Sniper. If you feel that the atmosphere is not warm enough, light up your flamethrower and let your enemies and everything around them feel the heat.

VEHICLES

Fly, Drive, Run, slide and hover over the huge open world with your glider, trucks, cars, boats and much more.
[Ubisoft]
Windowslabelimagesubject
Far Cry 2  Ubisoft (Ubisoft Montréal)2008[b]Discover one of the most beautiful and hostile environments in the world, Africa![/b]

Immerse yourself in the heart of Africa in this highly anticipated next generation first-person shooter from Ubisoft.

More than just a visual and technological achievement, Far Cry 2 lets you take part in a brand new gaming experience.

You are a gun for hire, trapped in a war-torn African state, stricken with malaria and forced to make deals with corrupt warlords on both sides of the conflict in order to make this country your home.

You must identify and exploit your enemies’ weaknesses, neutralising their superior numbers and firepower with surprise, subversion, cunning and of course brute force.

• Discover Africa as if you were there thanks to amazing artistic research supported by next generation technology to make it come to life
• Grab your Molotov cocktails or flamethrower and watch fire burn the life out of all living beings
• Use wind and propagation to surround and trap your enemies***
[100]***
[12]
PS3labelimagesubject
Far Cry 2  Ubisoft (Ubisoft Montréal)2008 X360labelimageminimize
Freedom Fighters Electronic Arts (IO Interactive)2003If the game doesn't start up, try Win98 compatibility mode. If that doesn't work, and the game hangs at startup with blank screen (maybe plays the EA thing's sound), see the [code]movies[/code] folder and delete/rename the two videos there (you may want to do this even if the game starts up fine).***Latest version: retail Windowslabelimageminimize
Freedom Fighters Electronic Arts (IO Interactive)2003In a world where the Soviet Union won the Cold War, a fierce conflict is beginning to unfold in the streets of America. Red Army troops are pouring across the borders of Mexico and Canada shortly after a nuclear missile is unleashed on Washington D.C. Chaos sets in when breaking news informs Americans that their President has been killed and the Russians have invaded the country. You take on the role of Christopher Walker, a man who evolves into a charismatic and fearless freedom fighter obsessed with finding and freeing his brother in the streets of occupied New York City.***With the help of a ragged band of fighters, take on the Red Menace in apocalyptic New York City.


* Action game with turn-based strategy elements
* Defend N.Y. against a Soviet invasion
* Variety of missions range from sabotage to full-scale guerilla urban warfare
* Recruit non-playing characters into your resistance movement
* For 1 to 4 players splitscreen
[R2D2-A]
PS2labelimagesubject
Freedom Fighters Electronic Arts (IO Interactive)2003Freedom Fighters is all the fun of taking out an invading Soviet army without the obnoxiousness of C. Thomas Howell! With fierce conflict unfolding in the streets of America, it?s your patriotic duty to fight back. Take on the role of Christopher Stone, and evolve from an average New Yorker into a fearless patriot who recruits and leads an army of freedom fighters in the streets of New York City. Freedom Fighters combines the depth of a squad-based game with the intensity of an action-packed war game, all of which unfolds in the streets, subways, and buildings of the ultimate urban battleground.
[R2D2-A]
Xboxlabelimagesubject
Freedom Fighters Electronic Arts (IO Interactive)2003You take on the role of Christopher Walker, a man who evolves into a charismatic and fearless freedom fighter obsessed with finding and freeing his brother in the streets of occupied New York City.
* Turn-based strategy element enables players to pick their own mission, each with a multitude of strategies and different outcomes.
* Intense, in-your-face urban guerilla warfare scenarios ranging from small sabotage missions to large battles where the player has to conquer enemy installations.
* Charisma-based Recruiting System that gives players points for rescuing prisoners or capturing key installations. Points are also taken away if fellow freedom fighters are sent into battle and killed.
* Variety of weapons including machine guns, rocket propelled grenades, and Molotov Cocktails.
* Enhanced rendering technology via Io Interactive's "Glacier" engine that lends to amazing 3D special effects such as real-time lighting, rain, snow, smoke and explosions.
* Rich environmental audio such as shouting when in battle, barking out commands and music setting the pace and mood of the gameplay action.
* Multiplayer support -- up to 4 players in split-screen mode.
GameCubelabelimagesubject
Half-Life Valve1999Many industry people say this game was finished and gold mastered. But, the decision to begin manufacturing copies never happened. Mac OS Classiclabelminimizeminimize
Half-Life  Sierra On-Line (Valve)1998
[100]***
[12]***
[84]***Half-Life Deathmatch: Source is a recreation of the first multiplayer game set in the Half-Life universe. Features all the classic weapons and most-played maps, now running on the Source engine.

(Source standalone multiplayer/deathmatch mode)***Winner of over 50 Game of the Year awards, Half-Life set new standards for action games when it was released in 1998. Half-Life: Source is a digitally remastered version of the critically acclaimed and best selling PC game, enhanced via Source technology to include physics simulation, enhanced effects, and more.

(Source Remake Half-Life)***Named Game of the Year by over 50 publications, Valve's debut title blends action and adventure with award-winning technology to create a frighteningly realistic world where players must think to survive. Also includes an exciting multiplayer mode that allows you to play against friends and enemies around the world.

(GoldSrc Half-Life)***
[53]***The gifted son of the love triangle between Wolf3, Doom and Quake.

Having a Steam account without Half-Life is as absurd as a Spanish omelet without eggs or potatoes.

Absolutely essential, recommended therapy against claustrophobia, arachnophobia, boredom and addiction to Wolverine clone shooters.

It is recommended not to touch the microwave.

Valve's greatest masterpiece to date.

10 out of 10***There's two versions of this game (also of Blue Shift and Opposing Force) out, one uses the original GoldSrc engine, and another which was ported to the newer Source engine with very few (barely notable) changes to how the game appears or works.***[b]Minimum:[/b]
* Windows 95, 98 or NT4
* 133 MHz Pentium CPU
* 24 MB RAM
* Mouse
* Keyboard***Listed as Game of the Year by nearly all (if not all) of the major gaming publications, this first person shooter is excellently done. From the gripping story, to the wonderfully scripted AI, this game will have even hard core gamers coming back for more. Many people complain about the late game "jumping torture" areas, but all in all this is a wonderfully designed game that raises the bar for all games to come.

Also, it offers a graphics and AI engine that is hugely editable, allowing a vast number of Single Player and Multiplayer mods. To date, no game has matched its appeal or sales figures: and still it tops nearly every list of games.
Windowslabelimagesubject
Half-Life  Valve2013Linux and Mac OS X beta was released in 2013-01-25, no proper release yet. Linuxlabelminimizeminimize
Half-Life: Blue Shift  Sierra On-Line (Gearbox Software)2001Made by Gearbox Software and originally released in 2001 as an add-on to Half-Life, Blue Shift is a return to the Black Mesa Research Facility in which you play as Barney Calhoun, the security guard sidekick who helped Gordon out of so many sticky situations.
[Steam Store]***Demuestra que por lo menos había un segurata decente en Black Mesa, y recuerda: tu objetivo vital es sobrevivir para poder regalar palancas en el futuro.

Similar al Half-Life original desde otro punto de vista, peor que el Opossing Force. No es mal juego, pero no está a la altura de los gigantes del mundo HL.

6 de 10***Comes with "High-Definition Pack" that can be applied to Opposing Force and original Half-Life to improve the graphics. The pack was supposedly made available for free even for those who didn't buy Blue Shift.
Windowslabelimagesubject
Half-Life: Blue Shift  Valve2013 Linuxlabelminimizeminimize
Half-Life: Opposing Force  Sierra On-Line (Gearbox Software)1999¿Quieres ser un capullo de verde en el universo del Half-Life? Este es tu juego.

Mejora los elementos del Half-Life original, ante el cual pierde sólo por un argumento algo más simple.

P.S.: Como curiosidad comentaré que es uno de los primeros juegos de los que tengo recuerdos (jugando mis tíos segundos mientras yo miraba) Descubrirlo lustros más tarde fue una sensación de dejá vu acongojante.

8 de 10***[b]anatomic damage[/b] — limited to headshots causing more damage and the brute(?) being damageable only when shot at unarmored parts.

widescreen, win2k, winxp — possibly only in the Steam distribution.***Return to the Black Mesa Research Facility as one of the military specialists assigned to eliminate Gordon Freeman. Experience an entirely new episode of single player action. Meet fierce alien opponents, and experiment with new weaponry. Named 'Game of the Year' by the Academy of Interactive Arts and Sciences.
[Valve?]***[b]Minimum:[/b]
* Windows 95, 98 or NT4
* 133 MHz Pentium CPU
* 24 MB RAM
* 200 MB HD space
* Mouse
* Keyboard

[b]Recommended:[/b]
* 166 MHz Pentium CPU
* 32 MB RAM***As a soldier sent in to eliminate Gordon Freeman, you are separated from your base unit and discover a new alien race amidst the chaos. It's quickly revealed that these highly advanced alien life forms descended upon Earth to pillage the planet from the Black Mesa facility when Gordon Freeman transported to the border world of Xen.

Although you were originally sent into Black Mesa to silence Freeman and his fellow scientists in the facility, you now find yourself stranded and confused--battling fierce new alien creatures and a variety of other foes in an effort to save your own life.
[Gearbox Software]
Windowslabelimagesubject
Half-Life: Opposing Force  Valve (Gearbox Software;Valve)2013 Linuxlabelminimizeminimize
Half-Life: Source Valve2013 Linuxlabelminimizeminimize
Iter Vehemens ad Necem  IvanDev2001Latest version: 0.50 (as of 2004-12-10) Windowslabelimageminimize
Iter Vehemens ad Necem  IvanDev2001Latest version: 0.50 (as of 2004-12-10) MS-DOSlabelimageminimize
Iter Vehemens ad Necem  IvanDev2001Latest version: 0.50 (as of 2004-12-10) Linuxlabelminimizeminimize
Iter Vehemens ad Necem  IvanDev2003 BeOSlabelminimizeminimize
ivanx author? Linuxlabelminimizeminimize
Mass Effect 2  Electronic Arts (BioWare Edmonton;EA Montreal)2010The Mass Effect trilogy is a science fiction adventure set in a vast universe filled with dangerous alien life forms and mysterious uncharted planets. In this dark second chapter, Saren’s evil army of Geth soldiers has just been defeated, and humans, who are still struggling to make their mark on the galactic stage, are now faced with an even greater peril. X360labelimagesubject
Mass Effect 2  Electronic Arts (BioWare;EA Montreal)2010Recruit. Explore. Control.

Two years after Commander Shepard repelled invading Reapers bent on the destruction of organic life, a mysterious new enemy has emerged. On the fringes of known space, something is silently abducting entire human colonies. Now Shepard must work with Cerberus, a ruthless organization devoted to human survival at any cost, to stop the most terrifying threat mankind has ever faced.

To even attempt this perilous mission, Shepard must assemble the galaxy’s most elite team and command the most powerful ship ever built. Even then, they say it would be suicide. Commander Shepard intends to prove them wrong.

Just like in the previous game, what you say to the other characters matters a great deal. Fortunately, the conversation system has been improved. The camera now pans around characters as they talk to one another to evoke a dramatic, cinematic feel. Also, Shepard can interrupt the conversation when given the appropriate prompt, taking situations into new directions that could help or hinder the mission.

Shepard is more customizable than ever, letting you create your ideal lead character — gender, facial features, class, and of course, attitude. Once you embark on missions, you’ll be treated to an improved battle system that lets you target weak points and blast off your enemy’s limbs with a variety of weapons.

Set out to lead your team to victory... or die at the hands of The Collectors. Either path is possible in BioWare’s smash hit, Mass Effect 2. Which destiny will you choose?***
[100]***
[12]***Mejora lo visto en el anterior juego, añade el elemento de la munición y simplifica la exploración de planetas.

Nunca "Shepard" dijo tanto

7 de 10***Besides removing pretty much everything that was bad about ME1, ME2 has some other improvements besides that. Though I did miss driving with the Mako on the planet with the Thorian, I'm still glad planetary surveys had been simplified to manual scanner sweeps over the old drive around with the Mako till you find something of interest. The game's RPG elements have been simplified, as most weapon skills no longer exist, and the ones that exist are temporary boosts or similar. Biotics were largely unchanged, though some new powers were added. A unique(?) feature was introduced with every single skill branching on the last (fourth) level into two alternatives that give various benefits. Otherwise the game remains largely the same, though there's almost none of the tedious running "quests" ME1 had on the Citadel. The locations you visit are much smaller, but generally speaking more unique. You won't feel like you're visiting the same place for the thousandth time unless you really are. That comes obviously with the cost that there's less optional things to do besides scanning planets for minerals, though I didn't bother to scan any more than was necessary (which probably left well over two thirds of the systems unexplored).

To summarize: ME2 is better in almost all aspects I could care about in ME1's sequel, was somewhat amazed at this achievement myself.***[b]Minimum:[/b]
* Windows XP, Vista or 7
* 1.8 GHz Core 2 Duo CPU
* 1 GB RAM
* 256 MB VRAM
* GeForce 6800 or Radeon X1600 Pro GPU

[b]Recommended:[/b]
* 2.6 GHz Core 2 Duo CPU
* 2 GB RAM
* GeForce 8800 GT or Radeon HD 2900 XT GPU
Windowslabelimagesubject
Mass Effect 2  Electronic Arts (BioWare Edmonton;EA Montreal)2011 PS3labelimageminimize
Navy SEALs: Covert Operations KillaK2006 Linuxlabelminimizeminimize
NecroVisioN 1C Company;505 Games;Aspyr Media (The Farm 51)2009Latest version: 1.1 (as of 2009-03-18)***2005-11-30 PC/X360 horror FPS mentioned, no details given.
2006-06-09 Announced as NecroVisioN
2007-04-02 Publishing contract with 1C signed
2008-02-05 505 Games set to publish NecroVisioN in Europe
2008-08-07 1C signs Gamersgate to distribute NecroVisioN digitally
2009-01-17 European release dated to Feb 20
2009-01-22 Aspyr enters an agreement with 1C to publish NecroVisioN in North America
2009-02-11 Polish and English demos released
2009-02-20 European release
2009-05-19 on GameAgent, by Aspyr (lang: eng; download)
2009-05-20 on Steam, by Aspyr (lang: eng; download)***[b]Minimum:[/b]
* Windows XP or Vista
* 2.4 GHz Pentium IV or Athlon 64 2800+ CPU
* 1 GB RAM
* 256 MB VRAM
* GeForce 6600 or Radeon X1600 CPU
* 8 GB HD space
* DVD-ROM drive

[b]Recommended:[/b]
* 1.8 GHz Core 2 Duo or Athlon X2 5000+ CPU
* 2 GB RAM
* GeForce 8800 or Radeon HD 38xx GPU***EU by 505 Games
NA by Aspyr Media
?? by 1C Publishing EU / 1C Company***The year is 1916. Young American joins UK Army to experience an adventure of his life and soon realizes that greater evil is hiding beneath the Great War storm. He has to face the underground world of vampires, demons, evil genius creatures and even become one of the demons to rescue the human and vampire kind from forces of darkness.

NecroVisioN is a First Person Shooter taking place in a variety of locations from battlefields of World War I to much darker and brutal underground world of vampires and demons. Sceneries range from realistic to dream-like, opponents from enemy troops to fantasy creatures -- old fashion look and style of the game is going to remind the world setting from the Lovecraft's horrors and seamlessly mix the war shooter elements into it. Player will fight enemies using environments, powerful and evil artifacts, vampire technology, and authentic WWI era weapons.

Key features:

* Intense and explosive fights
* Huge boss battles
* Combat System + Spell System
* Mix of realistic and fantasy weapons, enemies, levels
* Interactive elements and simple riddles adding depth to the overall gameplay experience
[1C]
Windowslabelimagesubject
Red Faction  THQ (Volition)2001[b]driving[/b] - TBM, a minisub and a VTOL aircraft.
[b]lost equipment[/b] - at least twice, at the start of each "stealth" segment.***2009-08-06 on Steam, by THQ (lang: eng)***Latest version: 1.21 (as of ?)
Windowslabelimageminimize
Red Faction  THQ (Volition)2001From the creators of the award-winning FreeSpace series comes Red Faction. Every fps gamer has wondered what it would be like to unleash his weapons not just on unworthy opponents, but on the very walls that constrain them. With that in mind, Red Faction introduces Geo-Mod technology - real-time, arbitrary geometry modification that drastically enhances realism and diversity of gameplay. Framed by impressive features including an astonishing physics engine, controllable vehicles, intense graphics, kick-ass weapons, unique natural environments and a hugely involving storyline, Red Faction is the next must-have title for serious gamers.***
[12]***
[32]
PS2labelimagesubject
Red Faction  THQ (Volition)2001 Mac OS Xlabelminimizeminimize
Soldier of Fortune  Activision (Raven Software)2000Enter the world of a soldier-for-hire.

You're the world's deadliest soldier of fortune and your mission is clear: survive. Track your prey across the globe in a series of secret missions to take down a fanatical terrorist organization before it takes you down. Maintain your cover as a covert warrior in a startling variety of explosive missions ranging from underhanded sabotage to stealthy assassination to full frontal assaults where skill marks the difference between the hunter and the hunted.

Tear your way past enemy lines utilizing the world's most lethal weaponry, including a sniper rifle, white phosphorous grenades, and prototype microwave pulse guns. Real bullets do real damage: shoot someone in the leg and he falls, writhing and grasping his wound; shoot someone in the head and he falls down dead.

Based on the popular magazine of the same name, Soldier of Fortune delivers the most realistic, covert-operative themed shooter experience ever created. Like a blockbuster action-thriller, Soldier of Fortune plunges you into the secret and deadly world of the modern-day gun-for-hire via dozens of real-to-life missions spanning five continents and innovative multiplayer modes.

Welcome to the secret world of the mercenary.
[Raven]
Windowslabelimagesubject
Soldier of Fortune 2: Double Helix  Activision (Raven Software)2002Latest version: 1.03 (as of ?)
... "Gold Edition"***[b]Minimum:[/b]
* Windows 98, ME, 2000 or XP
* 450 MHz Pentium III or Athlon CPU
* 128 MB RAM
* 16 MB VRAM
* 1.3 GB HD space***Soldier of Fortune II: Double Helix is the much-anticipated sequel to the explosive FPS hit!

Reprise the role of John Mullins: Weapons Specialist, Anti-Terrorist Mercenary, and "Military Consultant." A new and insidious threat has arisen in the form of a bio-terrorist organization and their two-pronged Gemini Virus. Now, you're off on a transcontinental mission to stop the terrorists and destroy the virus before it's unleashed on humanity.

Full frontal assaults, stealth and subterfuge are your tactics. Sub-machine guns, assault rifles and grenades are your tools. The world is on the brink of disaster. Get ready for one of the most realistic military shooter gameplay experiences ever.

Failure is not an option.

Features:

* 10 Single Player Missions Spanning 70 Levels
* Random Scenario Generator
* DM, Team DM, CTF, Infiltration and Elimination Multiplayer modes, featuring the RMG Random Map Generation technology

Quake III: Team Arena Engine Enhanced With:

* Dynamic Sound and Music System
* 14 Real-World Weapons and 10 Grenades
* Multiple Fire Modes Per Weapon
* Location/Region Specific Weaponry
* Weapons Carry Authentic Military Designations

Real-World Locations/Environments Including:

* Colombia
* Kamchatka
* Hong Kong
* Prague

Extremely Detailed Characters and Weapons:

* Motion-Captured Character Animations
* 3000 Polygon Enemy Models
* 1500 Polygon Weapon Models
* Photo-Realistic Textures and Skins
* Professional Voice Acting

Environmental Effects:

* Snow, Rain, Fog
* Parental Lockout and Violence Level Controls
* Real-World, Cinematic Quality Action Story
[Raven]
Windowslabelimagesubject
The Legend of Zelda: Skyward Sword Nintendo (Nintendo EAD)2011
[12]***
[104]***This Zelda game features an interface designed arround the Wii MotionPlus. The sword follows the wiimote movements, realistic bow and arrow operation. This necessitates the player selecting left or right handedness for Link for the first time. The development team was a blend of current and past Zelda developers, including Shigeru Miyamoto. Graphics are a combination of style from Wind Waker and Twilight princess and have an impressionist feel inspired by Paul Cézanne's works.

[b]Story[/b]
This time Links comes from the heavens down to rid the world below of enemies. The origin of the Master Sword is explained. The Sword is associated with a feminine artificial being. This game is pre-Gannon and takes place before Ocarina of Time and possibly before any other official Zelda game.
Wiilabelimagesubject
first_page chevron_left 1 of 2 chevron_right last_page
permalink