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namepublisher(developer)year arrow_downwarddescriptionplatform
AirRPG~羽の還る場所~  Hachimitsu Kumasan? Windowslabelimageminimize
Amazing Adventures The Lost Tomb PopCap Games (SpinTop Games)? Windowslabelminimizeminimize
Magi Wuwik?Magi is a cross between RTS and RPG, yet it is very different from other games of that genres, actually it's a genre of its own.
In Magi the player creates a wizard (choosing from various available classes, attributes and styles) and immerses in series of magical duels in a never-ending pursuit for the power and immortality.
Magical spells and projectiles, summoning mythical creatures and calling spirits to curse the opponent are common ways to victory in Magi.
As the game progresses, the mage grows in age and is bound to meet his final opponent - the Death herself. Will he be prepared for the final showdown?

Magi has a quick, intensive and easy-to-learn strategic gameplay. Duels are relatively short and very dynamic. The game offers many different tactics and characters to try. Wide variety of spells and special abilities can be used, each having its own advantages and special properties.
Player is also able to further develop his wizard with the experience he gets from dueling. It allows for even better customisation of the character and the strategy.
The difficulty and AI quality of the opponents adjusts dynamically to the gamer's actual skills, making the game challenging for the competitive players while it also can be simple and relaxing for the more casual ones.

The game features:

* 10 playable professions - each with different set of special skills.
* Over 50 different spells and abilities. Each balanced and designed to be as useful as others.
* Challenging AI-controlled opponents.
* Difficulty that adjusts to the skill and progress of the player.
* Particle effects making for a great visualisation of the magical spells.
* Epic music by Rob Westwood.
* Short and intensive battles. Perfect for those free 15 minutes.
* Balanced and challenging gameplay. Many different strategies to try - each has its advantages.
[Wuwik]
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Mythic Kingdom ??If this game ever existed, it seems all sites containing any info of it (besides UVL) have gone down.***Requires Windows9x/2k, DirectX 7.x, 640x480x256 Windowslabelminimizesubject
The One: The Tale of Imerion Xing Interactive (Master Creating)? Windowslabelimageminimize
Alien Logic Musicbank1995You are on the world of Jorune, a colony whose communications with Earth has been cut off for 3500 years. The residents of your village have been taken by the evil Red Shantha, and you alone have survived with the help of another Shantha and some serendipitous, if not exactly appealing, events. During the course of this game, you will attempt to increase your use of Isho (magic), gain knowledge of Warpworld, discover the location of the Red Shantha, defeat him and rescue your fellow villagers. In addition to your main quest, there are also several mini quests to complete. While the game is somewhat non-linear, and the completion of all quests are not required to achieve your final goal, the fulfillment of these quests usually improves your abilities or gives you access to something you need.
As the game opens, you are in the Mountain Crown of Tan-Iricid, home of alien creatures known as the Thriddle. You are given some information, allowed to ask some questions, and sent on your way to the large human settlement of Ardoth to begin your adventure.

Once in Ardoth, you'll visit all the places in town, equip yourself with a laser cutting kit, then set out to explore: searching for Shanthic Ruins, crystals, limilates (plants with special properties), and (of course) monsters. Along the way, you'll have the chance to increase your power, skills, and knowledge so that you will be able to rescue the townspeople. As part of your journeys, you will discover floating islands in the clouds, known as skyrealms, explore the depths of ancient ruins where no human has ever been, discover plots that threaten the realm, and learn enthralling histories of the various races. It is a fascinating journey.

Note: Visit the Thriddle often, they will give you locations of Shanthic sites and guide (railroad?) you on some of the quests.
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Nebula Fighter One Reality;eGames (Holodream Software)1997Some game concepts are timeless. No matter how many titles in that genre are released, there is a core group of die-hard fans who eagerly play each and every one, tirelessly devoting time, energy, and hard-earned dollars to their favorite form of entertainment. It is true of 3D action games, real-time strategy games, adventure games, and even the lowly side-scrolling space shooters. Holodream is ready to release one of the latter, a side-scroller in the grand tradition called Nebula Fighter, only they are taking the aging concept and injecting it with an overdose of adrenaline to create one of the most blisteringly hot shooters ever to blast its way to the PC.

Like most new action games, Nebula Fighter proudly presents a background story to set the stage for the carnage. At some point during the late 20th century, the world is taken over by a power-hungry terrorist organization. Soon after, Earth is contacted by an alien race called the Venishians, who unwittingly become the target of the greedy new government. By capturing and analyzing one of the alien ships, scientists are able to construct a fleet of fighters capable of attacking the celestial visitors on their home planet. The player is responsible for breaking through the alien defenses and alerting earth to commence the attack, yada, yada, yada.... Does anyone really pay attention to the story while blasting aliens into space debris? I doubt it, but it's there for the literary inclined just the same.

What really matters is the gameplay. Nebula Fighter quickly places the player in familiar territory. Starting at the first level, the ship is equipped with a basic array of weapons. There is no buying and selling of equipment; instead, the game automatically upgrades your ship as you destroy the bosses at the end of each level and grab their defenses. This builds an incredibly destructive arsenal that can fool the player into thinking he or she is indestructible. Nebula Fighter, however, pulls some surprising tricks that make the game challenging and fun. Some weapons are more effective against certain enemies than others, and players must think and react quickly or they'll be looking at a brilliant, pre-rendered explosion where their ship was moments before. The AI, though, is killer. It's as if a human opponent is controlling the enemies and bosses, and planning and executing advanced attack strategies. One moment, you are blazing through the level, blasting away at poor fools attacking from the other side of the screen, and the next you are under attack from a group of enemy ships that has just emerged from an innocent looking asteroid. The group works together as a single military unit and expertly neutralizes your threat to their forces before you are able to counter with the appropriate defense. Hello again, brilliant, pre-rendered explosion.

There are, of course, the standard ways and means of shoring up one's offensive and defensive power. Players will need to collect power modules, add-on weapons, nukes, and bonus items left behind by obliterated enemies to increase the ship's arsenal and shields, and to receive extra ships and bonus points. The add-on weapons include energy bolts, homing missiles, side-mounted missiles, and a rear-mounted pulse cannon. The real stars of the show, however, are the weapons left behind by demolished bosses; they provide some of the most visually dazzling effects and satisfying slaughter ever accomplished in a game of this type.

Each level adds new challenges and cool effects. Nebula Fighter is the first game of its type to have all game graphics rendered and animated in 3D. The asteroid fields are surprisingly realistic and deadly. The game also features digitized backgrounds with multiple layers of parallax scrolling (including foreground objects), flying above and below the traditional playfield, animated backdrop layers, digitized audio effects, 256 frames of animation for most enemies, and some truly impressive and jaw-dropping bosses. Imagine battling an alien ship armed with extensive computer-assisted military hardware and advanced attack procedures, and you'll have an idea of what facing these technological behemoths is like. There simply isn't time to blink! Careful attention has been paid as well to constructing challenging levels that should awaken the most jaded gamers and have them playing on the edge of their seats.

This game has the potential to re-define its genere. It's highly addictive, immersive, and challenging, and features pulse-pounding action and spectacular graphics. Nebula Fighter is a must-have for any shooter fan

Features:

Extensive play time with 21 levels of gameplay
Two-player co-operative mode
3D rendered and animated graphics
Advanced AI
Click here for more screenshots

- Windows 95/98 only (DirectX 6 required / enclosed)
- Pentium 133 with 16Mb of Ram required
- Pentium 233 with 32Mb of Ram recommended
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Deathtrap Dungeon  Eidos (Asylum Studios)1998Uses the Tomb Raider's graphic engine. Windowslabelimageminimize
MahJongg Game of Four Winds  eGames1998MahJongg Game of Four Winds is an incredible new version of the classic tile game for your desktop. You can now play against the computer to simulate four player action. The game not only challenges to a game of skill and strategy it also talks to you throughout the competition. Windowslabelimagesubject
Unreal  GT Interactive;Infogrames (Epic MegaGames;Digital Extremes)1998MSRP: $54.95 (U.S.)***
[53]***1998-04-30 original release as reported by Epic Games, published by GT Interactive. Validity uncertain despite the source.
1998-05-22 as reported on the official site at the time of release.
1999 Unreal Gold - re-release that bundled Return to Na Pali.
2000-09-22 - re-release by Infogrames
2001 another re-release by Infogrames***Although Unreal was great back in the days it first came out, it hasn't fared well against the ravages of time. It's difficult to get running on modern Windows operating systems (with hardware 3D acceleration, software rendering works fine) and when you do, it's a terrible realization that it doesn't look as great as you remember. Something 3D games are perhaps only now managing to accomplish (if even now), a level of detail that can survive for ages like 2D graphics reached long ago.

The difficulty setting is a bit curious as it adjusts the dodge-firing ratio, so the easiest difficulty may actually be the hardest since the enemies dodge a _lot_, while at hardest they practically just stand there and shoot at you a never ending stream of bullets/rockets/whatever. So, if you're poor shot, go for harder difficulties, if you're poor dodger, go for easy. The normal difficulty and those near it balance it out so it may be harder or easier depending on your skill and playstyle.***Great FP-Shooter, network-playing, Missiondisc available
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Microsoft Pinball Arcade Microsoft;Atari (Mir)1998 Windowslabelimageminimize
Gorky17  Monolith Productions (Metropolis Software)1999Gorky 18 is a re-interpretation/re-release of the game which shouldn't have very much different to the original. Windowslabelimageminimize
Messiah Interplay;SoldOut Software (Shiny Entertainment)1999Names of interest:
* Bob (the protagonist; diapered litttle angel/cherub)
* Prime Father (the antagonist)***[b]posthumans[/b] - the Chots (devolved rather)
[b]cannibalism[/b] - it is said the Chots eat their own. (Unverified if this is actually seen or if the player can perform this when possessing one of them.)

--- notes
religion-christian --- the most I can gather from this game is that there's a single god who sends out Bob the cherub down to Earth to fix things because satan or some other evil devil/demon is messing things up. This seems to be more as punishment for Bob than actually to save Earth. The focus of the game is humor, however, so the religious content may be only superficial.***Sex, Religion, Possession, Death

Bob is the scum of the Heavens, an angel in name only. He's been asked by the `Big Man´ Himself to rub out those "Screw Ups down on Earth". He has the power to possess anyone and use sinners to slay sinners. He can enter over 40 characters and control them to mutilate, sneak, impale, charm and creatively wipe out other vermin, but it takes cunning to decide who to possess...

* As Bob, you can possess and control any of the over 40 characters, including: Prostitutes, cops, behemoths, priests, bouncers, sub girls, bondage dancers, gigolos, demons, chots, welders, nuclear workers, medics, bartenders, dwarves, pimps, monsters, animals and much more!

* Over 10 different weapons, including: rocket propelled harpoons, needle guns, rocket launchers, flame throwers, grenades, stun guns.

* Use enemies as weapons.

* All characters have real skin covering their bones, resulting in skin that jiggles and stretches in all the right places.
[Box blurb]
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SWAT 3: Close Quarters Battle Sierra On-Line (Sierra)1999Was re-released as Elite Edition with multiplayer support and additional(?) 21 missions. Windowslabelimageminimize
Star Wars: X-Wing Alliance  LucasArts (Totally Games)1999 Windowslabelimageminimize
Kingpin: Life of Crime Interplay Entertainment (Xatrix Entertainment)19992002 by SoldOut Software
2009-08-19 on Steam, by Interplay (lang: eng, fre)***Currency (buying and selling crap), talking to NPCs in two different ways (taunting or agreeing), weapon mods, your own little mob, scavenging bodies for crap (usually few extra dollars), etc. These things were rather unusual at the time.

The game was apparently a mishmash of modern tech with 1930s outlook, so the tagging is somewhat inaccurate.***[b]Minimum requirements:[/b]
* 233 MHz CPU
* 64 MB RAM
* OpenGL graphics card

For the squeamish, the game installer gives the option to disable blood&gore and explicit language.
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Slave Zero Infogrames1999--- averted tags
traffic - although it's there occasionally, your mech is so huge that they're hardly of any more concern than ants or other such small things.***[b]Minimum:[/b]
* Windows 95 or 98
* Pentium 233 MHz CPU
* 32 MB RAM
* DX compatible soundcard
* DX7 compatible 3D accelerator
* 125 MB free HD space

[b]Recommended:[/b]
* Pentium II 266 MHz CPU
* 64 MB RAM
* 230 MB free HD space

The game doesn't work in XP nor possibly any other NT Windows. There's however a crack floating about that fixes this in addition to removing the CD-checks, but no official patch has been provided.***[b]500 Years In The Future[/b]

The [b]SovKhan[/b] rules the First Corporate Dynasty with an iron first from the staggering vertical city, [b]Megacity S1-9[/b]. A powerfully productive military/industrial complex, S1-9 spews mysterious and lethal pollutants into the surrounding countryside, creating a flood plain miles deep in stagnant toxic waste.

The [b]Guardians[/b], descendants of an ancient clan of warrior priests known for their strength of mind and body, have sworn to destroy the unholy Megacity S1-9 and bring down the tyrannical SovKhan. Banished now to "the suck," the complex of sewage utility conduits, the Guardians have constructed a hidden installation that could provide a new base of attacks. But the fearless Guardians are no match for the SovKhan's evolving army of inhuman sentinels and giant, destructive slaves. The war machines are "grown" from a combination of cybernetic embryos, metal exoskeletons, and the mysterious neutronium (NTR95879) growth compound, [b]Dark Matter[/b]. In twelve hours, the embryonic cyberslaves will complete their gestation cycles and emerge from the tanks combat ready -- thanks to the work of the mysterious Dark Matter. What the Slaves lack is the strength and intelligence of the Guardian's will. What the Guardians lack is the scale and power of a giant robot. Most human minds are too weak to control a Slave, but the rigorous training practiced by the Guardians might prove the exception.

The Guardians have managed to steal one Slave unit, and have chosen their best --[b]Chan[/b]-- to try to pilot it, to achieve the perfect melding of man and machine. You are the last hope of the Guardians, and, perhaps, of Humanity. You must master the first of these combat monstrosities. You must become [b]SLAVE ZERO[/b] .
[{digital manual}]
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The Wheel of Time  GT Interactive (Legend Entertainment)1999Comes on 2 CDs.***Latest version: 333b (as of 2000-05?) Windowslabelimageminimize
Age of Wonders Take 2 Interactive;Gathering of Developers (Triumph Studios;Epic MegaGames)1999AGE OF WONDERS was a land of peace and serenity until the uninvited race- The Humans, arrived to destroy everything. Prepare to experience the awesome magic, mysterious secrets and ancient artifacts while exploring a shattered empire. Use magic spells and other items to overcome your enemies and choose between the forces of kight and darkness to determine the fate of Earth.***
[100]***
[84]***[b]widescreen[/b] - although the game properly displays on widescreen, everything starts to get a bit too small when going beyond the 1024x768 resolution, and videos and some other screens (such as character creation) have static sizes that don't stretch to match the new resolution (the game's graphics were designed for 640x480 resolution).
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Ultima IX: Ascension  Origin;Electronic Arts (Origin)1999Ultima IX is best enjoyed following a [url=https://en.wikipedia.org/wiki/Neuralyzer#In_the_comic_books]neurolyser flash[/url] to forget the existance of every other game in the Ultima series (except maybe the Runes sub-series). And a second neurolyser flash afterwards to forget the bugs.***The tag note now claims this is conclusion to the UW series, but isn't this rather a conclusion to the Age of Armageddon sub-series? In all regards this seems unrelated to UW.***The Dragon Edition was a collectors pack containing the 2 Game CDs plus The [game=Ultima Collection]Ultima Collection[/game] CD (the 1st 8 Ultimas), 8 virtue cards, an Ankh pendant, an Ascension poster, a cloth map, a leather Game Journal, a leather Book of Magic (animals were sacrificed for this entertainment), a certification from Lord British, and an Ultima Collection reference card. Believe it or not, this is intended to be the finale of the Ultima series. Officially, the 3rd game of the Age of Armageddon trilogy which is the 3rd age, and the 3rd game of Ultima Underworld series. Fans who have been paying close attention would have noted some requirements in prophecy doled out in the previous games. Players will not find the vast majority of these prophecies fulfilled in this game. It is not a spoiler to say ascendancy occurs, the game makes it obvious in title, box art, and in-game, from the very beginning. The Ultima universe is a different one from ours where the protagonist is from Earth. The protagonist, sort of, fulfills his roles in this game that were set when Lord British chose him in Ultima IV to become the Avatar. It is blatently shown that [spoiler=including;including]the Guarding[/spoiler] is indestructible which had been alluded to in the earlier games. Pirates play an important role in the main plot and several side-quests and plots. But, officially, it is set in the Ultima universe and ends the Age of Armageddon. The setting is consistent with a late medieval-theme. Cannons, machines, weapons, ship technology and the artwork in the game place it on the cusp of a Renaissance-theme; but does not quite qualify. Archery of a sort occurs. This game was originally designed for Voodoo Graphics/3Dfx cards, which utilized the Glide3D API. The released game also contained various options to use DirectX technologies. The Direct3D option was barely passable. Official patches brought the requirement of DirectX 6. An unofficial patch from members of the development team require DirectX 7. There are people being held prisoner,[spoiler=including;including]the Avatar[/spoiler]at one point. The ever present Rule Britannia music accompanies Lord British's castle. Widescreen is not officially supported but the config file allows the horizontal and vertical resolution to be manually specified. So if the provided numbers match a resolution supported by your card and monitor, it works. Although to wide an aspect will cause controls for inventory and books to be off-screen. It supports vertical screen in this way also. It does not support alternate projections (anamorphic), so if your monitor projects the given mode anamorphicly, the image will be distorted the same.
[Zerothis]***The last of the legendary Ultima series in 3D! Unfortunately, it was plagued with bugs, rendering it almost unplayable.
[cjlee001]
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Creatures 3 Mindscape Entertainment (Creature Labs)1999 Windowslabelimageminimize
Asheron's Call  Turbine Entertainment Software;Microsoft (Turbine Entertainment Software)1999Third-person 3D. thousands of players. To walk the in game world takes 14 hours of real life time, and Turbine promises to add more. Social interaction is the main feature of this game, fellowship ans allegiance systems ensure players recieve benifit from interaction. Designed for the Microsoft Network Gaming Zone Windowslabelimageminimize
Unreal Tournament  GT Interactive (Epic Megagames)1999Unreal Tournament is the original King of the Hill in the frag-or-be-fragged multiplayer gaming world. As the undisputed 1999 Game of the Year, Unreal Tournament grabbed the first person shooter genre by the soiled seat of its pants and knocked it around the room with its never-before-seen graphics, brutal edge-of-your-seat gameplay and a massive and varied feature list that gave gamers more than they ever expected.
[Steam Store]***
[53]***Not reknowned for its Single Player, Unreal Tournament was, and is, a multiplayer game at heart. Consistently set against Quake 3 Arena, the versatility of its different mods, and the wide ranging weapon selection, with sharp graphics, make Unreal Tournament a very successful game.
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Battlezone II: Combat Commander  Activision (Pandemic Studios)1999Latest version: 1.2 beta (as of ?)

Fan patches can be found here: http://www.bzuniverse.com/forum/***[b]Minimum:[/b]
* Windows 95 or 98
* 200 MHz Pentium CPU
* 64 MB RAM
* 4 MB VRAM
* 500 MB HD space

[b]Recommended:[/b]
* Pentium III CPU***You are the Commander.

Once archenemies, the U.S. and Russia have abandoned their space race in the face of a greater common threat: impending alien attack. Uniting to form the elite International Space Defense Force, these world powers have recruited you to lead a planet-to-planet drive to crush the alien invasion...before total devastation is unleashed on the human race. The solar system is at war. Take Command.

Command a Battalion
Face the front lines in first-person, calling in airstrikes and commanding futuristic customisable vehicles, including tanks, walkers and hoverbikes.

Battle and Build
Plot and plan using the terrain to your advantage on five completely 3-D planets. Form massive armies, construct bases, build factories and deploy your defences across an alien solar syystem via a powerful interface.

Destroy Alien Scum
Take on morphing enemies with advanced tactics like choosing the correct weapon for a task, jumping, strafing and mine-laying. Instant action and strategy missions get you right into the solor or online battle fray.

Mix It Up in Multiplayer
Tackle multiplayer warfare, including Deathmatch and Cooperative mode where you'll split control of offence, defence and scrap collection.
[Box blurb]
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Survival Project  e-Games200?[code]서바이벌 프로젝트[/code] literally reads [code]seobaibeol peurojegteu[/code] which is transliteration of English "survival project"***Survival Project is an online action network game where you battle other players in real-time while online.

Survival Project offers 8 modes of play with different objectives. Every mode has 8 distinct environments and effects.

Players can choose from among different 8 cute characters with distinct weapons and abilities. Players can be divided into 2 teams to 4 teams and will be able to execute various strategies and tactics by manipulating the advantages gained from environmental conditions and various items.

Survival Project adopts a successful real time action formula for its gameplay and that ensures players enjoy thrilling and engaging battles. It also incorporates various systems such as the Guild and the Benefactor system to allow for communities of players in the game.
[e-Games]
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B-17 Flying Fortress: The Mighty 8th  MicroProse;Hasbro Interactive;Infogrames;Akella (Wayward Design)2000 Windowslabelimageminimize
Gigantic Gear Team G-cube2000[b]Minimum:[/b]
* Windows 95 or 98
* 233 MHz K6 CPU
* 128 MB RAM
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Gunlok  Interplay (Rebellion)2000Gunlok was the first (and only?) game to be released under the 2000 AD brand without connections to magazine's comic strips.***Set in either late 21st century or early 22nd century.***[b]Minimum:[/b]
* Windows 95, 98, or 2000
* 266 MHz Pentium II
* 64 MB RAM
* 10 MB HD space

[b]Recommended:[/b]
* 500 MHz Pentium III CPU
* 128 MB RAM
* GeForce GPU
* 150 MB HD space***Latest version: 1.2; patch 1 (as of 2000-12-08)
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Lemmings Revolution Take 2 Interactive (Tarantula Studios)2000 Windowslabelimageminimize
MahJongg Master 3  eGames;Atari;Greenstreet Software2000"MahJongg Master 3" is basically a commercial version of the shareware game "Kyodai Mahjongg (Ver. 12.01)". The free version of the game ("Mahjongg Master 3 SE") has significantly less features. Windowslabelimageminimize
Precision Skateboarding Musicbank;Pantera Entertainment (Pantera Entertainment)2000 Windowslabelminimizeminimize
Sanity: Aiken's Artifact Fox Interactive (Monolith Productions)2000In the near future, Psionics are among us. Their evil thoughts pulsate across time and space corrupting even the strongest minds. Players assume the role of Agent Cain, a powerful Psionic working for an elite government agency. As Cain you strive for mastery of innate psychic "Talents" such as the ability to shoot fireballs or the power to summon hideous creatures. Using these Talents depletes both Health and Sanity, so players must walk a fine line to ensure that they don't lose their minds!

FEATURES

* 8 unique fighting styles, including Demonology, Egyptian Alchemy, Las Vegas parlor magic tricks and more.
* Stunning 'spell-casting' system featuring 3D graphics and a cutting edge particle effects system.
* Three multiplayer modes: Cooperative, Deathmatch and Insanity mode, which allows players to customize their own deck of Psionic Talents.
[Monolith]***[b]Minimum:[/b]
* Windows 95, 98 or 2000
* 300 MHz Pentium II CPU
* 64 MB RAM
* 8 MB VRAM
* 400 MB HD space

[b]Recommended:[/b]
* 450 MHz Pentium II CPU
* 96 MB RAM
* 16 MB VRAM
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Scooby-Doo!: Show Down in Ghost Town The Learning Company (TerraGlyph Interactive)2000 Windowslabelminimizeminimize
The Outforce Pan Interactive;Strategy First (O3 Games)2000[b]Minimum:[/b]
* Windows 95 or 98
* 233 MHz Pentium CPU
* 64 MB RAM
* 4 MB VRAM
* 3D accelerator
* 16 MB HD space

[b]Recommended:[/b]
* 500 MHz Pentium III CPU
* 128 MB RAM
* 16 MB VRAM
* 550 MB HD space
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Unreal Tournament  GT Interactive (Epic Megagames)2000From the creators of the mind-blowing Unreal comes Unreal Tournament, the ultimate in competitive gameplay. Unreal Tournament showcases the enhanced hugely popular Unreal engine, the benchmark of 3D graphical excellence and immersive gameplay. The first tournament 3D shooter of its time, includes over 30 unique levels - waterfronts, oil rigs, speeding trains, floating castles, pirate ships and much more.***
[177]
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Wheel of Fortune: 2nd Edition Hasbro Interactive (Artech Digital Entertainment)2000 Windowslabelminimizeminimize
Wizards & Warriors  Activision (Heuristic Park)2000Latest version: 1.0b (as of 2000-??)***EAN-13: [code]5017783556421[/code] (Xplosiv budget re-release)***[b]Minimum:[/b]
* Windows 95 or 08
* 233 MHz Pentium II CPU
* 64 MB RAM
* 800 MB free HD space
* 4X CD-ROM drive

[b]Recommended:[/b]
* 3D accelerator
* 16 MB VRAM
* 1.5 GB HD space***The turn-based combat can be disabled, IIRC, and it helps a bit. Somewhat frustrating until you get used to how the game works through.***From official site:

"In an enchanted medieval realm known as the Gael Serran, an evil Pharaoh has overcome a curse and returned to a world unable to defend itself against him. Only the legendary Mavin Sword--a blade forged of twin metals, one cursed by evil, the other blessed by the divine--has the strength to bring his defeat. With the assistance of Kerah, an angel, and Erathsmedor, a dragon, you must engage on a dangerous quest to uncover the legend of the Sword and bring an end to all evil in the land."
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Demise: Rise of The Ku'tan  Artifact Entertainment;Decklin's Domain2000Demise - Rise of the Ku'Tan is a Huge, Non-linear Fantasy Role Playing game (dungeon crawl/hack type) that features 3D graphics, great sound, and fantastic play in single and/or multiplayer modes, and enough races, guilds, items, monsters, magic, spells, traps, environments, dungeon and story line to keep avid FRPers playing for hundreds of hours.

The game also includes a Free game server, so you can host your own multiplayer game via LAN or over the Internet.

Demise takes place in Dejenol, where the city has just been attacked and nearly destroyed by creatures.

As you join the adventure, you will need to choose your race, the guild you wish to belong to, and then start your training to explore the dungeons below and find and destroy the marauders of the city and the source of their power.

Along the way you will encounter creatures from all manner of life, learn magic spells, increase in strenght and knowledge, find items of interest, build wealth, encounter traps and hazards, die once of twice, and have a rousing good time.

FEATURES OF DEMISE

* Challenging non-linear play
* Great 3D graphics
* Great Single Player action
* Multiplayer action via TCP/IP connection
* Real-time action and combat
* Rich musical soundtrack
* Exciting sound FX
* Fantastic Visual Spell FX
* 65K color graphics
* Hundreds of unique monsters
* Hundreds of unique items
* A rich collection of magical spells
* Nine character races to choose from
* Twelve guilds with specialized skills and weapons
* Advanced game environment with great replayability
* Auto mapping
[?]***[b]Minimum:[/b]
* Windows 95, 98, 2000 or XP
* 166 MHz CPU
* 32 MB RAM
* 300 MB HD space
* 2 MB VRAM

[b]Recommended:[/b]
* 300 MHz CPU
* 64 MB RAM
* 3D accelerator***Latest version: "Ascension" (as of 2011-04)

Version history:
* 1.2 "The Revelation" (2004-05-09)
* 1.03 (200x)

On 2006-01-05 Decklin's Domain announced they had acquired Mordor and Demise and have continued supporting and selling the games since.***Was originally called "Mordor II: Darkness Awakening", but it was changed before official release. You can probably still find the old Mordor 2 beta/shareware version out there which is [i]much[/i] more like the original game.***Demise is a new game from makers of Mordor [roguelike dungeon crawler], it's almost the same game, but with modern graphics, sound and music.
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Nox Electronic Arts (Westwood Pacific)2000Nox is a game of savage combat and sneaky tactics set in a mystical land filled with discovery and deceit. Nox's lightning-fast action is fueled by a combat system that's easy to use yet gives players tremendous gameplay depth and infinite possibilities. With more than 100 unique spells and weapons, players must use their wits to create devious combinations and tricky tactics. The battle happens in the world of Nox, which Westwood's game designers have filled with intricate detail. The top down viewpoint gives players an expansive view of the world. True line of sight means never knowing what's around the next corner, creating an intense level of suspense. The dynamic world of Nox is further enhanced with the addition of an advanced physics system that delivers realistic interaction between players and the environment. Roll boulders to block doors. Move candelabras to light a darkened room. Break through walls. Use water to extinguish flames. The single player game will take gamers through the three lands of Nox, pitting you against vicious monsters and powerful wizards. Driven by an epic story, you'll progress up skill levels and learn three schools of combat: the way of the Warrior, the knowledge of Conjuror, and the disciplines of the Wizard. Nox promises an intense multiplayer experience with five multiplayer options: deathmatches (teams and free-for all melees), capture the flag, and king of the realm. Multiplay will be supported through Westwood Online, an online gaming service with more than a million members.***
[84]***[b]missing images:[/b] title and in-game screens for all 3 character classes***[b]Defeat Hecubah,
Queen of the Undead, Then Rule the Internet Battleground.[/b]
Set in a land filled with discovery and deceit, Nox is a fast paced action game.

[ [b]Three Ways To Play[/b] ]
Choose the path of the Warrior and crush your opponents with power and speed. Learn the ways of the Wizards and watch enemies cower rather than face your power. Or, follow the path of the Conjurer and summon creatures of nature to do your bidding.

[ [b]True Vision[/b] ]
This innovative line of sight system creates a high level of suspense and excitement.

[ [b]Traps[/b] ]
Nox allows you to create your own traps and puzzles in solo and multiplay. Deviousness and cunning are positive attributes in this world. Imagine casting an opponent into a room filled with venomous spiders or into a pit full of lava.

[ [b]Multiplay[/b] ]
Play over the definitive internet battleground, Westwood Online, team up with friends to capture the flag or dominate them in deathmatch.

[ [b]Spells, Weapons & Abilities[/b] ]
Nox has over 50 different spells, weapons and special abilities. Summon a blood thirsty wolf to track down a sneaky opponent, conjure the Force of Nature to destroy a cavern full of demons, or mow down opponents with the Staff of Oblivion. Summon up to eight minions to do your bidding.

[ [b]Interactive Environment[/b] ]
Move rocks to block passages. Break barrels of water to put out fires or blow up powder kegs and watch debris turn into deadly shrapnel.

[b]Be cunning, Be Devious, Play Nox...[/b]
[Box blurb]***[b]Minimum:[/b]
* Windows 95, 98 or NT4 SP4
* Pentium 200 MHz MMX CPU
* 32 MB RAM
* 2 MB VRAM
* 300 MB free HD space
* 8X CD-ROM drive

[b]Recommended:[/b]
* Pentium II 266 MHz
* 64 MB RAM
* 16X CD-ROM drive***From official site:
"You are the 20th century savior of Nox - summoned to the land in a cosmic accident. Being from Earth, you are the only living being on Nox that may touch a magic Orb in the possession of the wicked-evil queen of the undead - Hecubah. You must find this Orb and harness its power in order to construct the staff of oblivion and defeat Hecubah.

NOX allows you to play as a conjurer, wizard, or warrior in both single player and multiplayer mode. Two multiplay modes, Quest and Arena, will revolutionize internet action gaming."
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Star Trek: Armada Activision (Activision;Mad Doc Software)2000[b]Minimum:[/b]
* Windows 95 or 98
* 200 MHz Pentium CPU (266 MHz w/o 3D accelerator)
* 32 MB RAM
* 4 MB VRAM
* 530 MB HD space
* 28.8 kbps internet connection for multiplayer

[b]Recommended:[/b]
* 64 MB RAM***Latest version: 1.2 (as of ?)
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Soldier of Fortune  Activision (Raven Software)2000Enter the world of a soldier-for-hire.

You're the world's deadliest soldier of fortune and your mission is clear: survive. Track your prey across the globe in a series of secret missions to take down a fanatical terrorist organization before it takes you down. Maintain your cover as a covert warrior in a startling variety of explosive missions ranging from underhanded sabotage to stealthy assassination to full frontal assaults where skill marks the difference between the hunter and the hunted.

Tear your way past enemy lines utilizing the world's most lethal weaponry, including a sniper rifle, white phosphorous grenades, and prototype microwave pulse guns. Real bullets do real damage: shoot someone in the leg and he falls, writhing and grasping his wound; shoot someone in the head and he falls down dead.

Based on the popular magazine of the same name, Soldier of Fortune delivers the most realistic, covert-operative themed shooter experience ever created. Like a blockbuster action-thriller, Soldier of Fortune plunges you into the secret and deadly world of the modern-day gun-for-hire via dozens of real-to-life missions spanning five continents and innovative multiplayer modes.

Welcome to the secret world of the mercenary.
[Raven]
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Imperium Galactica II: Alliances  GT Interactive (Digital Reality)2000Latest version: 1.08 (as of 2004-12)***Comes on 4 CDs, 1 install disk and rest are for the 3 alternate campaigns.***[b]Playable races:[/b]
* Kra'hen Empire
* Solarian Federation
* Shinari Republic

[b]Non-playable races:[/b]
* Antarian Empire
* Iberon Empire
* Cheblon Clans
* Godan Kingdom
* Toluen Empire
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Daikatana  Eidos (Ion Storm)2000[b]Minimum:[/b]
* Windows 95, 98, NT4, or 2000
* 233 MHz Pentium CPU
* 32 MB RAM
* 4 MB VRAM
* 200 MB HD space
* "A brain capable of comprehending complex sidekick commands and composites and alloys"

[b]Recommended:[/b]
* 300 MHz Pentium II
* 64 MB RAM
* 16 MB VRAM
* 450 MB HD space
* "Complete mastery over FPS games"

[b]Maximum:[/b] (no benefits on better hardware than this?)
* 500 MHz Pentium III CPU
* 128 MB RAM
* 32 MB VRAM
* 850 MB HD space***The japanese words used for the game's title graphics (大刀) actually read [code]daitō[/code], not [i]daikatana[/i]. The meaning is the same, however: large/great (dai) sword (tō, katana).***Latest version: 1.2 (as of 2000-09-??)
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Metal Fatigue  Psygnosis;TalonSoft (Zono)2000[b]dismemberment[/b] - as the mechas fight each other, they may dislodge each others limbs which fall to the ground, these can be retrieved and re-installed back to your own mechs (your enemy may do this as well). this is also one method of gaining your enemy's technology.
[b]gameplayinn[/b] - first (and only?) strategy game with dismemberment, and especially one where the removed parts actually still hold a use. Multi-layered (one underground, one ground level, and 1-2 air layers), and the pilots of the destroyed vehicles try to flee back to your base, and their survival is possibly of greater importance than that of the vehicles they pilot/drive. you also need to construct various mecha pieces individually and assemble each mecha equally individually at the mech bay.***Latest version: retail***Comes on 2 CDs.***[b]Minimum:[/b]
* Windows 95 or 98
* 200 MHz Pentium CPU
* 32 MB RAM
* 3D accelerator
* 50 MB HD space
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Ground Control  Havas Interactive;Sierra On-Line;Rebellion (Massive Entertainment)20002004? made freeware
2009-07-08 on GoG.com, by Rebellion (lang: eng) - bundled with [game=#171043]Dark Conspiracy[/game]***[b]Factions:[/b]
* Crayven Corporation
* Order of the New Dawn***A PS2 port of the game was cancelled.***[b]Minimum:[/b]
* Windows 98, ME, 2000 or XP
* 200 MHz Pentium CPU (w/ 3D accelerator)
* 233 MHz Pentium II CPU (w/o 3D accelerator)
* 32 MB RAM
* 4 MB VRAM
* 480 MiB Hard Drive Space

[b]Recommended:[/b]
* 333 MHz Pentium II CPU
* 3D accelerator
* 64 MB RAM

[b]Network ports:[/b]
TCP: 15001, 15101, 15200, 20000-21000 and 25451
UDP: 20000-21000

For creating chat rooms:
TCP: 25000-25499***The game was made freeware soon after [game=#154092]Ground Control 2[/game] was released.

Available for download from FilePlanet (requires Gamespy ID):
[url]http://www.fileplanet.com/156136/150000/fileinfo/[/url]
You may also need to obtain a serial from here to play online (requires Gamespy ID, too):
[url]http://www.fileplanet.com/betas/groundcontrol.aspx[/url]
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Deus Ex  Eidos Interactive (Ion Storm)20002007-03-29 on Steam; GOTY edition (lang: eng)***This GAME OF THE YEAR EDITION of the smash hit Deus Ex features an all-new multiplayer mode and a new head-to-head deathmatch mode. Also included is a software development kit, so you'll be able to create both single and multiplayer missions from scratch, as well as modify existing ones.

The year is 2052 and the world is a dangerous and chaotic place. Terrorists operate openly - killing thousands; drugs, disease and pollution kill even more. The world's economies are close to collapse and the gap between the insanely wealthy and the desperately poor grows ever wider. Worst of all, an ages old conspiracy bent on world domination has decided that the time is right to emerge from the shadows and take control. No one believes they exist. No one but you.

* Real role-playing from an immersive 3D, first-person perspective. The game includes action, character interaction and problem solving.
* Realistic, recognizable locations. Many of the locations are built from actual blueprints of real places set in a near future scenario.
* A game filled with people rather than monsters. This creates empathy with the game characters and enhances the realism of the game world.
* Rich character development systems: Skills, augmentations, weapon and item selections and multiple solutions to problems ensure that no two players will end the game with similar characters.
* Multiple solutions to problems and character development choices ensure a varied game experience. Talk, fight or use skills to get past obstacles as the game adapts itself to your style of play.
* Strong storyline: Built on "real" conspiracy theories, current events and expected advancements in technology. If it's in the game, someone, somewhere believes it.
[Valve - GOTY edition]***If there's a thing that doesn't make sense, then it's the early sound cutoff bug this game has on my system. After trying solutions that work in every other game, I found on a forum that switching to sw rendering and back to D3D fixes it temporarily, and it did, even OpenGL rendering didn't have it. But both of those had some other issues I didn't want so I kept looking. Until I switched off vsync, and behold, sound clipping is [i]gone[/i]. Fine and dandy with me, except it doesn't make slightest bit of [u]sense[/u]. Video card setting that releases the framerate synchronization with screen refresh and allows the game to render more frames [i]somehow[/i] allows the game to play the voice overs to the end. Other people have had similar issues with the game and all with different solutions, but those other solutions actually made sense.***Latest version: 1.112fm (as of 2001-04-28?), 1.4 for French

The 1.014f patch is the last that affected single-player.***[b]Minimum:[/b]
* Windows 95 or 98
* 300 Mhz Pentium II CPU
* 64 MB RAM
* 4X CD-ROM Drive
* 150 MB HD space

[b]Recommended:[/b]
* Athlon or Pentium III CPU
* 128 MB RAM
* 16 MB VRAM
* 8X CD-ROM Drive
* 750 MB HD space
* EAX or A3D compliant audio card
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Soulbringer  Infogrames;Interplay Entertainment;KISS (Infogrames Studios;Gremlin Entertainment)2000[b]missing images[/b] - title and in-game screens
[b]reborn protagonist[/b] - reincarnated, specifically.***Product ID: [code]SOULBPCG[/code]***[b]Recommended:[/b]
* Windows 98
* 400 MHz Pentium II CPU
* 128 MB RAM
* 1024x768x16 display
* Riva TNT2 GPU
* SoundBlaster Live!***Comes on 2 CDs.***Thousands of years ago, six demon kings known as the Revenants ruled the world with an iron fist and bloody swords. The great hero and warlock Harbinger was the only one who could stand up to their power. One by one he hunted the Revenants, taking their souls and casting them into the Well of Souls...

But, the Revenants survived...

As a young man you will travel to meet your uncle in the town of Madrigal. Here, your destiny draws you into the path that Harbinger trod. Your travel will take you far from Madrigal to the ruined kingdom of Horath and the ancient empire of Thardolin and through the lost city of Talendrah. You will brave searing deserts and icy plains. You will have to seek answers among the living and the dead. You must confront the Revenants and banish their souls back to the Well forever. You must succeed where Harbinger did not.

You must become the Soulbringer...

An innovative and unique magic system: THE SECULORUM with over 60 spells to master based on the five elements: Water, Fire, Spirit, Air, Earth.

An EPIC involving plot casts you into a fully functioning 3D world with 1000 years of History. Over 100 locations are featured within 60 unique maps.

Voices and subtitles all in English. Interact with over 60 individual speaking non player characters and make the right choices.

A customisable and very realistic REAL-TIME combat system. You can create your own combat combos to dictate how you want to fight.

[Box blurb]
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KISS: Psycho Circus: The Nightmare Child Gathering of Developers (Third Law Interactive)2000 Windowslabelimageminimize
Submarine Titans  Ellipse Studios;Strategy First (Ellipse Studios)2000[b]Minimum:[/b]
* Windows 95, 98 or 2000
* 233 MHz Pentium MMX CPU
* 32 MB RAM
* 140 MB HD space
* 800x600x24 display
* 28.8K modem for multiplayer

[b]Recommended:[/b]
* 300 MHz Pentium II CPU
* 64 MB RAM
* 255 MB HD space
* 56K modem for multiplayer

[b]Maximum:[/b]
* 450 MHz Pentium III CPU
* 128 MB RAM
* 650 MB HD space
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Delta Force: Land Warrior Novalogic (NovaLogic)2000Engage the enemy across vast outdoor environments and expansive indoor environments as you take control of the US Army's elite anti-terrorist unit. Delta Force Land Warrior™ introduces new weapons and characters for both single player and intense online multiplayer via NovaWorld.***
[68]***
[100]***
[12]***2009-06-18 on Steam***[b]Minimum:[/b]
* 64 MB RAM
* 4 MB VRAM
* 640x480x16 display mode

[b]Recommended:[/b]
* 160 MB RAM
* 32 MB VRAM
* 800x600x32 display mode
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