showing 1 - 50 of 68 gameschevron_right
name arrow_downward | publisher(developer) | year | author(s) | platform | |
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Aqua | Microsoft Game Studios (Games Distillery) | 2010 | X360 | labelimageminimize | |
Aquaria | Humble Indie Bundle (Bit Blot) | 2010 | Alec Holowka Derek Yu Jenna Sharpe (voice of naija) Jenna Sharpe (mia) Ryan C. Gordon (programmer) | Linux | labelimageminimize |
Aquaria | Bit Blot | 2007 | Alec Holowka (design) Alec Holowka (programming) Alec Holowka (music) Andrew Hull (additional testing) Anthony Wu (additional testing) Anthony Wu (additional artwork) Brandon McCartin (lead testing) Brandon McCartin (additional scripting) Brandon McCartin (additional sounds) Daniel Guertin (lead testing) Derek Yu (design) Derek Yu (art) Graham Goring (lead testing) Ian Holowka (additional testing) Ian Holowka (additional music) Jenna Sharpe (voice actor) Jonathan Perry (aquarian language) Juan Baruque (additional testing) Lucien Dodge (additional voice acting) Steve Swink (lead testing) Tommaso Sciortino (additional testing) Tryggve Sollid (additional testing) Zack Fornaca (additional testing) | Windows | labelimagesubject |
Aquaria | Ambrosia Software (Bit Blot) | 2008 | Alec Holowka Derek Yu Jenna Sharpe (voice actor) | Mac OS X | labelimageminimize |
Aquaria | ? | 2015 | BSD | labelminimizeminimize | |
Bio Force Ape | Seta | 1991 | NES | labelimagesubject | |
BOH | author | 1999 | Simone Bevilacqua | Windows | labelimagesubject |
BOH | author | 2009 | Simone Bevilacqua | Mac OS X | labelminimizeminimize |
Bucky O'Hare | Konami;Palcom (Konami) | 1992 | NES | labelimagesubject | |
Gargoyle's Quest | Capcom | 1990 | GB | labelimagesubject | |
Gothic | Egmont Interactive;Xicat Interactive (Piranha Bytes) | 2001 | Alex Brüggemann (management) Alex Brüggemann (game design) Alex Brüggemann (character animations) André Hotz (character animations) André Hotz (intro) André Hotz (cutscene rendering) André Schrieber (additional programming) Andrzej Ruszczynski (voice recording) Anja Riehl (additional 2d graphics) Art Vedder (voice actor) Bert Speckels (programming) Björn Pankratz (additional game design) Björn Pankratz (administration programming) Björn Pankratz (additional sound effects) Björn Pankratz (lead qa) Bodo Henkel (voice actor) Carsten Edenfeld (programming) Carsten Kißlat (story design support) Christian Wewerker (voice actor) Claus Wohlgemuth (illustrations) Clemens Schmitz (ai scripting) Corinna Viel (voice recording) Dennis Lüsebrink (additional programming) Dieter Hildebrandt (engine programmer) Dieter Hildebrandt (lead programmer) Dieter Kling (voice actor) Florian Jacobi (story design support) Folko Streese (additional texturing) Frank Kahlfuss (additional 2d graphics) Hans-Jörg Karrenbrock (voice actor) Helge Heynold (voice actor) Helmut Winkelmann (voice actor) Holger Beisheim (tool programming) Horst Dworczak (additional game design) Horst Dworczak (lead artist) Joachim Pütz (voice actor) Jochen Peketz (ai scripting) Johannes Steck (voice actor) Jörg Bütow (story design support) Jürgen Alban (motion capture actor) Jürgen Bilstein (additional animations) Kai Rosenkranz (tool programming) Kai Rosenkranz (music) Kai Rosenkranz (sound effects) Kai Rosenkranz (visual special effects) Kai Rosenkranz (web design) Klaus Bauer (voice actor) Kritzelkratz 3000 (additional animations) Kurt Pelzer (additional programming) Laurenz Nolting (motion capture actor) Manuel Moos (additional programming) Marco Rademacher (sound effects) Marina Korin (motion capture actor) Mario Röske (modeling) Markus Kark (character modeling) Markus Kark (texturing) Markus Kark (character animations) Markus Kark (intro) Markus Kark (cutscene rendering) Markus Plewa (additional animations) Markus Plewa (intro) Markus Plewa (cutscene rendering) Martin Schäfer (voice recording) Martin Schäfer (voice actor) Mattias Filler (story) Mattias Filler (dialogues) Mattias Filler (missions) Mattias Filler (qa) Michael Deckner (voice actor) Michael Hoge (management) Michael Hoge (game design) Michael Hoge (art direction) Michael Hoge (story) Michael Hoge (dialogues) Michael Hoge (missions) Michael Hoge (ai scripting) Michael Rüve (technical support) Navid Vahdat (story design support) Pete Knorr (voice actor) Peter Heusch (voice actor) Peter Sabath (tool programming) Pit Krüger (voice actor) Ralf Marczinczik (illustrations) Roman Keskenti (additional programming) Sascha Henrichs (modeling) Stefan Kalveram (story design support) Stefan Kalveram (qa) Stefan Nyul (management) Stefan Nyul (game design) Stefan Nyul (story) Stefan Nyul (dialogues) Stefan Nyul (missions) Stefan Nyul (ai scripting) Steffen Rühl (story design support) Tobias Franz (2d artist) Tom Putzki (game design) Tom Putzki (marketing) Tom Putzki (pr) Torsten Dinkheller (2d artist) Torsten Dinkheller (marketing) Torsten Dinkheller (pr) Torsten Dinkheller (web design) Torsten Feld (story design support) Ulf Wohlers (programming) Uwe Kaschel (voice actor) Uwe Meier (character modeling) Uwe Meier (texturing) Vadim Pietrzynski (additional texturing) Vadim Pietrzynski (additional animations) Willy Rosenkranz (additional music) Willy Rosenkranz (recording) Zoey Hendley (voice actor) | Windows | labelimagesubject |
Half-Life | Sierra (Gearbox Software) | 2001 | PS2 | labelimagesubject | |
Half-Life | Valve | 1999 | Mac OS Classic | labelminimizeminimize | |
Half-Life | Sierra On-Line (Valve) | 1998 | Andrew Coward Bill Van Buren Brett Johnson Cade Myers Chuck Jones Dario Casali Dave Lee Dave Riller Douglas R. Wood Erik Johnson Gabe Newell Greg Coomer Harry Teasley Jay Stelly (Sound effects) John Guthrie Julie Bazuzi Karen Laur Kate Powell Kelly Bailey (Composer) Ken Birdwell Ken Eaton Lisa Mennet Marc Laidlaw (Storyline) Matt Eslick Miene Lee Mike Harrington Mona Lisa Guthrie Monica Harrington Phil Kuhlmey Randy Lundeen Steve Bond Steve Theodore Ted Backman Torsten Reinl Wes Cumberland Yahn Bernier Yatsze Mark | Windows | labelimagesubject |
Half-Life | Valve | 2013 | Andrew Coward Bill Van Buren Brett Johnson Cade Myers Chuck Jones Dario Casali Dave Lee Dave Riller Douglas R. Wood Erik Johnson Gabe Newell Greg Coomer Harry Teasley Jay Stelly John Guthrie Julie Bazuzi Karen Laur Kate Powell Kelly Bailey Ken Birdwell Ken Eaton Lisa Mennet Marc Laidlaw Matt Eslick Miene Lee Mike Harrington Mona Lisa Guthrie Monica Harrington Phil Kuhlmey Randy Lundeen Steve Bond Steve Theodore Ted Backman Torsten Reinl Wes Cumberland Yahn Bernier Yatsze Mark | Linux | labelminimizeminimize |
Half-Life: Source | Valve | 2013 | Linux | labelminimizeminimize | |
Hamilton's Great Adventure | Fatshark | 2011 | Windows | labelimagesubject | |
Hamilton's Great Adventure | Fatshark | 2011 | PS3 | labelminimizeminimize | |
Hydrophobia | Microsoft Game Studios (Dark Energy Digital) | 2010 | X360 | labelimageminimize | |
Hydrophobia: Prophecy | ? (Dark Energy Digital) | 2011 | PS3 | labelimageminimize | |
Hydrophobia: Prophecy | Dark Energy Digital | 2011 | Windows | labelimagesubject | |
Mega Man | Hi-Tech Expressions (Rozner Labs) | 1990 | MS-DOS | labelimageminimize | |
Mr. Robot and His Robot Factory | Datamost;Beyond | 1984 | Ron Rosen (original author) Ron Rosen (c64 port) | C64 | labelimageminimize |
Mr. Robot and His Robot Factory | Datamost | 1983 | Gary Gilbertson (music) Ron Rosen (developer) | Atari 400/800 | labelimageminimize |
Mr. Robot and His Robot Factory | Datamost | 1984 | Robert McNally (apple2 port) Ron Rosen (original author) | Apple II E | labelimagesubject |
Naval Warfare | Just A Game (Games Distillery) | 2011 | Windows | labelimagesubject | |
Project Eden | Eidos (Core Design) | 2001 | Windows | labelminimizeminimize | |
Project Eden | Eidos (Core Design) | 2001 | PS2 | labelimagesubject | |
Ricochet | Valve | 2013 | Linux | labelminimizeminimize | |
SubTerra 2 | Spiderweb Software (Crystal Shard) | 2006 | Andrew Hunter (graphics) Ari Feldman (graphics) Ed Baumgarten (graphics) Edward Silverstone (level design) Elissa Ng (graphics) Maarten Koornneef (level design) Pieter Simoons (game design) Reiner Prokein (graphics) Stuart Rynn (level design) Wojciech Rygielski (music) | Linux | labelminimizeminimize |
Terraria | Re-Logic;Headup Games (Re-Logic) | 2011 | Andrew Spinks 'Redigit' (designer) Andrew Spinks 'Redigit' (programmer) Finn Brice 'Tiy' (artist) Jeremy Guerrette 'Blue' (production assistant) | Windows | labelimagesubject |
Terraria | author (Re-Logic) | 2015 | Linux | labelminimizeminimize | |
The Ball | Tripwire Interactive (Teotl Studios) | 2010 | Windows | labelimagesubject | |
The Elder Scrolls V: Skyrim | Bethesda Softworks (Bethesda Game Studios) | 2011 | X360 | labelimageminimize | |
The Elder Scrolls V: Skyrim | Bethesda Softworks (Bethesda Game Studios) | 2011 | PS3 | labelimageminimize | |
The Elder Scrolls V: Skyrim | Bethesda Softworks (Bethesda Game Studios) | 2011 | Windows | labelimagesubject | |
The Legend of Zelda: A Link to the Past | Nintendo | 2016 | 3DS | labelminimizeminimize | |
The Legend of Zelda: A Link to The Past - Four Swords | Nintendo (Capcom) | 2002 | GBA | labelimagesubject | |
The Legend of Zelda: A Link to the Past | Nintendo | 1991 | Daniel Owsen (english script writer) Eiji Noto (programmer) Hideki Fuiji (printed artwork) Hironobu Kakui (special thanks) Hiroshi Yamauchi (executive producer) Hiroyuki Yamada (english script writer) Kazuaki Morita (object programmer) Keizo Kato (coordinator) Kensuke Tanabe (script writer) Kiyoshi Koda (special thanks) Koji Kondo (sound composer) Masanao Arimoto (background designer) Nobuo Okajima (special thanks) Satoru Takahata (programmer) Shigehiro Kasamatsu (programmer) Shigeki Yamashiro (special thanks) Shigeru Miyamoto (producer) Soichiro Tomita (object designer) Takamitsu Kuzuhara (special thanks) Takao Shimizu (coordinator) Takashi Tezuka (director) Takaya Imamura (object designer) Tatsuo Nishiyama (programmer) Tomoaki Kuroume (printed artwork) Toshihiko Nakago (program director) Toshio Iwawaki (programmer) Tsuyoshi Watanabe (background designer) Yasuhiro Sakai (printed artwork) Yasuhisa Yamamura (assistant director) Yasunari Nishida (programmer) Yasunari Soejima (main programmer) Yasunori Taketani (special thanks) Yoichi Kotabe (printed artwork) Yoichi Yamada (assistant director) Yoshiaki Koizumi (printed artwork) Yoshihiro Nomoto (programmer) Yuichi Yamamoto (programmer) | SNES | labelimagesubject |
The Legend of Zelda: Collector's Edition | Nintendo (EAD Software Development Group 3;Nintendo;Nintendo Entertainment Analysis and Development) | 2003 | GameCube | labelimagesubject | |
The Legend of Zelda: Link's Awakening | ? | 2003 | Jason Ho | TI Calculators | labelimagesubject |
The Legend of Zelda: Link's Awakening | Nintendo (Nintendo EAD) | 1993 | Claude Moyse (german script) Dan Owsen (english script) Hiroshi Yamauchi (executive producer) Kanae Wada (special thanks) Kazuaki Morita (programmer) Kazumi Totaka (sound composer) Kensuke Tanabe (script writer) Koji Kondo (special thanks) Kozue Ishikawa (sound composer) Masaichi Okumura (special thanks) Masanao Arimoto (character designer) Minako Hamano (sound composer) Shigefumi Hino (character designer) Shigeru Miyamoto (producer) Takamitsu Kuzuhara (programmer) Takashi Tezuka (director) Tomoaki Kuroume (special thanks) Toshihiko Nakago (special thanks) Yasuhisa Yamamura (dungeon designer) Yoshiaki Koizumi (script writer) Youichi Kotabe (illustrator) | GB | labelimagesubject |
The Legend of Zelda: Link's Awakening DX | Nintendo (Nintendo EAD) | 1998 | GBC | labelimagesubject | |
The Legend of Zelda: Ocarina of Time | Nintendo | 1998 | Eiji Aonuma (director) Shigeru Miyamoto (producer) | N64 | labelimagesubject |
The Legend of Zelda: Ocarina of Time | Nintendo (EAD Software Development Group 3) | 2002 | GameCube | labelimagesubject | |
The Legend of Zelda: Ocarina of Time 3D | Nintendo (Grezzo;Nintendo) | 2011 | 3DS | labelimagesubject | |
The Legend of Zelda: Ocarina of Time: Master Quest | Nintendo | 2002 | N64 | labelimagesubject | |
The Legend of Zelda: The Wind Waker | Nintendo (Nintendo EAD) | 2002 | Eiji Aonuma (director) Shigeru Miyamoto (producer) Yoshiyuki Oyama (character design) | GameCube | labelimagesubject |
The Legend of Zelda: The Wind Waker HD | Nintendo (Retro Studios;Nintendo EAD) | 2013 | Eiji Aonuma (director) Shigeru Miyamoto | Wii U | labelimagesubject |
The Legend of Zelda: Twilight Princess | Nintendo (EAD Software Development Group 3) | 2006 | Wii | labelimagesubject |