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Daikatana

a.k.a. John Romero's Daikatana

*123*
published by Eidos in 2000-04-14, developed by Ion Storm, running on Windows
type: shooter
genre: First-person shooter
setting: Future, Past
perspective: 1st person
player options: single player, LAN, Internet
game engine: id Tech 2
languages: eng
2.5/5
GraphicSoundFXPresent.ControlsVoiceAtmos.A.I.
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Comments (2)

The japanese words used for the game's title graphics (大刀) actually read daitō, not daikatana. The meaning is the same, however: large/great (dai) sword (tō, katana).

Sanguine # 2009-10-01 12:15:25
Latest version: 1.2 (as of 2000-09-??)

Sanguine # 2009-10-01 12:12:59

Technical specs

display: textured polygons
Minimum:
* Windows 95, 98, NT4, or 2000
* 233 MHz Pentium CPU
* 32 MB RAM
* 4 MB VRAM
* 200 MB HD space
* "A brain capable of comprehending complex sidekick commands and composites and alloys"

Recommended:
* 300 MHz Pentium II
* 64 MB RAM
* 16 MB VRAM
* 450 MB HD space
* "Complete mastery over FPS games"

Maximum: (no benefits on better hardware than this?)
* 500 MHz Pentium III CPU
* 128 MB RAM
* 32 MB VRAM
* 850 MB HD space

Sanguine # 2009-10-02 10:29:58

Project team

graphics

Bryan Pritchard (lead artist)

External reviews (3) - average: 48.7% - median: 55%

review sourceissuedatescore
GamesMasteruk972000-0855/10055%
Génération 4 (083-138)fr1352000-062/633%
IGN2000*5.8/1058%

Related games

ported to
Daikatana (N64)

Contributors (6)

AndreaD
zerothis
dandyboh
Sanguine
uvlbot-1
Ritchardo

Post an anonymous comment / review about this game.

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Daikatana in-game screen.
Daikatana
Daikatana
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