showing 1 - 50 of 308 gameschevron_right
name arrow_upward | publisher(developer) | year | display | platform | |
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Zezenia Online | Saucer Software (K-Zodron) | 2008 | raster | Linux | labelminimizeminimize |
XIII | Ubi Soft;Ubisoft (Ubi Soft Paris) | 2003 | textured polygons, cell shading | GameCube | labelimagesubject |
XIII | Ubisoft (Ubisoft Paris) | 2003 | textured polygons, cell shading | Windows | labelimageminimize |
XIII | Ubi Soft;Marvelous;Ubisoft (Ubi Soft Paris) | 2003 | textured polygons, cell shading | PS2 | labelimagesubject |
Xenus II: White Gold | Russobit-M (Deep Shadows) | 2008 | textured polygons | Windows | labelimagesubject |
Worldstone | author | 2016 | raster | Linux | labelminimizeminimize |
Wizards & Warriors | Activision (Heuristic Park) | 2000 | textured polygons | Windows | labelimageminimize |
Wizardry 8 | Sir-Tech;Crucial Entertainment;Night Dive Studios (Sir-Tech) | 2001 | textured polygons | Windows | labelimagesubject |
WET | Bethesda Softworks (A2M) | 2009 | textured polygons | PS3 | labelimagesubject |
WET | Bethesda Softworks (A2M) | 2009 | textured polygons | X360 | labelimagesubject |
Waterworld: The Quest For Dry Land | Interplay Entertainment (Intelligent Games) | 1997 | raster | MS-DOS | labelimageminimize |
Warhammer: End Times - Vermintide | Fatshark | 2015 | textured polygons | Windows | labelminimizeminimize |
War of the Roses | Paradox Interactive (Fatshark) | 2012 | textured polygons | Windows | labelimagesubject |
Venture II: The Abysmal Abyss | AtariAge;Coleco (Coleco) | 2001 | raster | Atari 2600 | labelminimizeminimize |
Van Helsing | Vivendi Games;Sierra (Saffire) | 2004 | textured polygons | PS2 | labelimagesubject |
Vampire: The Masquerade: Bloodlines | Activision (Troika Games;White Wolf Game Studio) | 2004 | textured polygons | Windows | labelimageminimize |
Underrail | Stygian Software | 2015 | raster | Windows | labelimagesubject |
UMoria | author | 1993 | Tandy Coco | labelminimizeminimize | |
UMoria | author | 1983 | raster | Unix | labelminimizeminimize |
Ultima: Quest of the Avatar | FCI;Pony Canyon (Infinity;Atelier Double) | 1989 | raster | NES | labelimagesubject |
Ultima IV: Quest of the Avatar | Origin | 1985 | raster | Apple II E | labelimagesubject |
Ultima IV: Quest of the Avatar | Pony Canyon (Origin) | 1987 | raster | MICRO 7 - FM7 | labelminimizeminimize |
Ultima IV: Quest of the Avatar | Sega (Origin) | 1990 | raster | Master System | labelimagesubject |
Ultima IV: Quest of the Avatar | Pony Canyon | 1987 | raster | NEC PC8801 | labelimageminimize |
Ultima IV: Quest of the Avatar | Origin (Origin Systems) | 1985 | raster | MS-DOS | labelimagesubject |
Ultima IV: Quest of the Avatar | Fujitsu (Origin) | 1992 | raster | FM Towns | labelimageminimize |
Ultima IV: Quest of the Avatar | Pony Canyon | 1988 | raster | X68000 | labelminimizeminimize |
Ultima IV: Quest of the Avatar | Pony Canyon (Newtopia Planning) | 1987 | raster | NEC PC9801 | labelimageminimize |
Ultima IV: Quest of the Avatar | ? | 1997 | raster | Apple IIGS | labelminimizeminimize |
Ultima IV: Quest of the Avatar | Pony Canyon | 1987 | raster | Sharp X1 | labelimageminimize |
Ultima IV: Quest of the Avatar | Origin | 1988 | raster | Atari ST | labelimageminimize |
Ultima IV: Quest of the Avatar | Origin | 1986 | raster | Atari 400/800 | labelimageminimize |
Ultima IV: Quest of the Avatar | Origin | 1988 | raster | Amiga | labelimageminimize |
Ultima IV: Quest of the Avatar | Origin | 1985 | raster | C64 | labelimageminimize |
Trapped Dead: Lockdown | Headup Games (Bigmoon Studios) | 2015 | textured polygons | Linux | labelminimizeminimize |
Trapped Dead | Headup Games;Iceberg Interactive (Crenetic Studios) | 2011 | textured polygons | Windows | labelimageminimize |
Torchlight | Runic Games | 2012 | textured polygons | Linux | labelminimizeminimize |
Torchlight | Microsoft Game Studios (Runic Games) | 2011 | textured polygons | X360 | labelimageminimize |
Torchlight | Runic Games | 2009 | textured polygons | Windows | labelimagesubject |
The UnReal World | Enormous Elk | 1992 | raster | MS-DOS | labelminimizeminimize |
The Punisher: No Mercy | ZEN Studios | 2009 | textured polygons | PS3 | labelimageminimize |
The Precursors | Russobit-M;Game Factory Interactive (Deep Shadows) | 2009 | textured polygons | Windows | labelimagesubject |
The Operative: No One Lives Forever | MacPlay | 2003 | textured polygons | Mac OS X | labelminimizeminimize |
The Operative: No One Lives Forever | Night Dive Studios (Monolith Productions) | TBA | textured polygons | Linux | labelminimizeminimize |
The Operative: No One Lives Forever | Sierra (Monolith Productions) | 2002 | textured polygons | PS2 | labelimagesubject |
The Operative: No One Lives Forever | Electronic Arts (Monolith Productions) | 2000 | textured polygons | Windows | labelimageminimize |
The Lord of the Rings: Conquest | Electronic Arts (Pandemic Studios;XPEC Entertainment;d.inc design) | 2009 | textured polygons | Windows | labelimageminimize |
The Lord of the Rings Conquest | Electronic Arts (Pandemic Studios;XPEC Entertainment;d.inc design) | 2009 | textured polygons | X360 | labelminimizeminimize |
The Lord of the Rings Conquest | Electronic Arts (Pandemic Studios;XPEC Entertainment;d.inc design) | 2009 | textured polygons | PS3 | labelminimizeminimize |
The Legend of Prince Valiant | Ocean;Piko Interactive (Ocean) | 1992 | raster | NES | labelimageminimize |