showing 1 - 50 of 106 gameschevron_leftchevron_right

name arrow_downwardpublisher(developer)yeartagsdescriptionplatform
Alien Shooter 2 - Reloaded Sigma Team2009 2030s 21stcentury adv-ptdistr aliens alienshooter-series ammomagazines anticipatorystockpiles aspectratio-4-3 assaultrifles bossbattles carnographic colorcodednpcs crates dark demo directx8 dissolvingitems doors download driving drone earth elevators energyweapons eviloverlord firearms flamethrowers forest future gore grotesque handguns healthregen healthregen-slow implants insectoids invisiblewalls itemglow itempickup-auto ladders lamp laserbolts laserweapons lives loot-random machineguns militantprotagonist militaryfiction mine monsters multipleendings netranking noports npcgenerators nuclearweapons obsoletedassets opponentpowerdisplay peeking permanentcorpses playerprofiles premadecharacters radar reload-auto reload-manual rewardingvandalism robots rockets safeweapons safezone secrets serious shopping shotguns singlesave sizeispower steampowered teleport thermalweapons town trampling vorbis walking worms Notable differences with the original are missing voice overs, the lack of separate weapon skills - you no longer need certain level on a weapon skill to use more powerful weapons - and the damage modifier has been merged with accuracy skill (formerly this was purely accuracy, now it's universal weapon skill, offering both increased accuracy and some damage improvements). This simplifies your weapon choices to economic issues. Implants no longer have intelligence requirement and you can only have one implant in use at any time, effectively making intelligence almost pointless (formerly lack of intelligence restricted more powerful implants from your use and you could have 3 implants total in use). Armor skill has been removed completely, allowing anyone to wear any armor they want. And then there's the additional missions (missions 8 and 9, a small town). And net ranking.***Alien Shooter 2 - Reloaded is a modified version of the Alien Shooter 2 game. We started working on it right after release of AS2, taking into account the players' wishes. Well, here's the list of what we've done:
1. Size of the full version installation file was reduced to 300 Mb, compared to 1Gb of the original Alien Shooter 2. Large installation file prevented users with slow connection from buying and downloading the game.
2. Player upgrade parameters simplified. Now you don't need to develop separate skills for each weapon type, so you'll be able to complete the game using all the weapon types featured in it.
3. Two new missions added. Now the game features 17 full levels.
4. New individual shooting mode added - Gun Stand. You will use powerful military equipment to eliminate advancing enemy troops. As the game goes on, you will upgrade your weapon in different ways, and the right choice will let you win the battle!
[Sigma Team]
Windowslabelimagesubject
Alien Shooter: Vengeance  cdv Software Entertainment;1C Company;Strategy First (Sigma Team)2007 2030s 21stcentury activationlimit adv-ptdistr aliens alienshooter-series ammomagazines anticipatorystockpiles aspectratio-4-3 assaultrifles bossbattles capacity-slots carnographic cdrom colorcodednpcs crates dark directx9 dissolvingitems doors download driving drm drm-activation drone elevators energyweapons eviloverlord firearms flamethrowers forest future genderchoice gore grotesque handguns healthregen healthregen-slow implants insectoids inventory invisiblewalls itemglow itempickup-auto ladders lamp laserbolts laserweapons limitedcapacity lives loot-random machineguns mercenaryprotagonist militantprotagonist militaryfiction mine monsters multipleendings noports npcgenerators nuclearweapons obsoletedassets opponentpowerdisplay peeking permanentcorpses premadecharacters radar rating-esrb-m reload-auto reload-manual rewardingvandalism robots rockets safeweapons safezone secrets securom7 serious shopping shotguns sizeispower steampowered teleport thermalweapons trampling vorbis walking win2k win98 winxp withdrawn worms [b]Minimum:[/b]
* Windows 98, ME, 2000 or XP
* 1.7 GHz CPU
* 256 MB RAM
* 32 MB VRAM
* GeForce2 or Radeon 8500 GPU
* 2.5 GB HD space

[b]Recommended:[/b]
* 2.4 GHz CPU
* 512 MB RAM
* 128 MB VRAM
* GeForce FX 5700 or Radeon 9600 GPU***[b]activation limit[/b] - only applies to Strategy First's release, where you can activate the game only twice on separate hardware configurations.
[b]21st century[/b] - in-game the date is stated to be June 2030.***1C will publish the game on 26th October 2007
Strategy First published the game on 2007-10-18***For the first half of the 21st century, the war on terror became a global phenomena as more blatant and frenzied attacks struck deeper into the lives of common people. Inevitably, the pressure from public outcry to stop the madness grew to an irresistible level; the military forces of the world slowly but steadily retooled their outlooks, weapons, and tactics to combat people who were willing to die for their cause.

By 2100, the world was more or less at peace, with continued discord in some regions as modernized military forces sought to track down and destroy the remaining terrorist cells that continued to fight and harass civilian and military alike. Regardless, as this war began to wane, it slowly moved out of the public's eye, and they began to pick up the pieces and try to make better lives for themselves. Not since the years following World War II had such prosperity been felt across the planet; even war-ravaged regions received a "Marshall Plan" of sorts, having their infrastructures built up far beyond what they ever were before.

As prosperity grew, so too did the ventures of capitalism. In this day and age, science was the 'new capitalism,' fueling the growth of amazing new technologies. The first high-profile ventures into the creation of a viable fusion energy source, an offshoot of the efforts of the aging multinational oil companies, began in 2105 in the United States, with the backing of billions of dollars in venture and government capital. The International Power Initiative of 2112, an agreement among nations investing in the fusion power project, but eventually including many hundreds of other projects based on energy, radically restructured how science was to approach new energy sources. The level of freedom granted to a group of corporations might have been dangerous one hundred years ago, but it was felt that today since there was not a rivalry in the race to find the secrets of fusion power first, that giving a corporation autonomy to do what it needed to do would foster creativity and growth on an unheard-of scale.

It didn't.
[Sigma Team]
Windowslabelimagesubject
Beasts author1999 crates spatiallogic Linuxlabelminimizeminimize
Black Mesa  Crowbar Collective2020 3plusfactions airducts alieninvasion aliens alphafunding alternateattack ammomagazines asphyxiation assaultrifles beamweapons biogrowth bombs canyon chainreactions chapters chargingweapons cliff commercialized crates crossbows dam deathpits dimensionaltravel distortedhearing distortedvision doors earth elevators encounters-popup energyweapons episodic eruptions escape explosiveobjects fakenames falldamage fangame firearms firstpersonshooter flyingislands formervaporware giantmonsters gibs glowingeyes grenades halflife handguns helicopters hobbyist hunted industrial-setting jargon jumping jumppads lightbloom livingammo livingweapons locationaldamage lostequipment meleeweapons minefield mines mp-dm newmexico northamerica npcstrife otherworld overcharging overkill parasites portals powerarmor prologue radioactiveglow remotedetonators researchfacility rewardingvandalism rockets scientistprotagonist scientists screenshake secretfacility shallowwater shotguns silentprotagonist singlegenderopposition slipperysurfaces soldiers sourceengine splatter submachineguns swimming tanks teleport teleporters telescope temporarycompanions tentaclecreatures tinyfoes totalconversion tripmines turrets underwaterdiving visiblelasers walking walkingarmory wasteprocessingstation zombies zoom
[12]***On the game being vaporware: Between 2009 and 2010 the developers ceased to publish notable new information until suddenly resurfacing and releasing part of the game.

2012-09-14 Black Mesa: Source was released, after which the project went on another hiatus and limited communication.
2020-03-06 The final game was released, no longer free and instead fully commercial project.***Notable gameplay related changes from original:
* Energy leeches were removed
* Rails no longer electrocute
* Rocket test chamber tentacles can't be sneaked around when they're smashing on the same floor simply because of too wildly random swiveling (that is: distractions are much more mandatory)
* On the rails no longer has player changing where the rails lead
* Gauss gun ricochets off the walls instead of penetrating them
* Scientists no longer heal Freeman
* Alien grunts are no longer immune to weapons fire at armored parts of their body

Other notable changes:
* Certain level segments have been omitted or streamlined, making levels shorter.
* Certain level segments have been made to make actual sense (or at least some, unlike the complete lack of seen in the original)
* Weapons are received in different order and in somewhat different places than in the original***Coop was officially dropped on 2010-03-17, stated reason was technical difficulties.***Black Mesa (formerly Black Mesa: Source) is a Half-Life 2 total conversion remaking VALVe Software's award-winning PC game, Half-Life. Utilizing the Source engine, Black Mesa will reintroduce the player as Doctor Gordon Freeman, along with the original cast of memorable characters and environments seen in Half-Life. Black Mesa was built and founded on the basis that Half-Life: Source was inadequate as the Source engine port of Half-Life, regardless of the intentions of VALVe Software. As such, Black Mesa was founded to fully reconstruct the Half-Life universe utilizing Source to its fullest potential in terms of art detail, level sizes and code features. This total conversion will not require Half-Life: Source to play - only a copy of any Source Engine game installed on Steam.

[b]The Environment[/b]
Black Mesa is set in and around the Black Mesa Research Facility as depicted in the original Half-Life game. The research facility is a former Cold War missile complex based in New Mexico, and features a diverse array of locations ranging from abandoned rocket testing silos to modern administrative offices, from underground physics laboratories to a full-scale hydroelectric dam. The game continues beyond, into an inter-dimensional border world known as Xen. What will set Black Mesa apart from other Source engine modifications in development is the attention to environment detail. Levels will be faithful to the original Half-Life concept and built from scratch, yet will feature higher-resolution textures, detailed world models, and a higher quality of audio ambience courtesy of the Source engines soundscape system. The end goal of such attention to detail is an immersive single-player environment, which will engross the player in a story that is yet to be matched by any other first-person shooter.

[b]Features[/b]
Black Mesa has many features, several of which are still in planning or being tested. Below are a few of the larger and more distinctive features of Black Mesa:

* Detailed and interactive environments based on the original Half-Life game, including reconstructed multiplayer maps;
* Single-player, co-operative and deathmatch modes planned;
* Original music score by Joel Nielsen;
* Artificial intelligence that will dynamically think, react and interact with and about their environment;
* Normal, specular and parallax mapping utilized on world surfaces and models where applicable;
* A priority on gameplay and immersion factors such as ambience, logical functionality and interactivity.

[b]Game Modes[/b]
Black Mesa will feature three game modes designed to provide a high replayability factor.

Single-player
* Assuming the role of Dr. Gordon Freeman you will experience an immersive, story-driven mode of play. A world where around every corner a new threat or situation presents itself, provoking thought and interaction between you and your world. Relying on more than just combat to survive, your wits and intelligence will become strong allies in your fight for survival. Environments will be interactive, rich with detail, fully ambient and NPC characters will react to these environments and your actions therein. A world driven by story, locations conquered by wit, enemies matched with firepower. Welcome to Black Mesa. Run, think, shoot, live, Source.

Co-operative
* Black Mesa co-op will allow players to not only recruit the assistance of security guards and scientists, but also that of your friends! Share the single-player experience by battling through Black Mesa together. Players will be able to wage battles, travel corridors and emerge victorious over the enemies and escape the confines of the Black Mesa Research Facility.

Deathmatch
* The adrenaline pumping, bullet dodging, rockets-flying, big-red-button riddled deathmatch is back in classic Half-Life style, featuring graphically enhanced multiplayer maps and the full lineup of weapons. You'll find yourself having more fun blowing away your friends than, well, anything.
[Black Mesa Team]***[media=youtube]G32_q_3es8E[/media]
[spoiler= ; ][/spoiler]
Windowslabelimagesubject
Black Mesa  Black Mesa Team2015 3plusfactions airducts alieninvasion aliens alternateattack ammomagazines asphyxiation assaultrifles beamweapons biogrowth bombs canyon chainreactions chapters chargingweapons cliff commercial commercialized crates crossbows dam deathpits dimensionaltravel distortedhearing distortedvision doors download earth elevators encounters-popup energyweapons episodic eruptions escape explosiveobjects fakenames falldamage fangame firearms flyingislands giantmonsters gibs glowingeyes grenades halflife handguns helicopters hobbyist hunted industrial-setting jargon jumping jumppads license-proprietary lightbloom livingammo livingweapons locationaldamage lostequipment meleeweapons minefield mines mp-dm newmexico northamerica npcstrife otherworld overcharging overkill parasites portals powerarmor prologue radioactiveglow remotedetonators researchfacility rewardingvandalism rockets scientistprotagonist scientists screenshake secretfacility shallowwater shotguns silentprotagonist singlegenderopposition slipperysurfaces soldiers sourceengine splatter steampowered submachineguns swimming tanks teleport teleporters telescope temporarycompanions tentaclecreatures tinyfoes totalconversion tripmines turrets ubuntu underwaterdiving visiblelasers walking walkingarmory wasteprocessingstation zombies zoom Linuxlabelminimizeminimize
Block Dude author? crates grid grid-square jumping langinsignificant ti84 TI Calculatorslabelimageminimize
City of Steam Reality Squared Games (Reality Squared Games;Mechanist Games)2014 charactercreation commercial crates doors download giantrodents handguns indoors license-proprietary magic meleeweapons murinoids outdoors radar steampowered swords trains ubuntu walking Linuxlabelminimizeminimize
Command & Conquer: Renegade Electronic Arts (Westwood Pacific)2002 alienearth alternatetimeline ammomagazines arid armyofone aspectratio-4-3 assaultrifles autorun beamweapons bombs buggy burning cannons canyon captives cave cdrom chemicalweapons cnc compass controlconfig crates dam damageovertime depthfog difficulty directx8 dissolvingcorpses dissolvingitems doors driving drm earth eax eax2 elevators enemyhealthdisplay fictionalelement firearms firstpersonshooter flamethrowers fofindicator friendlyfire grenadelaunchers handguns healthpickups helicopters humid invisiblewalls island itemglow itempickup-auto jumping keys locationaldamage machineguns map mediaindrive milessound militantprotagonist militarybase militaryfiction missionbased multiseaters multivehicular mutants neutralnpcs npatches objectiveindicator optionaltasks orbitalweapons precisionrifles proprietarynetwork radar rating-esrb-t remotedetonators rockets rotaryguns safedisc sequence-defend serialkey subterranean subtitledeficient tank tanks tasktracker telescope thermalweapons tiberium tropic turrets tutorial voiceovers w3dengine walking walkingarmory war westwoodonline windowentry wintery xaudio Command & Conquer: Renegade is a first-person 3D shooter set in the Command & Conquer universe. Game progression is mission-driven; most missions have primary, secondary, and tertiary objectives. A few drive able vehicles are available. Though the gameplay does not deviate from traditional FPS formula, scripted events and some of the mission objectives share common themes and features with the real-time strategy games of the series. The multiplayer emulates RTS gameplay to a larger extent, putting players in control of either GDI or the Brotherhood forces, and requiring them to harvest tiberium in order to upgrade the armies.***
[100]***
[12]***Latest version: 1.037 (as of 2003-01-23)
Windowslabelimagesubject
Dark Quest Brain Seal Entertainment2013 axes commercial crates doors download dwarves fogofwar goblinoids gridmove group humanprotagonist humans keys license-proprietary lineofsight magic meleeweapons mummies mystics orcs recruiting skeletons sorcery subterranean swords tilebased town traps ubuntu undead Dark Quest is a turn based fantasy role playing adventure game where players assume the role of a mighty barbarian on his epic quest to destroy the forces of the evil sorcerer and save the land from evil.

An evil sorcerer has appearned in the lands, he has built a dungeon in the nearby village of faladir, where his minions use it as a base to raid the surrounding villages to bring terror and death to all its citizens. A hero by the name Zantor dares to defy the powers of the sorcerer and seeks to destroy the dungeon and put an end to this.
Linuxlabelminimizesubject
Dawn of War II  THQ (Relic Entertainment)2009 achievements achievements-public adaptivemusic adv-ptdistr adv-static alieninvasion aliens autosavepoints biogrowth bombs book burrowers chargers charging city classbased clothdyeing control-groups control-individuals coversystem cpu-pentium4 crates dataexport dawnofwar deathless demo deployables destructibleenvironment disproportionalworld dissolvingcorpses distantfuture download drm drm-activation droppods dvd elves energyitems energyregen equipmentbased essenceengine extraterrestrial facing firearms fmod fogofwar friendlyfire friendlyfire-reduced future garrisons goblinoids graphicdeaths grenades groundslamming groupmind havokphysics healingitems healthregen healthregen-moderate hillland ideology infantry insectoids intermissions interspecificconflict itemgenerator jumppack knockdown leaderparticipation levelcap levelselection loot-unexpected lua machineguns matchmakingrating mecha meleeweapons micromanagement militantprotagonist militaryfiction mines miniaturegame missionbased monsters mp-campaign mp-control mp-cooperative mp-crossaddon mp-friends mp-horde mp-lms mp-matchmaking mp-teams multipleworlds netranking noalternatives nonlinear noports norecruiting npcstrife obligation obsoletedassets orbitalweapons orcs otherworld persistentminions planetlooters plasmaweapons premadeprotagonist psychics quitsave realtimestrategy req-swapfile resuscitation retreating rewardingvandalism ruins sciencefantasy screenshake securom7 serialkey serious serverbrowser shadermodel3 sharedsetting skipnoninteractive socialnetwork spacefaringage spirithosts splatter steampowered steamworks suicideattackers supervisorprotagonist suppressivefire tactical taskgenerator teleport teleporting terraindeformation thermalweapons title-animated tropic uvl-searchelp vehiclepainting voicechat walkers war warfare-land wargame wasteland weaponsplatforms wetland wh40k widescreen windowslive It’s the 41st Millennium in the Sub-Sector Aurelia – a cluster of worlds on the edge of the galaxy – where a battle of epic proportions is about to commence. Ancient races will clash across the planets that dot this sector of space, battling for the greatest of stakes – not only for control of Sub-Sector Aurelia – but the fate of each race.

With a focus on fast-action RTS gameplay, Dawn of War II brings to life the science fiction universe of Warhammer 40,000 like never before. Experience the intimate brutality of battle as you play through your chosen race’s epic campaign. Clash with the enemies on battlefield ablaze with visceral melee and ranged combat. Lead and develop your squads from raw recruits into the most battle hardened veterans in the galaxy. Also included is The Last Stand, a co-operative game mode featuring user controlled heroes fighting waves of enemies.***Deviating a lot from the first Dawn of War, this RTS plays more like a tactical-action (Commandos) than a strategy game (even with is touches of Command and Conquer)

Pros:
-Great controls, even to seem easy to use many units in the field.
-Equipment and leveling up: brings some roleplay elements in the development of your team.
-Tyranids.
-3 game modes: campaign (Space Marines cleansing places), coop defense (pick your hero and prepare to withstands waves of enemies) and multiplayer (a mix between a hero RTS and a MOBA)

Cons:
-Too many times soldiers adopt stupid covers (like being in the two sides of a trench)

6 of 10***DoW2 is perhaps best defined as tactical RPG than strategy RPG, with RPG elements mostly covering only how good your characters are doing their stuff and the otherwise equipment based system. There's no role-playing to speak of, though.***Tagline: "Your slavery to the False Emperor ends today!"***Latest version: 2.2.0 (as of 2010-04-??)

Version history:
* 1.3.2 (2009-05-14)***Although the devs/publishers touted a lot about new approach to RTS with the title, the only thing I noticed to be truly new (for the type of RTS DoW2 is) was that your troops couldn't be killed for real. Few units (4 squads total in this case) to somewhat non-linear tactical missions have been done before, although none before in my experience are so lenient on the matter. Your squads can't be killed since only the squad leader is actually important and he can only be knocked unconscious. If all squads become unconscious, emergency evac is pulled and the squads and their leaders are back to full strength as if nothing happened. You lose the turn in the overworld meta-game with a lost battle, but that's hardly anything new. The squad leaders gain experience and level up occasioally, which can be spent on very few areas of interest, and they can be given new equipment which most of the time just makes them more powerful, resilient and generally more efficient.

Each map has several teleport beacons scattered around where squads can be re-inforced, 2 secondary objectives which can be completed, and the primary objective. These are invariably(?) placed at the 4 corners of the tactical map. You can perform multiple attacks on single turn if you perform sufficiently well in a battle, but this is usually unlikely on harder difficulty settings. Each map also holds a boss at the primary objective location who usually has 200 times (and more) as much health as the more regular units from the tougher end. On harder difficulty settings these become rather dreary as you spend most of the time resuscitating unconscious squad leaders and doing round-trips to teleport beacons for re-inforcements than actually fighting the bosses.

In conclusion, the base tactical gameplay is interesting like in any other tactical game, but all value is lost from the fact that you can practically never lose and success in missions is purely based on how well you manage to keep at least one squad conscious long enough to get the others back up, beyond that, all your great tactical plans are pointless except to reduce the number of times you need to get the squads back up.***2009-01-19 gone gold
2009-01-21 closed beta with Soulstorm owners started
2009-01-28 public beta
2009-04-15 single-player demo released

The betas are used to produce a day 1 patch if necessary for the actual release slated for 2009-02-19.***[b]Minimum:[/b]
* Windows XP SP2 or Vista SP1
* Pentium IV 3.2 GHz CPU or any Dual Core CPU
* 1 GB RAM (1.5 GB for Vista)
* 128 MB VRAM
* GeForce 6600 GT or Radeon X1600 GPU
* 5.5 GB HD space
* 1.5 GB swap file

[b]Recommended:[/b]
* Athlon 64 X2 4400+ or any Core 2 Duo CPU
* 2 GB RAM
* 256 MB VRAM
* GeForce 7800 GT or Radeon X1900 GPU***[b]Factions:[/b]
* Space Marines
* Orks
* Eldar
* Tyranids
Windowslabelimagesubject
Dawn of War II  THQ (Relic Entertainment)2016 achievements achievements-public adaptivemusic adv-ptdistr adv-static alieninvasion aliens autosavepoints biogrowth bombs book burrowers chargers charging city classbased clothdyeing commercial control-groups control-individuals coversystem crates dawnofwar deathless deployables destructibleenvironment disproportionalworld dissolvingcorpses distantfuture download droppods elves energyitems energyregen equipmentbased essenceengine extraterrestrial facing firearms fogofwar friendlyfire friendlyfire-reduced future garrisons goblinoids graphicdeaths grenades groundslamming groupmind havokphysics healingitems healthregen healthregen-moderate hillland ideology infantry insectoids intermissions interspecificconflict itemgenerator jumppack knockdown leaderparticipation levelcap levelselection license-proprietary loot-unexpected lua machineguns matchmakingrating mecha meleeweapons micromanagement militantprotagonist militaryfiction mines miniaturegame missionbased monsters multipleworlds noalternatives nonlinear norecruiting npcstrife obligation obsoletedassets orbitalweapons orcs otherworld persistentminions planetlooters plasmaweapons premadeprotagonist psychics quitsave resuscitation retreating rewardingvandalism ruins sciencefantasy screenshake serious sharedsetting spacefaringage spirithosts splatter steampowered suicideattackers supervisorprotagonist suppressivefire tactical taskgenerator teleport teleporting terraindeformation thermalweapons title-animated tropic ubuntu uvl-searchelp vehiclepainting walkers war warfare-land wargame wasteland weaponsplatforms wetland wh40k Linuxlabelminimizeminimize
Day One: Garry's Incident Wild Games Studio 2013 2010s ambientocclusion antiheroprotagonist autosavepoints backstabbing bigcats captives compass crafting crates depthoffield energyweapons falldamage firearms forest glowingeyes hunger inbuilttraps inventory invisiblewalls jumping lightbloom meleeweapons motionblur msaa oopitems pyramid quicktimeevent rewardingvandalism snakes ssao stealth steampowered subtitledeficient tasktracker temple titularcharacter tribals tutorial walking Windowslabelminimizeminimize
Deadfall Adventures Nordic Games (The Farm 51)2013 1930s 20thcentury actionadventure adventurerprotagonist africa allanquatermain arctic book centralamerica compass contemporaryfantasy cpplanguage crates dualwielding earth egypt envcombat firearms guatemala handguns lamp maleprotagonist mesoamerican-theme paranormal precisionrifles ruins temple undead unskippablenoninteraction X360labelminimizeminimize
Deadfall Adventures Nordic Games (The Farm 51)2013 1930s 20thcentury achillesheelfoes actionadventure adv-intermediary adventurerprotagonist africa aimmode allanquatermain ancientmachines arctic atlantis autosavepoints book cave centralamerica compass contemporaryfantasy cpplanguage crates crocodilians deadlywater difficulty-aspects directx9 disappearingplatforms distortedhearing dualwielding earth egypt elevators envcombat fallbackweapon firearms fofindicator fovoption grenades guatemala handguns hud-dynamic humblestore inbuilttraps interfacespoilers ironsights jumping knives lamp light loading-partial machineguns magic maleprotagonist mesoamerican-theme mp-crossplatform mp-ctf mp-dm mummies nazis nofriendlyfire precisionrifles rating-pegi-16 reload-manual ruins screenshake secrets shadermodel3 shotguns soldiers speech-german steampowered submachineguns temple tripwires undead unrealengine3 unskippablenoninteraction unwieldyweapons upgradesystem uvl-steamcoveragecheck walking wintery winxp zoom Un Indiana sin sombrero en un juego con elementos del Alan Wake y el Call of Juarez, y puzzles sospechosamente parecidos a las aventuras gráficas de Lucas Arts del susodicho arqueólogo.

Eso sí, el protagonista estaba mejor con la boca cerrada.

6 de 10***Deadfall Adventures is an action-driven first-person shooter, spiced up with elements from action-adventure games. Become an adventurer, hunt for treasures, explore unknown regions of the world and rescue the damsel in distress from the clutches of enemies, both earthly and not-so-earthly. Join James Lee Quatermain on his journey across the globe!

[b]The Story[/b]
The year is 1938. James Lee Quatermain is a man of many talents, yet holding on to money isn't one of them. James is an adventurer by trade, just like his legendary great-grandfather Allan Quatermain. And he knows how to squeeze money out of this famous name of his, while at the same time despising it. Despising those who believe his great-grandfather's tales of the supernatural and those who make fun of them alike.

Accordingly, Quatermain isn't all too keen on escorting Jennifer Goodwin, an US agent and former colleague of his, to an Egyptian temple structure in order to retrieve an ancient artifact - The Heart of Atlantis. Neither does he believe in the reputed invigorating qualities of this artifact, nor does he care the least that a division of the Ahnenerbe, the Nazi department specialized in the occult, is after The Heart as well.

But life has its ways of changing one's perspective. Quatermain soon finds himself part of a hunt across the globe - from the stormy deserts of Egypt to the icy depths of the Arctic, and all the way to the steaming jungles of Guatemala. In long forgotten temple structures the thrill of the chase awakens the true adventurer in Quatermain, as he and agent Goodwin strive to be one step ahead of the Nazis and the Russians, one step closer to obtaining the Heart of Atlantis. And deep in these temples, where age-old guardians awake from their eternal slumber, James soon learns that his great-grandfather's stories are not as crazy as he had always believed. For all things live forever, though at times they sleep and are forgotten...

[b]Key Features[/b]
* Action -Adventure gameplay from a first-person perspective
* Set in the Quatermain-universe, created by H. R. Haggard
* Fast-paced action and intense, accurate FPS gun battles
* Adventurer equipment: compass, treasure maps, notebook and flashlight – necessary to solve ancient puzzles, find treasures and even to defeat certain types of enemies
* Puzzles that encourage you to explore the game environment and interact with it
* Environmental traps that can be used to eliminate enemies in many spectacular ways
* Exotic, picturesque locations from around the world – Egypt, Arctic and forgotten
* Mayan ruins in the jungles of Guatemala
* Compelling story faithful to the spirit of classic action-adventure movies
* 1930’s setting, including detailed weapon designs
* Unique adventurer-style multiplayer features and modes***The protagonist is James Lee Quatermain, grandson of Allan Quatermain.
Windowslabelimagesubject
Deadfall Adventures Nordic Games (The Farm 51)2014 1930s 20thcentury actionadventure adv-intermediary adventurerprotagonist africa allanquatermain arctic book centralamerica commercial compass contemporaryfantasy cpplanguage crates download dualwielding earth egypt elevators envcombat firearms fofindicator guatemala handguns inbuilttraps lamp license-proprietary magic maleprotagonist mesoamerican-theme mp-crossplatform mp-ctf mp-dm paranormal precisionrifles reload-manual ruins secrets speech-german steampowered submachineguns temple ubuntu undead unskippablenoninteraction upgradesystem uvl-steamcoveragecheck Linux beta was made available on 2013-12-31 to those who bought the game in Steam. Final Linux release still yet to happen. Linuxlabelminimizeminimize
Deadly Premonition  Ignition;Marvelous Entertainment;Rising Star Games (Access Games)2010 actionadventure addiction aimmode bludgeons capacity-slots chapterreplay chapters circadiancycle city clothing collectibles crates dartsgame detectivemystery difficulty discoloredblood dissolvingcorpses doors driving dynamicweather earth eccentricprotagonist elevatorbattle espionage explosiveobjects fatigue fauxserious fbi fictionalcity firearms fishing flamethrowers flashbacks flawedprotagonist forest handguns healing healing-instant healingitems hiding hospital hunger hygiene idlenoise improvisedweapons indicator-poi injuries insaneprotagonist inventory investigatorprotagonist itemglow knives lawenforcerprotagonist maleprotagonist map meleeweapons minigames monologues monsters nojumping objectiveindicator openworld optionaltasks paidkilling parallelreality paranormal playerstats precisionrifles present quicktimeevent rating-bbfc-15 rating-cero-d rating-esrb-m rating-pegi-18 rating-usk-18 reload-auto reload-manual resting retrypoints rewardingvandalism savepoints shopping shotguns singlesave smokes soukoban splatter stamina stationaryattack submachineguns survivalhorror swords thermalweapons town usa visions waiting walking xbydifferentname zombies From the UK game box :

[i]Welcome to Greenvale.

Uncover the truth of the Red Seed Murders and Greenvale's many deadly secrets as you delve deeper into this remote rural town where mystery and murder go hand in hand.[/i]
X360labelimagesubject
Descent To Undermountain  Interplay (Dragon Play)1997 adnd automap axes bludgeons bodyarmor bows charactercreation city clanguage classbased crates crossbows deceptivepackaging descent-engine dialog-sentences dnd doors dosextender dungeon dungeoncrawler dwarves elves falldamage forgottenrealms genderchoice halflings healingitems healingstations hotel illusionarywalls interlinkedlevels inventory invisiblewalls jewelry jumping knives kobolds ladders lockpicking magic magicartefacts map map-3d mapannotation medieval meleeweapons mindflayers monsters murinoids mystics neutralmonsters neutralnpcs potions predefinedcontrols protagonistnaming psychics quickkeys randomizedattributes resting safezone saveanywhere shallowwater shopping skeletons sorcery specieschoice stealth subterranean swords thrownweapons traps unarmedfighting uvl-tiein voiceovers weefolk zombies Latest version: 1.3 (as of ?) MS-DOSlabelimageminimize
Deus Ex  Eidos (ION Storm)2002 2050s 21stcentury airducts airport ammomagazines area51 asia asia-east bathroom biorobotprotagonist biorobots bludgeons blue city city-newyork-ny city-paris-fr clones clonetechnology club compressedgas conspiracy crates cyberpunk cyborgprotagonist cyborgs dark-limited deusex dystopian earth empgrenades empweapons energyitems energystations epigraph europe firstpersonshooter france future grenades greys hacking hangar healingitems healingstations hongkong hud-explained humanoidprotagonist immersivesim implants inertscenery infravision interactivedialogs inventory jumping knives lamp lockpicking mafia megacorps meleeweapons meninblack mines multipleendings mutablescenery-large nanotechnology neutralnpcs nightvision nonlethalelimination northamerica optionaltasks outbreak plasmaweapons pointdefenses postmodern premadeprotagonist proximitymines researchfacility rewardingvandalism robots rogueprotagonist rp-levelless science-theme secretfacility sentientmachines serious shopping stealth stealth-light stealth-sight stealth-sound subway swords systemsdriven technology-theme terminal thermalweapons thrownweapons transhumanism triad truemyths unrealengine unrealengine1 upgradesystem vagrants walking weaponcustomization xrayvision The year is 2052 and the world is a dangerous and chaotic place. Terrorists operate openly, killing thousands, while drugs, disease, and pollution kill even more. The world's economics are close to collapse, and the gap between the insanely wealthy and the desperately poor has grown to the size of the Grand Canyon. Worst of all, believers of an age-old conspiracy bent on world domination has decided that the time is right to emerge from the shadows and take control. No one believes the conspiracy exists--no one but you. The adaptation of this role-playing adventure for the PlayStation2 retains all of the levels and missions of the PC original.***
[100]***
[12]***
[32]
PS2labelimagesubject
Deus Ex  Eidos Interactive (Ion Storm)2000 1life 2050s 21stcentury adv-xpdistr airducts airport ammomagazines area51 asia asia-east aureal3d baftaaward bathroom biorobotprotagonist biorobots bludgeons blue bodydragging bundle cdrom city city-newyork-ny city-paris-fr clanguage clones clonetechnology club compatiblewine compressedgas conspiracy crates cyberpunk cyborgprotagonist cyborgs dark-limited deusex directx7 display-640x480 dolbysurround dystopian earth eax eax1 elevators empgrenades empweapons energyitems energystations epigraph europe explosiveobjects firstpersonshooter france future gameoftheyear glide3d grenades greys hacking hangar hazmatsuit healingitems healingstations hongkong hud-explained humanoidprotagonist immersivesim implants inertscenery infravision interactivedialogs inventory itempickup-instant jumping knives lamp leaning leveleditor lockpicking lutris mafia mediaindrive megacorps meleeweapons meninblack mines multinationalorganization multipleendings mutablescenery-large mutuallyexclusivepowerups nanotechnology neutralnpcs nightvision nonlethalelimination northamerica offshorefacility opengl optionaltasks outbreak plasmaweapons pointdefenses postmodern premadeprotagonist proximitymines reactos realisticshotguns researchfacility rewardingvandalism robots rogueprotagonist rooftops rp-levelless s3metal saveanywhere science-theme secretfacility sentientmachines serious shopping shotguns stealth stealth-light stealth-sight stealth-sound subway superjump superspeed swords swrender systemsdriven technology-theme telescope terminal thermalweapons thirdoption thrownweapons title-animated trackermusic transhumanism triad truemyths unrealengine unrealengine1 upgradesystem uvl-missingimages uvl-releases vagrants voiceovers walking weaponcustomization widescreen win95 win98 xp-deeds xrayvision xyzzy 2007-03-29 on Steam; GOTY edition (lang: eng)***This GAME OF THE YEAR EDITION of the smash hit Deus Ex features an all-new multiplayer mode and a new head-to-head deathmatch mode. Also included is a software development kit, so you'll be able to create both single and multiplayer missions from scratch, as well as modify existing ones.

The year is 2052 and the world is a dangerous and chaotic place. Terrorists operate openly - killing thousands; drugs, disease and pollution kill even more. The world's economies are close to collapse and the gap between the insanely wealthy and the desperately poor grows ever wider. Worst of all, an ages old conspiracy bent on world domination has decided that the time is right to emerge from the shadows and take control. No one believes they exist. No one but you.

* Real role-playing from an immersive 3D, first-person perspective. The game includes action, character interaction and problem solving.
* Realistic, recognizable locations. Many of the locations are built from actual blueprints of real places set in a near future scenario.
* A game filled with people rather than monsters. This creates empathy with the game characters and enhances the realism of the game world.
* Rich character development systems: Skills, augmentations, weapon and item selections and multiple solutions to problems ensure that no two players will end the game with similar characters.
* Multiple solutions to problems and character development choices ensure a varied game experience. Talk, fight or use skills to get past obstacles as the game adapts itself to your style of play.
* Strong storyline: Built on "real" conspiracy theories, current events and expected advancements in technology. If it's in the game, someone, somewhere believes it.
[Valve - GOTY edition]***If there's a thing that doesn't make sense, then it's the early sound cutoff bug this game has on my system. After trying solutions that work in every other game, I found on a forum that switching to sw rendering and back to D3D fixes it temporarily, and it did, even OpenGL rendering didn't have it. But both of those had some other issues I didn't want so I kept looking. Until I switched off vsync, and behold, sound clipping is [i]gone[/i]. Fine and dandy with me, except it doesn't make slightest bit of [u]sense[/u]. Video card setting that releases the framerate synchronization with screen refresh and allows the game to render more frames [i]somehow[/i] allows the game to play the voice overs to the end. Other people have had similar issues with the game and all with different solutions, but those other solutions actually made sense.***Latest version: 1.112fm (as of 2001-04-28?), 1.4 for French

The 1.014f patch is the last that affected single-player.***[b]Minimum:[/b]
* Windows 95 or 98
* 300 Mhz Pentium II CPU
* 64 MB RAM
* 4X CD-ROM Drive
* 150 MB HD space

[b]Recommended:[/b]
* Athlon or Pentium III CPU
* 128 MB RAM
* 16 MB VRAM
* 8X CD-ROM Drive
* 750 MB HD space
* EAX or A3D compliant audio card
Windowslabelimagesubject
Deus Ex  Loki Games2000 2050s 21stcentury airducts airport ammomagazines area51 asia asia-east bathroom biorobotprotagonist biorobots bludgeons blue cancelled city city-newyork-ny city-paris-fr clonetechnology compressedgas conspiracy crates cyberpunk cyborgprotagonist cyborgs dark-limited deusex dystopian earth empgrenades empweapons energyitems energystations epigraph europe france future glide3d grenades greys hacking hangar hazmatsuit healingitems healingstations hongkong hud-explained humanoidprotagonist implants inertscenery infravision interactivedialogs inventory jumping knives lamp license-proprietary linux-2-2 lockpicking mafia megacorps meleeweapons meninblack mines multipleendings mutablescenery-large nanotechnology neutralnpcs nightvision nonlethalelimination northamerica opengl optionaltasks oss outbreak plasmaweapons pointdefenses postmodern premadeprotagonist proximitymines researchfacility rewardingvandalism robots rp-levelless saveanywhere science-theme secretfacility sentientmachines shopping stealth stealth-light stealth-sight stealth-sound subway swords technology-theme terminal thermalweapons thrownweapons transhumanism triad truemyths unrealengine unrealengine1 upgradesystem vagrants walking weaponcustomization x11 xrayvision This is a proprietary game.
For any Linux with 2.2.x Kernel and glibc 2.1. Also needs 8MB video card, XFree86 3.3.5+ for higher for Glide or XFree86 4.x+ for OpenGL and an OSS compatible 16-bit Sound card.
[Zerothis]
Linuxlabelminimizesubject
Deus Ex  Aspyr Media (Ion Storm)2000 2050s 21stcentury airducts airport ammomagazines area51 asia asia-east bathroom biorobotprotagonist biorobots bludgeons blue city city-newyork-ny city-paris-fr clones clonetechnology club compressedgas conspiracy crates cyberpunk cyborgprotagonist cyborgs dark-limited deusex dystopian earth empgrenades empweapons energyitems energystations epigraph europe france future grenades greys hacking hangar hazmatsuit healingitems healingstations hongkong hud-explained humanoidprotagonist immersivesim implants inertscenery infravision interactivedialogs inventory jumping knives lamp lockpicking mafia megacorps meleeweapons meninblack mines multipleendings mutablescenery-large nanotechnology neutralnpcs nightvision nonlethalelimination northamerica optionaltasks osx outbreak plasmaweapons pointdefenses postmodern premadeprotagonist proximitymines realisticshotguns researchfacility rewardingvandalism robots rogueprotagonist rp-levelless saveanywhere science-theme secretfacility sentientmachines shopping shotguns stealth stealth-light stealth-sight stealth-sound subway swords systemsdriven technology-theme terminal thermalweapons thrownweapons transhumanism triad truemyths upgradesystem vagrants walking weaponcustomization xrayvision Mac OS Xlabelminimizeminimize
Duke Nukem Forever  Take-Two Interactive (Gearbox Software;Piranha Games;Triptych Games)2011 2010s aaa achievements-public aimassist aimmode airducts alcohol alienmenace aliens anticipatorysightings beepingcomputers bink biogrowth bombs bossbattles canyon capacity-toolslots chainreactions chapterreplay city city-lasvegas-nv clingers controllablehelplessness cpplanguage crates cryogenicweapons dam dark-limited decoys demo depthoffield developmenthell difficulty directx9 distortedvision doors dukenukem earth elevators energyweapons errorreporting explosiveobjects famousprotagonist finishingmoves firstpersonshooter formervaporware fullbodyawareness fxaa giantmonsters giants gibs glare gore grenadewarning guidedweapons gunclubbing handguns health-unusual healthregen healthregen-fast healthwarning interspecificconflict itemglow jumping jumpingpuzzles jumppack jumppads ladders laserbolts laserweapons limitedcapacity livinglegend logitech-g19 machineguns macho milessound mine minecarts minibosses minigames monstertruck mp-ctf mp-dm mp-teams multibarrelguns museum nationalism nightvision nofriendlyfire northamerica nudity nudity-featureless nudity-inhuman precisionrifles present pseudocheats quicktimeevent rain rating-bbfc-18 rating-pegi-18 remotedetonators restaurant restorativefinishers rewardingvandalism rockets rotaryguns ruins screenstaining selfcensorship sequence-turret sequence-vehicle sex sexism sexism-pseudo shotguns shrinker shrinkingprotagonist sidetracked sluts splatter steampowered steamworks suidoids swarmers telescope tinyfoes titularcharacter tower tripmines turrets unarmedfighting unrealengine2 usa valveanticheat voicechat walking wasteland winvista winxp Surfaced now and then between 1997-2010 or so, earning itself the status as the best known vaporware.***Un juego gamberro, soez y de acción y destrucción absurdas. Aunque arrastra algunos elementos metidos a calzador y tiene el grave error de incluir un sistema de escudo nada clásico, simpre es satisfactorio jugar a un juego de acción donde puedes esquivar las balas sin ser El Elegido.

Lo mejor las fases de canijo y el multijugador.

Aunque no es un mal juego, no está a la altura de su antecesor o del reciente juego 2D protagonizado por el Duke. Eso sí, da para muchas risas.

De todas formas: Hail to the king.

6 de 10***Contains references to at least the following games:
* Doom 3 (teleporting to hell remarks, and possibly the dead [doomed] space marine remark when you find Isaac's helmet)
* Dead Space (Isaac's helmet)
* Halo (Spartan power armor)
* Fallout New Vegas (defense of Hoover Dam and how the aliens can tap into it for limitless power or something)***[i]The King is Back![/i]

Cocked, loaded and ready for action, Duke delivers epic ass-kicking, massive weapons, giant explosions and pure unadulterated fun!

Put on your shades and step into the boots of Duke Nukem. The alien hordes are invading and only Duke can save the world. Pig cops, alien shrink rays and enormous alien bosses can’t stop this epic hero from accomplishing his goal: to save the world, save the babes and to be a bad-ass while doing it.

The King arrives with an arsenal of over-the-top weapons, non-stop action, and unprecedented levels of interactivity. With hours and hours of action, and a range of bodacious multiplayer modes, rest assured knowing the fun goes on and on.

[b]Story[/b]
Did the Alien bastards not learn their lesson the first time? Duke has been on hiatus for some time now, kicking back and franchising himself on the fame he gained from saving Earth from the first invasion. The Aliens have returned to Earth yet again, messing up Duke’s sweet routine of dirty leisure habits.

The Alien invaders are stealing Earth’s women, especially the hot ones! And they drank Duke’s beer. This. Won’t. Stand. As Duke battles his way through waves of aliens, the once beautiful gambling haven and Duke Nukem franchise chains are crumbling before his eyes. Time to bring the pain!

[b]Features[/b]
* Bust a Gut: Duke pulls no punches. Duke’s constant stream of hilarious one-liners throughout the game make this an out loud good time.
* World Interactivity: Spend as much time as you want shooting hoops, lifting weights, playing pinball, pool, air hockey, and slots.
* Scale & Variety: Packed with explosive FPS action, outlandish settings, driving, and puzzle solving — gamers will never tire of the endless FUN.
* Multiplayer Like No Other: Classic modes are re-made with a Duke twist. Shrink, squash, freeze and shatter your opponents, or just frag them with a rocket.***[b]2010-09-03[/b] — Take-Two has officially announced DNF to be in development by Gearbox.***[spoiler=Show 2010 gameplay;Hide][media=youtube]5pr3mT2TOo4[/media][/spoiler]
[spoiler=Show 2007-12-19 teaser trailer;Hide][media=youtube]cWuteFLUPSY[/media][/spoiler]
3D Realms was closed down in 2009-05 which made future of DNF unclear, but later Take-Two (who held the publishing rights and apparently the IP) announced they're going forward with the project under another developer.

In development since April 1997, its earned the nick name [i]Duke Nukem Taking Forever[/i]
Windowslabelimagesubject
Duke Nukem Forever  Take-Two Interactive (Gearbox Software;Piranha Games;Triptych Games)2011 aaa alienmenace aliens bossbattles cpplanguage crates developmenthell driving dukenukem elevators famousprotagonist giants livinglegend macho milessound nationalism nudity-inhuman pseudocheats rain rating-esrb-m rating-pegi-18 restorativefinishers rockets unarmedfighting walking X360labelimageminimize
Duke Nukem Forever  Take-Two Interactive (Gearbox Software;Piranha Games;Triptych Games)2011 aaa alienmenace aliens bossbattles cpplanguage crates developmenthell driving dukenukem elevators famousprotagonist firstpersonshooter giants livinglegend macho milessound nationalism nudity-inhuman pseudocheats rain rating-esrb-m rating-pegi-18 restorativefinishers rockets unarmedfighting walking PS3labelimageminimize
Duke Nukem Forever  Take-Two Interactive (Gearbox Software;Piranha Games;Triptych Games)2011 2010s aaa achievements-public aimassist aimmode airducts alcohol alienmenace aliens anticipatorysightings bink biogrowth bombs bossbattles canyon capacity-toolslots chainreactions chapterreplay city city-lasvegas-nv clingers controllablehelplessness cpplanguage crates cryogenicweapons dam dark-limited decoys demo depthoffield developmenthell difficulty distortedvision doors dukenukem earth elevators energyweapons errorreporting explosiveobjects famousprotagonist finishingmoves firstpersonshooter fullbodyawareness future giantmonsters giants gibs gore grenadewarning guidedweapons gunclubbing handguns health-unusual healthregen healthregen-fast healthwarning interspecificconflict itemglow jumping jumpingpuzzles jumppack jumppads ladders limitedcapacity livinglegend machineguns macho milessound mine minecarts minibosses monstertruck mp-ctf mp-dm mp-teams multibarrelguns museum nationalism nightvision nofriendlyfire northamerica nudity nudity-inhuman osx present pseudocheats quicktimeevent rain rating-bbfc-18 rating-esrb-m rating-pegi-18 remotedetonators restorativefinishers rewardingvandalism rockets rotaryguns ruins screenstaining selfcensorship sequence-turret sequence-vehicle sex sexism sexism-pseudo shotguns shrinker shrinkingprotagonist sidetracked sluts splatter steampowered steamworks suidoids swarmers titularcharacter tower tripmines turrets unarmedfighting usa valveanticheat voicechat walking wasteland Mac OS Xlabelimageminimize
Dungeon Siege Microsoft (Gas Powered Games)2002 actionrpg attrbasedeq bossbattles bows canyon capacity-slots capacity-toolslots carts cave chasms chrysopoeia civilianprotagonist classbased classbasedeq crates doors dungeon dungeonsiege electrokinesis encounters-popup energyitems forest genderchoice group healingitems homelessprotagonist interactivetriggers inventory limitedcapacity magic magic-instant mediaindrive meleeweapons movie mp-campaign mp-cooperative multiclassing obstacletranslucification paperdoll partialconsumption polearms potions pressureplates pyrokinesis restorativegluttony rewardingvandalism rural sciencefantasy seamlessworld secrets selfupdate shopping skeletons sorcery spellbooks subterranean swords town tragicending tropic undead uvl-imagequality uvl-missingimages walking xp-literal zonematch You begin as a humble farmer, and as you travel through the world and gain new skills, you can gather a party of up to eight characters to aid you. Dungeon Siege impels the player into one over-the-top battle after the other as the storyline unfolds and a larger plot begins to reveal itself. A world of adventure where you can explore sprawling landscapes in a seamlessly unfolding story awaits...Your adventures take place in the Kingdom of Ehb is one of the youngest states bordering the Plain of Tears. Protected by a ring of superb fortifications and heir to the 10th Legion-arguably one of the best trained armies in the world, the Kingdom of Ehb has, so far, been shielded from the raids and invasions that have devastated many of its neighboring states on the Plain.Within Ehb's borders, there is an astonishing diversity in geography and cultures. Most inhabitants worship Azunai, an ancient god of the pre-Imperial Agallan Peaks. Dwarves and men live together in harmony and bow to the same king. Sorcerers are also more accepted than in other countries, thanks in large part to the efforts of Merik, Grand Mage and Warden of Shadows of the 10th Legion. And in the heart of the kingdom, a strange and often contrary race called the Droog is allowed a degree of autonomy, despite its sometimes-troublesome alliances.It is a country in search of an identity, caught between the glories of a fallen past and the potential for an even greater future. Despite several crises, Ehb has never fallen to an enemy. But at any time the course of events could turn down a bleaker path.***Latest version: 1.11.1462 (as of 2002-07) Windowslabelimagesubject
Exodus from the Earth  1C Company;Strategy First (Parallax Arts Studio)2008 1life 2010s 21stcentury accuracy-motion accuracy-posture airducts alienplanet ammomagazines anticipatorysightings aspectratio-16-10 aspectratio-16-9 aspectratio-4-3 aspectratio-5-4 asphyxiation assaultrifles autorun autosavepoints bioluminescence bombs cpplanguage crates crouchjump deathpits diaries difficulty directx9 dissolvingcorpses doors download driving dualwielding dvd dynamicaccuracy earth elevators extraterrestrial facelessprotagonist falldamage firearms firstpersonshooter fmod fofindicator forcefields future grenades gunclubbing handguns industrial-setting interactiveterminals itempickup-auto itempickup-instant jumping keycodes keys ladders locationaldamage lua megacorps meleeweapons militantprotagonist mine mp-undefined mutants neutralnpcs obligation officebuilding origlang-russian otherworld pawn precisionrifles recoil remotedetonators rewardingvandalism robots rockets saveanywhere savepoints shadermodel2 shotguns solomission spacefaringage submachineguns subtitledeficient swimming tasktracker titlementioned tunnels turrets underwaterdiving visiblelasers vorbis walking warehouse winvista winxp [b]shotguns[/b] - a triple-barreled shotgun.***Latest version: retail***Exodus From the Earth is a a CyberPunk FPS taking place in 2016. Mankind believes it'll be five billion years before the Earth begins to die. However, recent findings show that the earth is living its last twenty years and the Sun is to become an ever-increasing "Red Giant", burning everything around it and turning the Earth into a lifeless hell. The population is now faced with the monumental task of either adapting human beings for living in extraterrestrial conditions, or finding an Earth-like planet where people can live.

The A.X. Corporation, which now rules the Earth, and is the largest genetic and space military engineering company, has undertaken the task of conducting research. After a while, the Corporation offered the technology that could allow human beings to survive in any alien extraterrestrial environment. On a distant planet they found a mineral from which they could produce a vaccine that would allow human beings to live in any environment. The Corporation's proposal was to inject their vaccine into every person and then move to some other planet beyond the solar system.

Despite the fact that the first experiments have been successful, the Government has been very confused being entirely dependent on the Corporation. And furthermore, nobody knows how the mineral will affect human organisms. At the same time, according to their information there was an astronaut, John Rick, who had supposedly found a so-called "Second Earth" which was a planet with an Earth-like environment. Based on secret information, John Rick returned from his space expedition and disappeared. The Intelligence Agency suspects the Corporation, headed by Jack Crizby, of removing John Rick in order to conquer all of mankind for their financial interests.

Harry Southgate, who is the head of The Intelligence Agency, has commissioned the main hero whose name is Francis Rixon, to find out what is happening inside the Corporation's confines and to get the information about the mineral and the Earth-like planet, should it really exist.

Mike Sullivan – an owl at the territory of the A.X. Corporation – is working to help Frank in reaching his goal. Mike is the Chief Security Guard of the Corporation's inside locations and his mission is to lead Frank to the head office of the A.X. Corporation where all the information might be stored.

And so the game begins...

* Explore and battle through various locations on two planets, each with multiple objectives
* Epic environments with cinematic special effects
* Innovative physics engine that reflects the real world
* Variety of interactive and destructible objects
* Supernatural storyline and unpredictable gun-toting gameplay
* Diverse selection of weaponry, each with its own unique features and melee attack options
* Smart and challenging AI which reflect real life behaviors
* Multiple modes of transportation at the player's and enemy's disposal
* Internet and LAN multiplayer with up to 10 players
* Spectacular 3D graphics and cutting-edge rendering technology
[Strategy First]***[b]Minimum:[/b]
* Windows XP or Vista
* 1.8 GHz Pentium or Athlon XP CPU
* 512 MB RAM
* 128 MB VRAM
* 7 GB HD space

[b]Recommended:[/b]
* Core 2 Duo E6600 or Athlon 64 X2 4200+ CPU
* 2 GB RAM
* 256 MB VRAM
[?]
Windowslabelimagesubject
Fable III  Microsoft Game Studios (Lionhead Studios)2010 aaa addons adoption animals antivillain arcanepunk blocking bloodlines bludgeons bodymorphing books capacity-toolslots cave chargedattack chickens circadiancycle city collectibles companion crates crepuscularrays crossworldcharacters dataimport difficulty dodging earlymodern-theme emotes eviloverlord fable-series fascism fictionaluniverse firearms forest friendlyfire genderchoice glowingeyes glowingveins groupsex gunpowderfantasy handguns healingitems healthregen hero-theme highbornprotagonist highfantasy historicalfantasy homosexuals humanoids industrialage langchinesetrad langhungarian latestart library lightbloom limitlessenergy magic marriage meleeweapons mine minigames monsters moralchoices mp-campaign mp-cooperative mp-dropin namelessprotagonist naming-companions naming-objects naturalleader necessaryevil objectiveindicator optionaltasks outlaws playablemenu plotimmortality portals potions precisionrifles procreation pyrokinesis rating-esrb-m rebellion reflecteddeeds renting risetopower sciencefantasy secondaryantagonist secrets selfcensorship sewers sex shadows shopping skeletons soldiers sorcery splatter stealing summery swimming swords tangibleabstracts tasktracker temporarycompanions tombstones town trophies undead unlimitedammo unrestrictedviolence walking werewolves wetland wintery wolves xbydifferentname xrayelectrocution zombies X360labelimageminimize
Fable III  Microsoft Game Studios (Lionhead Studios)2011 aaa addons adoption animals antivillain arcanepunk blocking bloodlines bludgeons bodymorphing books capacity-toolslots cave chargedattack chickens circadiancycle city classless collectibles companion crates crepuscularrays crossworldcharacters difficulty dodging drm drm-activation earlymodern-theme emotes eviloverlord fable-series fascism fictionaluniverse firearms forest friendlyfire genderchoice glowingeyes glowingveins groupsex gunpowderfantasy handguns healingitems healthregen hero-theme highbornprotagonist highfantasy historicalfantasy homosexuals humanoids industrialage langchinesetrad langhungarian latestart library lightbloom limitlessenergy magic marriage meleeweapons mine minigames monsters moralchoices mp-campaign mp-cooperative mp-dropin namelessprotagonist naming-companions naming-objects naturalleader necessaryevil objectiveindicator optionaltasks outlaws playablemenu plotimmortality portals potions precisionrifles procreation pyrokinesis rebellion reflecteddeeds renting risetopower sciencefantasy secondaryantagonist secrets securom securompa selfcensorship sewers sex shadows shopping skeletons slimdx soldiers sorcery splatter stealing steampowered summery swimming swords tangibleabstracts tasktracker temporarycompanions tombstones town trophies undead unlimitedammo unrestrictedviolence walking werewolves wetland windowslive wintery wolves xbydifferentname xrayelectrocution zombies [b]DLC packs:[/b]
* Traitor's Keep Quest Pack
* Dog Breed Set
* Industrial Knight Outfit
* Dog Outfit
* Understone Quest Pack***[b]Minimum:[/b]
* Windows XP w/ SP3, Vista, or 7
* 2 GHz Core 2 Duo or Athlon X2 4000+ CPU
* 2 GB RAM
* GeForce 7600 GT or Radeon HD 2600 Pro GPU
* 12 GB HD space***[b]It's a Revolution![/b]

Fable III is the next blockbuster installment in the highly praised Fable franchise. Five decades have passed since Fable II, and Albion has matured into an industrial revolution. However, the fate of the kingdom is in peril. Lead a revolution to take control of Albion, fight alongside your people, and experience love and loss while defending the kingdom against a looming threat. Your choices as ruler will lead to consequences felt across the entire land.

Who will you become? A rebel without a cause, the tyrant you rebelled against, or the greatest ruler to ever live?

Game Features
* Exciting PC features: Built from the ground up for the PC gamer. Experience the "hardcore mode" option for greater difficulty, enjoy additional in-game content, and even play Fable 3 in stunning 3D, thanks to NVIDIA technology!
* Be the hero and forge your own destiny: Storytelling comes to life as "Fable III" puts you and your hero in the center of an epic journey that traces your rise from revolutionary to ruler.
* Where blockbuster action meets adventure: Your journey spans from the streets of a thriving and industrialized Albion to the surrounding battlefields.
* Choice and consequence: A core tenet of the "Fable" franchise, players are presented with infinite choices and consequences that impact the world.
Windowslabelimagesubject
Grand Theft Auto  ? (DMA Design)1997 1990s 20thcentury cdrom city crates download driving firearms free gta gtalike hijacking licensechange nonlinear northamerica openworld optionaltasks outlawprotagonist present traffic walking Muy arcade en su sistema de puntuación, basada en choques y barrabasadas similares como si se tratase del Carmageddon, del estilo de juego del Driver pero con la diferencia de los imprescindible de bajarse del coche y del empleo extensivo de armas, peca de ser difícil de seguir las misiones e incluso imposibles si no vas bien equipado.

5 de 10***This formerly commercial game has been has been made available for free download [[link:http://www.rockstargames.com/classics/ here]]. However, it is not freeware
[[quote:PLEASE NOTE that while this game may be downloaded for free by all who register by filling out the form on this page, it is NOT freeware and may not be mirrored or duplicated by any third parties without express written consent]] -from the download site.
[Zerothis]
MS-DOSlabelimagesubject
Half-Life Sierra (Gearbox Software)2001 2000s 21stcentury 3plusfactions abnormalammo absolutearmor airducts alieninvasion aliens ambientcreatures ammomagazines anticipatorystockpiles autosavepoints blankprotagonist blindcreatures bludgeons bombs bookends bossbattles burrowers catastrophe chargingweapons cliff crates crossbows dam damageindicator dimensionaltravel directionalforce directionalforce-movingsurface earth elevatorbattle elevators energyshields ether firearms firstpersonshooter flyingislands friendlyfire genderdiscrepancy gibs goldsrc-engine halflife hazmatsuit healthbuffer healthpickups healthwarning hud-explained humanoids hunted idlenoise ingameintro jargon jumping latemodernperiod lostequipment meleeweapons modifiable newmexico northamerica npcstrife otherworld overcharging overkill pandorasbox parasites portals powerarmor quakeengine radiotap rating-esrb-m reload-auto reload-manual researchfacility rewardingvandalism rockets science-theme scientistprotagonist scientists secretfacility sessilecreatures silentprotagonist singlegender starfishaliens teleport teleporters tentaclecreatures voiceovers walkingarmory wasteprocessingstation windowentry Deep in the bowels of a decommissioned missile base at Black Mesa, a team of scientists is hard at work on a top-secret government project. You are Gordon Freeman, a young anomalous materials researcher with a limited security clearance and no idea how dangerous your job and world is about to become... until you hear screaming. Next thing you know, hordes of monsters are pouring in through a rift in the fabric of reality as the space-time continuum shatters. And before you can say "anomalous materials," madness rules the world.***After winning numerous PC game of the year awards, Half-Life is finally here on the PlayStation 2. In this first person shooter, you play a scientist named Gordon Freeman who works at a remote research facility that has just had a major accident. This is no typical shooter though; there are plenty of story elements and puzzles that need to be solved. With a great mix of character depth and action, Half-Life stands ready to be one of the premier shooters ever to be released on the PS2.
[R2D2-A]
PS2labelimagesubject
Half-Life Valve1999 1life 2000s 21stcentury 3plusfactions abnormalammo absolutearmor airducts alieninvasion aliens ambientcreatures ammomagazines anatomicdamage anticipatorystockpiles armyofone autosavepoints beamweapons bizarrearchitecture blankprotagonist blindcreatures bludgeons bombs bookends bossbattles burrowers catastrophe cdrom chapters chargingweapons cliff cloakednpcs collapsingceiling crates crossbows crouchjump crushers dam damageindicator dimensionaltravel directionalforce directionalforce-movingsurface doors earth elevatorbattle elevators energyshields energyweapons escape ether eviloverlord experimentaltechnology falldamage firearms firstpersonshooter flood flyingislands friendlyfire genderdiscrepancy giantmonsters gibs goldsrc-engine grenades guidedweapons guidedweapons-pointer guidedweapons-self halflife hazmatsuit healthbuffer healthpickups healthwarning hostileflora hud-explained humanoids hunted idlenoise inclinators industrial-setting ingameintro interlinkedlevels jargon jumping ladders latemodernperiod livingweapons locationaldamage lostequipment macos9 maleprotagonist meleeweapons mines modifiable newmexico northamerica notpublished npcstrife observer oldskoolsecurity opengl os9 osclassic otherworld overcharging overkill pandorasbox parasites portals powerarmor prologue radioactiveglow radiotap reload-auto reload-manual researchfacility rewardingvandalism rockets saveanywhere science-theme scientistprotagonist scientists secretfacility serious sessilecreatures silentprotagonist singlegender slipperysurfaces starfishaliens storagearea subway swarmweapons teleport teleporters tentaclecreatures timespan-hours tripmines tutorial visiblelasers voiceboard voiceovers volleyweapons walking walkingarmory wallpenetrators warehouse worms zombies Many industry people say this game was finished and gold mastered. But, the decision to begin manufacturing copies never happened. Mac OS Classiclabelminimizeminimize
Half-Life  Sierra On-Line (Valve)1998 1life 2000s 21stcentury 3plusfactions abnormalammo absolutearmor airducts alieninvasion aliens ambientcreatures ammomagazines anatomicdamage anticipatorystockpiles armyofone aureal3d autosavepoints beamweapons bestsellerseries bizarrearchitecture blankprotagonist blindcreatures bludgeons bombs bookends bossbattles bpjmindexed burrowers catastrophe cdrom censored chapters chargingweapons cliff cloakednpcs collapsingceiling crates crossbows crouchjump crushers cultfollowing dam damageindicator demo dimensionaltravel direct3d directionalforce directionalforce-movingsurface directx6 display-640x480 doors download earth elevatorbattle elevators energyshields energyweapons escape ether eviloverlord experimentaltechnology extensible falldamage firearms firstpersonshooter flood flyingislands friendlyfire genderdiscrepancy giantmonsters gibs goldsrc-engine grenades guidedweapons guidedweapons-pointer guidedweapons-self halflife hazmatsuit healthbuffer healthpickups healthwarning hostileflora hud-explained humanoids hunted idlenoise inclinators industrial-setting ingameintro interlinkedlevels jargon jumping ladders langchinesesimpl langchinesetrad latemodernperiod leveleditor livingweapons locationaldamage lostequipment maleprotagonist meleeweapons milessound mines modifiable newmexico northamerica npcstrife observer oldskoolsecurity opengl otherworld overcharging overkill pandorasbox parasites portals powerarmor prologue radioactiveglow radiotap rating-pegi-16 reload-auto reload-manual researchfacility rewardingvandalism rockets saveanywhere science-theme scientistprotagonist scientists secretfacility serialkey serious sessilecreatures silentprotagonist singlegender slipperysurfaces starfishaliens steampowered storagearea subway swarmweapons swrender teleport teleporters tentaclecreatures timespan-hours tripmines tutorial visiblelasers voiceboard voiceovers volleyweapons walking walkingarmory wallpenetrators warehouse wasteprocessingstation widescreen win2k win95 win98 windowentry winnt4 winxp worms zombies
[100]***
[12]***
[84]***Half-Life Deathmatch: Source is a recreation of the first multiplayer game set in the Half-Life universe. Features all the classic weapons and most-played maps, now running on the Source engine.

(Source standalone multiplayer/deathmatch mode)***Winner of over 50 Game of the Year awards, Half-Life set new standards for action games when it was released in 1998. Half-Life: Source is a digitally remastered version of the critically acclaimed and best selling PC game, enhanced via Source technology to include physics simulation, enhanced effects, and more.

(Source Remake Half-Life)***Named Game of the Year by over 50 publications, Valve's debut title blends action and adventure with award-winning technology to create a frighteningly realistic world where players must think to survive. Also includes an exciting multiplayer mode that allows you to play against friends and enemies around the world.

(GoldSrc Half-Life)***
[53]***The gifted son of the love triangle between Wolf3, Doom and Quake.

Having a Steam account without Half-Life is as absurd as a Spanish omelet without eggs or potatoes.

Absolutely essential, recommended therapy against claustrophobia, arachnophobia, boredom and addiction to Wolverine clone shooters.

It is recommended not to touch the microwave.

Valve's greatest masterpiece to date.

10 out of 10***There's two versions of this game (also of Blue Shift and Opposing Force) out, one uses the original GoldSrc engine, and another which was ported to the newer Source engine with very few (barely notable) changes to how the game appears or works.***[b]Minimum:[/b]
* Windows 95, 98 or NT4
* 133 MHz Pentium CPU
* 24 MB RAM
* Mouse
* Keyboard***Listed as Game of the Year by nearly all (if not all) of the major gaming publications, this first person shooter is excellently done. From the gripping story, to the wonderfully scripted AI, this game will have even hard core gamers coming back for more. Many people complain about the late game "jumping torture" areas, but all in all this is a wonderfully designed game that raises the bar for all games to come.

Also, it offers a graphics and AI engine that is hugely editable, allowing a vast number of Single Player and Multiplayer mods. To date, no game has matched its appeal or sales figures: and still it tops nearly every list of games.
Windowslabelimagesubject
Half-Life  Valve2013 1life 2000s 21stcentury 3plusfactions abnormalammo absolutearmor airducts alieninvasion aliens ambientcreatures ammomagazines anatomicdamage anticipatorystockpiles armyofone autosavepoints beamweapons bizarrearchitecture blankprotagonist blindcreatures bludgeons bombs bookends bossbattles burrowers catastrophe cdrom censored chapters chargingweapons cliff cloakednpcs collapsingceiling commercial crates crossbows crouchjump crushers cultfollowing dam damageindicator demo dimensionaltravel directionalforce directionalforce-movingsurface display-640x480 doors download earth elevatorbattle elevators energyshields energyweapons escape ether eviloverlord experimentaltechnology extensible falldamage firearms firstpersonshooter flood flyingislands friendlyfire genderdiscrepancy giantmonsters gibs goldsrc-engine grenades guidedweapons guidedweapons-pointer guidedweapons-self halflife hazmatsuit healthbuffer healthpickups healthwarning hostileflora hud-explained humanoids hunted idlenoise inclinators industrial-setting ingameintro interlinkedlevels jargon jumping ladders langchinesesimpl langchinesetrad latemodernperiod leveleditor license-proprietary livingweapons locationaldamage lostequipment lutris meleeweapons mines modifiable newmexico northamerica npcstrife observer oldskoolsecurity opengl otherworld overcharging overkill pandorasbox parasites portals powerarmor prologue radioactiveglow radiotap reload-auto reload-manual researchfacility rewardingvandalism rockets saveanywhere science-theme scientistprotagonist scientists secretfacility serious sessilecreatures silentprotagonist singlegender slipperysurfaces starfishaliens steampowered storagearea subway swarmweapons swrender teleport teleporters tentaclecreatures timespan-hours tripmines tutorial ubuntu visiblelasers voiceboard voiceovers volleyweapons walking walkingarmory wallpenetrators warehouse wasteprocessingstation widescreen windowentry worms zombies Linux and Mac OS X beta was released in 2013-01-25, no proper release yet. Linuxlabelminimizeminimize
Half-Life 2  Vivendi Universal Games;Valve Corporation (Valve)2004 1life 21stcentury absolutearmor achievements achievements-public airboat airlocks aliens alternateattack ammomagazines anticipatorystockpiles apartmentbuilding armoredcars aspectratio-16-10 aspectratio-16-9 aspectratio-4-3 autosavepoints awardgdcwriting bioships bludgeons breakpad bridge buggy burrowers cagetransport cave cc censored chainreactions chapterreplay chargers chosenone city cliff cliffhanger compatiblewine controllablehelplessness corpseactions crates crossbows dam damageindicator dawnofanewage demo difficulty difficulty-ingame dilapidated directx7 directx8 directx9 disintegrators displaydevices distortedhearing dollyzoom doors download driving drm drm-activation dystopian earth ectsaward elevatedglitch encounters-popup energyshields energyweapons explosiveobjects extensible facialexpressions falldamage famousprotagonist fascism fastzombies firearms firstpersonshooter forcefields genderdiscrepancy grenades guidedweapons guidedweapons-pointer halflife handguns havokphysics hazmatsuit headtracking healthbuffer healthpickups healthwarning helicopters idlenoise illequipped ingamecinematics inpersoncinematics insectoids jumping ladders langchinesesimpl langchinesetrad langthai leveleditor license-crossplatform lightbridges lighthouse lipsync livinglegend lostresources mandatoryloss meleeweapons middleprojection modifiable motionblur mutablescenery-fixtures mutablescenery-small nochildren nofriendlyfire noodleincident npchiding oculusrift pain parasites planetlooters postapocalypse powerarmor powerthrow prison projectileimmunity prologue radiotap railway railyard rebellion rebelprotagonist recurrence recurrence-character recurrence-creature recurrence-object reload-auto reload-manual retcon rewardingvandalism robots rockets saveonline savior scientistprotagonist scientists secrets sequence-defend sequence-survival sessilecreatures shallowwater shore silentprotagonist singlegenderopposition soldiers sourcecodestolen sourceengine squatters steampowered steamworks storagearea superweapon suppression swimming teleporters telescope temporarycompanions timespan-days title-animated title-multi title-scene trains trampling tripeds turrets underwaterdiving voiceovers walking walkingarmory warehouse widescreen win2k windy winxp zombies Uno de los mejores juegos de todos los tiempos, la mejor comunidad modder del mundo y predecesor de juegos como el Portal 2 y el TF2.

9 de 10.***[code]하프라이프[/code] literally reads [code]hapeu raipeu[/code] which is presumably transliteration of English "half-life".***It's commonly pointed out by various people (also by the [url=http://hlcomic.com/index.php?date=2005-06-22]Concerned HL2 comic[/url]) that you can't sprint when your flashlight runs out of power and this doesn't make sense (to them). However, they fail to realize a simple fact: default movement mode is already [i]running[/i] (this is fairly obvious, which makes me wonder how people manage to miss it). The thing they think is running is literally [i]sprinting[/i] largely accomplished by the aid of the HEV suit (a type of utility power armor) Gordon is wearing. So the sprint expends the same suit energy your flashlight uses. However there is obvious discrepancy in the amount of energy used.***[b]Minimum:[/b]
* Windows 2000 or XP
* 1.2 GHz CPU
* 256 MB RAM

[b]Recommended:[/b]
* 2.4 GHz CPU
* 512 MB RAM***Half-Life2: Game of the Year Edition was also published in Israel. While the packaging is in English, the manual and game itself are in Hebrew

Valve Software/Vivendi Universal Gameswon the 5th annual (2005) Game developers Choice Awards - Best Writing. Marc Laidlaw was designated in the nomination.

From the official site:
By taking the suspense, challenge and visceral charge of the original, and adding startling new realism and responsiveness, Half-Life 2 opens the door to a world where the player's presence affects everything around him, from the physical environment to the behaviors -- even the emotions -- of both friends and enemies.

The player again picks up the crowbar of research scientist Gordon Freeman, who finds himself on an alien-infested Earth being picked to the bone, its resources depleted, its populace dwindling. Freeman is thrust into the unenviable role of rescuing the world from the wrong he unleashed back at Black Mesa. And a lot of people -- people he cares about -- are counting on him.
[Zerothis]
Windowslabelimagesubject
Half-Life 2  Valve;Valve Corporation (Valve)? 1life 21stcentury absolutearmor achievements achievements-public airboat airlocks aliens alternateattack ammomagazines anticipatorystockpiles apartmentbuilding armoredcars autosavepoints bioships bludgeons breakpad bridge buggy burrowers cagetransport cave censored chainreactions chapterreplay chargers chosenone city cliff cliffhanger controllablehelplessness corpseactions crates crossbows dam damageindicator dawnofanewage difficulty difficulty-ingame dilapidated disintegrators displaydevices distortedhearing dollyzoom doors download driving dystopian earth ectsaward elevatedglitch encounters-popup energyshields energyweapons explosiveobjects extensible facialexpressions falldamage famousprotagonist fascism fastzombies firearms firstpersonshooter forcefields genderdiscrepancy grenades guidedweapons guidedweapons-pointer halflife handguns havokphysics hazmatsuit headtracking healthbuffer healthpickups healthwarning helicopters idlenoise illequipped ingamecinematics inpersoncinematics insectoids jumping ladders langchinesesimpl langchinesetrad langthai leveleditor license-crossplatform lightbridges lighthouse lipsync livinglegend lostresources mandatoryloss meleeweapons middleprojection modifiable motionblur mutablescenery-fixtures mutablescenery-small nochildren nofriendlyfire noodleincident npchiding oculusrift pain parasites planetlooters postapocalypse powerarmor powerthrow prison projectileimmunity prologue radiotap railway railyard rebellion rebelprotagonist recurrence recurrence-character recurrence-creature recurrence-object reload-auto reload-manual retcon rewardingvandalism robots rockets saveonline savior scientistprotagonist scientists secrets sequence-defend sequence-survival sessilecreatures shallowwater shore silentprotagonist singlegenderopposition soldiers sourceengine squatters steampowered steamworks storagearea superweapon suppression swimming teleporters telescope temporarycompanions timespan-days title-animated title-multi title-scene trains trampling tripeds turrets underwaterdiving voiceovers walking walkingarmory warehouse widescreen win2k windy winxp zombies Linuxlabelminimizeminimize
Half-Life 2  Electronic Arts (Valve)2005 21stcentury absolutearmor airboat airlocks aliens alternateattack anticipatorystockpiles armoredcars autosavepoints awardgdcwriting bioships bludgeons breakpad buggy burrowers cagetransport chainreactions chapterreplay chosenone city cliff cliffhanger controllablehelplessness corpseactions crates crossbows damageindicator dawnofanewage difficulty difficulty-ingame disintegrators dollyzoom earth encounters-popup energyshields explosiveobjects facialexpressions falldamage famousprotagonist fascism fastzombies firearms firstpersonshooter forcefields genderdiscrepancy grenades guidedweapons guidedweapons-pointer halflife havokphysics hazmatsuit healthbuffer healthpickups healthwarning helicopters idlenoise insectoids jumping lightbridges lighthouse lipsync livinglegend lostresources meleeweapons middleprojection modifiable mutablescenery-fixtures mutablescenery-small planetlooters powerarmor powerthrow projectileimmunity prologue radiotap railyard rebellion rebelprotagonist retcon rewardingvandalism rockets savior scientistprotagonist scientists secrets sessilecreatures silentprotagonist singlegenderopposition sourceengine squatters storagearea superweapon suppression telescope timespan-days tripeds voiceovers walking walkingarmory warehouse windy zombies Valve Software/Vivendi Universal Gameswon the 5th annual (2005) Game developers Choice Awards - Best Writing. Marc Laidlaw was designated in the nomination.
[Zerothis]***Defining a new benchmark in gaming with startling realism and responsiveness. Half-Life 2 opens the door to a world where the player's presence affects everything around him. * DIGITAL ACTORS: Advanced animation technology delivers the most sophistocated in-game characters ever witnessed.
* ADVANCED AI: Friends and foes assess threats, master tricky terrain and fashion weapons from what is at hand.
* PHYSICAL GAMEPLAY: Objects from trucks to desks obey laws of gravity, friction and buoyancy.
* STUNNING GRAPHICS: Simply amazing special effects ignite incredibly-realistic environments.
Xboxlabelimagesubject
Half-Life 2  Valve Corporation;Vivendi Universal Games (Valve;Electronic Arts)2007 21stcentury absolutearmor airboat airlocks aliens alternateattack anticipatorystockpiles armoredcars autosavepoints bioships bludgeons breakpad buggy burrowers cagetransport chainreactions chapterreplay chosenone city cliff cliffhanger controllablehelplessness corpseactions crates crossbows damageindicator dawnofanewage difficulty difficulty-ingame disintegrators dollyzoom earth encounters-popup energyshields explosiveobjects facialexpressions falldamage famousprotagonist fascism fastzombies firearms firstpersonshooter forcefields genderdiscrepancy grenades guidedweapons guidedweapons-pointer halflife havokphysics hazmatsuit healthbuffer healthpickups healthwarning helicopters idlenoise insectoids jumping lightbridges lighthouse lipsync livinglegend lostresources meleeweapons middleprojection modifiable mutablescenery-fixtures mutablescenery-small opengl planetlooters powerarmor powerthrow projectileimmunity prologue radiotap railyard rebellion rebelprotagonist retcon rewardingvandalism rockets savior scientistprotagonist scientists secrets sessilecreatures silentprotagonist singlegenderopposition sourceengine squatters storagearea superweapon suppression telescope timespan-days tripeds voiceovers walking walkingarmory warehouse windy zombies PS3labelminimizeminimize
Half-Life 2  Valve Corporation;Vivendi Universal Games (Valve)2007 21stcentury absolutearmor airboat airlocks aliens alternateattack anticipatorystockpiles armoredcars autosavepoints bioships bludgeons breakpad buggy burrowers cagetransport censored chainreactions chapterreplay chosenone city cliff cliffhanger controllablehelplessness corpseactions crates crossbows damageindicator dawnofanewage difficulty difficulty-ingame disintegrators dollyzoom earth encounters-popup energyshields explosiveobjects facialexpressions falldamage famousprotagonist fascism fastzombies firearms firstpersonshooter forcefields genderdiscrepancy grenades guidedweapons guidedweapons-pointer halflife havokphysics hazmatsuit healthbuffer healthpickups healthwarning helicopters idlenoise insectoids jumping lightbridges lighthouse lipsync livinglegend lostresources meleeweapons middleprojection modifiable mutablescenery-fixtures mutablescenery-small planetlooters powerarmor powerthrow projectileimmunity prologue radiotap railyard rebellion rebelprotagonist retcon rewardingvandalism rockets savior scientistprotagonist scientists secrets sessilecreatures silentprotagonist singlegenderopposition sourceengine squatters storagearea superweapon suppression telescope timespan-days voiceovers walking walkingarmory warehouse windy zombies German release was censored ([url=http://schnittberichte.com/schnittbericht.php?ID=4610]see[/url]) X360labelminimizeminimize
Half-Life 2  Valve2010 1life 21stcentury absolutearmor achievements achievements-public airboat airlocks aliens alternateattack ammomagazines anticipatorystockpiles apartmentbuilding armoredcars autosavepoints bioships bludgeons breakpad buggy cagetransport cc chainreactions chapterreplay chargers chosenone city cliff cliffhanger compatiblewine controllablehelplessness corpseactions crates crossbows damageindicator dawnofanewage difficulty difficulty-ingame disintegrators dollyzoom doors download driving dystopian earth encounters-popup energyshields energyweapons explosiveobjects extensible facialexpressions famousprotagonist fascism fastzombies firearms firstpersonshooter forcefields genderdiscrepancy guidedweapons guidedweapons-pointer halflife handguns havokphysics hazmatsuit healthbuffer healthpickups healthwarning helicopters idlenoise illequipped ingamecinematics inpersoncinematics insectoids jumping ladders langchinesesimpl langchinesetrad langthai leveleditor license-crossplatform lightbridges lighthouse lipsync livinglegend lostresources mandatoryloss meleeweapons middleprojection modifiable motionblur mutablescenery-fixtures mutablescenery-small nochildren osx parasites planetlooters postapocalypse powerarmor powerthrow projectileimmunity prologue radiotap railyard rebellion rebelprotagonist retcon rewardingvandalism robots rockets saveonline savior scientistprotagonist scientists secrets shallowwater silentprotagonist singlegenderopposition sourceengine squatters steampowered steamworks storagearea superweapon suppression swimming telescope timespan-days trampling tripeds turrets underwaterdiving voiceovers walking walkingarmory warehouse widescreen windy zombies Mac OS Xlabelimageminimize
Half-Life: Opposing Force  Sierra On-Line (Gearbox Software)1999 1life 2000s 21stcentury airducts alieninvasion aliens ammomagazines anatomicdamage autosavepoints bombs bossbattles cdrom cloakednpcs crates dimensionaltravel directx6 doors download earth energyshields energyweapons environmentalpuzzle explosiveobjects facelessprotagonist firearms firstpersonshooter friendlyfire gibs goldsrc-engine grapplinghook grenades halflife handguns healingstations healthpickups idleactivity idlenoise improvisedweapons indoors interactivetriggers interlinkedlevels jumping knives latemodernperiod livingweapons locationaldamage machineguns meleeweapons milessound militantprotagonist militaryfiction newmexico nightvision northamerica npcstrife observer overkill parasites perspectiveflip portals radioactiveglow reload-auto reload-manual remotedetonators researchfacility rewardingvandalism saveanywhere secretfacility sessilecreatures shotguns silentprotagonist singlegender splatter steampowered storagearea teleport teleporting tentaclecreatures tutorial uvl-missingimages voiceovers walking walkingarmory warehouse widescreen win2k win95 win98 winnt4 winxp youngadultprotagonist zombies ¿Quieres ser un capullo de verde en el universo del Half-Life? Este es tu juego.

Mejora los elementos del Half-Life original, ante el cual pierde sólo por un argumento algo más simple.

P.S.: Como curiosidad comentaré que es uno de los primeros juegos de los que tengo recuerdos (jugando mis tíos segundos mientras yo miraba) Descubrirlo lustros más tarde fue una sensación de dejá vu acongojante.

8 de 10***[b]anatomic damage[/b] — limited to headshots causing more damage and the brute(?) being damageable only when shot at unarmored parts.

widescreen, win2k, winxp — possibly only in the Steam distribution.***Return to the Black Mesa Research Facility as one of the military specialists assigned to eliminate Gordon Freeman. Experience an entirely new episode of single player action. Meet fierce alien opponents, and experiment with new weaponry. Named 'Game of the Year' by the Academy of Interactive Arts and Sciences.
[Valve?]***[b]Minimum:[/b]
* Windows 95, 98 or NT4
* 133 MHz Pentium CPU
* 24 MB RAM
* 200 MB HD space
* Mouse
* Keyboard

[b]Recommended:[/b]
* 166 MHz Pentium CPU
* 32 MB RAM***As a soldier sent in to eliminate Gordon Freeman, you are separated from your base unit and discover a new alien race amidst the chaos. It's quickly revealed that these highly advanced alien life forms descended upon Earth to pillage the planet from the Black Mesa facility when Gordon Freeman transported to the border world of Xen.

Although you were originally sent into Black Mesa to silence Freeman and his fellow scientists in the facility, you now find yourself stranded and confused--battling fierce new alien creatures and a variety of other foes in an effort to save your own life.
[Gearbox Software]
Windowslabelimagesubject
Half-Life: Opposing Force  Valve (Gearbox Software;Valve)2013 1life 2000s 21stcentury airducts alieninvasion aliens ammomagazines anatomicdamage autosavepoints bombs bossbattles cloakednpcs commercial crates dimensionaltravel doors download earth energyshields energyweapons environmentalpuzzle explosiveobjects facelessprotagonist firearms firstpersonshooter friendlyfire gibs grapplinghook grenades halflife handguns healingstations healthpickups idleactivity idlenoise improvisedweapons indoors interactivetriggers interlinkedlevels jumping knives latemodernperiod license-proprietary livingweapons locationaldamage lutris machineguns meleeweapons militantprotagonist militaryfiction newmexico northamerica npcstrife observer overkill parasites perspectiveflip portals radioactiveglow reload-auto reload-manual remotedetonators researchfacility rewardingvandalism saveanywhere secretfacility sessilecreatures shotguns silentprotagonist singlegender splatter steampowered storagearea teleport teleporting tentaclecreatures tutorial ubuntu voiceovers walking walkingarmory warehouse widescreen youngadultprotagonist zombies Linuxlabelminimizeminimize
Half-Life: Source Valve2013 1life 2000s 21stcentury 3plusfactions abnormalammo absolutearmor airducts alieninvasion aliens ambientcreatures ammomagazines anatomicdamage anticipatorystockpiles armyofone autosavepoints beamweapons bizarrearchitecture blankprotagonist blindcreatures bludgeons bombs bookends bossbattles burrowers catastrophe chapters chargingweapons cliff cloakednpcs collapsingceiling commercial crates crossbows crouchjump crushers cultfollowing dam damageindicator demo dimensionaltravel directionalforce directionalforce-movingsurface display-640x480 doors download earth elevatorbattle elevators energyshields energyweapons escape ether eviloverlord experimentaltechnology extensible falldamage firearms firstpersonshooter flood flyingislands friendlyfire genderdiscrepancy giantmonsters gibs grenades guidedweapons guidedweapons-pointer guidedweapons-self halflife hazmatsuit healthbuffer healthpickups healthwarning hostileflora hud-explained humanoids hunted idlenoise inclinators industrial-setting ingameintro interlinkedlevels jargon jumping ladders langchinesesimpl langchinesetrad latemodernperiod license-proprietary livingweapons locationaldamage lostequipment lutris meleeweapons mines modifiable newmexico northamerica npcstrife observer oldskoolsecurity opengl otherworld overcharging overkill pandorasbox parasites portals powerarmor prologue radioactiveglow radiotap reload-auto reload-manual researchfacility rewardingvandalism rockets saveanywhere science-theme scientistprotagonist scientists secretfacility serious sessilecreatures silentprotagonist singlegender slipperysurfaces sourceengine starfishaliens steampowered storagearea subway swarmweapons teleport teleporters tentaclecreatures timespan-hours tripmines tutorial ubuntu visiblelasers voiceboard voiceovers volleyweapons walking walkingarmory wallpenetrators warehouse widescreen worms zombies Linuxlabelminimizeminimize
Hammerwatch Crackshell 2013 3ormoreplayers actionrpg ambientocclusion amoeboids analoggamepad automap autosavepoints bonusstages bossbattles bossmeter classbased crates csharplanguage damageinfo damageovertime dandylike difficulty dragons dungeon dungeoncrawler energypickups energyregen fmod gamepad giantbeetles gianteyeball giantgastropods hackandslash hammerwatch-series hatchers healthpickups humblestore humblewidget illusionarywalls inbuilttraps indie interactivetriggers interlinkedlevels keys keys-disposable letterbox leveleditor lives loot-random loot-unexpected magic meleeweapons mode-survival mp-campaign mp-cooperative mystics nohealthregen npcgenerators openal opengl potions pressureplates rage rewardingvandalism secrets selfluminance shopping singlecontroller skeletons sorcery steampowered tileblending titularlocale undead unlimitedammo upgradesystem xml A hack and slash action adventure, set in a fantasy pixel art environment. Solo or cooperate in this adventure from bottom to top of Castle Hammerwatch. Kill hordes of enemies with varied looks and features through four unique enviroments with traps, hidden secrets and puzzles.

The game is inspired by the old Gauntlet-series, but adds a lot with online support, character development, complex levels, bosses, and much more. Like gauntlet, the focus is fast paced action, but with elements that forces you to think just a little bit more!

Features:
* 12 levels, divided between 4 acts
* 4 different classes, with unique features and skills
* Character development through unlocks and upgrades
* Several different monsters all with different skills and abilities
* 4 large bosses, which requires more strategy than just hacking
* Survival mode, on small arena levels with waves of enemies just charging
* Hardcore mode, also, hard, medium and easy of course
* Controller support, supports various different gamepads
* Multiplayer COOP, for up to four players, online, LAN and local
* PC, MAC and Linux support
* Mod and editing support, make your own levels and change other things to your liking
Windowslabelimagesubject
Hammerwatch Crackshell2013 3ormoreplayers actionrpg analoggamepad bossbattles classbased crates csharplanguage damageinfo difficulty dungeon fmod gamepad hackandslash hammerwatch-series humblestore humblewidget illusionarywalls indie interactivetriggers keys keys-disposable leveleditor loot-unexpected magic mode-survival mp-cooperative openal opengl pressureplates rewardingvandalism secrets shopping singlecontroller sorcery steampowered titularlocale unlimitedammo xml Mac OS Xlabelminimizeminimize
Hammerwatch Crackshell 2013 3ormoreplayers actionrpg analoggamepad bossbattles classbased commercial crates csharplanguage damageinfo dandylike difficulty download dungeon fmod gamepad gog hackandslash hammerwatch-series humblestore humblewidget illusionarywalls indie interactivetriggers keys keys-disposable leveleditor license-proprietary loot-unexpected magic mode-survival mp-cooperative openal opengl pressureplates rewardingvandalism secrets shopping singlecontroller sorcery steampowered titularlocale ubuntu unlimitedammo xml Linuxlabelminimizeminimize
Jericho  CodeMasters (MercurySteam Entertainment)2007 achillesheelfoes aimassist amalgams ancientenemy assaultrifles autosavepoints bloodmagic bossbattles chargedthrow clergy controlswitch cooperation corridorshooter crates dark-limited death demo directx9 drm earth equipment-predefined firearms firstpersonshooter fmod fofindicator formerhumans gloomy gore grenades grotesque group guidedweapons guidedweapons-pilot gunclubbing handguns healthregen healthregen-fast hellscape invisiblewalls lamp lua magic meleeweapons monsters motionblur mysticprotagonist mystics obligation occult paranormal physx possession precisionrifles psychicpowers psychics quicktimeevent red religion resuscitation rotaryguns ruins sciencefantasy secretconflict secretmission secretsociety securom7 selectivefire separated serious shadermodel3 shotguns slobbery sorcery specialagentprotagonist submachineguns suicideattackers swords titlementioned titulargroup turrets unarmedfighting undead unusualprotagonist warriorprotagonist winvista winxp US 2007-10-23, published by Codemasters
EU 2007-10-23, published by Codemasters
INT 2007-10-26, published by ?, distribted by Steam***Minimum requirements:
* Windows XP or Vista
* Pentium 2.4 GHz or Athlon XP 2400+
* 1 GB RAM
* GeForce 6600 or Radeon X1600
* 4.5 GB Hard Drive Space
* 2x DVD-ROM Drive

Recommended:
* Intel Core 2 Duo or Athlon 64 X2
* GeForce 8800 or Radeon X1950
* Creative Sound Blaster X-Fi Sound Card

Supported GPUs:
ATI Radeon X1600, X1800, X1900, X1950, HD2900.
NVIDIA GeForce 6600, 6800, 7100, 7300, 7600, 7800, 7900, 7950, 8800.

Not compatible with all integrated sound/graphics solutions (including laptops).***Clive Barker's Jericho is a terrifying squad-based horror FPS game based on an original concept and story by legendary horror writer and filmmaker Clive Barker, the creator of Hellraiser . An ancient evil has broken through into our world and is threatening to spread its taint across the whole of the earth unless it's stopped. At ground zero lies the Middle Eastern city of Al-Khali, a modern city built atop the ancient ruins of a dozen previous conquerors. Clive Barker's Jericho delivers an overload of sensory horror. Players journey through hellish locations and slices of time combating gruesome and twisted enemies. A squad-based horror First Person Shooter, the Jericho of the title refers to the Jericho Team, a seven-man strike force that protects government interests from paranormal threats. Trained in both conventional warfare and the arcane arts, each Jericho Team member is an expert in different para-psychological disciplines, including telekinesis, pyromancy, blood magic and exorcism.

Game features:

* All-action first-person shooter combined with darkest horror from the twisted mind of horror legend Clive Barker
* Modern weapons & paranormal powers
* Switch between & play all six squad members
* Direct your squad as they watch your back & follow your orders
* Squad first person shooter mechanics deliver tactical action
* Each character has unique paranormal abilities
* Abilities can be combined to create new powers
* The game takes place in Al-Khali, a city formed over 6 different eras and ruled by evil
[Codemasters]***Teaser vids at Youtube:
http://www.youtube.com/strangeexperiments

Demo:
http://www.codemasters.co.uk/downloads/index.php?downloadid=31238
http://www.fileshack.com/file.x/11164/
http://www.3dgamers.com/dlselect/games/jericho/clivebarkersjericho_demo.exe.html

Other:
http://www.codemasters.co.uk/jericho/community/downloads.php
Windowslabelimagesubject
Larva Mortus Rake in Grass;Meridian4 (Rake in Grass)2008 19thcentury achievements achievements-public adv-ptdistr africa ammomagazines bombs cloakednpcs crates demo demons direct3d dissolvingitems download dualwielding earlymodernperiod earth energyweapons europe firearms friendlyfire ghosts giantanimals giantspiders gunpowderfantasy handguns healthregen historicalfantasy indoors loot-random magic mapgenerator meleeweapons monsters northamerica npcgenerators occult openal opengl optionaltasks playerprofiles rewardingvandalism roombased safeweapons sciencefantasy secretsociety serialkey serious skeletons steampowered steamworks swords taskgenerator thermalweapons torque2d undead uvl-releases vampires walking warriorprotagonist werewolves winvista winxp zombies Meridian4 published the game on 2009-03-19***Latest version: 1.02 (as of 2008-06?)***In the end of XIX. century dark forces shade the world once again. A brave agent experienced in exorcism and combat comes to face the incomming evil and fight loathsome supernatural monsters and horrific spawns of black magic.

Larva Mortus offers fast and entertaining monster-hunting gameplay. Cheesy horror atmosphere goes hand in hand with furious action splatter fest, everything accompanied by creepy first class soundtrack!

Features:

* 30 frightful supernatural monsters to destroy. Vampires, undead, werewolves and more!
* Solid arsenal varying from classic pistols and shotgun to fancy "dynamo gun".
* Randomly generated missions for high replay value.
* Main character development through set of RPG-like features.
* Many environments from spooky manors to catacombs to dark forests.
* Animated comix cutscenes.
* AWESOME dark orchestral music score.
* And gore can be turned off if you like (but who would? ;-)
[Rake in Grass]***[b]Minimum:[/b]
* Windows XP or Vista
* 1.2 GHz CPU
* 256 MB RAM
Windowslabelimagesubject
Legend of Dungeon  RobotLovesKitty2013 3ormoreplayers adv-static advancingattacks amoeboids autopause-lostfocus beltscroller bludgeons bodyarmor crates crowdfunded cyclopes dark-limited demo dungeon dungeoncrawler exploredindicator familyproject genderchoice giants healingitems indie interactivepurgatory interactivetriggers inventory jumping lamp license-crossplatform limitlessenergy magic mapdeficient mapgenerator meleeweapons monsters mp-cooperative mystics nosaves npclooting permadeath pixelated pressureplates rewardingvandalism skeletons sorcery splatter steampowered suicideattackers summoning swords undead unity-engine walking xp-kills De manejo sencillo y de aspecto semiretro (porque su iluminación le da un toque extra), consiste en explorar los distintos niveles de una mazmorra cohabitada por todo tipo de seres de lo más variopinto.
De lo mejor es la gran aleatoriedad de los objetos y algunos enemigos como los leprechaun.

6 de 10***[media=youtube]ElS7X3U8YpY[/media]
Windowslabelimageminimize
Legend of Dungeon  RobotLovesKitty2013 3ormoreplayers adv-static amoeboids beltscroller bludgeons bodyarmor crates crowdfunded dark-limited demo dungeon dungeoncrawler familyproject genderchoice healingitems indie inventory jumping lamp license-crossplatform magic mapgenerator meleeweapons monsters mp-cooperative pixelated rewardingvandalism skeletons splatter steampowered swords undead unity-engine walking xp-kills Mac OS Xlabelminimizeminimize
first_page chevron_left 1 of 3 chevron_right last_page
permalink